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JordanMilly

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Posts posted by JordanMilly

  1. On 21/03/2024 at 06:39, SimonHoddle said:

    Is that a fact? I would have thought, considering the game production has been running separately from the current version, there should be an earlier release. They’ve been working on it for years. The optimal release date would surely be September, just after European league kick off.

    FM, however, doesn't solely have the European leagues, and have a lot more national leagues and international/continental competitions to take into account than the likes of FIFA.

  2. On 28/03/2024 at 06:37, XaW said:

    Why are you setting the most tired ones to normal and half for 2nd lowest, then noting for middle?

    I use do it in increasing order based on freshness. So the more fresh you are the harder you should train. This is my default setup:

    image.thumb.png.4eaadaf647602184427843aa31a39805.png

    If I'm in a serious fixture congestion, then I'd rather just give rests to the players who need it on an ad hoc basis.

    Yep, this is exactly what I use, but then people who are at high injury risk or higher I'll give an ad hoc rest day to, so they keep fit.

  3. On 27/02/2024 at 22:27, phd_angel said:

    It would be super cool if FM included some spicey situations (such as bribery, corruption, a little physical altercation, scandals, etc.) but we've been hearing over the years that SI developers have no interest in implementing that type of realism...

    Mostly because they have no interest in getting sued by a club or player, and impacting the goodwill they have with a number of clubs, on top of the likely issues it'd raise with licensing.

  4. On 11/12/2023 at 09:22, herne79 said:

    You are of course missing the point.

    If people want to test things out have at it, not a problem.  The problem starts when said people release videos which appear to show either issues with the game and/or “how the game works”.  This gets into the mindset of others and it quickly becomes “fact”.  But at no point is the data given to SI for them to check and investigate.  But you’d like SI to monitor every video that gets released in the hope that they can find the data?  Come on.  All EBFM (and others) need do is open a bug report, say “hey SI something seems off here can you take a look” and upload the data to SI’s servers.  It takes 30 seconds.  And once SI have looked into it they can include the results in their video.  But they don’t do that.

    So this is nothing to do with “cozy relationships”, not liking people testing things or being “fans” as someone else above said.  It’s about integrity of data and people in the community being affected by the lack thereof.  Just give the data to SI and all of this goes away.  Hilarious indeed.

    Plus, SI are very approachable about this stuff if it's genuinely seeking to help or highlight an issue.

    Hell, Chesnoid (Twitch & Youtube streamer) had, in his Cambridge save, all 3 of his goalkeepers get 3 week-3 month injuries in the span of a week in-game, and since this was after the patch to fix GK injuries, he sent his save over to SI to check whether it was just pure bad luck that it'd happened, or if it was an issue of the fix not doing enough.

    Ended up with him just being unlucky (one got injured in a match, the other got injured in training, and the third had low sharpness and hurt himself in a match), but SI were more than happy to check to ensure it wasn't a bug resurfacing after they thought they'd squashed it, and he doesn't have a super pinky-promise close relationship with SI.

  5. On 11/12/2023 at 05:11, Rashidi said:

    If are implying that this cozy relationship is to protect SI, that is your opinion. As always people are free to believe what they want. That controlled group experiment won't work, but you seem to believe that is the best way to test his hypothesis? In a made up world that doesn't even come close to the actual FM world, where things like morale, happiness, team talks, squad selections, managers preferred formations all play a part. That factors like match blend, training and other stuff also make an impact? There have been many experiments and simulations run by people here on the forums, some of these experiments have led to changes by SI to the game. Lyssien ran a training experiment that SI used to improve training, that too led to further experiments on the impact of personalities on development. I ran a simulation for 5 seasons, explained the methodology to SI and that led to a change in training. Davencid ran simulations which led to SI making small changes as well.  I ran a simulation to prove that a role was overpowered and it needed to be dialed down and backed it up with a lot of proof, SI reviewed it and made changes to the role. Your implication that we are all a cozy family is off base. There have of course been heated discussions between us and SI too, but at least we are constructive. What these videos do is insult the good work that others have done, and encourage a myopic point of view. I am not here to defend SI, but stop people from insulting others who run good experiments that lead to positive change.Are aggressive tactics OP? They can be, but so can other systems. There are factors that lead to these systems being stronger, and its not the tactical system itself, but something else.  Does the game need improvement, Yes, it does. Yeah but here is the kicker....if you are running an experiment that doesnt' even come close to the actual gameworld, where you artificially change parameters that don't even exist in people's saves then how does any developer know whats the fundamental issue? Is it match blend, hang on he zeroed all the attributes, now we won't know. Is it unhappiness or morale, damn he zeroed those too now its purely the tactic. How does that even help SI? It does help the content creators views on youtube. If he was serious he like many other chaps who have done experiments before he would have done the responsible thing, engage and not sensationalize. Hey but those are the times we live in right. Sensationalize first then rationalize?

    Plenty of experiments have been done, and SI actually takes these into consideration. They do make changes when the experiments and simulations are realistic.  and like we said before if he wanted to engage and find out if his methodology needed improvement, he could have. SI is always open to this, they have helped others who run experiments improve theirs.  SI will probably not even wade into these waters again, cos they have checked his previous experiments only to suggest that his assumptions and parameters are wrong.

    Plus, having seen how critical Rashidi is of tactical and match engine side issues when they seem to be counter to how either the tooltips present them or how they behave IRL, I know full well he isn't wanting to protect SI - he's wanting FM to be better.

    Part of that is by providing passionate constructive criticism where it is due, and part of that is seeking to highlight where people have things wrong so they're more aware of how the system does work, and therefore aid them in providing better criticism and data to help the game.

  6. On 10/12/2023 at 02:11, phnompenhandy said:

    You can hate on EBFM all you like, but do you really deny that Gegenpress is overpowered? It's too obvious to pretend otherwise, whether you agree with EBFM or not.  Case in point - I'm a Lower League Manager trying to keep things 'realistic'. Therefore, with young part-time players, I don't employ gegenpressing tactics because I don't think they could manage it for 90 mins over a season. But I see other LLMs DO use it as an exploit and go through seasons unbeaten with 95% wins. Part-time players should be dropping dead after half a dozen games using GP. They should be on their knees after 60 mins. Of course it's ridiculously overpowered and a tactical exploit.

    Yes - because I'm playing a relatively non-pressing version of the 4-3-3 DM wide, mostly pulling back when out of possession to make it hard for them to advance, and I'm absolutely destroying teams that are doing gegenpressing, because I'm making them do all the work and then catching them on the counter.

    It's no where near as overpowered as it was previously, and with the injury levels more realistic this year, you soon realise you can't push your players that hard constantly without frequently having them get hurt either in matches or in training.

  7. 8 hours ago, coppicat said:

    I am playing Barcelona and for the season 34/35 and it was just  announced that the maximum amount of non eu players will be decreased from 3 to 2. This will force me to sell a non eu player. One thing is that I find such a change very weird, another thing is that it also seems very un logical considering that Spain is considered a gateway for many southern american players. 

    Has anybody else experienced this or is this an unfortunate "bug" in the game? 

    Are you sure that it's not the maximum amount of non-EU players in the matchday squad that is changing? Because currently, you can have 5 non-EU registered for the team, and only 3 in the matchday squad.

    It's all part of Spain transitioning to focus more on Spanish/European players, given they previously had a tendency to bring in lots of South American players and, like a number of other European countries, didn't do as great a job with ensuring their own nationals got to a high level to benefit the national team.

    Even so, it's not a massive issue - you bring in great 18 year old South American players, let them play either in the B team, with another Spanish club, or in your 1st team if they're that good, and after 2 years they'll hopefully take Spanish citizenship and won't count against the limit anymore.

  8. 3 hours ago, damjanovski said:

    From beautiful ME to pinball one, with playars just rushing forward with no biuld up play. 

    Well done SI, you ruined the game. But, for some players who just want stats and just simulate the games, this is dream come true. But, for the rest of us, who are watching the games, this is 2 steps back.

    Just FYI, none of that was changed, it was basically fixes for set pieces and the GK not missing backpasses tonnes.

    Additionally, there is 0% chance that you have played anywhere near enough games since the patch to be able to categorically say that the entire ME has been changed.

  9. 8 hours ago, phnompenhandy said:

    Gonna take me all night to put my faces back in my Scottish save.

    Why??? Was it something to do with adding Japanese faces or something?

    Nope, it was that some newgens were managing to spawn with the same ID number as an existing player, so now all newgens spawn with "r-" in front of their ID so that it doesn't matter if the number itself is the same.

    Additionally, not sure why it'd take you all night - it'd just be a matter of using Find/Replace to change "graphics/pictures/person/" to "graphics/pictures/person/r-", unless you made the error of just having one huge config file for all faces, for both newgens and existing players, rather than having 1 folder for real player faces and 1 folder for newgen faces. 

  10. 4 hours ago, dunk105 said:

    Could someone at SI please play a season with the new champions league format and see the utter mess the fixture calculator gets into?

    I didnt even go deep into domestic cups:

    image.thumb.png.2a248148ec14838f764d36ea9a2c6d5f.png

    And generally will get this kind of mess at the end of the season without fail:

    image.thumb.png.74ebce1d492c22be1f9dad93a4d88ff4.png

    Fixture scheduling was an issue last year so disappointing that if anything its got worse.

    The Premier League does get congested a lot due to two different cup competitions, European football and the league itself - top clubs, like City, Liverpool, etc, regularly end up with that sort of congestion. I'm not entirely sure what you want SI to do when real life has this happen regularly too.

  11. 7 hours ago, Domoboy23 said:

    It does when it's the majority of games for all teams over a season. Stop looking at the scorelines (yes crazy ones happen, seeing a 0-0 and a 1-0 however shouldn't make your mouth drop which it does in FM24) and look at the total amount of goals

    I'm honestly not seeing these huge scoring games, just teams at the top (for example, in my Liverpool save) getting, on average, 1 concession for every 2 goals they score, which doesn't seem out of the ordinary. image.thumb.png.2dcd175e761a9d0d5c8882532d2ffd48.png

    image.png.e16d1164d8fde35bfd997c42461b4c1a.png

     

  12. 21 minutes ago, greenz81 said:

    So is this still the 'Early Access' version? Im assuming nothing has changed, as even the 'simple' bugs are not fixed.

    No, a patch was released with a number of fixes at 4pm GMT for launch. It obviously hasn't included fixes for every issue raised during Early Access, but for those that were game breaking to ensure people could play from this afternoon.

    SI have always said they prioritise large save/game breaking issues first, particularly where these impact a lot of people, prior to smaller issues, or those issues that affect a small minority of players.

  13. 21 hours ago, Jops14 said:

    No he still is, took over Italy as an experiment and can ask him to represent still.

     

    I also can view the detail of the games he's played in.

    "In September 2020, the 70th edition of the FIFA Congress approved a rule change that now allows players to switch if they have played no more than three competitive matches at senior level prior to them turning 21 including appearances in FIFA World Cup finals matches or continental finals (e.g. the UEFA European Championship). However, appearing in a tournament qualifier would not count. Furthermore, players who played for their home country but not at senior level, who were under 21 at the time and have since lived in a new country for five years or more can apply for the right to represent their new place of residence. This also applies to players that began living on the territory before the age of 10 for at least three years."

    So yea, because qualifiers don't count as "competitive matches" at senior level, and the Nations League also doesn't count (only World Cup or Continental Championship finals matches count) he is still eligible to represent Italy if he decided to switch.

     

  14. 21 hours ago, alian62 said:

    I expect the graphics to be on par with todays technology . And why would one expect that as it will be November 2024 when it is released . Not sure if my sights are set to high , as they generally are , but i would expect at least 100% better stadiums and turf along with players . I know its a big step but they have been working on it for a while so i would be disappointed if it wasnt up to todays technology 

     

     

    Given it's using Unity, which can allow for a pretty decent spread of hardware requirements and still run it well, and seeing some of the Unity games out now, I'm hoping for something, graphically, that looks like a tuned-down FIFA, but actually looks like football.

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