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Everything posted by micheal100

  1. Thanks, spent about 5 hours yesterday going through this thread with a refill pad... gotta love winding down at work before the holidays!
  2. Re the filters, they're just shortcuts from the dropdown, you can still use the plus and minus symbols at the side to increase/decrease in single increments (if I understood the point correctly)
  3. Keygayleuk, simply brilliant post, you've saved me writing about 80% of the other stuff I'd noted from other posts! The new staff roles would add a lot I think. And complaining about my 17 year old hot prospect striker is a big bugbear! Other things (and most of these have already been mentioned, but I think the more they're mentioned the more likely we'll see them in the new game). Preseason 1) make transfer money avaible earlier (have missed a lot of FRT because funds aren't available until its too late) 2) foreign training camps 3) a tour squad should be announced (maybe 30 players total?) Physios/Training 1) dietitian, as a supplement to stamina coaching 2) better reporting from physio (slight bruise on arm or hamstring twinge for example. Also more in-match feedback a la ass man. 3) full medical report on player signing (eg, player passed but susceptible to ankle problems, slightly over weight, etc) 4) enable training progress over players career at club (as opposed to last 12 months) 5) explain the difference in costs between treating a player by the physio as opposed to specialist Transfers 1) make min release visible on player search screens 2) bring back first option transfers 3) enable buy from- loan back to (or even buy from/loan another player as part of the deal) 4) buy multiple players as part of a package Player Interaction 1) allow captains feedback post game, or even mid week (the rest of the players are unhappy because x is guarannteed 1st team football, etc) 2) when picking teams (for reserves and 1st team), the option to explain why players were picked/dropped would be useful (blood young players, rest star player for big game, match fitness, etc) 3) on the player interaction screen you should be able to tell a player he's not wanted (if he won't accept a transfer etc) and he'll rot in your reserves if he stays. 4) you should also be able to explain to players why you are sending them to a feeder (experience, w/p, etc) 5) you should be able to have more interaction with players in private. 6) more in-match interaction (psyche up subs coming on, yell instructions from sideline) 7) tv/magazine interviews, more seldom but more in-depth than a press conference 8) short press conference when new players are signed, maybe a weekly conference preseason to discuss new signings/rumours? Scouting 1) bring back the videos from agents 2) at the start of each season your chief scout (or an elected scout anyway) should give you a list of all the tournaments for the year, and you should be able to assign scouts to several, non-overlapping tournaments from a single screen. (why can't my best scout be assigned to the Olympics and uefa-19s a the same time, even though they would have to be scouted at the same time?). It's a pain to have to remove a scout from a finished competition and go back an check if there are any new tournaments every month) Misc 1) at the board room you should be able to improve medical and commercial facilities 2) people have mentioned the odd chance of someone being injured in the warm up 3) once you've confirmed a sub, but someon else gets injured/sent off before you're changes have actually been applied (ie before you're subs have hit the pitch) you should be able to cancel them 4) trophey cabinet 5) if you manage the reserves, surely you should get a little kudos if they win the league? 6) a short list for staff, so you can keep an eye on star scouts at other clubs. 7) and some more hype about wonderkids, especially in foreign countries, so they are brought to your attention. 8) finally, when you advertise a job, the applicants should be presented as a shortlist, which you can save, and compare like in the normal staff screens I know a lot of this is rehashed, but there seems to be a lot of support for some of these on the forum so I thought it might be good just to keep them fresh. And there are one or 2 ideas I would really like to see implemented (I like to think they're original but I'd be surprised if they were!). I'd defeintely like the see the job-applicaant short-list and the grid-view to assign scouts to different tournaments, all from the same screen. Sorry for the long post, these are all little niggle more than huge issues for me, but if you don't rant...
  4. Scout Tournament Reminders Another little option I'd like is for the club secretary etc to remind you when a tournament is starting, so you can send your scouts to it, such as the Euro under 21's, African nations etc
  5. What would everyone think of some in-game advice from the ass man? Maybe something along the lines of "their number 9 is dictating play, maybe put a man-marker on him?" or something like that.. Nothing overly detailed, and nothing that pops up every 30 seconds, maybe just once or twice a match?
  6. Sorry if this has been posted before, but what about the ability to explain to players why the have been subbed? Just had my new record signing throw the toys out of the pram because I brought him off to give his understudy a 20 minute run!!
  7. I'm not sure if this has been mentioned before, but how about the ability to include load players as part of a transfer? For example, lets say a small team in a lower division sell their brilliant goalie, how about getting their backup goalie on loan for the season as part of the original transfer deal? Also how about being able to offer (for example) one brilliant (but sulky) striker in exchange for a few players? I know you can offer several players for one, but you can't do it in reverse?
  8. Something simple that would be nice is the ability to distinguish between your 2 cm's or 2 strikers. For instance, if on the tactics screen they were called cm1 and cm2 or something similar. The reason is just so co can tell which one is a CaM or CdM etc, its easy to get confused sometimes as to which instructions a player has. Also applicable to centre halves (who has your JT instructions and who's your Rio?) and which of your 2 strikers is a target man, and who's the lethal finisher? just my 2 cents anyway!
  9. I don't think you really understand what I'm trying to get at! Of course I know who is my target man, but what I'm talking about is when I clear the team selection, say in the firstround of some cup, and send out the youngsters. When I set back the senior team I normally have to go into the individual instructions one @ a time, to see which of the strikers, centre halves, central midfielders is set to what tactics.. all i want is that instead of having 2 DC's, 2 CM's and 2 SC's on the initial squad selection screen is that they are now called DC1, DC2, CM1, CM2... etc. Its only something simple I want!
  10. What i'd like is for the different but same position's to be marked differently. OK, it mightn't make sense straight away, but how about this: lets take a standard 442. I have one striker who's my target man, and another whos' quick and pacy. Problem is when I sub players, or change tactics I can never remember which instructions I've assigned to which SC. In other words I'd like the 2 strikers to be called something SC1 and SC2. This would stop Kevin Davies making runs a la Michael Owen! Same applies to the centre halves (for example I could have one configured to play as a more "total football" player, like Johann Cruyff or Rio Ferdinand, and another as a typical hard man. But when you look at some of the position assignemnts all youo see is DC. I know its not a huge change, but think it might make life a little bit easier!
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