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Seb Wassell

SI Staff
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Everything posted by Seb Wassell

  1. It's not something that can be easily quantified. It does not give you a simple +10% to finishing, for example. And if it did, we probably wouldn't give that away
  2. There's no "cap", however an attribute gets progressively harder to improve the higher it is. Going from 9-10 is much easier than 18-19. Worth noting a few exceptions to this, such as the aforementioned Jumping Reach. A 5'3'' player is never going to be able to achieve 20 JR for example. Generally, a younger player will find improvements easier to come by, especially in the Physical attributes. Mental attributes may improve later than others on average. The advice from your staff is exactly that; advice. If you have quality staff members it can be worth listening to though.
  3. There is not. Not sure how'd you go about that one, throw heavy things at them?
  4. Individual Role training occurs when it appears in the schedule. Additional Focus is extra-curricular.
  5. You want all youth related staff to have 'preferable' personalities, but the HoYD is the key.
  6. Should be next match only, may be a visual bug. Worth logging for me please
  7. To the best of my knowledge, 10th is an in-game media prediction and not necessarily indicative of the raw research. Citing positions in the real life table now is a dead-end, only 8 games have been played. Leeds are 15th, were recently 5th and are three points off 7th. We have played both Liverpool and City in this time. If anything, I believe I have been harsh on the Leeds team rather than generous - I would encourage you to check the posts in here regarding Leeds from others and in turn my responses. If you were to compare our squad with FM20, you will not see many significant imp
  8. Robin Koch is currently our second best centre back in terms of CA, behind Diego Llorente. Both those players have had their research done by the German and Spanish researchers respectively, something I would like to stay largely faithful to for now as they will have had much greater exposure to the players than me. I have made some very small changes to Koch in the time he has been with Leeds to ensure that he is correctly considered by the AI, but I do think he is generally well represented. It is clear that he has quality, but he has also been solely responsible for a number of the goa
  9. We've just discussed this briefly internally. We'd like to take a look please. We suspect he shouldn't have a full green heart when he's out for 4-8 days.
  10. That may be indicative of the personalities you have on your team. The way players react to shouts is governed by a number of factors, including but not limited to their personalities and the current match situation.
  11. Have you posted this in the bugs area? If not, could you do so please - https://community.sigames.com/forum/803-user-interface/
  12. A gentle but firm reminder that this is the feedback thread. We love hearing your feedback, be it positive, constructive criticism or simply meme. However, please do not post bugs in here. If you want it fixed, it needs to be posted in here - https://community.sigames.com/forum/770-football-manager-2021-early-access-beta-bugs-forum/ "Has anyone else noticed..." "This weird thing just happened..." "This looks silly..." All of those are probably bugs and we can only resolve them if you let us know in the correct place.
  13. I'd be willing to put my neck on the line and say injuries are functioning as intended. This will likely be down to the players themselves, how you're managing them or simply luck.
  14. If you could grab that example and post it here please - https://community.sigames.com/forum/803-user-interface/ - we can investigate amending it.
  15. This would likely be better placed here - https://community.sigames.com/forum/807-dynamics-interactions-press-conferences-and-meetings/
  16. Leeds updates have now been finalised and submitted to @Pete Sottrel. You'll likely see these at release. Cheers for the input all.
  17. Missed this one before now, apologies. Some changes have been made since, see how these are when you get them A number of the attributes changes you suggest here have not been made, although there are some tweaks made after considering this, other feedback and the roles we need these players to perform. Generally, you seem to be arguing for a better squad and specifically better Composure. I'm content with where these are pitched currently, and whilst I acknowledge I can sometimes be a relatively harsh researcher, perhaps we just have some subjective differences here as we don't seem
  18. This section is for DB bugs. Please post UI bugs here - https://community.sigames.com/forum/775-user-interface/
  19. Worth posting up here, especially if you are able to provide that saved match - https://community.sigames.com/forum/776-match-engine-ai-and-tactics/ - even if it just means we can investigate and confirm it to be occurring at an expected rate.
  20. Worth posting that here - https://community.sigames.com/forum/803-user-interface/ - being able to access the analysis from the HT Tactics page seems sensible. @Dagenham_Dave Having just checked with the team, this is on our radar already
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