devlin1985

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About devlin1985

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  1. I cannot believe I have just seen someone write that they sold Tevez, Nani, Berbatov and Fletcher for JENAS!!! Martins and Adriano ... Sanchez, Huntelaar and Lloris fair enough. Have you seen Jenas' stats? Not one stat 15 or over!
  2. One idea I thought about was a counter attacking setting, i.e. rather than just ticking the box, you can have a slider for frequency and also team settings for it. I know this would be taxing for us to do, but I think it would certainly improve gameplay. The reasoning is, that imagine you're a mid-poor team like Bolton, Wigan and you are against Man United away, now all theories in the game, manual, tips etc say that for you to play counter attacking football you need to play quick, direct and down the wings. However, to play away against the big boys, you need to time waste more, slow the tempo down, play narrow and shorten your passes so as to keep possession away from the other team. So these two ideas conflict each other, therefore, I'm suggesting having a normal setting for when you have the ball but no counter attack is viable, i.e. from a goal kick and another one for when you're faced with only 2 defenders in their half and you have 3-4 players able to break. Players' decision making will certainly play a part in the success of this, but that's the same for every tactical instruction we do. This setting wouldn't be necessary for the eilte teams as they can break and play at the same tempo anyway due to high skill factor, whereas with a Wigan, you wouldn't want to be zipping the ball around over long distances just in the hope you get one counter attack. At the same time you don't want to play slow then have a C.A. chance come up and your players leisurely knock it to defenders and back.
  3. This version has to be the best SI have done since CM01-02, but obviously every franchise can improve. What would people like to see in the next version? One idea I thought about was a counter attacking setting, i.e. rather than just ticking the box, you can have a slider for frequency and also team settings for it. I know this would be taxing for us to do, but I think it would certainly improve gameplay. The reasoning is, that imagine you're a mid-poor team like Bolton, Wigan and you are against Man United away, now all theories in the game, manual, tips etc say that for you to play counter attacking football you need to play quick, direct and down the wings. However, to play away against the big boys, you need to time waste more, slow the tempo down, play narrow and shorten your passes so as to keep possession away from the other team. So these two ideas conflict each other, therefore, I'm suggesting having a normal setting for when you have the ball but no counter attack is viable, i.e. from a goal kick and another one for when you're faced with only 2 defenders in their half and you have 3-4 players able to break. Players' decision making will certainly play a part in the success of this, but that's the same for every tactical instruction we do. This setting wouldn't be necessary for the eilte teams as they can break and play at the same tempo anyway due to high skill factor, whereas with a Wigan, you wouldn't want to be zipping the ball around over long distances just in the hope you get one counter attack. At the same time you don't want to play slow then have a C.A. chance come up and your players leisurely knock it to defenders and back.
  4. A few weeks back, I was told that eventually the game creates your 'son' and puts you as one of his favourite people. Has anyone actually seen this? I'm in 2021 now and still haven't seen it
  5. During a 3-way network game, a couple of us were affected by 'array access out of bounds,' it wouldn't crash the game, just really annoying. My brother's game wouldn't let him continue, meaning we had to force continue. It would only happen after a couple of weeks and not to all of us...is there a specific problem with this and network games?
  6. Unrealistic because it's easier to win with Man United and Chelsea than it is with Derby? Weird? I'd send your game back, sounds errored to hell
  7. I'm going into the 2018/19 season with Luton, we just finished 5th in Prem with a 12,500 seater stadium. The council won't let us build anymore, I was just wondering how much money we need to get a new one, because otherwise, we just can't make money at the level we need to compete.
  8. cheers guys, well with £6m in the bank, with the £29m in TV revenue to come in over the course of the season, we just need a couple of seasons in the Prem to encourage them to move away from this dump
  9. I've just got Luton into the Prem in 2016 and asked for a second stadium expansion (currently at 12500), however, they said the council would never allow it due to lack of space. I checked the editor and it said maximum capacity is 20,000. If we stay up for the next couple of seasons, or even go down and back up again, as long as we're selling out the gates, would they build a new stadium? Has anyone had this happen?
  10. I'm currently in my second season in the Championship with them but cannot seem to see any light at the end of the tunnel, last season we were predicted to finish 24th but came 9th, this year they say we'll finish 9th but we're in 13th. A major reason was that we got an offer of £6.5m for Ched Evans from Fulham, although as it's over 24months with nothing upfront, it did nothing to help me bring in players. The wage and transfer budgets haven't changed since League 2's 30 point reduction season. I've spent £0m in 5.5 years and have a wage budget of £65k. Was just wondering if anyone has managed to get these boys into the Premiership? At the moment, I can't see how that's ever going to happen for us, we have a 10,000 capacity stadium, no money, awful youth system and not the best of club statures. Our best players are Andy Carroll and Sean Davis....it's so frustrating as I know we're not good enough to get promoted now, and in all honesty, I think we need a fluke season to get the £20m the Premiership gives you. This save is more annoying than my Stoke, Hull and WBA network game! Basically my question is...what do people advise in this situation when you're in a league above your ability, best players are ageing or average, what's the best style to play? Direct, slow, narrow?
  11. In my 5th season with Luton, in Championship now, but unfortunately (despite selling Ched Evans for £6.5m over 24 months) we have never had money to spend, therefore, I've had to rely on loan signings and free transfers. In my opinion, each player in my team suits their position well, it's just they can't do anything else i.e. CBs can defend, but can't pass, wingers can dribble but can't pass brilliantly. Basically my main problem is lack of athleticism and passing outside of the centre midfielders. My only centre back who has passing above 8 is Marc Valiente, whose is 14. My 1st XI would be Brill, Luke Young, Andrew Taylor, Jimmy Noel, M'voto, DMC Valiente, CMs - Ferrie Bodde and Jacob Mellis, AMC - Abel Taarabt, ST - Verpakovskis and Andy Carroll. Unless I play Valiente at centre half, my best passer at CB has a rating of 8, I'm struggling to work out my team's best passing settings. Our pitch is short and narrow so we play 4-1-2-1-2, seeing as it's short, we play deep to make more room, play short passing and slow-normal tempo. I don't know what I should do with my defenders...should I have them on direct passing like most frameworks recommend? The problem for me is, if they can't pass well, we're just going to be losing possession all the time. When we have direct passing the centre backs complete around 35% of their passes, which obviously puts us under pressure more, whereas, away from home, short passing from centre backs would be suicidal wouldn't it?, seeing as they'd be constantly closed down.
  12. Whilst the game was processing, I saw Pompey won 12-0 against Leatherhead in the FA Cup 3rd round, then I saw Andrew's rating!!! 0.1!!! MERRY CHRISTMAS GUYS
  13. Whilst the game was processing, I saw Pompey won 12-0 against Leatherhead in the FA Cup 3rd round, then I saw Andrew's rating!!! 0.1!!!
  14. Yeh, I know...it's so annoying. What do you think the differences are between the three options - role model, approach to game, learn from ....? I think the learn from is just specific moves, approach is mental attributes and role model is hidden attributes i.e. professionalism. Just wanted to hear some ideas
  15. lots of things mate, like training facilities and coaches ability. Specific training certainly a must, you can mould them, I had a quick striker who had better dribbling and flair than finishing and strength, so I got him to learn from Alexis Sanchez rather than Huntelaar (who he was similar to apparently). After learning from him, he was used to dribbling down the left, his training schedule was on FW rather than ST or winger