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0 "What we've got here is a failure to communicate"

About aston_martin

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  1. 3 questions, not necessarily stupid but quite basic. Can you use a TM(s) up front by himself? I'm trying it in a 4-5-1 (with wide men in the AML/R position, one on IF(s) and the other as a W(a), and a CM(a)) with Benteke but finding that it's not working so well. I'm starting to think that a TM might be best suited just for 2 man strike partnerships so on the counter there's someone closer to support? Reading wwfan's 14 steps, he says that the team strategies are a bit plastic, and that if you want to implement a fast style emphasising wing, control/attacking might be best. Would it make sense to do this with say some more defensive shouts to try and have a style that sits quite deep with men behind the ball before getting the ball wide fast and getting crosses in? Or would going something like a counter style be better? I've read about the generalisation/specialisation stuff with rigidity/fluidity. How do you balance this in a squad (say like Aston Villa's) that's limited both in terms of individual talent such that you'd not really be comfortable giving out lots of specialised roles, but doesn't have the collective mental attributes to be trusted with much creative freedom?
  2. Your defence is awful, like proper terrible.
  3. Agger was pulling at Clark's shirt as much as Clark was pulling at Agger's.
  4. I think the second one he deserves criticism for. First maybe a bit harsh, but he should have at least got a hand to the Weimann goal.
  5. Yep, because they're exactly the same. Been absolutely shocked by your performance defensively so far. Benteke is admittedly very good in the air and with long balls, but your defense doesn't seem to realise that it's meant to at least challenge the guy, just awful in the air. Also, Reina was crap for both goals, particularly the second one, it goes straight under his arm ffs.
  6. I play with a DMC currently, playing with 3 CM's could be a good idea though.
  7. Upping an old thread a bit, but I want to ask you about the set up you described of DLP-B2B-B2B-TQ in the midfield. It's something I've used myself to good success, but it's not really performed the way I want it to. The two B2B players tend to end up very near the TQ in my experience, resulting in the TQ having to exit dangerous areas to receive the ball, and he becomes little more than a possession monkey so to speak. The support mentality of the B2B players combined with the lack of forward runs by the TQ end up in the B2B players occupying the same areas as the TQ would like to operate in and thus reducing his effectiveness. From watching the ME, I'm starting to believe the only way you can have a TQ act like a true TQ in this is to have 2 CM's behind him sitting deep, otherwise you end up with 3 players who all operate very close together in possession, and you can't really do that with a 4-1-2-1-2 because you'd then be lacking numbers and movement ahead of the ball, it seems like only a 4-4-1-1 or a 4-2-3-1 could see a TQ in the AMC spot flourish.
  8. Something I've found interesting recently is that I've set up with a narrow diamond, is that in a way, it sort of operates like a 4-1-2-2-1, in a sort of Barcelona type way. There are differences obviously (my 2 CM's sit somehwere between the roles that Xavi/Iniesta play and what Lampard/Essien did.). I set up like this: DR: WB (auto) DL: WB (auto) DC: Whatever the default setting is DC: Whatever the default setting is DM: DLP (defend) CM: B2B CM: B2B AM: Treq STL: CF (support) STR: poacher The DM acts a lot like Busquets for Barca, sitting just behind the 2 CM's, always available to pass to and negating counters, The AM acts much like Messi, in the sort of false 9 role, doesn't score as many, but then I'm playing with less talented players than Barca. The STL sort of pulls out deep and wide, and moves between the left flank and the shoulder of the CB's, while the STR does the same but without dropping as deep, he moves between wide areas and the shoulder of the CB's, but holds a higher position generally. So the front three can end up very Barca-esque. There's a lot of possession football, slow buildup in the middle of the park, and then when they get into the final third, there's this sudden overload of attacking players, with the AMC threatening to beat players/pass/score himself, the Strikers moving inwards from out wide the full backs bombing on. and the CM's pushing forward, dictating it all/bursting past the AMC to score. I didn't set out to end up like Barca at all, but somehow it's ended up very much in a 4-1-2-2-1 shape when attacking, despite being a 4-1-2-1-2 narrow diamond in strict shape.
  9. What happens when you play 2 playmakers? As far as I can remember, when you had 2, one overrode the other, but I see a lot of tactics that have both a DLP and an AP, so has something changed?
  10. I play my Villa team with a 4-2-3-1, generally with 2 CM's as I don't use a playmaker. (If I used the "10" as a playmaker, I'd have 2 DM's to allow the "10" to have more space. It is a very solid formation, my performances are certainly better than when I played with a 4-4-2. Defence is certainly a real strong point. I usually average between 0.4 and 0.6 goals conceded per game, and a tad under 2 scoring per game.
  11. <BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by pinkfloydd: bad tactic, waste of time </div></BLOCKQUOTE> your a really good contributor to these forums aren't you why is it a bad tactic? who have you used it with? what went wrong? have you got any proof that its a bad tactic? or yet again are you just abusing other people, and rubbishing their ideas? me thinks its the last 1 people like you are not needed here, you are a t***(sorry for language mods, lol) i for one and i probably speak for a lot of others when i say i hope you get banned soon
  12. for future versions i would like to see re-ranking and the AI figuring out your tactics done more realistically becuase in FM07 it just sort of happens suddenly so your tactic could be doing great and then all of a sudden the AI figures it out. IMO this is not realistic as IRL the opposition teams would figure out your tactic gradually so it would become less effective over time not completey uneffective suddenly, this is the only thing that drags FM07 down IMO.
  13. i think that there should be a wind up player option so you can wind up opposin players on yellows or ones with bad temprament and also a to get your player(s) to run at an opposing player more to try and get him sent off when booked i think that would make the matches more realistic
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