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srmp

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About srmp

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  1. (FM19 still) Is there any way for me to define the clubs in Brazil second division starting in 2020? Something like starting the game in May 2019 (Bhutan) and no relegation/promotion - or anything - happening in the league in 2019 for what is worth, to start the save as if it was in today's date?
  2. Hi all! I'd like to ask all for some help to come up with a nice tactic for my Frankfurt side. I'm heading into the 4th season on the save, 21/22 (3rd with Frankfurt) and would like to mix things up by creating a new tactic. On my first season with Frankfurt I got 4th in the Bundesliga, I played a 4-2-3-1 with a DMC as a Regista, a BWM on MC and a Trequartista as AMC, with always a winger and an IFat on either side, and a CFat leading the attack. The team played a very bureaucratic football, but got the results going. However, in the second season this tactic was not effective anymore and I got a lot of bad results. Now I'm fighting for an Europa League spot after changing tactics to a 4-3-3 with flat midfield. However, as the next season draws to a close, I'm wishing to create a new tactic from scratch, and for that I'd like to hear some opinions from you guys! How would you set up this team? Ideally, what I would like to have is a style similar to Ajax last season - fast, first touch passes to go out on counters, while also being able to keep possession against smaller sides when I'm expected to win. I'd prefer not to focus my play at the wings and not depending too much on crosses, as I feel that they have been very wasteful in this year's FM; I also think I don't have any good headers as my strikers. Playing the ball on the ground would be my preferred style. I love when the wide player cuts inside and slices the defense with a nice through ball for the striker or IF to slot it home I also love those short through balls through the center to an underlapping IWB, those are the plays! Heheh. I would also like to play a 2-strikers partnership as I miss those times of Kluivert + Saviola, Ronado + Rivaldo, Henry + Bergkamp...but I don't know how good that would turn out - I want to win more than to have two man up front, so that's not the main thing to look for here. I feel that posting a screenshot of the squad would give too much useless information at that point, instead I'm listing the main players and adding some comments: In defense I think a regular back four would do fine, as I have nothing special in those players, just consistent and solid options: DC: I have Cristian Romero, Markovic and Evan N'Dicka in the squad, all reasonably fast CBs that can pass a ball. I'd prefer to play with just 2 at the back, as I don't have enough cover for them, with my backups being two young regens still very green to play regularly. DR: Danny da Costa and Almamy Toure are my right-backs, they are nothing special but can provide some good width. Toure could be a good IWB I think, as he has reasonable vision and balance. DL: Borna Sosa and Birger Meling are two good left-backs for Bundesliga, I think they can play fairly well as FB, WB or IWB with no issues. Meling is super consistent. Midfield is where I find some good options for an interesting tactic: DMC, or a more defensive MC - the screeners: I have Baumgartlinger which seems like a great BWM or Anchor, playing really solid for me. Gelson Fernandes is a good BWM too, and can serve as a nice backup. However, I feel that a more defensive minded player is something I should find in the market for next season. Playmakers: Tonali is a beast and can play very well as a Regista or DLP. I also have Viviani as a backup and Cuisance if I want a more offensive playmaker. Nicolas Dominguez, the former Velez guy, is also a good option to create plays from DM/MC. I feel Dominguez and Cuisance could do a good job as Mezzalas too. Runners: I have Delaney from loan and Murgia as my possible BBMs or Carrilleros. Very versatile players, how would you guys include one of them in this team? In the wings and as attacking midfielders I'm a bit short to be honest, but the ones that I have are absolute beasts: AMR: Malcom from Barcelona is an excellent IF, either on support or attack. I feel I need to include this guy in any tactic I create, even if I don't have a proper back up for him at the moment (happy to hear suggestions! ) AML: Matias Vargas and Pelayo Morilla can play as ML and AML, most probably as wide playmakers or inverted wings/forwards. AMC: Thiago Almada is one of my favourite players in this squad - he played an amazing first season with Frankfurt as a Trequartista, but in the second season he dropped immensely. How do I make this guy work?? I also feel that I have to use him, be it as AMC, AML or ST, he can produce magic for us. And as strikers I have four really good options, hence why i was thinking of playing with two up front: More supporting strikers, either PF, DLF or CF: Joveljic and Schick are great goalscorers but I think they can also set up play very well, agree? Main goalscorers: Luka Jovic on loan from Madrid an excellent poacher, and Fabio Silva from Porto And that's it! I know it would be much better to post a tactic here and ask for feedback with more details on what is working and what is not, but I got really curious to read the ideas you guys have on how to play with this squad! I think we can find some very interesting and diverse formations with those players that I listed here, so I'm looking forward to see what you managers come up with! Thanks in advance for the tips!
  3. Hi FrazT, the game runs ok on medium settings. I'm running it on medium since the beginning, even though the NVIDIA GeForce Experience software recommends it to run on very high, and my pc was rated five stars when I first booted the game. But it never ran very smoothly on high or very high, unfortunately.
  4. Hi Neil, thanks for answering! So this means that I'll be stuck with this performance? If I correctly recall, my graphics rating were 5 stars for the same configurations that I'm running today - high performance power mode. Now they mark two stars... I really feel that my specs could run the game on higher settings. I'm a regular fan of the series and I've been buying it since FM2009 on pre-sale, but I'm rather disappointed with this year's game - and the graphics issue contributes to that. Really hope that you guys on SI convince me to keep on buying the game with some better and more optimized products in the future, but I'm not very excited for it...good(?) thing that there are no competitors for FM! Anyway, I really thank you for your kind answers and for always showing support. Best wishes, srmp
  5. Hey! Just to let you guys know, once again, that I've never had any answer about my questions. Still with issues. Still without proper support for a product that I've paid for. Still waiting (pretty patient guy here )
  6. Hey, I downloaded this awesome DB but I can't seem to get the correct club names. Always with Kobe Leone and Osaka AC, for example...and I did remove all the files in the lnc folder. Could anybody offer any input on what could I do?
  7. Hey JEichy. Nice thread. Starting in Japan and getting a job at Arsenal would be neat :-) I am also trying to start a save in Japan, but even after I downloaded the database, I can't get the teams' names right. Can you enlighten me on what did you do to achieve this? Cheers and good luck!
  8. Just to let you guys know that nothing has been addressed yet, and I've never got an answer about my questions above. It does feel good to be a SI Games consumer
  9. Well, I know he read it, but hasn't answered it yet. Still waiting. feels good to be a SI Games consumer sometimes...
  10. Done. Waiting for his response. I have invited him to post on this thread the answers, so everybody could see what's his input on the matter.
  11. Well, then we are back to square one - I was running it on medium before. Now, a few questions regarding that: 1) is there any plans to optimise performance for laptop graphic cards? 2) what is in the match engine that requires so much performance? how is it possible that one can run other graphically better games and not FM15? what was added from FM14 (which I ran perfectly) that compromised the performance? This is just curiosity, I'd like to know why it requires such a powerhouse to run it on very high. 3) about the pc graphics rating, when it will be correctly addressed? I got three different ratings already with the same setup, as I mentioned before. Which one is correct? 4) as drbrock asked before in this thread, what are the RECOMMENDED specs for running FM15? 5) how come the performance on High and Very High is exactly the same? If my PC can't run it on very high, why has NVIDIA Geforce Experience set it up that way? And if it runs a bit laggy on Very High, shouldn't it improve if put on High? What is the graphical addition from Medium to High that compromises the performance? I hope that all my questions get addressed! Cheers!
  12. No luck...it's the same even after the driver update. Still a little bit laggy and "stiff". The graphics rating is still at 2 stars, but the recommended settings are set at Very High. The game was "optimized" by the NVIDIA GeForce Experience after the driver update, and all settings were turned on and the match engine was set on very high.
  13. Seems a little too big for pasting it here, but there you go. Thanks for the interest: ------------------ System Information ------------------ Time of this report: 11/11/2014, 13:10:08 Machine name: APOPHIS-III Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.140303-2144) Language: English (Regional Setting: English) System Manufacturer: LENOVO System Model: 9541 BIOS: InsydeH2O Version 03.72.276BCN34WW(V1.05) Processor: Intel® Core i7-3630QM CPU @ 2.40GHz (8 CPUs), ~2.4GHz Memory: 8192MB RAM Available OS Memory: 8142MB RAM Page File: 3448MB used, 12834MB available Windows Dir: C:\Windows DirectX Version: DirectX 11 DX Setup Parameters: Not found User DPI Setting: 120 DPI (125 percent) System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled DxDiag Version: 6.01.7601.17514 32bit Unicode ------------ DxDiag Notes ------------ Display Tab 1: No problems found. Sound Tab 1: No problems found. Input Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (retail) DirectDraw: 0/4 (retail) DirectInput: 0/5 (retail) DirectMusic: 0/5 (retail) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: NVIDIA GeForce GT 650M Manufacturer: NVIDIA Chip type: GeForce GT 650M DAC type: Integrated RAMDAC Device Key: Enum\PCI\VEN_10DE&DEV_0FD1&SUBSYS_397217AA&REV_A1 Display Memory: 4038 MB Dedicated Memory: 1990 MB Shared Memory: 2048 MB Current Mode: 1920 x 1080 (32 bit) (59Hz) Monitor Name: Generic PnP Monitor Monitor Model: unknown Monitor Id: LGD01E9 Native Mode: 1920 x 1080(p) (59.934Hz) Output Type: Internal Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um Driver File Version: 9.18.0013.4448 (English) Driver Version: 9.18.13.4448 DDI Version: 11 Driver Model: WDDM 1.1 Driver Attributes: Final Retail Driver Date/Size: 10/16/2014 13:54:03, 19966856 bytes WHQL Logo'd: Yes WHQL Date Stamp: Device Identifier: {D7B71E3E-4C91-11CF-7A65-7F191CC2C435} Vendor ID: 0x10DE Device ID: 0x0FD1 SubSys ID: 0x397217AA Revision ID: 0x00A1 Driver Strong Name: oem63.inf:NVIDIA_SetA_Devices.NTamd64.6.1:Section085:9.18.13.4448:pci\ven_10de&dev_0fd1&subsys_397217aa Rank Of Driver: 00E00001 Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= D3D9 Overlay: Supported DXVA-HD: Supported DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled ------------- Sound Devices ------------- Description: Speakers (Realtek High Definition Audio) Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0269&SUBSYS_17AAC028&REV_1002 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: RTKVHD64.sys Driver Version: 6.00.0001.6696 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 8/1/2012 22:17:00, 4103056 bytes Other Files: Driver Provider: Realtek Semiconductor Corp. HW Accel Level: Basic Cap Flags: 0xF1F Min/Max Sample Rate: 100, 200000 Static/Strm HW Mix Bufs: 1, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX 2.0 Listen/Src: No, No I3DL2 Listen/Src: No, No Sensaura ZoomFX: No --------------------- Sound Capture Devices --------------------- Description: Microphone (Realtek High Definition Audio) Default Sound Capture: Yes Default Voice Capture: Yes Driver Name: RTKVHD64.sys Driver Version: 6.00.0001.6696 (English) Driver Attributes: Final Retail Date and Size: 8/1/2012 22:17:00, 4103056 bytes Cap Flags: 0x1 Format Flags: 0xFFFFF ------------------- DirectInput Devices ------------------- Device Name: Mouse Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Device Name: Keyboard Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Device Name: USB Device Attached: 1 Controller ID: 0x0 Vendor/Product ID: 0xE0FF, 0x0005 FF Driver: n/a Device Name: USB Device Attached: 1 Controller ID: 0x0 Vendor/Product ID: 0xE0FF, 0x0005 FF Driver: n/a Poll w/ Interrupt: No ----------- USB Devices ----------- + USB Root Hub | Vendor/Product ID: 0x8086, 0x1E2D | Matching Device ID: usb\root_hub20 | Service: usbhub | +-+ Generic USB Hub | | Vendor/Product ID: 0x8087, 0x0024 | | Location: Port_#0001.Hub_#0001 | | Matching Device ID: usb\class_09 | | Service: usbhub ---------------- Gameport Devices ---------------- ------------ PS/2 Devices ------------ + Standard PS/2 Keyboard | Matching Device ID: *pnp0303 | Service: i8042prt | + HID Keyboard Device | Vendor/Product ID: 0xE0FF, 0x0005 | Matching Device ID: hid_device_system_keyboard | Service: kbdhid | + Terminal Server Keyboard Driver | Matching Device ID: root\rdp_kbd | Upper Filters: kbdclass | Service: TermDD | + Lenovo Pointing Device | Matching Device ID: *syn2b03 | Upper Filters: SynTP | Service: i8042prt | + HID-compliant mouse | Vendor/Product ID: 0xE0FF, 0x0005 | Matching Device ID: hid_device_system_mouse | Service: mouhid | + Terminal Server Mouse Driver | Matching Device ID: root\rdp_mou | Upper Filters: mouclass | Service: TermDD ------------------------ Disk & DVD/CD-ROM Drives ------------------------ Drive: C: Free Space: 664.1 GB Total Space: 953.8 GB File System: NTFS Model: ST1000LM024 HN-M101MBB Drive: D: Model: MATSHITA BD-MLT UJ262 Driver: c:\windows\system32\drivers\cdrom.sys, 6.01.7601.17514 (English), , 0 bytes Drive: F: Model: ELBY CLONEDRIVE SCSI CdRom Device Driver: c:\windows\system32\drivers\cdrom.sys, 6.01.7601.17514 (English), , 0 bytes -------------- System Devices -------------- Name: NVIDIA GeForce GT 650M Device ID: PCI\VEN_10DE&DEV_0FD1&SUBSYS_397217AA&REV_A1\4&23704A70&0&0008 Driver: n/a Name: Intel® 7 Series/C216 Chipset Family USB Enhanced Host Controller - 1E26 Device ID: PCI\VEN_8086&DEV_1E26&SUBSYS_397717AA&REV_04\3&11583659&0&E8 Driver: n/a Name: Xeon® processor E3-1200 v2/3rd Gen Core processor PCI Express Root Port - 0151 Device ID: PCI\VEN_8086&DEV_0151&SUBSYS_397717AA&REV_09\3&11583659&0&08 Driver: n/a Name: High Definition Audio Controller Device ID: PCI\VEN_10DE&DEV_0E1B&SUBSYS_397717AA&REV_A1\4&23704A70&0&0108 Driver: n/a Name: Synaptics SMBus Driver Device ID: PCI\VEN_8086&DEV_1E22&SUBSYS_397717AA&REV_04\3&11583659&0&FB Driver: n/a Name: JMicron PCIe xD Host Controller Device ID: PCI\VEN_197B&DEV_2394&SUBSYS_397717AA&REV_30\4&1570C37F&0&04E3 Driver: n/a Name: High Definition Audio Controller Device ID: PCI\VEN_8086&DEV_1E20&SUBSYS_397717AA&REV_04\3&11583659&0&D8 Driver: n/a Name: JMicron PCIe MS Host Controller Device ID: PCI\VEN_197B&DEV_2393&SUBSYS_397717AA&REV_30\4&1570C37F&0&03E3 Driver: n/a Name: Intel® 7 Series/C216 Chipset Family PCI Express Root Port 4 - 1E16 Device ID: PCI\VEN_8086&DEV_1E16&SUBSYS_397717AA&REV_C4\3&11583659&0&E3 Driver: n/a Name: JMicron PCIe SD/MMC Host Controller Device ID: PCI\VEN_197B&DEV_2392&SUBSYS_397717AA&REV_30\4&1570C37F&0&00E3 Driver: n/a Name: Intel® HM76 Express Chipset LPC Controller - 1E59 Device ID: PCI\VEN_8086&DEV_1E59&SUBSYS_397717AA&REV_04\3&11583659&0&F8 Driver: n/a Name: Intel® 7 Series/C216 Chipset Family PCI Express Root Port 2 - 1E12 Device ID: PCI\VEN_8086&DEV_1E12&SUBSYS_397717AA&REV_C4\3&11583659&0&E1 Driver: n/a Name: JMicron PCIe SD Host Controller Device ID: PCI\VEN_197B&DEV_2391&SUBSYS_397717AA&REV_30\4&1570C37F&0&02E3 Driver: n/a Name: Intel® Management Engine Interface Device ID: PCI\VEN_8086&DEV_1E3A&SUBSYS_397717AA&REV_04\3&11583659&0&B0 Driver: n/a Name: Intel® 7 Series/C216 Chipset Family PCI Express Root Port 1 - 1E10 Device ID: PCI\VEN_8086&DEV_1E10&SUBSYS_397717AA&REV_C4\3&11583659&0&E0 Driver: n/a Name: Atheros AR8161/8165 PCI-E Gigabit Ethernet Controller (NDIS 6.20) Device ID: PCI\VEN_1969&DEV_1091&SUBSYS_012310EC&REV_10\4&8F8BD4C&0&00E0 Driver: n/a Name: Intel® USB 3.0 eXtensible Host Controller Device ID: PCI\VEN_8086&DEV_1E31&SUBSYS_397717AA&REV_04\3&11583659&0&A0 Driver: n/a Name: Intel® 7 Series Chipset Family SATA AHCI Controller Device ID: PCI\VEN_8086&DEV_1E03&SUBSYS_397717AA&REV_04\3&11583659&0&FA Driver: n/a Name: Qualcomm Atheros AR9485WB-EG Wireless Network Adapter Device ID: PCI\VEN_168C&DEV_0032&SUBSYS_321817AA&REV_01\4&18901DAC&0&00E1 Driver: n/a Name: Intel® 7 Series/C216 Chipset Family USB Enhanced Host Controller - 1E2D Device ID: PCI\VEN_8086&DEV_1E2D&SUBSYS_397717AA&REV_04\3&11583659&0&D0 Driver: n/a Name: 3rd Gen Core processor DRAM Controller - 0154 Device ID: PCI\VEN_8086&DEV_0154&SUBSYS_397717AA&REV_09\3&11583659&0&00 Driver: n/a ------------------ DirectShow Filters ------------------ DirectShow Filters: WMAudio Decoder DMO,0x00800800,1,1,WMADMOD.DLL,6.01.7601.17514 WMAPro over S/PDIF DMO,0x00600800,1,1,WMADMOD.DLL,6.01.7601.17514 WMSpeech Decoder DMO,0x00600800,1,1,WMSPDMOD.DLL,6.01.7601.17514 MP3 Decoder DMO,0x00600800,1,1,mp3dmod.dll,6.01.7600.16385 Mpeg4s Decoder DMO,0x00800001,1,1,mp4sdecd.dll,6.01.7600.16385 WMV Screen decoder DMO,0x00600800,1,1,wmvsdecd.dll,6.01.7601.17514 WMVideo Decoder DMO,0x00800001,1,1,wmvdecod.dll,6.01.7601.18221 Mpeg43 Decoder DMO,0x00800001,1,1,mp43decd.dll,6.01.7600.16385 Mpeg4 Decoder DMO,0x00800001,1,1,mpg4decd.dll,6.01.7600.16385 DV Muxer,0x00400000,0,0,qdv.dll,6.06.7601.17514 Color Space Converter,0x00400001,1,1,quartz.dll,6.06.7601.17713 WM ASF Reader,0x00400000,0,0,qasf.dll,12.00.7601.17514 Screen Capture filter,0x00200000,0,1,wmpsrcwp.dll,12.00.7601.17514 AVI Splitter,0x00600000,1,1,quartz.dll,6.06.7601.17713 VGA 16 Color Ditherer,0x00400000,1,1,quartz.dll,6.06.7601.17713 SBE2MediaTypeProfile,0x00200000,0,0,sbe.dll,6.06.7601.17528 Microsoft DTV-DVD Video Decoder,0x005fffff,2,4,msmpeg2vdec.dll,12.00.9200.17037 AC3 Parser Filter,0x00600000,1,1,mpg2splt.ax,6.06.7601.17528 StreamBufferSink,0x00200000,0,0,sbe.dll,6.06.7601.17528 MJPEG Decompressor,0x00600000,1,1,quartz.dll,6.06.7601.17713 MPEG-I Stream Splitter,0x00600000,1,2,quartz.dll,6.06.7601.17713 SAMI (CC) Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713 VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7601.17514 MPEG-2 Splitter,0x005fffff,1,0,mpg2splt.ax,6.06.7601.17528 Closed Captions Analysis Filter,0x00200000,2,5,cca.dll,6.06.7601.17514 SBE2FileScan,0x00200000,0,0,sbe.dll,6.06.7601.17528 Microsoft MPEG-2 Video Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7601.17514 Internal Script Command Renderer,0x00800001,1,0,quartz.dll,6.06.7601.17713 MPEG Audio Decoder,0x03680001,1,1,quartz.dll,6.06.7601.17713 DV Splitter,0x00600000,1,2,qdv.dll,6.06.7601.17514 Video Mixing Renderer 9,0x00200000,1,0,quartz.dll,6.06.7601.17713 Microsoft MPEG-2 Encoder,0x00200000,2,1,msmpeg2enc.dll,6.01.7601.17514 ACM Wrapper,0x00600000,1,1,quartz.dll,6.06.7601.17713 Video Renderer,0x00800001,1,0,quartz.dll,6.06.7601.17713 MPEG-2 Video Stream Analyzer,0x00200000,0,0,sbe.dll,6.06.7601.17528 Line 21 Decoder,0x00600000,1,1,qdvd.dll,6.06.7601.18611 Video Port Manager,0x00600000,2,1,quartz.dll,6.06.7601.17713 Video Renderer,0x00400000,1,0,quartz.dll,6.06.7601.17713 VPS Decoder,0x00200000,0,0,WSTPager.ax,6.06.7601.17514 WM ASF Writer,0x00400000,0,0,qasf.dll,12.00.7601.17514 VBI Surface Allocator,0x00600000,1,1,vbisurf.ax,6.01.7601.17514 File writer,0x00200000,1,0,qcap.dll,6.06.7601.17514 iTV Data Sink,0x00600000,1,0,itvdata.dll,6.06.7601.17514 iTV Data Capture filter,0x00600000,1,1,itvdata.dll,6.06.7601.17514 DVD Navigator,0x00200000,0,3,qdvd.dll,6.06.7601.18611 Overlay Mixer2,0x00200000,1,1,qdvd.dll,6.06.7601.18611 AVI Draw,0x00600064,9,1,quartz.dll,6.06.7601.17713 RDP DShow Redirection Filter,0xffffffff,1,0,DShowRdpFilter.dll, Microsoft MPEG-2 Audio Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7601.17514 WST Pager,0x00200000,1,1,WSTPager.ax,6.06.7601.17514 MPEG-2 Demultiplexer,0x00600000,1,1,mpg2splt.ax,6.06.7601.17528 DV Video Decoder,0x00800000,1,1,qdv.dll,6.06.7601.17514 SampleGrabber,0x00200000,1,1,qedit.dll,6.06.7601.18501 Null Renderer,0x00200000,1,0,qedit.dll,6.06.7601.18501 MPEG-2 Sections and Tables,0x005fffff,1,0,Mpeg2Data.ax,6.06.7601.17514 Microsoft AC3 Encoder,0x00200000,1,1,msac3enc.dll,6.01.7601.17514 StreamBufferSource,0x00200000,0,0,sbe.dll,6.06.7601.17528 Smart Tee,0x00200000,1,2,qcap.dll,6.06.7601.17514 Overlay Mixer,0x00200000,0,0,qdvd.dll,6.06.7601.18611 AVI Decompressor,0x00600000,1,1,quartz.dll,6.06.7601.17713 AVI/WAV File Source,0x00400000,0,2,quartz.dll,6.06.7601.17713 Wave Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713 MIDI Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713 Multi-file Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713 File stream renderer,0x00400000,1,1,quartz.dll,6.06.7601.17713 Microsoft DTV-DVD Audio Decoder,0x005fffff,1,1,msmpeg2adec.dll,6.01.7140.0000 StreamBufferSink2,0x00200000,0,0,sbe.dll,6.06.7601.17528 AVI Mux,0x00200000,1,0,qcap.dll,6.06.7601.17514 Line 21 Decoder 2,0x00600002,1,1,quartz.dll,6.06.7601.17713 File Source (Async.),0x00400000,0,1,quartz.dll,6.06.7601.17713 File Source (URL),0x00400000,0,1,quartz.dll,6.06.7601.17713 Infinite Pin Tee Filter,0x00200000,1,1,qcap.dll,6.06.7601.17514 Enhanced Video Renderer,0x00200000,1,0,evr.dll,6.01.7601.17514 BDA MPEG2 Transport Information Filter,0x00200000,2,0,psisrndr.ax,6.06.7601.17669 MPEG Video Decoder,0x40000001,1,1,quartz.dll,6.06.7601.17713 WDM Streaming Tee/Splitter Devices: Tee/Sink-to-Sink Converter,0x00200000,1,1,ksproxy.ax,6.01.7601.17514 Video Compressors: WMVideo8 Encoder DMO,0x00600800,1,1,wmvxencd.dll,6.01.7600.16385 WMVideo9 Encoder DMO,0x00600800,1,1,wmvencod.dll,6.01.7600.16385 MSScreen 9 encoder DMO,0x00600800,1,1,wmvsencd.dll,6.01.7600.16385 DV Video Encoder,0x00200000,0,0,qdv.dll,6.06.7601.17514 MJPEG Compressor,0x00200000,0,0,quartz.dll,6.06.7601.17713 Cinepak Codec by Radius,0x00200000,1,1,qcap.dll,6.06.7601.17514 Intel IYUV codec,0x00200000,1,1,qcap.dll,6.06.7601.17514 Intel IYUV codec,0x00200000,1,1,qcap.dll,6.06.7601.17514 Microsoft RLE,0x00200000,1,1,qcap.dll,6.06.7601.17514 Microsoft Video 1,0x00200000,1,1,qcap.dll,6.06.7601.17514 Audio Compressors: WM Speech Encoder DMO,0x00600800,1,1,WMSPDMOE.DLL,6.01.7600.16385 WMAudio Encoder DMO,0x00600800,1,1,WMADMOE.DLL,6.01.7600.16385 IMA ADPCM,0x00200000,1,1,quartz.dll,6.06.7601.17713 PCM,0x00200000,1,1,quartz.dll,6.06.7601.17713 Microsoft ADPCM,0x00200000,1,1,quartz.dll,6.06.7601.17713 GSM 6.10,0x00200000,1,1,quartz.dll,6.06.7601.17713 CCITT A-Law,0x00200000,1,1,quartz.dll,6.06.7601.17713 CCITT u-Law,0x00200000,1,1,quartz.dll,6.06.7601.17713 MPEG Layer-3,0x00200000,1,1,quartz.dll,6.06.7601.17713 Audio Capture Sources: Microphone (Realtek High Defini,0x00200000,0,0,qcap.dll,6.06.7601.17514 PBDA CP Filters: PBDA DTFilter,0x00600000,1,1,CPFilters.dll,6.06.7601.17528 PBDA ETFilter,0x00200000,0,0,CPFilters.dll,6.06.7601.17528 PBDA PTFilter,0x00200000,0,0,CPFilters.dll,6.06.7601.17528 Midi Renderers: Default MidiOut Device,0x00800000,1,0,quartz.dll,6.06.7601.17713 Microsoft GS Wavetable Synth,0x00200000,1,0,quartz.dll,6.06.7601.17713 WDM Streaming Capture Devices: Realtek HD Audio Mic input,0x00200000,1,1,ksproxy.ax,6.01.7601.17514 Realtek HD Audio Stereo input,0x00200000,1,1,ksproxy.ax,6.01.7601.17514 Lenovo EasyCamera,0x00200000,1,2,ksproxy.ax,6.01.7601.17514 WDM Streaming Rendering Devices: Realtek HD Audio output,0x00200000,1,1,ksproxy.ax,6.01.7601.17514 Realtek HDA SPDIF Out,0x00200000,1,1,ksproxy.ax,6.01.7601.17514 BDA Network Providers: Microsoft ATSC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514 Microsoft DVBC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514 Microsoft DVBS Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514 Microsoft DVBT Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514 Microsoft Network Provider,0x00200000,0,1,MSNP.ax,6.06.7601.17514 Video Capture Sources: Lenovo EasyCamera,0x00200000,1,2,ksproxy.ax,6.01.7601.17514 Multi-Instance Capable VBI Codecs: VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7601.17514 BDA Transport Information Renderers: BDA MPEG2 Transport Information Filter,0x00600000,2,0,psisrndr.ax,6.06.7601.17669 MPEG-2 Sections and Tables,0x00600000,1,0,Mpeg2Data.ax,6.06.7601.17514 BDA CP/CA Filters: Decrypt/Tag,0x00600000,1,1,EncDec.dll,6.06.7601.17708 Encrypt/Tag,0x00200000,0,0,EncDec.dll,6.06.7601.17708 PTFilter,0x00200000,0,0,EncDec.dll,6.06.7601.17708 XDS Codec,0x00200000,0,0,EncDec.dll,6.06.7601.17708 WDM Streaming Communication Transforms: Tee/Sink-to-Sink Converter,0x00200000,1,1,ksproxy.ax,6.01.7601.17514 Audio Renderers: Speakers (Realtek High Definiti,0x00200000,1,0,quartz.dll,6.06.7601.17713 Default DirectSound Device,0x00800000,1,0,quartz.dll,6.06.7601.17713 Default WaveOut Device,0x00200000,1,0,quartz.dll,6.06.7601.17713 DirectSound: Speakers (Realtek High Definition Audio),0x00200000,1,0,quartz.dll,6.06.7601.17713 --------------- EVR Power Information --------------- Current Setting: {5C67A112-A4C9-483F-B4A7-1D473BECAFDC} (Quality) Quality Flags: 2576 Enabled: Force throttling Allow half deinterlace Allow scaling Decode Power Usage: 100 Balanced Flags: 1424 Enabled: Force throttling Allow batching Force half deinterlace Force scaling Decode Power Usage: 50 PowerFlags: 1424 Enabled: Force throttling Allow batching Force half deinterlace Force scaling Decode Power Usage: 0
  14. Hi guys. Been running FM15 on Windows7, and everytime that I EXIT the game, I get this error: Football Manager 2015 15.1.3f572980 (update) has stopped working windows can check online for solutions, blah, blah, blah. The problem details are: Problem signature: Problem Event Name: APPCRASH Application Name: fm.exe Application Version: 15.1.3.0 Application Timestamp: 545f6b97 Fault Module Name: fm.exe Fault Module Version: 15.1.3.0 Fault Module Timestamp: 545f6b97 Exception Code: c0000005 Exception Offset: 00e7fd96 OS Version: 6.1.7601.2.1.0.768.3 Locale ID: 1033 Additional Information 1: 0a9e Additional Information 2: 0a9e372d3b4ad19135b953a78882e789 Additional Information 3: 0a9e Additional Information 4: 0a9e372d3b4ad19135b953a78882e789 Any idea? Nothing that disrupts the gameplay, but its happening everytime that I exit the game, and I feel that the devs should know.
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