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permanentquandary

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Everything posted by permanentquandary

  1. There's definitely benefits from editing roles. The biggest one is so that you can give particular players instructions without affecting the whole team. For example play out of defence affects the whole team, but shorter passing on your goalkeeper and defensive line doesn't. Most role and duty presets are perfectly set but not all. For example I find wingback roles close down far too much and it is a defensive liability. So I often tell them to close down less - stay in line with the centre backs and let the midfield close down. Inside forwards don't stretch the opposition enough. Stay
  2. Is there any point giving your youth team or U23s tactical familiarity or is this just a waste of a training slot? I have often felt that I don't really care if the youth team or u23 win or lose their games. As long as they get game time, that's all that matters. So maybe it's better to have them train another slot working on attributes rather than tactical familiarity? The only downside I see is that they will be clueless if you call them up to play in your first team.
  3. If you want a fast attacking direct approach it would make a lot of sense to use an Attacking mentality, then remove the Higher Tempo. If you're concerned that this creates too much risk taking, you can tweak individual players to take fewer risks and/or tell the team to Be More Disciplined and/or reduce their passing length. If you want to create chances against busparkers you're going to have to either use players that stay wider on AML/R or aren't hardcoded to cut inside. You need to stretch the width of the opposition defence and inside forwards left untouched won't do that. While wingb
  4. Lower tempo, dribble less, shorter passing are a good start. Off the ball it's a good idea to press the opposition more urgently and playing with a higher defensive line and line of engagement will also help (but this could also hurt your chance creation and open you up to counter attacks if your players cannot sustain this press).
  5. May seem counter-intuitive, but take off work ball into box and play out of defence then add dribble less. Work ball into box cuts your penetration significantly. Play out of defence reduces your tempo further, so that the opposition always have time to regroup thereby reducing the space in behind - and you already have lower tempo. Dribble less makes sense because dribbling players don't keep the ball as well as passing players and you want to "walk the ball in" with this style, but on the other hand, some goals may not be scored because your players don't run at defenders and stretch their s
  6. What I notice about training in FM19/20 is that most sessions don't allow the players to work on their role training. Should I take it to mean that 1) those sessions that don't specifically state "20% Priority>Individual Roles" for specific training units don't allow any role training in that period? Or is it a case of 2) how it used to be with the general team training slider in FM18 and prior, something like 10-60% of the time in general training depending on the slider, the rest of the time spent on individual training regardless of the general training? By the way, if sce
  7. I don't know if they will stop doing all that fancy movement but if you set your goalkeeper and defensive line to make shorter passes (and use CD roles in DCL/R) you'll get higher ball possession without affecting the rest of the team.
  8. What you don't seem to notice is that Gomez is also very good with back to goal and the ball played into his feet. He has 15 touch, 17 off the ball, 17 strength and 16 balance. He's not quick, but he's great at holding up the ball and he's great at dropping off defenders to receive the ball to his feet. He might lack agility to turn and play balls in behind himself, but he only needs to lay off the ball to a midfielder who will ping the ball into the space Gomez created for there to be a goalscoring opportunity. He's good as a pressing forward or as a deep lying forward, not just a target man.
  9. Unlike in pre-mentoring FMs, you have to have u19s/u23s in same squad as first team to mentor an u19/u23 player. Personally I find that tedious and inconvenient, but bottom line, it means we have to move players to first team and mentor and make them available for whatever non-competitive football. This does have negative implications: 1) your first team coaches will have a greater workload 2) the youngsters won't get as much physical training because this is not typically scheduled between competitive matches; physical training happens mostly in preseason 3) your squad list will be m
  10. I'm managing Troyes on FM20. First season, top scoring team in the league, more than half way through the season. Vast majority of goals are scored from headers and we have scored more headed goals than anyone by miles. I'm playing using a 442 with a target man on support, a wide midfielder on attack and a winger on support. Inverted wingbacks.
  11. A combo of: Dribble Less Lower Tempo usually does the trick for possession. Have you considered using an IWB on DR slot? Winger stays wide, so IWB comes inside. That will add to more ball possession. I find the support duty tends to sit on top of other players too much. IWB(D) may cover in DB for the HB(D) who slots into the back line, IWB(A) will surge ahead of the AP and BBM at times or arrive late into the box but overall by a big help in possession of the ball whatever duty you choose.
  12. I basically chose Enganche because of the flawed Bielsa inspiration. The other reason is that my team has many players of only average pace and acceleration (10-12) with low flair and dribbling. I don't expect them to go past anyone. So I thought it would be better to adopt a pass and move style. I have two very good full backs who as good as my centre mids on the ball so I may as well use IWBs. My forwards work reasonably hard and are good in the air. But overall it's just a template. I am open to any and all changes that incorporate the IWBs and a possession-focused style that's solid
  13. Just a rough idea and my opinion Model Citizen>Model Pro>Pro>Resolute>Perfectionist>Very Ambitious>Ambitious>Iron Willed>Resilient>Driven>Leader>Determined>Spirited>Light Hearted>Jovial>Fairly Determined>Balanced>the rest like loyal, low determination, fickle etc
  14. I'm managing Troyes and I've been having mixed results with a flat 442, scoring the most in the league but also conceding heavily. Since I didn't know what I could do to change defensively apart from get new players I decided to take some inspiration from Bielsa and try a 442 wide diamond with inverted wingbacks. I've tested this tactic in just one game on a Balanced mentality and a few different TIs that the screenshot doesn't have. It had very high possession but low shots. Things improved when I increased mentality, defensive line and directness. So I amended it. The game finished 1-1 an
  15. By the way if you feel like the BBM is not giving you enough threat in the final third, try selecting the Get Further Forward PI. I find that often it's better to play support duties but tell players you would have normally given attack duties to get further forward. That way they take less risks on the ball, are more available for passes and drag defenders away from their positions but they will also make selective runs in behind.
  16. Defending corners I like to go 3 zonal markers on the 6 yard box, near middle and far. That way I've got 3 guys positioned covering the most dangerous areas. I'll have both posts marked, usually by players who are weak in the air because I want my best aerial players in the box. I can't tell you how many times I've seen the ball hacked off the line by one of these players. But I have seen it happen and they did stop certain goals. One or two will man mark and one or two will go back. The man markers pick up the box runners and the guys going back are just bodies waiting to spring the co
  17. Many players claim that training a lot of physical sessions will help your players become match fit and maintain fitness during the season. My experience is that this routine leads to much higher frequency of injuries. On the other hand, if you don't train physical sessions now, there won't be many opportunities during the season unless you play in a nation with a low number of teams and competitions. Perhaps the answer is to alternate between training physical sessions or match practice followed by recovery sessions and match preparation sessions. For example: Day 1 Match Tact
  18. IMO a BWM should only be employed with another holding midfielder such as a DLP, CM(D) or CM(S) given a hold position instruction. In a flat 4 midfield in a 442, BWM(D), DLP(S) works. Both hold position and DLP can cover for BWM's adventurous closing down. In a trio with a DM, I don't think BWM(D) is appropriate in DM. Here you play an Anchor Man, Half Back, Defensive Midfielder (D/S) or DLP(D/S). But you could then play a BWM(S) on support in one of the MC slots in the trio. That would be far more stable. If you play a 4231 or 4411, the midfield 2 containing a BWM(D) can both be on d
  19. The best advice I can give you is that you need to think about space a lot. In order to create chances you need it, and if you park the bus except it's in the opponent's 18 yard box rather than yours, then you have no space to attack. It's too aggressive and needs many more support duties and generally dialling back. Let the opposition have the ball sometimes, because when you are the better team that's how you create chances!
  20. It may be an issue with your Look for Overlap instructions. Rather than looking to play through the defence, the midfielders and/or striker will hold up the ball and look for a player on the flanks. This instruction will overall tell your team to focus their play down the flanks and so your primary penetration will be from crosses and cutbacks, not through balls. If you want your back line to play shorter and less risky but your midfielders to play more direct and more risky, you can set your team passing to default then edit individual instructions to give that effect. Set tempo to defa
  21. IMO a mezzala is just the wrong role for what you want. You want a runner from deep, but you also need to maintain a stable midfield. Since you are playing a Half Back, that leaves no dedicated holding midfielder when he enters the defensive line to make a back 3. So then you have a mezzala venturing off into Narnia on the flanks and channels, leaving your advanced playmaker on his own. And you had 2 players on both flanks already. So really you need someone who can run from deep but whilst staying central and also helping out more in defence. That is a box to box midfielder. Fortunately, t
  22. Don't use 2 advanced playmakers You might have problems penetrating the opponent's box because of your low tempo and extensive holding up the ball, and besides that a high pressing high defensive line game will not find space regularly behind opposition defences. This will mean that you will find more space on the edge of the box, and that your players will have no more easy forward passing options and so they will either elect to shoot from distance or make an unthreatening pass sideways or backwards, both of which will be wasteful. Your mentality will also increase the number of shots fro
  23. The IWB in previous FMs did act like a normal WB when there was no wide player ahead of them.
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