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Millie

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  1. That really depends on what you're aiming to do. If you're having success with longer passes, then how you are playing seems to be working. If he's asking for more long balls, you could use the shouts, or you could change the passing settings to "more direct". The advice from the assistant doesn't marry up exactly with any shouts - it just gives statistical analysis, pointing out where the team are doing well, where they're doing badly and offering a solution based on how the ass man would play. He's not always right, either. If, however, you agree with him, then the best thing to do is to work out how to keep doing what you're doing well while minimising the damage. Pump ball into box will tell the more defensive players to play longer passes to the forwards. Clear ball to flanks will tell the team to lengthen the passing and focus it down the wings. Which choice you make will depend on how you want the team to play.
  2. Not that I'm aware of, but it's certainly a good project to take up if there isn't.
  3. There is no "right" touchline instruction - the ass man will just give feedback based on his preferred tactical set up. Although, once you agree with him, he should stop moaning.
  4. That's right. Enter your name and e-mail into the form and it will be sent to you. If there are reasons why you can't or are unwilling to do this, then e-mail support@fm-britain.co.uk and we'll sort it out for you.
  5. Well, experimentation is the best way to learn. There are no right answers. There is no best passing to use with narrow width. But we will take that on board and aim to give greater clarity to the relationship between different settings.
  6. Which explanations did you find more useful, kurach? This version of the guide has a lot more information in it, so if we've lost something since the previous version we'd like to know. Other than the sliders (which we deliberately left out for obvious reasons), I would say there's a lot more information in the guide this time around. But we'd love to hear your feedback.
  7. @any one having trouble with the e-mail system - it's still up. Check your spam folders, and if you haven't got anything then e-mail us at support@fm-britian.co.uk and we'll get it to you as soon as we possibly can. @celebritykiller: roaming is simply the new name for the "free role". As far as I'm aware, it still behaves in roughly the same way, but I've never looked at hidden attributes so I can't say how closely linked the old FR positional rating and playing with a free role now are.
  8. Roaming is useful for a player who you want to move around and make space. Some players you will want to stick fast; others you'd want to move around. There's no right answer to this, but on the whole teams who want to keep a good shape and focus on defence will keep almost all of their players in position. More creative sides might look to get their players to roam. Philosophy is down to how you want your team to play. Poor sides don't have to use a rigid philosophy, but it can help. I find that in the more traditional shapes (like 4-4-2, 4-5-1, 4-3-3, etc.), the more rigid philosophies help keep the players together and defensively sound. However, right now I'm using a 4-1-3-2 (with DC, DC; WBL, DMC, WBR; MC, MC, MC; FC, FC), and I find that because of the weight of numbers at the back and the isolation of my front two that playing with a fluid philosophy helps keep the team together more and allows players to cover spaces if they get left. All I would say is that the more fluid philosophies will tend to disrupt the shape of the team in defence in favour of fluidity in the attack. So, you will need very gifted players to play a very fluid system well if you don't take steps to make sure your defence is covered. In my case, I have at most times 8 players who between them patrol the back of the field - but my trade off for that is far less attacking ability. As for attacking strategies - it really depends on what the game requires. Plenty of teams get points against "bigger" teams by "having a go" and getting stuck in from the first minute. They catch the opposition off guard and exploit the holes they leave as they attack. So, yes, of course you can play attacking with a very rigid philosophy. But it may not be the best option overall. Don't equate "rigidity" with "defensiveness" though. It is easier to play defensive football with a rigid structure. But a very fluid team can doggedly defend well for 90 minutes just as a very rigid team can play sublime attacking football. Philosophy controls the gaps between players, defines which players attack and which defend and generally dictates how much overlap there is between the defensive and attacking players on the team. It is only loosely related, but not dependent upon, strategy.
  9. Ah, I see. Well, I tend to use the creator to build the tactic, but then use the interface to make changes through the game, alongside the opposition instructions and the touchline instructions. I don't see the TC as creating a tactic file, more setting up a style of play which you can then modify as you go.
  10. I take it you still want to make tactics using the classic slider system, then, tigerh? I suppose it depends on what sort of 4-1-4-1 you're trying to make. First, I would say that the striker has to be a FCd. Then you need to work out how you would provide support to him. Naturally, it would come from at least on central midfielder and the wingers. So, having one MC as a support box-to-box type and one as an attacking central midfielder (of some type - perhaps a CM, perhaps an adv. play maker). And then the wide players should probably be on an attack duty with winger or wide midfielder roles. Forgive me, but I don't tend to use the sliders very much at all now. All my mentality and other frameworks are done using the tactics creator, with the occassional tweak in the advanced settings. So the only advice I can give you on the basic framework would be to use the TC and then convert it. Philosophy wise, playing a slightly more fluid philosophy (balanced or fluid) might help the players play close enough together to stop the FC being isolated. More rigid ones may be more defensively stable, but then the FC might pretty much be on his own.
  11. Appreciate the kind words, Ssaun, but we will do our best to correct those mistakes and make sure we don't make them again. If anyone notices anything glaringly wrong, please PM or e-mail me (thinktank@fm-britain.co.uk) and I'll try to fix it for the next release.
  12. No problem. You contributed to the debate and it really helped us make the changes to the appendix. We'll hope to get at least one more out before Easter.
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