Bladeson
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Posts posted by Bladeson
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After playing one season with the beta the ME feels a little better but... The amount of 1v1's you get per game is sooooo frustrating it's insane. I signed Mbappe and EVERY (key) highlight he's dribbling past everyone from midfield and shooting straight at the goalkeeper. It's just so painful to watch. I don't care about losing or not scoring, just seeing so many 1v1's being missed per game makes me remember how this is a video game not even close to a realistic representation of real life football in terms of the ME.
Staying up all night making your tactic and signing players is truely the best part of this game. Then when you finally get to the actual matches, you quickly get disappointed and realise that the tactic you spent several hours making doesn't matter. You want to play very short passes and slow? Nope! Your players are doing long passes playing super fast every highlight. You are playing with a very defensive, slow, time wasting tactic? Nope! Your players will play fast counter attacking continuously trying to find a pass forwards. There are so many more examples of your tactics not being represented in the actual ME.
I appreciate SI making the effort to put out a beta at least, shame it's not enough IMO.
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Played a few games, so far so good. My players are scoring from crosses, strikers scoring more, not seeing 100 clear cut chances every game, players squaring the ball to someone who's open and no over the top longballs happening all the time. Enjoyed the ME alot more so far, thanks SI.
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23 minutes ago, roykela said:
If it was objectively gamebreaking it would be so for everyone. It is a subjective interpretation of what is an enjoyable part of a game by an individual (where there can be several individuals), hampered by the undesirable effect of an action, or several, it has on the individual's particular part of enjoyment.
I would argue that there isn't a chance SI are working very hard to fix these issues. I'd claim that it is a certainty.Yes? That's literally the point I made on how it's subjective. He made the argument it is objectively NOT gamebreaking.
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9 minutes ago, KlaaZ said:
There's litterally a stickied post from Neil at the top of this thread that these issues are under review. So you really shouldn't make stuff up about what their response really is.
And they shouldn't treat is as game breaking because, as said before, it is not. If the issues were actually game breaking, people wouldn't be able to play this game in any enjoyable fashion and judging by the amount of people that are playing it on a continuous basis (including myself), it seems that a lot of people are able to do just that.
That said, from what I know SI have always strived to improve this game over the past 20 years, I don't see any reason why that would have changed now. I'd rather have them fix something properly than hastily put a patch on that creates other problems down the line. So if they're taking their time, I'd think there is a reason for it.
You really should think about what a PR response is and not trust everything you read. As I said there's a chance SI is working very hard to fix these issues, I never said that's not a possibility. I simply said reading people representing SI say "100k-200k people are playing and having fun" in regards to issues with the ME does not give me a good impression towards them fixing the numerous issues.
You can't objectively and factually say it's not gamebreaking. It's gamebreaking to some people, it's clearly not gamebreaking for you. Good for you. Clearly you understand my definition of "gamebreaking" in this scenario was not "you literally cannot launch the game" simply a part of the game is not fun at all which leads me not wanting to play it. By your definition which is incredibly flawed I could say: judging by the amount of people complaining and NOT playing the game it must be incredibly gamebreaking? Exactly, that argument doesn't work.
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10 minutes ago, KlaaZ said:
Why wouldn't it be? It's not because a game is a good that the developer doesn't want to strive for it to be even better. That's a very silly assumption really.
When a lot of people list issues with a particular area and SI's response to that is "Look at how many people are playing the game and look how good our reviews are" you think that mentality is beneficial to fixing the issues? Of course they are working on the issues to a degree of course, but I doubt they are treating it like it's gamebreaking clearly.
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- Popular Post
1 hour ago, KUBI said:There are every day 100k to 200k people playing this game and having fun. For some people (maybe including me) this game will never be finished, as I would like it perfect, but also knowing that this is impossible. So I enjoy it how it is and yes, this is possible as I think in general this is the best release so far. Or you can wait until an update fixes some issues. I just would prefer people speaking as I and not WE.
The ME will never be fixed if SI's mentality is "Look! There's over 100k users playing the game that must mean they are all having so much fun." Do I even need to explain that a lot of players does NOT = good game? Surely you understand that already. Maybe you should practise what you preach and not speak as WE and instead speak as I when you talk about 100k-200k people having fun on the game? Without typing an essay I can't express how much I disagree with you saying that this is the best release so far.
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Getting the most out of a AMC.
in Tactics, Training & Strategies Discussion
Posted
AP(A) works great for me at AMC, nothing else really works at all. Though it depends what tactic you're using obviously.