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32 "Frankly, my dear, I don't give a damn"

About ozilthegunner

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  1. Look at the hard-coded PIs attached to the role/duty. Cover folks will be less mobile... so certainly don't want 'roam from position', but 'hold position' is not absolutely necessary (depending on the context). Similarly, roles that 'get further forward' won't provide cover (and will, depending on location, need coverage for this fact) They may not be a perfect way to do it all, but should help out
  2. See my discussion of it in this thread (the 4th and currently last post)... cannot (yet) speak to the overall efficacy, but definitely has improved their personalities
  3. I thought I'd share something I am trying right now to see what others think, etc. So, I'm managing Arsenal and in my 4th season. At the beginning of the season I went through both my U-18s and my U-23s to identify high potential players who needed personality improvements. Basically, anyone lacking a (fairly) professional/determined personality or better. This mostly meant balanced personalities, but it included a 'temperamental' and a 'low determination'... and these were on 4.5 star potential players (so I really want to get them in the right mindset to develop). I took all these
  4. There are some youth team training schedules floating about, although I can't speak to quality. I, too, am very interested in this and the related question of what sort of training setups are preferable for encouraging player development (including in the 1st team, so for young 20s players playing competitive games, which may be different from younger and reserve players)
  5. Seems like a DMd with PPM for short simple passes would help with this. Could you even train him to play with back to goal? Probably wouldn't help even if you could, as I would hope it only really kicks in closer to goal. And then use PIs as necessary to shorten up and reduce risk of passes. This should somewhat fit the idea that the 1 will sometimes turn and make a killer pass... you reduce his preference for it so he really only does it when it is a good bet
  6. Lots of low xG shots will add up but that is a misleading way to think about it. The advice above largely explained your issue - you are too aggressive.. football is a game of space and you are helping your opponent compress it all so you can only take low xG shots
  7. @Experienced Defender is obviously right that the whole tactic matters and not just Ozil's role, but there was a thread started for fm2p and slightly carried on to fm21 that was all about getting thr best of ozil. Should be able to find it a few pages back on this forum. There, he was found effective as a RPM in the midfield strata in a 4411. I played him as an AP in the AmC slot in his final year on my save and he was decent - not great, not worth the money, but fine. I had the idea, which I probably won't attempt, of converting him to a regista. Saw someone else do this with a
  8. Right, that is the perhaps counterintuitive implication. But yeah, assuming they are letting you regularly get to the attacking third and you are largely camped there, then go wide and lower the tempo. If you have a lot of possession but in the middle third, that could be a different issue and lowering the tempo could be a poor response (just depends on why you aren't able to progress further)
  9. @04texag (I believe) has suggested altering tempo as a response to opposition pressing. Following one of Guardiola's methods, you want to use individual possession as a means of attracting opposition to open space elsewhere. The best way to do that is to invite the opposition to you so that they arrive just before the pass is made. Too early, less space; too late, tackle. So, anyway, the idea is to watch to see if you are hitting that pressing sweet spot and, if not, alter tempo to get there. Now, importantly, given the fact that tempo is also affected by other TI changes (as
  10. I think that you could drop the 'higher tempo' and still achieve your goal... the Treq in the AMC slot is a playmaker, and so will attract the ball, meaning you will be moving the ball reasonably quickly up to the front 4. From there, though, you may find you need the lower tempo (not a low tempo, but lower than what you have) to break down a team. With shorter passing, play out of defense, and very narrow (not to mention your distribution TIs) you seem to be going for a possession game. But then higher tempo conflicts with all that. On the other hand, if you did want to play quicke
  11. @Experienced Defender has a thread somewhere about balancing a 4231 (albeit the focus is on the pivot being in the MC strata, but that should not change much) As for what you have... generally an IF(a) and AF(a) will get in each others' way. Usually, if you have an IF then he should be on support if your striker is on attack or vice versa. There are ways to acceptably violate that guideline, but it is an useful rule of thumb. I think a FB(s) could be ok with an IF on support. On attack, though, you probably need the FB further up for support, so WB(s) is preferable. Could do WB(s) ei
  12. I mean, looks like you are doing well. I wouldn't change anything except perhaps to have a plan B that is a bit more adventurous. Switching the DM to HB, and perhaps changing one FB to WB(s) would be that change. Or putting the DM on support. And what you said about the CMs sounds right - that is what I meant by saying you get some asymmetry just from the players. But then notice you are more reliant on the specific players. Since part of your original question was how reliant your tactic was on specific players, it is worth flagging that. Nothing wrong with being more reliant on the
  13. Yes, possibly. Obviously doesn't mean any change will cause the problem, but with the positions/roles/duties being unbalanced and with so many team instructions you cannot really isolate what parts of the tactic are leading to what and so it is hard to predict what effect tactical changes may have This is why, for instance, it is generally recommended to start with no (or very few) team instructions and then slowly add in as needed. You want your positions/roles/duties to be doing most of the "tactical lifting" because they can really only do that if they are in fact well set up and balan
  14. I'm actually curious how much of a role teamwork plays in getting more fluid, small space tactics to work well. My arsenal team is tops in the league in terms of teamwork (something I've been developing to some extent, although I think it was high in the squad from the off). Wondering how best to exploit that
  15. Probably not worth changing anything if you are winning AND you are happy with 0-0 draws. Because there are 2 main issues i see with your team, but both are more offensive issues: 1. Many people prefer tactical asymmetry of some sort in order to have different attacking angles. The perfect symmetry of your tactic is certainly diminished by specific players (ie the 2 CMs, despite being instructed the same, probably don't play exactly the same) but most people build the asymmetry into the tactic. 2. Relatedly, the relative lack of attacking penetration. Really only those 2 wingers are
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