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bluehefner

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Posts posted by bluehefner

  1. 2 minutes ago, snowofman said:

    So for us 50+ we don't speak the "lingo" or would you suddenly consider yourself young, ?

    old or young, the answer you got would probably not change, and trying to make a creator add something for a extra user, is not the way to go.

    Most... if not all skin creators make the skin to be able to enjoy the game more, with the info they want closer at hands, and not to satisfy others

    sry for the rant.

    Not sure where this came from.

  2. So there's a few bugs i've noticed, not sure if it's something i'm doing wrong.

    Martial.jpg

    The personalised icon overlaps the rest of the player information.

    prem1.jpg

    prem2.jpg

    Premier League is showing as blue in the league standings but white on the competitions page.

    Also every team that is white (i.e Fulham, Leeds, Spurs) are all blue and not white.

  3. On 26/10/2022 at 22:12, CFuller said:

    This was the main thing that put me off a long-term save on FM22. Big teams and nations over-reliant on older players, and hardly bringing any youngsters through other than the odd generational talent. If it's still like this on FM23, then what's the point in playing on beyond the first 5 seasons?

    I'm convinced that it's (at least partly) related to player reputations not growing fast enough. On FM22, there were very few high-reputation youngsters in 2030 compared to at the start of the game, but the reduction of high-CA youngsters wasn't quite as bad.

    I've not had time to run any tests on FM23, but I fear this might still be a problem.

    I agree that it's disappointing, but the game doesn't live or die by this problem.

    At some point all that'll be left is regens meaning their more likely to use younger players, certainly younger compared to real life pros that they hang on to until their mid 30s.

    As long as the teams remain competitive then does it really matter which players they use?

  4. 30 minutes ago, DominicForza said:

    Historically they do make changes to database between Beta and Full Release and then again in mid-late February.   For instance last year they nerfed Ronaldo between Beta and Full Release.

    Ah interesting, i didn't see the nerf on full release because i started in Beta, saw it during the Feb update and assumed it was from that. Here's hoping Martinez and Dalot get an update!

  5. Think the problem is that the stats are based off last season or very early this season so Dalot is unfortunately going to be underrated, he should also be either footed imo.

    If things keep going well for him this season though he should be a beast by the next data update, same with a lot of United's new signings.

     

  6. I really don't care about the graphics but i'd love the game performance to scale with better hardware.

    There's a 125k player limit in place no matter how good your machine, now if i own an AMD threadripper and we can safely ignore that message then either remove the text telling me there's a limit or actually tell me as a high spec owner that i can actually load 250k players (for example) with no issue, or code your game to utilize better hardware.

    Let me see the benefits of 128gb ram over 64gb ram, let me see the benefits of an AMD threadripper over an i9 9900k, and if those benefits already exist then tell me.

    Also let me up the limit on the amount of matches that are stored from previous seasons.

    Surely that last one is a piece of cake to implement, warn me on the dangers of upping it (based on my specs) but let me have the freedom to do it.

  7. 14 hours ago, Daveincid said:

    It's not an issue of RAM. Even if you load 500k players and 200 playable leagues the game won't need more than 10GB's of RAM. There will be just such a huge amount of data which must be calculated. To speed up FM in the first place, you need the best CPU possible and not 128GB of RAM.

    Well then my point applies to CPU, if i have an i9 9900k and it says 125k players recommended then upgrading to an AMD threadripper should increase the amount of players i can load.

  8. On 16/06/2022 at 15:59, Kevinho7 said:

    Exactly

    That's assuming once you learn a tactic and establish your players roles then they're locked in for the entire season.

    But if you have backup tactics you rarely use then during the course of the season don't you need tactical familiarity training in order to keep those tactics from losing familiarity?

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