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Everything posted by MontyOnTheRun

  1. Do you know if it will be fixed for this game iteration? When is the next expected update? My friend is thinking about purchasing FM right now and manage in the Norwegian league. I told him it's no use until you fix this bug.
  2. Please. Just stop adding more confusion to this frustrating thread. My head hurts reading it again. Where you are allowed to scout depends on the scouting restrictions set by the board. Adding a scouting package is not going to allow you to scout «inside» that package. You can be a League 2 club with scouting restriction set to England, and at the same time have a scouting package set to «Europe». This does not mean that the club can now scout all of Europe. SI should have just let the scouting restrictions stay in sync with the scouting package. That way, when you went to the board and asked to be allowed to scout all of Europe, you would be met with the message «request granted. We have upgraded the scouting package accordingly».
  3. Been over 2 months zindrinho reported this.... can you make a quick fix?
  4. I hope this bug of AI not registering the loan players they have brought in can be fixed soon, because the Norwegian league is unplayable right now! One thing I found curious on my save was that when I moved players to my feeder club Åsane, the AI registered the player instantly. But when I did the same thing and moved a player to feeder club Øygarden, then the AI did not register the player - in fact Øygarden only chose to register 12 players for the season. The major difference between Åsane and Øygarden is that the latter is a newstart club with far less homegrown players. So the bug might be correlated to how the AI incorrectly counts the homegrown criteria. Still, it made no sense why Øygarden did not register the loan player I sent them, because they still would have been within the squad registration criteria.
  5. It works only if 1st and 2nd team have game at different hours of the day. The preview of the lineup will say that your 2nd team manager will pick the players you select from the 1st team, but it does not happen.
  6. do the WWY stat make a difference for these when coaching U18 team? my dilemma is I have a 4 star fitness first team coach with 19 for WWY. I can replace him with a 5 star first team fitness coach with a 10 for WWY. Which one is better to use for training U18?
  7. Set your GK to "distribute to fullbacks". This does wonders in getting the possession stat up.
  8. Thanks. SI's conclusion is wrong then. I'm not expecing a fix for another 2 years. I would think personal instructions override positional instructions (same way personal player instructions override team instructions). Another thing that troubles me about this OI debacle is that when you let staff handle your tactical briefings on upcoming opponent, then it's not clear if they talk about the OI you as manager have set. Maybe this is where SI got the idea that OI should reset to player OI ahead of each match - because then the staff can talk about spesific player OI in the briefing.
  9. That thread gave me a headache. Basically you say there that it works... but I'm not sure how you came to that conclusion? Please show me an example of how you are able to play with positional OI throughout the season without having to manually change to this during each game. The OP is right. The OI does not stay throughout the season. If you want to play with positional OI only then you have to change from personal OI to positional OI once the match has loaded. This OI feature has not worked properly for almost 3 years now, as I explained in my post. Someone please make this a fix priority as it is highly annoying.
  10. Sigh... not true. For FM20 they changed it so that even though you set OI for specific positions as you describe, you still have to set these positions ahead of each game. Just hope someone from SI reading this can fix this for next patch. IF IT WORKED FOR FM19 IT SHOULD NOT BE THAT HARD TO SET BACK TO OLD SETTING?
  11. For Liverpool I've taken control of the reserve team and youth team tactics, meaning they are copied from whatever tactic is active as tactic #1 for the first team. (Ideally I would have liked to have given control of the reserve and youth team tactics to the U23 and U18 managers, but since in FM20 this means you are also giving up control of the "position/role/duty", "additional focus", and "intensity level" personalised training options, this is a no go for me. Please look into this SI and set it so that you can remain in control of personalised training even if other managers are in control of tactics in youth teams) This works fine, aside from one thing: when I click on the player positions in the tactic overview on the U23/U18 team, I cannot set the personalised instructions the way I do for the first team. All the names I see for the positions are here greyed out, and I can not activate the names by clicking on them. The only workaround is to move a player UP from the U23/U18 team and then set the personalised instructions via the tactic screen for the first team. When I then move that player back down to the U23/U18 team, his personalised instructions stick from how I arranged it in the first team tactics.. To be able to give the players in the youth teams personalised instructions is very important when you're having them play with the same tactic as the first team. In my U18 side I have a player called Harvey Elliott who I am very eager to see if can grow into the same role as Salah plays for me in the first team (inverted winger). But because I cannot set the personalised role in the U18 team, Elliott ends up playing winger (because that's the positional role in the tactic, seeing how there are more right-footed players in the AMR position that left-footed players). I don't want Elliott to go through the next years playing winger in the youth teams when his personal instruction should be to play inverted winger!
  12. I've requested this to be brought back to the FM series and would like to receive a reply from SI on what their stance is.
  13. Back in December 3rd 2017 I made a comment in a thread called "Opposition instructions" in the forum "User Interface Early Access Beta". I cannot link to this post because for some reason this forum tells me I do not have access to that forum. I can see what I wrote in that thread via my post history: "It also appears that the opposition instructions that you set in your tactic window before match (where you select what OI to put according to where an opposition player is on the pitch) does not stick when you start the match. In my game I have to go into the tactic screen while match is started, and then manually select OI "all players featuring in this position" to get the aformentioned OI to come into play. This despite having selected that I do the OI in staff responsibilities." I don't recall this ever being fixed, but I do know that on June 20 2019 Neil Brock told me in PM: "Unfortunately the priority level of the issue given the amount of time scheduled for the developer in that area meant it couldn't be fixed in time for any of the updates. It's an issue that will be reviewed and addressed for a future version of FM." So with the original post from 2017 being "gone" and this bug seemingly flying under the radar for the past few years, I will try to explain this once more *takes deep breath*: There are two issues with the opposition instructions: 1. Ahead of each new match, the OI instructions are reset to personal instructions. This despite me already setting the positional instructions and then going back to the personal instructions page and ticking "positional instructions" in the OI column. In previous versions, once I've done this prodecude then the OI page would be set to use positional instructions ahead of each new game. It would "stick" for the rest of my managerial career. But for some reason FM20 makes this even more of a chore now, by not "remembering" that I want to use the positional instructions instead of the personal instructions. So for each game I now have to go into the OI once match has started, and manually change every OI from personal instructions to positional instructions. This is an incredibly boring chore to do during every match. 2. Once the AI puts on a sub, the OI defaults to use personal instructions. This despite me setting positional instructions as default ahead of game. This is what I've been trying to explain since 2017 now: if I choose ahead of game to set positional instructions for all the opposition starting 11, then it makes zero sense that I would abandon that practice once they put on a sub. For example: in the positional instructions you can see from the above screenshot that I've set every opposition player to be showed onto their weaker foot. However, when the AI puts on a sub then by default that player has selected "personal instructions" in the OI page - and thus this player is not showed onto his weaker foot. I have to go into the OI instructions during match and change this manually each time AI puts on a sub. To me, this is shocking that you haven't fixed since 2017. In FM20 you've made this even worse (as explained in point 1 above). Is it not possible to lock into the manager's preferences his choice of either personal instructions or positional instructions, and then have that setting follow him into EVERY match and be applied both to AI starting 11 and subs they put on? How hard can this be? That's 2 clicks to find the OI menu, 11 clicks to select the AI starting eleven OI, and later 2 more clicks for each of the 3 substitutes AI puts on. That's a total of 19 clicks during each game that feels like an absolute chore! For the record, I've played around with this both doing tactic meetings myself, and letting one of my staff do them. It makes no difference. Please, someone confirm that they understand the issue and that it is still in an issue that will be reviewed like Neil Brock claimed.
  14. As we've asked about for FM18 and FM19, there are still no Champions League odds for FM20! Can someone from SI please confirm if there is something preventing you from adding this into the game? At least then we can move on and not have to ask about this year after year.
  15. Solved it. I had asked scout Greg Mathieson to do it for my LFC team, seeing how he also was competent as data analyst. But the post match analysis never came even though I was able to set "ongoing analyst report" for Mr Mathieson. Might be worth logging as a bug in that you're allowed to set scouts to do analyst reports.
  16. I don't see this one in FM20 yet. How do enable it?
  17. I solved this for me by going to staff-->responsibilities-->training and giving up control of leading individual training for reserve/youth team. I was then able to change as falonso is trying to do. I then reversed this by again taking control of individual training, but not sure if this means managers of reserve/youth is free to play with their own tactics, or if it's "locked" on their tactic now.
  18. On FM19 there was an option to select if you wanted the reserve/youth manager to play with first team tactics, or play with own tactics. I can't find this option on FM20, and thus the reserve/youth manager always plays with the tactics I have selected for first team. Is there any way I can get them to play with their own tactics?
  19. So one of my bogey teams in FM2019 have a manager whose tendency is "looks for overlap". My interpretation of this is that his fullbacks will look to cross from byline. It certainly looks like that when I play them. What inevitably happens is this bogey team creates alot of chances against me because they overload on the sides with constant crosses from fullbacks and wide midfielders (4-4-2 formation). My first instinct was therefore to close down all their fullbacks and wide midfielders with the opposition instructions. This had little to no effect however. I then thought about it and realized that with their fullbacks pressing so much forward, they would eventually get caught at the back. So I instructed all my wide players to "cross to far post" in hope that I would catch their fullbacks out and let my quick wingers in (sort of like what Guardiola did to TAA at Liverpool). It made all the differene in the world. Bogey team almost didn't create chances against me, and one of their fullbacks was slated as "nervous" for most of the match. Usually when a player is "nervous" it's because the opposition are having a lot of success creating chances from the area that they are supposed to defend. I'm elated that the match engine works as thorough as this. Any more suggestions on how to counter teams who "looks for overlap"?
  20. Frequently in my inbox my chief scout lists a bunch of competitions that he thinks my club should scout. Why would I need his advice when I set the scouting assignments manually, SI? I've gone into scouting-->preferences and selected "1 month" in the boxes under "inbox delivery option". I assume this means I only see this message once a month? I want an option not to see this message at all. Is it possible?
  21. Nothing is obvious in a computer simulation. If anyone are having any success with having the AI man-mark your corner short option, please provide details.
  22. Sure you can force AI to do what you want. Leave 3 players forward while defending corners, and AI leave 3 players back as well. Same should apply to short corners. If I start taking the corner short every time, then AI should compute that it's best to man-mark the short option.
  23. I've played 2/3 of my season now on latest patch, and for each attacking corner I've had one of my players offer short option. Only ONCE have I seen the AI bother to move a player out there to man-mark the short option. That's what I want - for the opposition to move one of their players away from the penalty area and open up space. I've experiemented with several different players (fullbacks, wingers, attackers) offering short option, and it makes no difference. Corner distribution is set to "mixed". Any ideas how I can get this to work?
  24. One thing I can add to this thread is that the body language that is already there often have to do with the tactic your team deploys. For example; if you play balanced mentality and the opposition have a manager that plays attacking football and create chances against you, then your centrebacks will often become nervous. The way to counter this is to have your team adopt a defensive/counter mentality. Other times my fullbacks are nervous, and I realize it's because the winger (AML/AMR) in front of him is on "attacking" mentality. This means he rarely helps out the fullback in protecting him because he's too high up on the pitch. A simple change in the mentality for wingers to "support" often solves this problem. I suppose the mental state of your players can be fixed with a few shouts, but I think largely it is the tactic that you should look at first.
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