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gossy7

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  1. Having had a quick look again at this, it's only on the schedule Scenario - Fixture Congestion that it does this. With my custom schedules or any of the others it's fine.
  2. Have uploaded save from the 28th. Is called 'Man Utd (v03).fm' Luckily I put on a 10 match rolling save after I had a few crashes in the beta!
  3. Not sure if this is related, or a separate issue. But have some weird travel between games in my hectic end of season. Travelling twice between Chelsea and Juventus seems unnecessary, but maybe a suggestion not a bug. Travelling twice after Juventus I think is a bug, especially as my following game is at home.
  4. Interesting that, with the exception of FM12, the top 5 are all prime numbers! Maybe I'll skip until FM23!
  5. Would you be willing to post yours and Liverpool's fixture list side by side? I have a feeling a large amount of confirmation bias comes into these things. Everything that fits the theory is pounced on, but all the matches where it doesn't fit just get ignored. Also, across every person playing, the premier league is being simulated 1000's, maybe 1,000,000's of times! Unusual things that are 1,000,000-1 will sometimes happen, and when something unusual happens people are far more likely to post about it than if a season is roughly as expected. If I'd bought the game a few years ago and Leicester won the league, I'd have probably posted a bug report!
  6. I wouldn't worry too much about it. Different players will have different preferences I think, so you won't necessarily find a schedule that pleases everyone all of the time. Do you mean 'rest'? Or do you mean 'recovery'? Recovery sessions will help to reduce injuries if you're not using them. Other than that, make sure you're rotating your squad and they're not too tired!
  7. I don't think that's going to be beaten!!
  8. Mercenary is ambition 16-20, loyalty 1-3.
  9. Personally I wouldn't worry too much have a mercenary in the youth team. High ambition helps with training and him being in the team may help increase the ambition of other players. He may reduce the loyalty also, but realistically, how often do you actually know a players loyalty stat? Eventually he may get to big for his boots, and when he does, sell him!
  10. I'm not sure it matters what version it's on, I thought it was just a random chance what happens decidd at the start of the save. But this save was started during the beta.
  11. It's a lot better than unambitious!!
  12. While we're on the subject... None of the leadership courses I've sent players on have been successful, is there anything I can do to increase the chances of them working?
  13. Three red cards in six minutes for N. Ireland!
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