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About Footix

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  1. All those bugs were in the game?! Good thing they've been fixed, but... Wow. That's a long list. Edit: will there be a transfer update after the January window, or was this the final update for '17?
  2. My first impression is that this is a good game. Several small improvements from the '16 edition, all contributing to a better experience overall. My observations: + EME plays better on my phone (Huawei P9) than last year's edition (or at least I feel it is smoother, might be placebo..) + extended player interaction is great + no more BWM's and BBM's at weird positions (AMC, DMC) - most goals seem to be long shots. Players should be more patient and not fire from outside the box all the time - I really wish for a filter on the scout results page. 10 pages of players, I'm not interested in e.g. neither the GK's nor the 30+ guys - no new roles. :/ All in all, well done SI.
  3. The formation is your defensive shape, they say. Movement is configured by assigning roles and duties. I don't know about everyone else, but I think it is a bit hard to visualize where my players will be when attacking. Where will my CM(A) be when we're approaching the final third, how about that WB(S) on the flank.. Could it be an idea to have a screen in the tactic creator, showing where your players are likely to be in the transition phases/various areas of the pitch? A bit like the wib screen of past CM's, although not editable.
  4. If you see a player not performing the way you want, how do you determine whether or not it is down to - wrong role - wrong duty - wrong PPM'S - wrong player - none of the above, the player is just having an off day I find this ridiculously hard. I can see "you're not doing what I want you to do", but going from there to identifying the cause is too much of a trial and error process. I feel like I don't have a clue really. Any tips would be greatly appreciated. Thanks
  5. Any news yet? Come on! Tell your marketing staff to release *something* ! This dead silence is not good.
  6. Back in FM Classic 2015 I found it annoying that my assistant automatically taught my players PPM's. Although he was in charge of the general training, I didn't like this aspect of it. Is this still an issue ?
  7. Playing as Newcastle. Just went from destroying WBA 4-0 to this. My team mentality is 'defensive'!
  8. The game lasts for 30 years.
  9. I wish the assistant manager was a bit brighter in his team selections. I often use the auto-pick feature, and my assistants all have a nasty habit of picking nearly identical players to the bench, i.e four midfielders, one keeper but no defenders or strikers. Also, if my formation has i.e a bbm and a bwm, and two of his selected players prefer these roles, you can be certain he switches them around so the guy who prefers to be a bbm plays as a bwm and vice versa. Third, I find it funny when I ask for his opinion on my two keepers, he tells me one is clearly better than the other and should be first choice, but still he picks the poorer one for the team. What is his suggested team based upon anyway? It seems totally random, but I suppose it is not.
  10. To those who find it too easy, would you mind sharing your tactic(s)? I am struggling no matter what team I play. I really want to enjoy this game so I try again and again, but I keep failing. My tactics all seem reasonable enough to me, but clearly they're not! I'm on the enhanced engine BTW, if it makes much difference. Cheers
  11. What is the difference between assigning an attack duty to a player, vs adding "get further forward" PI to a player on support duty?
  12. I will probably come along as grumpy by posting this. Actually I am not, I just don't understand.. It's more about the business model. Why don't you fix bugs in the current game before moving on to the next? I understand that I can't expect new features to be added to my old game, that is fair, but I'd expect you to keep supporting old releases by fixing downright bugs. It doesn't feel fair at all getting the message "sorry, no more development for this year's game - stay tuned for FM 16". Having to purchase a new game and hope for the bug to be sorted is ... well, you understand. One example is the information columns on the tactic screen in FM 15. If I try to edit the default settings (adding, removing, rearranging columns), the user experience is a real PITA. It simply doesn't work properly; columns fall off screen, it forgets the order of what column should go where etc etc. So I just leave it at default and accept it is broken. I know this was raised in the bugs forum for FM15. Would it be too much work for you to fix things like this? I also understand that there is a life cycle to software, but could you please consider extending your current level..? Other than that I enjoy your games, so thank you.
  13. I would never download a super tactic from someone else. There is no fun in that. However, building tactics and analysing things is fun. If I ever managed to build a monster tactic myself, of course I would use it. I play this game to win! :-)
  14. Why will I lose games? Besides the fact that I am useless at this game. Let's pretend I am not. Don't you like the idea of creating a truly unbeatable tactic? I do. Just to get the feeling of "I beat the game!". To each his own I guess.
  15. Is it possible to win the Premier League with any team, first season, no transfers? I have this idea that a good enough tactic should be capable of beating everything and everyone, probably because I have played older CM's for too long. As a result I am constantly reviewing my tactics whenever I play a poor game. Should I just learn to accept defeat? Maybe losing away to the biggest clubs when playing as Aston Villa is unavoidable..?