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Vänsterback

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About Vänsterback

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    Sweden Assistant Researcher

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  1. The cut off date for FM19 is 2002/08/31. Elliott was born 2003/04/04.
  2. You will be dissappointed when you reach the championship or relegation round after the 22 round-robin games.
  3. For squad numbers to be distributed in a realistical way in-game you would have to enter certain factors into the database of positions, tactical roles, clubs, national teams (nations) and managers as well as individual players preferred squad numbers. Squad nr 5 is, for instance, associated with left fullbacks in Sweden (especially in the NT). In England and continental Europe, it perhaps is more of a central-defender number and in Argentina it is a defensive midfielder. So if a swedish left fullback (who has worn nr 5 since ever and prefers that) moves to an english club where the manager is argentinian, which squad number will Football Manager assign to the player? (Assuming that nr 5 is available and squad-status is ignored). You see how this is getting complicated? A working squad number selection-algorithm should as well, according to me, take into account squad-status, the fact that many individuals don't care at all and that some players stick with their first senior squad number for years even though they advance in the footballing world. There is a huge difference in demand for this type of in-game-mechanism. We are many FM-players who are more or less obsessed with squad numbers but I guess there are more FM-players that doesn't care at all about squad numbers.
  4. Youth recruitment is set on a national scale (most values/attributes use a world scale). So 20 in youth recruitment means they have the best youth recruitment in Austria. Cannot be compared to youth recruitment in clubs from other countries.
  5. "... you just play the guy with the most stars". No I don't. I didn't even do that when I was 13 years old. I play with the ones that perform, and sometimes a 1,5 star player performs better than a 3,5 star player. The AI coaches can't tell me what to do, their estimates are incorrect quite frequently. I guess most experienced FM-players have realised that stars represents estimates/opinons/perceived ability and not the actual CA that is entered in the database. And that ability =/= performance (and isn't in real life either). So I think it perfectly alright that the scouts and coaches try to summarize their opinions regarding a player with a star rating. We as managers can decide what we want to do with the information that the game presents. Some may prefer star ratings, some the pros and cons report and some just look at attributes or match ratings. I can't see the point of taking any of that away from the game.
  6. If another club already offered a contract, why don't you? I can't see the point of buying a player when you can use the bosman rule.
  7. As the researcher responsible for ÖIS, Sävedalen and a bunch of other clubs I have thought of using the "youth amateur" contract type for most youth players, which would make things more realistic. However I won't do that until we decide to do that for all Swedish clubs with similar status. We can also set standardized contract types for different squad statuses in the club data (hot prospects get youth contracts, other youngsters get youth amateur contracts). So I see this as more of a database issue, and I think we already have the tools to fix it. Do you have information regarding contracts of ÖIS youth players? If so, please send me a DM
  8. My local club (swedish 4th tier) only have 22 shirts for the senior squad (numbered 1-22). However, there are more than 22 players in the squad, so the more established players have their assigned numbers, but should they miss a game, another player will use that shirt. I guess there are various degrees of numbering rigidity in different competitions. The Swedish FA does'nt seem to care anyway, so there are no rules. Even in our top division players have been switching numbers mid-season (when their desired number becomes available). There have been players using three-digit shirts as well. The year of my favourite club's 125th anniversary, our captain played in number 125. Currently, our second-choice keeper is out on loan, so the youngster now warming our bench simply borrows his shirt. In semi-pro and amateur football it's all down to finances. You buy a limited number of kits, and use them as much as possible. Even fully professional clubs may do so if there are no regulations.
  9. Managing in semi-professional or amateur clubs would be much more realistic if it was up to the manager to decide how many training sessions the squad should take part in during a week. The manager should naturally also be able to decide which days these sessions should be scheduled. I don't think this would be too complicated to bring in to the new training module in FM.
  10. Jens Cajuste now have Haiti as second nationality. Should be USA instead (have been talks about him joining American youth NT, his father is American). Must be an error from me since I put him in the database in the first place. Don't know why I've entered Haiti in that field.
  11. The number of countries in the respective scouting regions is also differing a lot. I don't play the game much now but several years ago I remember that sending a scout to "eastern Europe" (15+ countries if I'm not wrong) meant a lot more work than sending a scout to "Scandinavia" (6 countries).
  12. So you expect an already decent Premier League player in the intake of 16-year olds? For the billionth time, star ratings are just your staffs estimates and opinions regarding the players (compared to your best players and the league). They don't reveal the actual current or potential ability necessarily. You can't label your intake as "ineffective" just because it generates players with 1/2 to 4 star potential or players that are not already good enough for one of the best leagues in the world at 16 years of age.
  13. Shouldn't I as a manager have the freedom to decide whether my team should practice two or five days a week, even if the club is semi-professional or amateur? And of course also which days (not only monday, wednesday and friday). In the swedish third division (a playable league) the normal senior team have five days per week scheduled for training sessions. In the fourth division (also playable) the normal number is four days per week for training sessions. Clubs in these leagues are semi-professional. Even amateur clubs are allowed in the fourth division since a few seasons back (and they also have the same number of sessions). Also in the fifth division (not playable) four training days per week is very common. Now the game forces the team to practice monday, wednesday and friday. For some reason tuesdays and thursdays are sacred or something even if I decide to cancel a session on one of the other days. This is not realistic. The manager should be able to decide. That's my suggested feature. Then the players can react differently of course. If I schedule every day (with a heavy workload) semi-professional players probably would get mad at me (if they aren't very ambitious and professional). But players probably also wouldn't like it if I decide to schedule too few sessions, because then it would take them longer to learn the tactics and they would feel unprepared for the upcoming matches and so on. The alternative would be that we in the swedish research team set these clubs to professional. Which definately would be unrealistic since very few players in these divisions can make a living out of playing football. I guess that semi-professional football on relatively high levels (like second, third and fourth level) is operated similarly in many other playable countries, and therefore I think this should be represented in the game.
  14. Compare your players to opponents and teammates.
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