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scass

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About scass

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    Derry City

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    Man Utd

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  1. It should be pointed out that the Fox Engine you're referring to is one which Konami use across a range of games, not just PES. I have no idea how a shooter can be powered by the same engine as a football game, and I don't really want to know. But to back up your overall point, it's worth saying that Konami employ over 4000 people. SI employ 115. Whatever criticisms we might have of the game, (and I have plenty) people have to temper their expectations - sometimes we're expecting a level of performance on a par with the mega corporations, and that seems unreasonable to me.
  2. To be fair, I think that's because it refers to forwards who cut inside rather than play as conventional wingers. For a while, left footers playing on the right (Robben, for example) were being called inverted wingers, but FM seems to have settled on Inside Forwards. The old fashioned meaning on an inside forward as players who acted as support strikers/ advanced midfielders in the old fashioned five man forward line seems to have dropped out of use, to be replaced with attacking midfielders. To me an inside forward would still be someone who plays narrower, and when positioning forwards here that's the instruction I tend to give - cut inside/play narrower. If I was going to point to one thing in the positional terms in FM, I'd point to the ridiculous overuse of "Advanced Playmaker" which seems to be applied to huge numbers of players regardless of vision or passing ability.
  3. I get your point, but it would be more fun if we could do a bit of haggling. And more realistic. I actually don't mind selling someone I want to get shot of for below his stated value, but the deal-making could be a bit more fluid more often.
  4. All the assistants are terrible. Why does everyone who questions the game get this same aggressive response from you?
  5. I agree - the important thing is recognising that there is a difference between managing a team, and controlling it. A lot of people expect the latter, which is a completely different ball game. It probably stems from a prevailing view in the real life game that managers are like chess grandmasters - Klopp, Guardiola and in a more negative way Mourinho are particularly regarded in this light. But ultimately Klopp's teams play the way they do not just because of the system but because he is adept at picking players who will flourish within that system. There might be an argument that in FM, dynamics are a bit overemphasised in the current iteration, but that's a different story. You can't expect players to follow everything to the letter. That wouldn't be football management.
  6. I think these look great. Will team Dynamics still be as emphasised (tbh, over-emphasised in my opinion) as in the current iteration?
  7. The whole team dynamics aspect needs to be looked at. That much is clear from this thread. Players' "morale" and "happiness" seems way over-emphasised to me.
  8. 1. The overall squad body language is an interesting thing to raise. It's usually extremely good or perfect on the bench if we're winning, while on the pitch it tends towards a majority motivated and a few calm or composed. As @FrazT said though, you would expect a young players to want to impress. If this was an indicator of a lack of professionalism and only occurred with some players, then it would be easier to give it some credence. But at the moment it is a default. 2. As I said in an earlier post, I have used all the possibilities - "I have faith" usually "happy", then on the pitch complacency. "No pressure" - relaxed, then complacency. "Want to see a good performance" - reaction can be deep in thought, or happy, or motivated. Two minutes on the pitch, and we get complacency. In the end, though, I think we're all talking about something that is down to lazy thinking, not a game wrecking problem.
  9. If we're ahead in a game by more than two goals, yes. if you read the thread back, you'll see we are talking about a specific situation. But don't sweat it, it's an annoyance. If you can't see a problem, there isn't one. You're the expert.
  10. Specific situation? Every time. Are you telling me that it doesn't happen to you? Because if you are, i don't believe you. Get honest.
  11. That simply isn't true. And you know it. You can bring on players who are "driven" or with high determination. You can bring on a world class player. Or a seasoned pro. Same result. It actually doesn't make a lot of difference but if giving young players game time to develop them is important in the game - one of the best things about the game IMHO, then maybe this needs to be ironed out.
  12. I think that's disingenuous if you don't mind me saying so. I have gone through the range of instructions - including, on your advice a while ago, "I want to see good performance". It doesn't work. it seems like an automatic thing. Same as when you promote a player to the first team, he is immediately "getting frustrated at the number of opportunities in the first team". That is before there's even been a game. It would probably be better if you admitted it was something worth giving attention to, rather than stonewalling unhelpfully.
  13. That's very true - saying that it's going to be a tough game, or that you're not confident can sometimes spur a reaction from players. But overall, what you're describing - the overlap between interaction and dynamics - seems to have a disproportionate influence on how the team plays. There is a somewhat unreal sense in which the way your team plays has less to do with how good they are, how well you've developed them, or the tactics you use, than it has to do with how good they're feeling on a particular day. I've had a team win a ECC game 4-0, and all experience a dramatic drop in morale. The reason seems most likely to be a player sent off, who objected to his fine, but when he was told it was a standard punishment, he said he understood it. But then his morale dropped (after that) to "Slightly poor", and everyone else dropped in morale too. No-one had anything as a negative that would explain it. The whole thing seemed arbitrary. You might say that how you manage that is part of the game, and it is, but I didn't buy the game to deal with random nonsense like this. There are loads of managers who make a lot of noise, be they late-period Jose Mourinho, second Chelsea season Conte or Neil Warnock - but it's generally negative in the way they do it. Klopp, on the other hand, has got it down to a fine art. But I don't think that's how people want to play the game, reading this thread.
  14. Actually, it worked for me the first time. But the situation continued, and it didn't work three years later.
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