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BlueScreen

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Posts posted by BlueScreen

  1. 7 horas atrás, snowofman disse:

    yeah that does sound strange indeed

    But i'm glad it worked for you :)  and nice to see you in the forum again

    I was having the same problem, but since it happened in the default skin too, I thought it was a bug.

    Changed the properties panel on my two custom skins, and it fixed it in all of them.

    Thanks for the help, guys!

  2. 15 horas atrás, sebastian_starttrbts disse:

     

    Thank you for your help. But I was thinking about the text within the scout recommendation "Would be a good signing." for which the line I mentioned

    <widget class="text" id="recw" alignment="left,centre_y" multiline="true" style="bold" auto_size="vertical" size="14"/>

    seems to be responsible. At least the command with size="14" had an increasing textsize effect. But unfortunately the colour-command does not have any effect on this text.

    image.png.e7d516792a88326009b61c4a300cfda4.png.d47a2b5f27a23f45831426a49e658980.png

    Oh, my bad. Glad you got it sort it out!

  3. 2 horas atrás, sebastian_starttrbts disse:

    Hello everybody,

    I would like to change the colour of the scout recommendation text to white, but unfortunately it doesn't seem to work:

    Screenshot2023-10-13at21_49_32.thumb.png.503ee01b547bbe48be4fd4e34f44eb89.png

     

    The widget is located in the player reports overview summary vertical.xml panel and affects the Reports/Scout Reports section and although I am able to change the text size, neither version of the colour-command does have an effect.

    (The line with <widget class="text" id="recw" alignment="left,centre_y" multiline="true" style="bold" auto_size="vertical" size="14"/> seems to be responsible)

    [...]
    
    <container id="stBX" class="main_box_no_margin" background_colour="red">
    			<attachment_group class="horizontal_arrange_vertical_autosize_centre" horizontal_layout="40,-6, -1" horizontal_gap="4" horizontal_offset="6" vertical_offset="8" />
    
    			<widget class="player_scout_recommendation_widget" id="sriW" width="40" height="40" show_knowledge_bar="false" navigation_focus_target="false">
    				<record id="object_property" get_property="Psrk" set_property="objt" />
    			</widget>
    
    			<!-- Coach report info etc (only for own players)-->
    			<container id="strS" hidden="true">
    				<layout class="stick_to_sides_attachment" alignment="horizontal" inset="5" apply_to_children="true" />
    				<layout class="stick_to_sides_attachment" alignment="vertical" inset="15" apply_to_children="true" />
    
    				<container class="player_scout_reports_panel" id="psco" file="player/player scout reports small">
    					<record id="object_property" get_property="objt" set_property="objt" />
    				</container>
    			</container>
    
    			<widget class="text" id="recw" alignment="left,centre_y" multiline="true" style="bold" auto_size="vertical" size="14"/>
    
    		</container>
    
    [...]

     

    Thanks in advance :)

    image.png.e7d516792a88326009b61c4a300cfda4.png

    If the file is the same as in FM22, look for the following line:

     

    <!--CA label--> 
                            <widget class="text" id="caTX" auto_size="vertical" alignment="left" colour="faded text" />

    Change the colour from faded text to white. Do the same in the PA label

  4. Hello, everyone!

    image.thumb.png.66a79fe14668706f3bb3cf6cf5dca4d5.png

    I'm really bad when it comes to create containers (I think it's what is needed in this situation), and got stuck in this one.

    I want to move the recruitment focus matches widget to the right, but can't figure it out how. 

    I attached the panel that I'm using, if anyone wants to waste some time with this. The lines where the widget is located are 209 to 213.

    Thanks and sorry for my english!

    scouting centre report card.xml

  5. 17 horas atrás, themodelcitizen disse:

    Use "fixture dates" and set specific dates under the tournament itself (not the league stage), then in the league stage go to league schedule and use those dates (select them from the drop-down options). Like, you can have all 38 matchdays spelled out in a 20-team league, then it will use alternate dates if there are clashes. And just tell it to play on specific Saturdays or whenever their matchday is

    Thanks for your help!

    For some reason there is still dates being played in wednesdays, I don't know why (there is no cup games being played close to these dates).

    image.thumb.png.044be96829b171477eb9a1a45d3f21af.png

    What am I doing wrong?

  6. I'm trying to create the Senegalese league, but having a hard time with the schedule. 

    I don't want league games to be schedule to Wednesdays, but I don't know how to stop this. 

    For exemple, I have November and December with eight games each, and then have only two or three games in April and May. All of this because of the games that are schedule for Wednesdays in November and December. 

    I'm still playing FM22. 

     

  7. Em 19/03/2023 em 14:29, bluestillidie00 disse:

    Posted my personal skin on twitter and got some good reactions, so i might as well post it here. I won't be releasing it as its largely built off stuff taken from other skins, so it's not fair on them. Shoutout to @GIMN, @Grootinho, @_Ben_, @wkdsoul and others! I know its not the most effecient use of space or whatever, but I'm bored of making "conventional" skins after the last few years

           image.thumb.png.ce1fe548441040e62934946cc0d5a699.png image.thumb.png.2ee3b68beb21d7a70c15da785e21edca.png

    I really liked the way you setup your player profile screen, so clean and simple.

    Decided to copy your idea and implemented to the skin I'm using.

    image.thumb.png.6de7280d258b451a1eb40e934bdebe82.png

    Still a work in progress, but it looks so much better from what I had before.

    Thanks!

  8. Em 14/03/2023 em 15:13, BanOly disse:

    Yep, found that and managed to change the values of the skin colours manually, but there's no reference to the attribute thresholds other than "low attribute", "normal attribute" etc.
    These values don't seem to be collected from the game when changed.

     

    Edit: Idk if this helps, but there seems to be no issues with the default version of the skin. It responds to all custom-set attribute colours and thresholds.
    The attributeless skin seems to ignore all custom input, and always refers to the colours set in the tcs settings file held in the settings folder of the parent skin.

    graphics » tcs » icons » attribute bar

    <colour id="green_replacement" name="excellent attribute"/>

    Just change the bold to your liking (low, average, normal or excellent)

  9. image.thumb.png.7bcd7ff7d87dba37fcdd8dd129fcf998.png

    Is it possible to make the "offer trial" button to work like this, without being a pop up button?

    I was able to separate it from the "make offer" button, the problem is it does nothing.

    I tried to use the code from FM21, but it didn't work either.

    The code that I'm using is the following:

     

    <widget class="icon_button" id="ofPB" red_replacement="green 700" blue_replacement="green 800" disabled_colour="faded text">
                <translation id="text" translation_id="243344" type="use" value="Offer Trial" />
            </widget>

  10. 1 hora atrás, snowofman disse:

    as i'm not sure what it is you wanna change, all i can say for now is that

    in picture 2 

    player reports overview summary vertical.xml has been added on the left side

    rest is as you can see the same, and there for impossible to change on only one page. as all thet seperates opp from your player is a id

    hope it helps 

    That's what I wanted to know. Thanks!

  11. 4 horas atrás, snowofman disse:

    I would say yes, but without a screenshot of exactly what you mean it can be hard to say exactly.

    i know i could probably just look into the game and look, but it's not always possible.

    image.thumb.png.25764499fe379d2ae4824d893c7de7b3.png

    image.thumb.png.4f74cf743953b56983f4de4847572b88.png

    So, the first image it's from my own player, where I don't want to change anything.

    The second one, is form an opp player, where I want to change some dimensions. 

    The problem is when I change things, it affects the two screens. 

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