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maytagman

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About maytagman

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  1. Year 2021, set to let board choose exhibitions automatically, sept 27 exhibition game, sept 28 1st regular season game, sept 29 exhibition game.
  2. Player and staff search is really hard to find because it is under "scouting" which is completely not obvious... should be renamed to personnel and scouting maybe? or just personnel?
  3. instead of players just being unhappy in information tab, add option for players to request meeting with gm (ask for trade, ask for new contract, complain about treatment of a teammate, etc.) Then allow options of how to address it, similar to how you respond to media comments.
  4. might be nice to add an option to permanently save training camp config, e.g. not open, 4 teams
  5. hockey hall of fame admission needs to be limited to 4 players a year... some pretty bad players get into the hhof in ehm 2007
  6. For unsigned prospects make rights expiration more visible in roster management than just being a tooltip on the "other" view... this makes it annoying to track when junior players rights expire.
  7. Going off of what Softy said, I think the AI can be fixed simply by adjusting the valuation of draft picks. Top 10 picks should be worth much more, and top 3 picks even more. 10 third round picks should never be worth the first overall draft pick... maybe you get 5 nhl players out of 10 3rd round picks if you're lucky, which would never equal the franchise player you can get with 1st overall. You could also adjust this valuation based on the set team needs. If a team is focused on rebuilding that 1st overall pick should be worth insanely more than a team with too many draft picks and young players... for instance the 1st overall pick would be worth more to the Toronto Maple Leafs than it is the NY Islanders. The Islanders have tons of young talent and a franchise center already, so that pick is worth more to some other teams e.g. Leafs.
  8. Another... in ehm 2007 playing the maple leafs, richest team in the league, after a top scout's contract expires the team cannot afford their demands, but once they become "free agents" suddenly you can offer much more money... each team should have internal staff budgets based on how rich they are.
  9. Original conversation here: http://steamcommunity.com/app/301120/discussions/ maytagman has Eastside Hockey Manager: Early Access 12 hours ago Ideas for improving the game 1. Make an option for permanant scouting for nhl entry draft. I'm constantly having to set the same 5 scouts on the entry draft over and over and over, and if i forget for a month or two its a huge pain. 2. By default set recommendations off when assigning scouts, so inbox doesnt get filled with spam, let people turn it on that want the spam. 3. Add option for scouting your own organization - and by this I mean parent team, farm team and all organizational prospects. I want one scout to keep tabs on all my prospects and AHL players, but I don't want to have to do this through shortlist. 4. Drafts are too top heavy. The odds of getting a good player outside the top 10 picks are so small, it's better to trade away all picks to get a single top 10 pick. 5. Single command to invite all draft picks to training camp 6. New advanced statistics such as fenwick and corsi... this is huge for getting the hockey analytic geeks to buy in 7.Yearly cap inflation (randomized) 8. All updated CBA rules... such as retaining salary... looks like this might be there but unfinished? I see cash in trade option... I'm sure theres more I'll think of later... LampShade9909 10 hours ago Cap inflation is an unnecessary complication for the developers. Here's what will happen. The cap will go up. Player salaries will go up. Everything will even out. The developers just had to do a lot of unnecessary math... Inflation isn't worth their stress I like the advance stats idea! You should add gambling into the mix. Give some vegas odds and allow the user to place some bets ;-) #1 maytagman has Eastside Hockey Manager: Early Access 50 minutes ago 9. Add tooltips for what all the attributes mean for both players and staff #2 Softy has Eastside Hockey Manager: Early Access 42 minutes ago Originally posted by maytagman: "4. Drafts are too top heavy. The odds of getting a good player outside the top 10 picks are so small, it's better to trade away all picks to get a single top 10 pick." This is true, although I don't really have a suggestion on how to improve the Draft. #3 maytagman has Eastside Hockey Manager: Early Access 31 minutes ago Originally posted by Softy: Originally posted by maytagman: "4. Drafts are too top heavy. The odds of getting a good player outside the top 10 picks are so small, it's better to trade away all picks to get a single top 10 pick." "This is true, although I don't really have a suggestion on how to improve the Draft." Well I think it would be fairly easy, as an example, to go through say 10 drafts starting in 2010, using a site like hockeydb where it shows how many NHL games players have played and create an odds formula to replicate that. For instance 80% of 1st round draft picks become nhl regulars, 5% of 7th rounders become nhl regulars, 1% of draft become nhl superstars, etc. etc.... maybe a kind of odds matrix based on this real data. #4 Softy has Eastside Hockey Manager: Early Access 21 minutes ago Originally posted by maytagman: Originally posted by Softy: "This is true, although I don't really have a suggestion on how to improve the Draft." "Well I think it would be fairly easy, as an example, to go through say 10 drafts starting in 2010, using a site like hockeydb where it shows how many NHL games players have played and create an odds formula to replicate that. For instance 80% of 1st round draft picks become nhl regulars, 5% of 7th rounders become nhl regulars, 1% of draft become nhl superstars, etc. etc.... maybe a kind of odds matrix based on this real data." The way I see it, the problem, at least with EHM 2007 was the fact that there were no late bloomers in the game really. You could pretty much tell who was going to be a star and who wasn't after you had played for a while, because they way the player values progressed was very predictable. If you had a player who sucked when he was 18, he was going to suck just a bad as when he was 27. As for the draft, of course the AI as well as you are bound to draft all the promising players early on, but if the database would have these "sleepers", then you could end up getting a useful player from the later rounds, too. Also, at least on 2007 the AI (and so far it seems basically to be the same inherited AI on EHM: EA) was too easy to manipulate. Just as you said, it was always pretty easy to get the first pick and draft a "sure shiner" so to say. The AI should hold on to those top 10 pick for dear life! Last edited by Softy; 17 minutes ago #5 maytagman has Eastside Hockey Manager: Early Access 14 minutes ago Agreed! So this could easily be fixed using both approaches, a) aligning the draft odds better with real world drafts and b) creating a variable for development speed. Ideally each prospect should then have 4 factors: ability, potential, likliness to reach potential, speed of development. The last two should be hidden variables.
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