Jump to content

Thalo

Members+
  • Posts

    64
  • Joined

  • Last visited

Everything posted by Thalo

  1. All I want is more than a 10% difference in passing completion between a team playing the shortest, narrowest passing game, compared to the most route one possible. Watching my centrebacks have 90%+ pass completion no matter the tactic and at all levels of skill doesn't look anything like a game of football either. After 78 hours and a couple of seasons, pretty disappointed. I skipped 23, after playing the 22 beta and having many of the same issues regarding passing completion and lack of meaningful influence of tactical choice on trying to adjust how specific positions act (Centrebacks). Got 23 for free on the Epic store just before the beta, played a few seasons and was happy to see the match engine in a much better state than 22, so it's a shame to see it revert now. As big as a QoL the set piece changes are there are still too many issues that haven't been addressed for years as noted in the last few pages.
  2. Bad luck if your board wants you to play defensive football then I guess?
  3. Positional play changes have been nice but noticing some problems when transitioning in a defensive shape. #2, my RB (IWB-S), goes to close down. #30, my CDM, on DM-D, should be holding position (part of the role). I want him to cover for their CAM. Instead, he goes to cover the RB, leaving their CAM open for an easy pass. As my left CB is marking 11, me LB comes to close down. The pass into space for #7 is on here.
  4. I'm all for long range goals but some games it does feel like a bit much. This is at VNS, don't have stats but I feel like I expect to see a goal like this maybe once every other game?
  5. Is it just me or is this plot summarised incorrectly? Bottom right quadrant should be low number of oppda, high defensive line?
  6. Something is either off with the pressing, or with the stats. The spread of OPPDA values is way too narrow. Just seems like all teams are playing much too similar, with the better teams just having more of the ball translating to more wins. Ran all England leagues on full detail and the spread is very similar all the way down the leagues.
  7. Player not happy we didn't make FA Cup proper. Said I'm just as hurt as he is. No idea who male#5 is, or how he's related to my response.
  8. First week of preseason, players come to me and ask why I let our best player go on a transfer. This player was on a contract that was going to expire at the end of the season, which would have been 1 week into preseason. He wasn't going to stay, was way to good for my team, ended up going to League 2 from VNS. Told my players it was better to let him go for something than on a free. Their response: Seems very unrealistic...
  9. First season into a VNN save now and at least in LLM management, FM24 is a big difference from 23. Pass completition rate is way to high, with too little range. FM 24, 88% to 81%. FM23, 80% to 65%. Top 10 in the league are all 90%+, and all happen to be centrebacks, or CDMs, with one right back. Lack of long passes has meant high line, high press, high intensity has been my go to tactic. I have been unable to make a direct counter attack tactic work this year, however I have my team playing like prime Liverpool pressing high, and rarely turning the ball over from a wayward pass, with short passing, high tempo. I do like the positional play. Very easy to make a 2-3-5 in attack now with IWB. Only which roam from position wasn't hardcoded in support. Unrelated, but justs noticed I can't see a players form information without adding them to a shortlist. However I can go and look at the match for every game and spend the time to figure it out myself. Why force the player into this tedium to access inforation that is available ingame at only the cost to the players time?
  10. That makes sense, but in this case the physio was on the field with the player. There is no interpretation there, unless the staff never went through the different hand signals for subbing off.
  11. In both the players opinion is referenced. He is indicating that he wants to come off, and he feels that he can shake off the knock. I understand both can be true, but in that case, the tactics screen should indicate that even though he thinks he can play on, he wants to come off, in my opinion. Unless the game is leaving the interpretation of what the player is saying up to the ass. man to decide, which is absurb. The player, ass. man, and myself all speak the same langauge, it should be clear if he wants to come off or not.
  12. Conflicting reports here. Does he want to come off, or does he think he can shake it off and play on?
  13. During game tactics screen doesn't sort by position. Defaults to starting lineup, so once subs are made, you need to resort. Resorting doesn't preserve the sort during the game once the window is closed.
  14. Do you have pass completion stats by any chance? Seem way to high in my league but haven't simmed the others in full detail.
  15. I'm still not sure why the prematch tactics screen can't use the full screen. 2560x1440, 100% zoom. If I increase the zoom, the page fills more of the screen, so why can't it just fill the screen at 100% zoom?
×
×
  • Create New...