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10 "You're a bum, Rock"

About raizen

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  1. you're roleplaying too much. the AI clubs have programming rules and guidelines that it follows in the transfer market, and you can exploit those to make unrealistic profit, much like RPG bosses have their own attack patterns, and once you learn those patterns you can defeat the boss easily. they don't have an actual brain that plans things through in a realistic and logical way and you didn't read my post properly, i've said again and again the MAXIMUM MONTHLY FEE you can get from a loan is £300k A MONTH, no matter how good the player is. but you can put in a clause called "MANDATORY FEE" which means the buying club is REQUIRED TO BUY the player at the end of the loan period, and this mandatory fee is BUGGED, you can set it way higher than what a club would normally pay for your players. check my previous post i included a save file in which you can loan out 2 goalkeepers with clauses to force the other club to pay you £140m at the end of the loan period i don't know why i even have to explain this over and over
  2. seems like you haven't messed around with the game enough to know how it works. if you have tried to min/max your income by loaning out players then you would notice the most any team would pay for ANY player is £300k/month, but the thing is the AI is very willing to pay that same amount to a low tier player who transfer value is even lower than the loan fee. so you can get 300k/month for any unneeded player but that's also the capped amount, so you can't ask for more loan fee no matter how good the player is for the last point, you're amusing me with how hard you're trying to defend the game's realism. everyone knows the game behaves based on the outlines that it was programmed in, if A happens, do X, if B happens, do Y. bugs will always exist, the game will never be perfect, but we're discussing the bugs here to keep trying to improve the game. but there's always guys like you who believe the game can do no wrong and everything in it makes sense if you look hard enough here's an example: the AI club won't agree to pay 40m for a player in multiple installments over 2 year, but they will pay 140m straight up if you negotiate it through a loan. go ahead, i'm actually curious to see what ******** reasoning you're coming up with to justify these transfers that i managed to get
  3. no matter what happens in the game someone will twist and turn it trying to make it seem "realistic". many people post pics of man city and PSG etc go out and spend 80 millions to get a random play then sell them off after 1 season for 1/10 the price and never letting them play a single match. "oh it happens" explain to me how the MOST you can get for loaning out messi is the same as loaning out shane long, £300k/month also your point about "They will offer what they want to offer (regardless of the "value'' figure on his profile)", using this logic you can justify any and all crazy actions the AI does. say, in my save liverpool wanted to buy insigne from napoli for ridiculous amount, so i offered them jadon sancho, a young english player who plays the same position as insigne, but better, who also happened to be unhappy so his wage should be affordable. couldn't make them go over 35m (the player's value is 60m), then they proceeded to pay 80m for insigne. i'm sure you can come up with some weird explanation to justify this behavior too oh and also even tho they wouldn't go over 35m for jadon sancho, if i negotiate it into a short term loan with mandatory fee, then they're ok with paying 70m for him after a half season loan
  4. sure. http://www.mediafire.com/file/b1v57b2dkyu4wwk/exploit+upload.fm recall rulli and leno from their loans. then offer to club and set mandatory fee £140mil, dortmund will offer to buy both of them. some people will argue it's not a bug, just unrealistic, but you can go look at my transfer history and see a lot of players sold for ridiculous amounts and dozens of players on loan for £300k/month each season
  5. i do see some big transfers. dybala to ManUtd for £144m is the biggest one i've seen, and some 100-120m for average players (moise kean, rodrygo, jesse lingard). but i've never seen any big offer for MY players, unless i do the loan trick then i get ridiculous amount for back up players
  6. I feel the opposite. the transfer mechanics in the game are too easy to exploit, and it's operating in the exact same way it's been for years. like you can loan out players for £300k a month regardless if he's a world class or a washed up player. every season i get £50m from these loans alone. and whenever you want to sell a player, it's almost always better to offer to loan them out with a mandatory fee. a team won't pay over £40m for player A would agree to pay £70m after the loan period plus the £300k/month fee. and if an AI managed team NEEDS a player in a certain position (especially GK), you can make them pay you ridiculous amount for a loan-to-buy transfer, TWICE. the other day I had rulli loaned to dortmund until end of the year, so they decided to sell their other GK, then i recalled rulli, then immediately offered him AND bern leno on loan, with a mandatory fee of £141 MILLIONS. dortmund accepted my offers for both of them. and eventually paid me £282mil for 2 decent GKs, which they ended up benching one. and there are many many other exploits that have been in the game for years that are still behaving exactly the same, so I'm led to believe that SI is just copy pasting everything game to game without updating anything and don't tell me "well you can just not use these bugs instead of complaining about them". it's not really the point, for a game that brings in millions $ a year that don't require much developing, it's a joke that they don't even fix these bugs that's been in the game for years. and also i was only listing exploitable bugs, there are negative bugs that you have to play with without a way to avoid them https://snag.gy/NBgF4w.jpg
  7. because it was only ~500mb before. i have 8gb ram but i'm still noticing some performance issue with the game
  8. sometimes when i check task manager it says the game's taking up over 1gb of ram. anyone else got this problem?
  9. the most blatant one is berahino. you can just pick an english club and go on holiday until the end of the season, if berahino hasn't agreed to join any club yet, then you can either approach to sign him, which will make you pay a 3m compensation fee to west brom, OR you can make an offer directly to west brom, in which case they would demand over 10mils and refuse to go any lower. and also bugs do happen, there was one case when i was buying an unhappy player, negotiated a deal for 1.5m, then negotiated a contract with the player but then decided the wages offered was too high, so i played the waiting game aka delay the transfer twice in a row to have it cancelled without pissing off the player's agent. then i went in with the same 1.5m offer, the selling club said "2.5m please", so naturally i offered the middle point 2m, which is how negotiation works, but to my surprise, the selling club then demanded 3m. so i offered 2.8m, way higher than the new middle point which should be 2.5m. they refused it and demanded 4m now. then im like screw this but still wanted to see how it'd go so i agreed with the demanded 4m price, then they just stalled the offer until the transfer window's over. it was a long transfer saga with lots of shenanigans so i don't know how to replicate it exactly
  10. keep in mind there isn't an actual player behind the name in the game. no, they don't have feeling, they don't talk to their club and let them know what their plan is, they're just a I.D. these problems are either bugs, or were preprogrammed that way, not because of some make-believe head-canon you slap onto it to let it make sense. there are a lot of dumb behaviors from the A.I that you can take advantage of and exploit, and also many annoying minor things, like how a club refuse a 10mil bid for an out-of-contract player, only to get 3mil total from compensation fee when the player joins another team (berahino's case for example)
  11. one solution would be to make player more nervous, lower morale/trust, tire out more, or something along the line, when you play an unfamiliar tactic. this way you can both see if a tactic IS working without having to waste time practicing it first, while still punishing you for playing an unfamiliar tactic doesn't make sense physically, but it's a reasonable quick fix imo
  12. when getting a player on loan with a higher fee when NOT played, how many % of minutes do i need to play the player to not have to pay this "penalty fee"?
  13. i'm using a "huge" database with 7-8 leagues playable which is about 45,000 players loaded up. however when i search for some 4-5star coaches that were suggested on the internet, most of the unemployed ones don't appear. what options do i need to add to have more coaches? especially the unemployed ones who are not based in any country?
  14. DLP-Defend doesn't work well in your tactic imo, i'd guess he has the lowest or second lowest avg rating between your offensive players? i feel like a box to box works better
  15. any download link for the editor data file? if subscribing to steam doesn't work for me
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