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dojoneil

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About dojoneil

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    Stuttgart

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  1. Are you still at the various clubs in these saves? I was an Icon at Stuttgart after 4 league titles and a few cups, and it was only after I resigned to take the Real Madrid job that I became a club legend.
  2. Johan Cruyff's 3-4-3 Diamond (Very Fluid)

    Having played (and experimented with) this system for a good few seasons, I'd suggest that your problems may not be down to the tactics, but more that you're asking the players to do more than they're capable of. Any system has strengths and weaknesses, and the main weakness with this system is that because you commit your only wide players high up the pitch, it can - as you've found - be vulnerable on the counter. Obviously you can drop your wide players deeper, but then you lose much of their attacking contribution. The only way I was able to solve this was by improving my squad and finding CB's who were capable of coping without full-back cover. When choosing CB's for this system, especially the outside CB's, I'm primarily looking for players who can cover large areas of the pitch by being in the right place at the right time. I first look for high Anticipation and Positioning, then Concentration, Decisions and Acceleration. If the player has high numbers in these five attributes, then I know that they'll be able to get to a long pass out wide before the opposition winger does 80-90% of the time. When I play backups and youngsters who aren't quite suited/ready for this role, then I see that vulnerability re-appear. In addition, I do tweak the system when playing against really good sides, generally by dropping the mentality from Standard to Counter, and the D-Line from Much Higher to Slightly Deeper. I also set my wingers to man-marking duties if the oppo are players with wingers. While this doesn't mitigate against counters, it does encourage them to track back further and create a proper back-5 when out of possession.
  3. You just won and kept a clean sheet away from home, and then gave the team a dressing down.
  4. Generally speaking, I found that playing 3ATB against weaker teams in FM17 really hindered my attacking play. Often the oppo would play with one up front, so if I had 3 CB's and a screening midfielder, then I'd be attacking with 6 v 9 (+GK). In other words, 3 CB can be overkill. I also found it difficult when playing with 2 AMs behind the striker to get anyone exploiting the space in behind the defence, especially if the striker wasn't on an attack duty. I found playing with two up front to be far more effective, allowing us stretch the play laterally, drop a player deep, get someone in behind, or overload the CB's with a late run from the sole AM, OR ideally, a combo of these at the same time. If there's the golden zone in front of the box that people look to control, then I'd suggest that a key to creating good chances is to exploit the zone between the oppo defence and their goal (the platinum zone?). If you're a big team with good attacking players then you should be able to pass and move your way into that zone, whether via throughballs or cut-backs. The key is committing enough players high up the pitch that you can do this. In your 3-4-2-1, I'd ask how many of your players are primarily going to look to get in behind? Maybe your striker if he has the right role & duty? Maybe your WB on attack duty? Maybe a MF/AM running from deep? I look to see how many will aim to get into that space and how many will aim to put the ball into that space. The more the better.
  5. Increasingly frequent crashing

    And now I can't seem to get past a certain date without it crashing and corrupting the file. The date being my birthday (and my manager's) as it happens.
  6. I'm getting a lot of crashes on the game at the moment. Nothing has changed with any software or hardware, so OS or game updates, and I can't spot any patterns. Game crashes during matches, while exiting matches, or at seemingly random points during general play, across at least two different saves. Only common thread seems to be that graphical elements will often disappear immediately before a crash both during matches and general play, or players will stop being animated during matches. Again though, this doesn't always happen. It also sometimes corrupts the save game file after a crash. I have it set to create a new file every save so this is no more than an annoyance requiring me to re-play games, rather than a save-killer, but it is becoming rather annoying! I've tried the Verify Integrity of Game Files thing, but that comes back with no issues. I can upload a corrupt save file if necessary.
  7. Anyone been playing with OM on the 17.3 database? Got £25m transfer budget for 2nd season, £30m for the third. Not exactly a sugar daddy.
  8. I can't remember how long I've been playing with Annual, but I would imagine that most people would actually find it pretty simple to get used to a new system though. For instance, I know £5.2m pa is £100,000pw, and £10.4m pa is £200,000 pw, so I can very quickly get a sense of how a player's wage demands translate to the real world (if it even matters). Part of the reason I asked is that I still find it weird that in the UK Premier League footballer's wages are usually quoted per week (Just seen for instance that The Ox was offered £180,000pw to renew at Arsenal). Is this an historical thing? A working class thing? (I used to get paid weekly when I worked in a factory), something to do with the old maximum wage? An F1 driver's contract, or a basketball player's contract is talked about as £Xm per year, and we know that they, like footballers, sign contracts for a set number of years/seasons, we all know they don't earn £180,000 for clocking in and out of their shifts every week!
  9. [FM17] *Actually* Good Freekick Takers?

    Lemar, Patrick Roberts and above all Sebastian Giovinco.
  10. AI Manager Appointments

    Kenny Jackett replacing Poch at Spurs is probably the weirdest one I've seen. I know he's done some work with their youth teams irl, but Kenny Jackett?! Been a few weird appointments for major international sides too. I know international jobs aren't what they used to be, but even so... Saw Moyes replacing Fergie at Man U in a pre-2013 version of the game too, how unrealistic!
  11. I always see people on here, or guides to the game, or FM youtubers talking about "£Xpw left in their wage budget", or "so-and-so wants £Xpw", and I know in the wider football world people generally talk about how much a player is on per week, but I can't be the only one who has my wage budget set to annual? I look at all my finances on an annual basis (sponsorship, TV money, prize money, wage expenditure etc.), plus my transfer budget is annual, so what use is knowing that I have £137,489pw left in my wage budget? I'm just curious how many people set it to something different?
  12. Nice username. Your system looks like a bit of a mish-mash of styles to me. Your intention says counter, your formation says attacking, and some of your instructions say possession. If you want to play counter, then simplify down to a core intention/approach. As @Teabs says, counter-attacking basically means drawing as many of your opponent's players as possible into your own half, so that you can get the ball quickly into the space behind their defence when it opens up. Looking at the current best-known proponents of this system: Leicester and Atletico Madrid sit deep, defend in numbers and hit the pacy forward to exploit the space. Obviously there are nuances, but your tactical decisions should be based on your one sentence philosophy. As it stands, I'd expect to see your three attacking players staying high up on the right hand side, forcing the opposition's defence to stay back when they're in possession. Then when you get the ball back your short GK distribution and Play out of Defence instructions will see your players taking their time to move the ball upfield giving the oppo plenty of time to regain their defensive shape.
  13. I'm seeing the CB's and Midfielders dispossessing the opposition forwards a lot, perhaps more so than other systems I've played. Playing with an aggressive, compressed midfield when out of possession seems to be restricting the opposition's ability to exploit our high line. Having two smart, physical CB's is also helping. I also put the opposition defence on always closing down, and sometimes get my wide forwards to man-mark the oppo FB's. Some teams have managed to get a ball over the top but woeful finishing has meant that only Juve in our first league defeat of the season (1-0, no prizes for guessing the goalscorer) have managed to punish it. I lost Jorghino to a 2-month injury and I've not been playing his replacements as a Regista. This has coincided with a run of narrow wins (and the Juve defeat), rather than big wins, suggesting that the Regista may be a key part of the system. I am seeing my players hold onto the ball a lot though. The team still seems rather static, rather than the perpetual motion machine of Napoli's pass and move. Still plenty of room for experimentation.
  14. Haven't quite got them playing Sarriball yet, but the outcome has been pretty effective nonetheless. In terms of @Jakob8b's suggestion of three fundamental's, they're probably the things to experiment with next. Roam from Positions - 5 of my front 6 have this hard-coded to their role, so would selecting it as a TI encourage too much of a free-for-all if added on top? Dribble Less - Don't have this selected, mainly due to the results above. Playing against better teams might encourage more experiments though. Tried playing with Dribble More in pre-season and the team played very direct, the front 3 attacking space at pace without waiting for the midfield. Shorter Passing - Have this selected, but haven't tried Retain Possession yet. Seems like a nice balance but haven't yet got them playing Sarri's rapid back and forwards passing. Training multiple players to add Plays One-Twos PPM. Currently dominating possession and chances though. Anyway, this is the system at the moment (although Allan plays BBM, rather than CM). I'm not entirely sure how we've kept 8 clean sheets in 10 games, seeing as my CB's have pretty much no cover (Jorginho also has Get Further Forward as a PI). It seems to work though, or at least I haven't come across a team able to exploit it yet. Goals come from all over, 9 from the first choice midfield trio, and Giovinco is my Mertens with 9 in 7. A 7pt lead and +25 GD after 8 league games feels like I've stumbled across a game-breaker though! Wheels will no doubt come off shortly.
  15. Re-reading your posts, I'm still not completely sure what kind of style you're trying to create. You talk about: but then say: Contradictions when developing something is fine, it usually takes time to find clarity in the execution of an idea, so I'm not having go, just trying to understand/help. I get that you want to play quick-passing football, but possession football doesn't have to mean slow, van Gaal's Man Utd played slow possession football with very little off the ball movement, but Sarri's Napoli play possession football at a high tempo with quick passing and lots of off the ball movement. Obviously all teams need to deal with all four phases of the game, but a team's style is dictated by the combination of what they do in each of these phases. I think deciding what you want your team to do in each phase will help you figure out how exactly to set your team up. For instance, both Ranieri's Leicester and Klopp's Liverpool put a lot of emphasis on the Attacking Transition phase, looking to exploit the opposition's lack of defensive shape when they lose the ball and the space that creates. However, they treat the other phases in completely different ways. Whereas Leicester spend the Defensive Transition phase (i.e. the moments after they lost the ball) getting back into their defensive shape in order to defend in numbers and draw the opposition into Leicester's half, thus leaving space up the field to be exploited by long passes and Vardy's pace, Liverpool spend the Defensive Transition phase attempting to win the ball back immediately, moving further away from their own goal as they counter-press, rather than retreating towards it. If you are trying to create something similar to Sarri's Napoli, then in terms of FM's TC, I'm not so sure that roles and duties are key to implementing that particular style. Obviously you'll want as many of your players as possible to have the kind of attributes your Playmakers have (First Touch, Passing, Technique, Anticipation, Decisions, Flair, Off The Ball, Teamwork, Vision) if you're going to play a quick-passing style. Then with your TI's and PI's and PPM's you should probably experiment with things like Dribble Less, Roam From Position, Plays One-Twos; and avoid things like Hold Position, Runs with Ball Often, Pass Into Space, and Dwells On Ball.
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