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seabas3

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About seabas3

  • Rank
    Amateur

Interests

  • Interests
    Football, and FM

Favourite Team

  • Favourite Team
    Liverpool Football Club

Currently Managing

  • Currently Managing
    Liverpool

Recent Profile Visitors

450 profile views
  1. Playing FM, I don’t feel there is enough “hype” or “euphoria” around managers as in real life. In FM theres a great deal of articles reviews and social media posts for players but nowhere near for managers as there should be. Even if you are extremely successful at a favorite club and in big wages - that never ever stops the media and fans from spreading rumours or posting articles of “what could be” and “tactically they’d do this”. You also see plenty of fans wanting other managers at their clubs even when they are doing relatively well. Especially if a manager is misrepresented in a statement or lets something slip. I also feel as a manager you do not get asked about your position nearly enough as you should do and what your future plans are. Or being offered or having agents or directors of other clubs sniffing around you for their future plans. This should be implemented into FM especially with the Club Vision now in the game. You can receive private articles, posts or emails from other directors (which does happen in real life) about subtle interests or “would you like to join after your contract is up” sort of vibes. Then it can be a crazy storm if it becomes public knowledge - you getting a new contract at a club or destroying team morale and making your life miserable. Again this happens literally all the time, especially behinds the scenes. I really feel that in FM theres lots to answer for about tactics and players but little about yourself and the interest in you. There definitely should be more hype, especially when your hired - theres definitely not enough even then within FM.
  2. I agree, I definitely think that there should be a media feature like this. Also I think there should be more social media reaction to what a manager says.
  3. I know background staff such as your board members have a big influence on the game, especially with the club vision now involved in the game this season. However, I would like to see some sort of indication or status to know how good your background staff are. Obviously you cannot hire or fire them, that's not what I am asking. I am asking for a star rating for either your board members or a 1-20 attributes which can be seen by you. I believe they do have attributes which are hidden and can be viewed on the database editors or a few tools which you can download like FMSE on FMScout. The reason why I want to bring this to a viewable attribute screen is because of the heavy influence they have in the game. In regards to finances and negotiating new deals, you may wonder as the manager why your not getting great new sponsorship's and higher income. An attributes screen or star rating of your board can detail that. The biggest point of this is during negotiations you can opt for the board to negotiate or if the board take over buying players then you would want to know roughly how good they are at negotiations. If they are poor at negotiations then they could spend way over budget or not even get the player that you want. This is the same for player contract negotiations, sometimes the board could overspend or force a player to not sign a new contract for being poor in negotiations. As I said, this is not an ability for a manager to take over and do board activities, that is not within a manager's scope. Rather, it is the ability for the manager to understand and make a decision whether to rely on background staff or take on more responsibilities or leave them to the board. For example, I know Daniel Levy is an absolute hard-man when negotiating and very stubborn - that can be reflected with attributes or star ratings including a personality which is already available in editors or the database editors but displayed for the manager to see. It can also be a deciding factor when selecting a new team if you know how the board operate.
  4. That is not in the in-game editor as far as I know. However it could be added as an addition for the in-game editor when transferring players rather than just one lump sum.
  5. While it is frustrating its also reality. There have been countless cases of players wanting to stay at their parent clubs and earn massive wages rather than going out to play. That won’t change. However I do agree that say a young player has a year left on his contract and you bid for them, more should be made of it. At least for sure in the media and more heard from the youngster as is the case in real life. Often young players will use this opportunity to either hold to ransom their parent clubs or run down their contracts forcing their clubs to sell - very rarely do you find “genuine” youngsters. I feel that this should be reflected more in the game.
  6. I agree with everything bar the star/scouting system. The whole point is for you to not actually know (unless you cheat with the editor) how good a player is. Stars very depending upon how good your coaches and scouts are at judging players, how they are currently playing, where they are playing and the status of your club and the standard it is at. Its not straight forward like FIFA because it’s realistic, people misjudge players all the time.
  7. Hello, I feel that the finances screen is due for an upgrade and revamp. While I understand that we do not have complete control over clubs as chairman, we do have a big influence as managers over finances and therefore need a better understanding of them. While the generic overview is great, I feel that there should be a monthly update from your board giving a message as to the financial health of the club - but then explain the situation you are in briefly and maybe what you as a manager could do about it. For example; When I'm in December planning for the January transfer window - I notice that my board has said for this season I have lost 80 million pounds so far for the season in an email. Why is that; is it taxes, player wages, transfer fees, board expenditure - whatever it is note it. More importantly I want to know if that will be made up for the rest of the season through ticket sales and eventually income playing in competitions. I just find that the finances can be a bit confusing and I hate to say it - but if we can keep the finances as is, maybe make it a bit prettier to read - but in a monthly email have it "dumb down" for us managers to understand more clearly and how it affects us from there.
  8. Hello, I feel that within FM, the way some things are presented could be changed. It was a really neat feature to see your team name added to a simulated trophy when you get a news article in your inbox after winning a trophy. However I feel that this could definitely be improved upon. When you receive an email after winning a trophy, it lists who you beat, score line, etc.. It also mentions how many times (if at all) you've won the trophy and the last time you did, however I would like to see a list of where this puts you in the all time stats of the competition. So say that you are Liverpool and win the league, you can have your normal blurbs above but then below I would like to see something like this: Winners: Manchester United - 20 (2012/2013) Liverpool - 19 (2019/2020) Arsenal - 13 (2003/2004) etc... List out all the winners from the past, including the last time that they won it. Highlight in some fashion the team that won; doesn't even need to be your team - just the competitions that you are in. I think that while FM is great for data, the way it is presented could be better. This is one avenue out of several I feel can be improved upon.
  9. I feel this already happens in the game but I do not think its given as much attention as would be done in real life. I have seen plenty of times in game where players; including my own develop really quickly and then reach close to their potential rather quickly. I once sold a defensive midfielder who was deemed as a wonderkid to Manchester City for 45 Million Pounds. His stats didn't look as good as the cost suggested and I didn't see much improvement. However the media deemed him a 'wonderkid'. I downloaded a scout tool to see what his Ability was out of curiosity; it was a 143 PA... which is Lower-Mid Premier League table level if that. I feel that yes, more could be done to give variation for development but I also feel that more could be done to bring these wonderkid players brought to our attention better. Maybe through media reports in our social feed or through news articles or scouting reports. It could fluctuate monthly or bi-yearly, based off the 'worlds' opinions on upcoming talents.
  10. I agree, I feel the AI managers make moves or are simulated in a way that is a bit too unrealistic.
  11. Not all the time. Players do not always improve their technical and mental abilities. Physical abilities are the most flexible and easily affected after injuries and as you grow older towards your prime. Other abilities take longer to develop over time then physical attributes as well. Plus the "unrealistic" part of physical abilities as you described is not actually unrealistic at all. With proper training the "stats" can increase dramatically. Think of real life players, Adama Traore for Wolves, a perfect example. He has got insane pace, acceleration and physical attributes; however his finishing is terrible, crossing hasn't improved much and other attributes. There is a reason why Barcelona let him go and why he was so frustrating at times at Middlesbrough. Despite all those prime years developing, his physical abilities improved and made him scary, his technical and mental abilities are still limited and probably won't develop much further. Its common for people to be naturally gifted or excel in one avenue but not another.
  12. After the unfortunate circumstance of Bury and the Bolton conundrum, I find that not enough in game is made of the financial difficulties and actual risks in regards to other clubs. I know that we could receive messages in our managing tenures about the circumstance of the clubs we manage, but I do not really see any notifications about other clubs in peril. This could be used as a hunting ground to potentially bring in players or even give some contrast and diversity to our Social Feed and News Articles. I believe there is already point deduction penalties in game for this but I do not realize it till after it has happened when I browse through how the world is doing in my own save; I'd like to be notified of this or have some dramatic news article pop up keeping me informed of these issues when I am subscribed to a nation or league.
  13. I find when the draws are given out for competitions, Champions League, FA Cup, etc.. the screen can be a bit boring. Maybe if there was something made more of the draw, adding sound effects or just something to make it more exciting. A new screen, a different background, some animation or even LIVE interaction from the Social Feed that can be seen. Maybe slow it down a little bit too or choose the pace of the draw. I think the same thing and concepts can be done with Deadline Day and end of season awards such as Player of the Year, or Team of the Year... Speaking of which there should be a manager of the year award thats based globally not just per league. I definitely feel that these two areas could be utilized to actually bring some half decent tension or excitement into a draw. Make it grandeur or whatever, just change it up a little.
  14. More can definitely be made on this for transfers. I find it a bit too hit and miss right now and more communication and transfer scouting can be done to improve the game.
  15. This definitely needs to be added. I constantly tweak my tactics and move players around and likewise have to adjust my free kick instructions. I'm sorry but it should be based off players - it is stupid that it is solely based off positioning. For example, I don't care what formation I play but I want my best crosser to take the corner and at least one of my CB's going up.
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