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Posts posted by KongeMeier
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Okay, if that’s the issue I’ll just have to get used to the donk donk donk sound. There’s no way I’m playing this game with default graphics.
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4 hours ago, Kyle Brown said:
Do you have any custom graphics installed by any chance? Such as logos, facepacks, skins, etc?
Yeah, lots of it. But should adding graphics cause a bug with sound in the game?
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I have it in all matches, but just attached my last one.
This is a link to a video that shows how it's like on my end. It's the last few seconds of the video. Not the best example because the crowd is loud, but you can hear it for sure.
https://www.youtube.com/watch?v=NGTfYQitmz8
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I have an issue during matches. I often get this weird sound bug, where it sounds as if the ball is being kicked 6-10 times.
This might sound like a small thing, but it’s really taking my enjoyment out of watching games.
This bug was raised by another user some time backHere it was suggested to clear cache and preferences folders and try a different game speed. I’ve already tried both fixes but didn’t solve my issue.
Are there any other things I could try to get this fixed? I do play with non-SI skin, but default DB.0 -
Did you ever find a fix for this?
I finally have some spare time to get a good save going but sadly have this issue as well where it sounds like someone is kicking the ball 8-10 times. I watch my games on comprehensive highlights, so I get it a lot more than 3 times a game.
I’ve already tried the standard clearing cache & preferences. Also tried to change game speed, but nothing works.
Anything else I could try to get this fixed somI can concentrate on enjoying the experience instead of this bug?0 -
18 hours ago, Glenn Wakeford said:
We've released a hotfix to address the attributes issue. Please read this thread for details.
Has there been any news regarding IF SI are able to fix ongoing saves?
I'm 10 hours into a save and I don't really want to start over. But I also don't want to play with this bug...
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4 minutes ago, MrPompey said:
Thats pretty rotten luck
Rule No 1 - Book a weeks hols for FM one week AFTER release....just in case!
Yeah, amazing I haven't learned after all the years of FM'ing. Funny thing is, I sat out the beta to make sure I didn't get sucked into a bugged save...
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41 minutes ago, Glenn Wakeford said:
We've released a hotfix to address the attributes issue. Please read this thread for details.
Oh man... I've been playing all day not knowing anything about this bug Appreciate you're trying to fix ongoing saves as well. REALLY hope it's doable and won't take too many days. I only took one week away from work, so fingers crossed!
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I remember reading you can upload a photo of yourself instead of using the cartoon manager face the game generates (from a photo).
Could a kind soul point me where this option is? I can't find it...
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Maybe this site could help you?
https://www.behindthename.com/random/
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So here's my stupid question for FM19:
We now have the option to choose if we want our teams to counter attack when we win the ball. But is my team still more likely to counter when playing on cautious or defensive like in years past?
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Just wondering... How many of you are setting up training schedules for your youth teams? I can certainly see the benefits - create some kind og Club-DNA schedule. Players should be able to fit into my 1st team tactic once they’re old and good enough.
I’m just worried it’ll be too much work!?
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@michaeltmurrayuk The last update from SI included some changes to the Dark Skin. Will you update your dark base skin sometime? I believe it's the "old" one you have for download
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On 14/10/2018 at 07:21, kpsia518 said:
I can't wait to develop my own catenaccio. Guess I'll start of with the default preset and work my way from there. I will look to get me some 1-0 wins :)
I'm very curious to see how the libero works with a flat back 5. I hope they took a look at how the remaining CBs behave when the libero and FBs push higher up in attack. I don't want them to spread too wide like they've done in previous years. Way to easy for the opposition to play a ball to a central unmarked striker.
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I'm downloading it!!
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Nice work here, Özil!
Now buy that Bielsa book and make a tactic that includes as many of the concepts the book explains
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I am an American guy who has been playing FM for 4 years now, each year getting the new game. However, these previous years I have just shopped around here and other forums for tactics to use. I just don't understand formations, roles, instructions enough to create my own tactic. But I have hoping to change that this year.
I have also had the wrong mentality this whole time. With american football, typically, if you want to score a lot and pass a lot, you put your QB in shotgun and give him 4 or so wide receivers every play. So, I used that mentality with soccer. If I want to score I a lot, then that means I must deploy a formation that has multiple strikers and attacking mids, right? But that is wrong, isn't it? Having 3 guys up front doesn't necessarily mean I am setting myself up to score a lot, does it? You can have one guy up front and play pretty conservatively and still dominate the scoreboard, right?
Anyways, here is a question I have. I am doing some research on formations and found an article about the 4-4-2 and how it died out because the "lack of traditional targetmen and a severe lack of classic No. 7s and No. 11s."
What do they mean by that? What do they mean by the classic No. 7 and No. 11?
Thanks!
https://en.wikipedia.org/wiki/Squad_number_%28association_football%29
Number 7 & 11 are generally referred to as traditional wingers.
If you want to learn football (or soccer) I would read this: http://community.sigames.com/showthread.php/423054-Lines-and-Diamonds-The-Tactician-s-Handbook-for-Football-Manager-2015
It's written for FM15 but it explain a lot of general concepts also!
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Drop Deeper will drop you down to approximately the settings of the standard mentality, so with "Close Down More," you're basically just setting your defensive settings to Standard + "Close Down More." And I would use "Close Down More" to get the benefits you would expect from a pressing style (i.e., denying space near your block, winning the ball back before the opposition tries to beat your midfield).
Okay, I will try and see how it works out! I was just scared it would pull my team apart.
How much do you trust your defenders? An offside trap gets much riskier the closer you get to your own goal, so it depends on your DC's ability to pull it off (decisions, concentration, anticipation) as well as their ability to recover if they make a mistake (acceleration, pace, tackling).I don't trust them
Thanks for the quick answers! I have my overload tactic working very well with a full pitch press. But it's so demanding for the players to play it for 90 minutes, so I only want to use it for short spurts if I'm struggling to create chances. So thanks for all the guidance in your PDF!!
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I'm currently planning my basic tactic and need a bit of help.
In chapter 7 you talk about different pressing styles. I want to try and install a half pitch press, win the ball back before attacking with pace! I have chosen control as the starting mentality for this. In chapter 4 you have the table with Mentality and Defensive Style. I want to use a medium defensive block, so I've chosen the Drop Deeper TI. Drop Deeper TI also drops closing down by one setting from Opposing Half to Balanced.
I guess what I'm asking is, which Pressure Intensity equals the half pitch press? Opposing Half or Balanced? And would you still play the offside trap with a half pitch press?
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Only 1 section left until the PDF is released. Sounds like I need to cancel all my plans sunday and start working on my basic, control and attack tactics!
I can only guess how many hours you put into this, THOG. Thank you so much for putting this masterpiece together! It's a great inspiration!
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Can't wait for the complete PDF! There's been some really good stuff over the years, but imo this is the best one yet!
Take a bow, THOG!
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Are there plans to release this in PDF or as a part of CCC? I'd be glad to have it on my tablet to read on my way from work
Quote from OP:
The handbook is divided into ten chapters. The first three introduce and discuss a manager's tactical responsibilities and the basic concepts behind tactical theory. The next four chapters will explore the tactics creator in detail and explain how to put your tactical ideas into practice. The final three chapters discuss how to work outside your basic set-up in order to control matches, create tactical advantages and deal with difficult situations. Given the length, I've decided to post one chapter every few days, though when the final chapter is up, I'll also provide a link to a complete pdf for anyone interested in having an offline version.
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[Denmark] Data Issues
in Database and Research (Early Access Beta)
Posted
Emil Larsen is not a scout at Lyngby Boldklub and hasn't been for around a year.