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About Taipan

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    Third Team


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    I've been to Mod-Land and all I got out of it was a lousy T-Shirt

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    ]A large island where the beer is cold

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  1. Job Preference

    Yes, it's getting very very silly in the Staff Hiring department. ........ Manager: Come in Charles. I see that you would like to apply for the U18 Coaching job? Charles: That's right. Manager: Unfortunately that position is filled, however I have a great job opportunity for you. Our Head of Youth Development has retired. Would you be interested in that position instead. You would in fact me in charge of the whole U18 Program Charles: No, sorry not interested. I just want the U18 coaching position. Manager: Err, really? The pay is more than the U18 position. Tell you what, I'll throw in another 100 to sweeten the deal. Charles: Sorry, still not interested. I only want the U18 Coaching job Manager: Yes, the one position we don't have..... Well I'm sorry, I guess we are at an impasse. Thank-you for your application...Next! Manager: Hi Albert, thanks for coming in. From your application, you are looking at the U18 Coaching position. Unfortunately that position has been taken. Albert: Oh, bugger. My heart was set on that coaching job. Manager: Yes, but I have a great career opportunity for you. How would you feel about taking over the position of Head of Youth Development here at our club? Albert: Sorry, no. I only want the U18 job, no others. Manager: Even if I offer you an extra 200?, which is nearly double what you would be getting as an U18 coach. You would be in charge of the whole program. It's a great career move. Albert: Nope, the U18 job is what I want and no other. Ya can't convenience me, no matter what extra money ya throw at me. Manager: 300 extra? Albert: Nope Manager: 400? Albert: Look, I told you what I want. Why do you keep offering me another job at twice the money I want! Manager: Because I don;t have an U18 position, and this other job is a much better job than the one you want. I am actually offering you a much better deal!! Albert: It's the U18 job or I walk out. Ya can't convince me. Manager: Yes, it seems I can't.....Next!
  2. Regen Facepacks

    Thinking along the same lines, there is nothing stopping a very patient individual (or group) with a LOT of spare time to use the Mega Face pack from Sortitoutsi and split & rename those faces that suit into the different Afro/Asia/Euro/Hispanic/Mixed_race & short/long/medium categories. The pictures are already there, there are the correct size and it would only () mean changing the file name and adding the re-named picture to the Config files. Maybe some batch file would even make it a quick process to rename the pictures? Yes that would mean maybe somewhere in the world, a regen would look like Messi/Ronaldo/Neymar, but that would be a very very small price to pay as the regen diversity would be enormous. The current German file has nearly 3000 pictures which is means you will get eventually get double ups at some stage. Can you imagine a similar file with 100,000 + different faces. Ahh, I can dream, but anything is better than these new Regen pics that we are now stuck with. Even with the fix in the latest patch the faces are not very diverse and most of them have those haunting eyes that look more at home in a Zombie Apocalypse game that a Foot ball one.
  3. I recently started a new game, going on holidays for a year with a "holiday manager" before creating a new Manager and selecting a new side. I then resigned the Holiday Manager, and sacked the various staff of the new club including the AM and replaced them with staff of my choice. Before sacking the original AM, I could access the Team Reports. After I hired the new AM, this area became unavailable as per below screen shot. But I do in fact have a AM. He performs all the other aspects of a AM, except he is barred from giving me a team report for some reason. I have uploaded before/after files. Bas01_before.fm is the saved file on the day I sacked the original Assistant Manager (26th June 2017). At that stage I had not sacked the "holiday" manager, so you will have to switch managers to see the sacking news. All new incoming staff (including new AM) have already been offered contracts. I replayed this save three times up to the date of the new AM coming on board but was unable to repeat the bug. Bas02_after.fm is the saved file after I had hired the new Assistant Manager. The date of this save is 8th July 2017 which is the first time I noticed I could not access the Team Report area.
  4. hehe, 16+ years with this handle. I should be a 1999 vintage, but the forum had a hissy fit at once stage and my account got removed in error. Must say it's what I love about this game. Always a question to ask, and always someone here to answer it.
  5. Hey Doc! As you can see I'm still around kicking cans. Thanks, yeah you just confirmed what I thought. Just logical stuff. This guy is "ok" in this position, and his other defensive stats give him a pass mark, so he can keep the PPM. I find PPM's to be a liability in LLM than a help in most cases and don't even bother training any up unless the player ticks the large majority of the stats required to preform the move.
  6. I don't usually bother with PPM's in LL at least until Season 3, but I have a new save where my 32y old DC comes complete with the PPM "Marks Opponents Tightly". His Marking Skill is 6, and Decision Making stat is 9 Would this player with the above PPM still be better at marking than a player with a marking skill of 6 who does not have the PPM or would it be better if he un-learnt it?
  7. I have two youth players who can slot into my LL senior team straight away, but my coaches advise both players "do not enjoy big matches". Does playing these guys in important matches and gain experience actually help or are they stuck with this trait for life? Is there anyway I can "train" this negative trait out of player by mentoring?
  8. Can't you just utilize the "create note" function in the game and set reminders? For example I have a monthly reminder to check my squads training on the 1st of each month. Works a treat. Also I set reminders to revise player contacts plus a number of other reminders.
  9. Random player names

    I too suddenly had this problem today. On load of a new/saved game all the names (mine/staff/players) were random names. Save the game, reload and the names changed each time. I did a Verify Integrity of Game Cache though Steam and it fixed the problem.
  10. Thanks mate for your thoughts. You mention that you don't train PPMs during pre-season. What do you do with players that haven't fully learnt their PPM from the previous season and are carrying the instruction over to the new pre-season training? I have kept them training their PPM as I feel it would be a waste to remove the PPM instructions from them considering the time already invested. Do you do the same?
  11. Wow, is it time?!....Good luck to you and your wife Since you have sooo much time on your hands right now , I'd appreciate you thoughts on this. As I play LL I find the majority of my youngsters need training in a number of key areas regardless of what role they have. Rashidi in this scenario, do you find concentrating on critical attributes one at a time through a three month rotation system is better than giving the youngster a training role where he might train all those key attributes all at the same time. For example I have a youngest who needs work on tackling, marking & passing. Is it wiser to spend nine months rotating through marking/tackling/passing or is it more beneficial to give him nine months on a role where all these three of those key attributes (plus others) are trained. I feel from my own experiences that there is no real black & white rules regarding this and it is again it's a horses for courses situation, but I would be interested in what your experiences have been in this situation.
  12. Jambo can I just add my thanks to this statement. I was having the same problems and put it down to my LL side's poor decision making stats. So obvious now that I think of it, but I couldn't see the woods for the trees .
  13. Much too modest rashidi. If this is your first sticky, it is well well well overdue. Great thread and one I have enjoyed reading very much
  14. This is what I do with any new tactic. Unless you have a very good understanding of mentalities & TI’s and also know what the knock-on effect of combining TI’s can be, it is much wiser to build your tactic from the ground up. With any new tactic I always have an vision of what I am trying to achieve on the pitch, be it Short Passing/Long Passing, Possession/Long Game ect. I then look at my players and ask myself, can these players play my vision successfully on the pitch? I then create my new tactic with no TI's/PI’s as my starting point. Too many people rush through pre-season, trying to get to the first game.. In pre-season there are no points up for grabs, so pre-season is the golden time where you experiment and find out strengths/weaknesses of your new tactic and modify/react accordingly. By the end of the third friendly you should of realised your created chances were low and done some changes/experimentation there and then. Waiting until there are league points on offer means you have missed the bus and now you find yourself right behind the eight ball. I always all my friendlies for the full 90 minutes to get an idea of what is happening with the tactic, jotting down notes as I go through the games. I find watching your tactic totally bare bones with no TI's or PI's in your first friendly gives you a greater understanding of what the base tactic can/can't do. From there you start adding TI's one layer per game, and again watch for the full 90 minutes jotting down notes on what needs to be changed or added for game three. Add another TI layer, do some player role tweaking, play another friendly. In this way you are building the tactic from the ground up, having a much much better understanding of your tactic's strengths and weaknesses and the players you are trying to shoehorn into it. You can usually squeeze 12 games in between season unless you have a very short player roster, and by the end of twelve games you will have built your tactic , and be close to being fluid in most areas and be confident of the players playing the roles within your tactic. LLM training restrictions will mean all areas might not be at the fluid level, but you will be pretty close.