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petergoddard

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10 "You're a bum, Rock"

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  1. It's fixed, I don't know what happened but I exited FM and started again and faces were ok again.
  2. I have the pack instaled but the faces are missing. Is this only for hair or also for faces ?
  3. Thanks :-) In that case I have to ask, wouldn't it make sense to have the hold the ball PI disable for the IF's like other options are ???
  4. TI Look for overlaps instructs players to hold the ball, so wouldn't it make sense for W / IF have the hold the ball PI active by default when setting the TI ????
  5. Considering that PI overrule TI and that OI overrule PI, does positional OI overrule player OI ???
  6. Ok maybe so, for a few can be really simple for many others they might have more difficulties, but there are a bunch of examples like these questions I posted that can be helpful for many users and since you guys have some threads explaining many issues that really help us, this one could also be very helpful.
  7. yes, finally I'm getting to it, thanks :-) Is there a thread clarified these issues ? Is any of you guys willing to do one ?
  8. I was talking about these ideas and if they are correct... a) if my CD (stopper) is PI to mark tigher he will do so to any player that comes inside his zone ? Right ? b) if a set an opponent forward player to mark tighter, my same CD will do so only to that forward ? Right ? c) if my CD is set to mark tighter both at PI and OI, the OI instruction will override the PI instruction ? Right ?
  9. Yes, it's about all my players regarding one opponent player. are my 4 questions correct ?
  10. Thanks Steve. Let's see if I'm thinking correctly about this... a) if my CD (stopper) is PI to mark tigher he will do so to any player that comes inside his zone ? Right ? b) if a set an opponent forward player to mark tighter, my same CD will do so only to that forward ? Right ? c) if my CD is set to mark tighter both at PI and OI, the OI instruction will override the PI instruction ? Right ? d) these applies to any OI instruction ? right ?
  11. Ok, so, if establishing a hierarchy or a priority, as the highest we have OI followed by PI and last TI ? This is correct, right ? If so is it accurate to say that the team will hassle and mark tight only by setting OI ? Does the team behaviour in theses terms (hassle and mark) is more reliable than setting PI and / or TI ???
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