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TokyoWanderer

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156 "Just keep swimming"

About TokyoWanderer

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    Amateur

About Me

  • About Me
    Stranded in Tokyo. Usually live in Buenos Aires

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  • Favourite Team
    San Lorenzo

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  • Currently Managing
    Weymouth

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  1. The custom DB numbers look pretty good considering you included countries like Argentina that have an inflated number of players. This has nothing to do with the youth intake bug. Why would anything change in that regard.
  2. If every team is given a transfer budget it can't spend, then every team has that money to put into the wage budget, then every team will have an inflated wage budget in the first season. I'm not saying things work perfectly as they are now, but your solution is not a good one. If you want to give new contracts to young players, you can still do it even if your budget is used up. You can offer contracts that start the following season, for example. The players you want to let go at the end of the year should be set for release, and that way they won't count towards your future budget. Fi
  3. So basically you want every team to have inflated wage budgets for the first season. Doesn't make sense at all. If you need more wage budget, ask for the board to increase it. With 33mn in the bank, they may say yes. If they say no, then tough luck.
  4. If youth intake was fixed to reflect realistic levels and to keep the player count the same as at the start, there is no reason to think it will lead to unbalanced transfer markets. On the contrary, the lack of youth players before the fix would cause imbalances in the future by reducing the amount of players available.
  5. I do this as well and it usually provides the best moments with FM for me. In FM 19 I won promotion to the Vanarama National and kept an injure prone striker who I randomly liked, even though he could never perform at the level below. This guy was on a non-contract, so I kept him along for the ride as an emergency third striker. An injury crisis later, this guy is the only striker healthy on the team (excluding the awful u18s), so he gets to start for like a month. It turned out that from his first match, this emergency backup was absolutely clinical, scoring almost every match from just one o
  6. What is the problem with the Vanarama fixtures? Could you at least point me to a post explaining it? I'm playing in the Vanarama National
  7. It sounds fun. I never tried it because I don't advance quickly enough through the seasons (rarely get to a third season on any save), but I always wanted to give it a go.
  8. I'm pretty good at the tactical side of FM, so I usually overachieve for the level of talent in the teams I take over, but still I never understood how people can succeed with youth challenges starting with crap semi-pro teams from the English sixth tier. Youth players never seem to develop for me, even if I give them playing time before they are ready for the first team. I know a lot of people rely on 'lucky' golden generations of youth players and 'lucky' FA cup draws to get money and improve facilities, but I imagine there are honest people succeeding with the youth challenge as well.
  9. If I can play devil's advocate here, I would say the high number of attributes per player and the complexity of the match engine reduce the need for this fog of war you want. If on this thread we were to compare a given player's dribbling ability based on his attributes, I'm sure we would arrive to different valuations depending on how we think the different attributes impact dribbling. The key here is that we don't know exactly how attributes impact what happens on the pitch. For example, you may see high dribbling and agility attributes and conclude the player is a great dribbler, while
  10. If I can play devil's advocate here, I would say the high number of attributes per player and the complexity of the match engine reduce the need for this fog of war you want. If on this thread we were to compare a given player's dribbling ability based on his attributes, I'm sure we would arrive to different valuations depending on how we think the different attributes impact dribbling. The key here is that we don't know exactly how attributes impact what happens on the pitch. For example, you may see high dribbling and agility attributes and conclude the player is a great dribbler, while
  11. My first suggestion would be for you to watch the matches in full detail so that you can get a feel of how it is playing out and where the main problems could be. Maybe you already do, but I noticed that many people only watch highlights. I believe having the IW sitting narrow conflicts with the box-to-box midfielder. The midfielder will not see room to run into, so he will sit back more like a regular CM-S would. Perhaps a bigger problem is that it isn't clear if you are going for a high-possession short-passing attack playing from the back, or a more direct fast tempo style. If you
  12. Top job Liam! The problem with Argentina is that researchers cram the players of four, five, or even six different youth squads to the U-23 and U-18 squads that appear in the game, which doesn't make much sense honestly. To replicate the Argentina youth system, FM would have to give each club a reserve team plus SIX youth teams, divided by age.
  13. I bet the contract demand issue plays a big role. Anyone care to check what contracts the newgen youth players have? As I mentioned, in my save I see that any newgen worth anything doesn't settle for a youth contract.
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