Don’t forget that every one staff member owns his individual attribute rating (given by researchers) that correspond with the Current ability. (I don’t want use mass edit and move my game into fantasy hockey realm).
More important issues? Motivating stat affect training efficiency, prospects development, players knowledge of tactic, etc…
“In regard to training, a coach with high motivation will influence the players work rate and affect their determination to play better, train harder and do better. The players will take training and matches more seriously and not slack off.”
- In my opinion, it’s making game unplayable.
Anyway, thank you for your advice.