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SpiderJu

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  1. Greetings from Germany. i hope SI will Change their Prioritary between ME and the Release from FM20 = fresh new ME (21 Century technique and Quality) + i ho,pe SI change their minds to the Community the Community is big (example Forum here and example in Germany (Meistertrainerforum) - so SI can use many Users, who give reports and bugs and positive Change Tipps and i am sure, that in this example Forums, User, who can code and have Talent in Programming = so, please include those talent people for an much better and fresh FM: (Interviews, ME, Sounds, Atmopshere, and much more..)
  2. When SI is interesting i Communication, please Contact me. I can create Contact to many Guys who are very talend in Programming in pes 2019 ( evoweb Forum). so, maybe, SI are interesting in, what is actually possible to code, that ME looks better, or maybe to see, what is possible to integrate in Realstic Graphics and Atmosphere. i think, many guys of them are very interesting to help each other, to make the FM more amazing by the Part Pitch, Crwod, Stadiums, realistic Gameplay, Adboards, Chants....and more... Thanks SI, for reporting me.
  3. and when release Updates, for "other" Stuff like ME for example?
  4. @Jack Joyce: i am from Germany - i hope i can explain, what i want to say and to prefer. ME = Match Engine for me, and i think, for many other People, is the ME more than what happens on the Pitch. I think the Athmosphere is one of the Thing, that is important, for good ME because, i think, both Parts are the Target, for having fm playing People saying: wow, amazing Stuff and the thrid Part is the Environment - specially "the Stadiums" i think, when SI make this for the Community changing/editing possible, that would be amazing, because my Result is: ME = good Scenes on the Pitch + fantastic feeling Atmosphere + high quality Stadium Imaging are the Best Way to make FM to higher Level of Feeling Example: Konami the make many Parts Changing Possible. And when you see in the evoweb forum, what the Community can make better, that is fu*ing amazing Stuff: this feels like a big Point and make this Game 100 % better then the Deafult Game. i am really sure, that FM can be better then now, when SI start this Point of Agreement and give the Community many more Options to create an BIG FM Game. I hope, you or other SI Guys, read this Wish and can explain, what are possible. Thanks a lot to take your Time.
  5. noone, can help or is interesting in amazing Game Atmosphere?
  6. i want to help, and to be a Part of some Big Creation Team, to create a Megapatch, like Sound Megapatch This Megapatch is a File, that include for many Teams Fanchants. for example, for all Teams fro Premier League, 1. Bundesliga, Seria A ... and so.. example: Norwich with maybe 10 Chants...Liverpool with 10 Chants... and when you have a Game - and you look this, you can hear amazing good quality Fan Chants = so, you feel Atmosphere and the Motivation is very High so my Request here is, to find a way, and to find People, wo are interesting in this, maybe, because they have amazing Fanchants on the PC, and to find People, who knows about the Steps, to include this Files, and this Files are working That is my Plan... is this Introduction enough? Greetings from Germany ! edit: https://www.fanchants.com/de/ have many Chants - all in .mp3 so, first Step, to convert them to .wav But i dont know, the right .wav Options, that are Priority, to work in fm19 all is to include in simatchviewer.fmf with Resource Archiver other Step is, to change the match_sounds.cfg and maybe, i dont know, to change the match_events.xml
  7. i am looking for a Chants File, so that many Teams have some Chants = in FM19 so, anybody here, who know, how can i include Fan Crowd Chants into FM19?
  8. Hi ! i want to create a big File, so every Team, have there own Fanchants ingame (Match Engine) hearing. it is possible? Thanks for Support and Helping Hands !
  9. Hi from Germany ! i want to create a big File, so every Team, first in Germany (1.-3 League), have there own Fanchants ingame (Match Engine) hearing. so, can anybody help me with the structure of the Game? i look with the Editor at the id of the club = example = Karlsruher SC = 931 i look at Fan Patches in the past, for fm18, which structure is in the simatchviewer/sounds Folder example = English Clubs = FM_tm_622_1.wav 622 = FC Burnley 1 = Fanchant Nr.1 (more Chants possible: FM_tm_622_2.wav; FM_tm_622_3.wav...) so, i renamed 10 Chants from KSC: FM_tm_931_1.mp3; FM_tm_931_2.mp3 ... and put them into: ...\Steam\steamapps\common\Football Manager 2019\data\simatchviewer\sounds - then i create a new Archive from "simatchviewer.fmf" (with "Football Manager 2019 Resource Archiver" ) and put them into: ...\Steam\steamapps\common\Football Manager 2019\data Now, what are the Steps to do with: match_events.xml match_sounds.cfg ...\Steam\steamapps\common\Football Manager 2019\data\simatch\events ? match_sounds.cfg = i changed this: # # Sound config file # # id, filename (without .wav extension), loop flag, sound type, chance, pre-cache flag # # types: # # 0 - MST_BACKGROUND # 1 - MST_CROWD # 2 - MST_PITCH_EVENT # 3 - MST_REF_EVENTS # 4 - MST_OPP_CROWD # 5 - MST_BACKGROUND_OPP_CROWD # # The higher the chance number the more likely the sound is to be picked. # Note: this has no effect if only one sound supplied for an id so use a default value of 1 # # Version 6 # 28th - May - 2008 # # Sample Format # SOUND_EVERTON_RULE, "FM_band1", 0, 1, 3, 1 # # # # SOUND_TEAM_CHANT, "FM_tm_931_1", 0, 1, 7, 0 SOUND_TEAM_CHANT, "FM_tm_931_2", 0, 1, 7, 0 SOUND_TEAM_CHANT, "FM_tm_931_3", 0, 1, 7, 0 SOUND_TEAM_CHANT, "FM_tm_931_4", 0, 1, 7, 0 SOUND_TEAM_CHANT, "FM_tm_931_5", 0, 1, 7, 0 SOUND_TEAM_CHANT, "FM_tm_931_6", 0, 1, 7, 0 SOUND_TEAM_CHANT, "FM_tm_931_7", 0, 1, 7, 0 SOUND_TEAM_CHANT, "FM_tm_931_8", 0, 1, 7, 0 SOUND_TEAM_CHANT, "FM_tm_931_9", 0, 1, 7, 0 SOUND_TEAM_CHANT, "FM_tm_931_10", 0, 1, 7, 0 match_events.xml = i dont know, what are to do... Thanks for Support and Helping Hands ! edit: Team ID Teams (First - Third League)
  10. Hi from Germany ! i want to create a big File, so every Team, first in Germany (1.-3 League), have there own Fanchants ingame (Match Engine) hearing. so, can anybody help me with the structure of the Game? i look with the Editor at the id of the club = example = Karlsruher SC = 931 i look at Fan Patches in the past, for fm18, which structure is in the simatchviewer/sounds Folder example = English Clubs = FM_tm_622_1.wav 622 = FC Burnley 1 = Fanchant Nr.1 (more Chants possible: FM_tm_622_2.wav; FM_tm_622_3.wav...) so, i renamed 6 Chants from KSC: FM_tm_931_1.mp3; FM_tm_931_2.mp3 ... and put them into: ...\Steam\steamapps\common\Football Manager 2019\data\simatchviewer\sounds - then i create a new Archive from "simatchviewer.fmf" (with "Football Manager 2019 Resource Archiver" ) and put them into: ...\Steam\steamapps\common\Football Manager 2019\data Now, what are the Steps to do with: match_events.xml match_sounds.cfg ...\Steam\steamapps\common\Football Manager 2019\data\simatch\events ? and, what is with the right Name Structure of the Fan Chant Files? "tm" in the Filename for English Clubs, what are with German clubs, Spanish Clubs...? Thanks for Support and Helping Hands ! edit: Team ID Teams (First - Third League)
  11. for me, its working you have to rename the File ! ( and before: delete "client object browser.xml" ) the copy into.... and then rename it: "client object browser.xml.NO AUTO HIDE" to "client object browser.xml"
  12. Hi. my logos ingame are: https://sortitoutsi.net/graphics/style/3/metallic-logos thanks a lot for getting the two scoreboards (Sky/Eurosport) + with bigger Text and with Scoreboard + competition logo .
  13. Hi. Scoreboards: the version with Scoreboard and the competition logo , i find good. but: do you use 3d logos? i am not using 3d logos - maybe i looks better with normal logos, not 3d logos but: thanks for releasing new Scoreboard Pack, that include German Scoreboards (Sky and Eurosport)
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