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pdstanbridge

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About pdstanbridge

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  1. pdstanbridge

    Anyone see the regens yet?

    That surely must be a bug. I can’t believe they would leave out ethnicities. Has anyone seen any African players?
  2. pdstanbridge

    Anyone see the regens yet?

    FaceGen is actually rather good. I've had a little play, and have produced what I consider superior regen faces in a matter of minutes. Obviously they need a 3d mesh and such like to appear in game. which I guess is where the problems stem. I'm not condoning what they have done but I can understand the issues that arise as a result of implementing new tech. For what it's worth I think the faces this year are better than last years, but the ability to modify the hair to make it more realistic would really add immersion, and would certainly convince me to invest.
  3. pdstanbridge

    Anyone see the regens yet?

    I think it's more complicated. They used a licensed copy of FaceGen las year, and anyone can download a demo. It's actually pretty good, but this year i'm not so sure. Somebody said to me last year that one reaon why the regen faces are so rudimentary is to do with hardware specs. Thousands of high quality 3d regen faces would kill peformance apparently. But all this is speculation of course. I just wish someone in the know would actually speak to us about it. Explain why it is so difficult to implement.
  4. pdstanbridge

    Anyone see the regens yet?

    I imagine they went with 3d because of the modular implementation. Plus having the regen faces in 3d correlate with its parent design. Having a regen face appear 2d and 3d in the match engine just doesn’t work. I’m disappointed also with the improvements though and this has actually put me off buying this year. I’ve had a copy every year since 12. They need much better 3d artists.
  5. pdstanbridge

    Anyone see the regens yet?

    I think they are improved over last year but I’m not overly keen on their comical edge. They are still several steps back from where they should be however. I haven’t seen any ethnic players yet? Do they even exist?
  6. pdstanbridge

    FM19 didn't work as FULLSCREEN

    If I recall there was a bug introduced in 18 that caused some crashing/hanging, resembling a memory leak. The fix resulted in the removal of the full screen mode. That's what I remember anyway.
  7. pdstanbridge

    FM19 didn't work as FULLSCREEN

    Possibly Kubi. I'm running a MSI GT73Vr with a Nvidia 1070 on a Gsync screen, 1920x1080 @ 120Hz
  8. pdstanbridge

    FM19 didn't work as FULLSCREEN

    Something changed between 17 and 18, I had this problem too. I gather it's the same in 19 then. The full-screen mode has definitely changed - it's not true full-screen, it's a full window mode. But it is distracting, as skype messages, emails etc, all appear on screen during the game.
  9. pdstanbridge

    Anyone see the regens yet?

    Any chance of a few pics?
  10. If I recall the regen graphics weren't implemented in the 18 beta until the release date. Is this the case again?
  11. pdstanbridge

    Is this a Fm19 regen face?

    There was a bug that caused white to turn black and such like. Didn't happen everytime but it was pretty fundamental when it did. Regens can change slightly. There was a time when there hair would change, and they still grow from 15-18.
  12. pdstanbridge

    Is this a Fm19 regen face?

    I still don't see anything? I see Miles' avatar which appears to be a manager regen, is this what he means? Okay forgive me. I see what he means. Improved yes. but by how much we will see. The hair style is rather static.
  13. pdstanbridge

    Is this a Fm19 regen face?

    Oh they are fab. But how many regens do you have access to in that game? If I run with the largest db I have over 100,000 regens to choose from.
  14. pdstanbridge

    Is this a Fm19 regen face?

    I agree with you, and I think it's more complicated than at first it seems. I'm hoping they have made massive improvements here otherwise I will not be investing.
  15. pdstanbridge

    Is this a Fm19 regen face?

    As far as I know the manager regen was created using the same system that produced the player regens, with a caveat. I did some dabbling using the regen engine that they use in the game, and it was easy enough to generate a really good quality regen, as an individual. But I was told that thousands of these quality regens would have a huge impact on the demands on the computer, so they had to make some limitation. This is why the manager regen was better quality than the player regen. The same could be true for 19, but they may have made progress. The resaon why there was so much regression from older versions to the latest was because they changed the engine to 3d. So the player faces were 'true' 3d rather than 2d. Using a 3d engine gives much more versatality in game. More scope basically to produce a much better looking match engine, in the long run of course. Eventually you could see somethihng Fifa level in terms of quality, and I think this is the what they intend in future generations. But it will take a long time to get there I expect.
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