Jump to content
Sports Interactive Community

El Presidente

Members
  • Content Count

    565
  • Joined

  • Last visited

Posts posted by El Presidente


  1. There's definitely cases in real life of players preferring non-contract rather than semi-professional, particularly when you're talking the low levels of money. That £250pw contract nets him 13k a year pre-tax, and leaves a lot less time for a "proper" job to supplement his income. His non-contract probably allows him to do whatever else he pleases with his time, have a career, and still play football at the weekends.

    Obviously reporting could be better, but money doesn't trump all. If it had been someone at the top level accepting 1k a week when 40k was on offer, fair enough, but at low levels it's a bit different.

    He ACCEPTED what we offered. So obviously it's enough for him.

    His reasons are he wants to stay as a part time back up down in the lower leagues? Excellent. Then WHY accept £10pw more and actually sign?

    It's not that it happens. I'm a manager myself so I do know this. It's how OFTEN it's happening and there being no communication from the player as to why the contract he had agreed was not accepted.


  2. We are playing against an AI. You can only ever win by taking advantage of an exploit. Even when you aren't aware that you are.

    The corner exploit is an obvious one. This was dealt with originally simply taking away the ability to do certain things (that you CAN do in real football), instead of programming the defence of the set piece better.

    Personally when I see an exploit, I will exploit it. It is a game, not real football. In real football, would I not exploit centre backs or goalkeepers that were 5' 3" in height? Absolutely. Therefore I see no difference.

    However, it is a game and everyone should be able to play it the way they want to without being criticised for it. :D


  3. You can do that yourself in the normal game. No need for a file.

    When deciding on DB size, just click on advanced and then add all players from the 6 confederations. Europe, South America etc. Click on "Players who are this nationality" and you have the maximum database which I believe is approximately 315,000 players. :)


  4. In previous incarnations it was 69 files max.

    If it's been taken away and we can have as many as we like, I'll be going on a massive editing spree trying to create every single team and competition in the World as well as re-introducing some old competitions such as the Full Members Cup. I was thinking of bringing back this cup and allow only English players to play in it. Should be fun to see who dominates that trophy in the years to come. :D


  5. At least you've managed to put this thread in the right place. Unlike the spamming posting that goes on in the download section. If it's [WIP] then it's not a download is it so stop trying to hog the limelight guys? [/rant over] :)

    I know the B team option was rejected by the clubs out of hand and I understand it completely. At amateur level the number of 2nd and 3rd sides that prevent clubs moving up the pyramid is very disappointing and personally I would hate say a ManU 2nds being promoted instead of my club. :(


  6. I'm ignoring it completely. The game already felt like you needed a maths degree and the time to complete one just get a tactic together. The last thing I needed was more stats. Besides, were't these stats already in the game in some form. Looks like the brand name has just been stuck onto them.

    A professor once told me stats can be used to prove just about anything. That's their strength but also their weakness. :(


  7. The idea that it's wrong to use someone else's tactic is ludicrous.

    In the real World, they use each others tactics and adjustments all the time. It's a bit like saying it's wrong to use that player as a striker because someone else has done it.

    Play the game how you want and enjoy. If you don't enjoy it then give up and play something else. Simples.

×
×
  • Create New...