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iownyou

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Everything posted by iownyou

  1. Since this is the Bolton Thread I feel Manchester United being listed as their biggest rivals is incorrect. Bolton are perhaps Man Uniteds 45th biggest rivals. I believe Wigan and Tranmere should be Bolton’s number one and two rivals in FM.
  2. Would guess it’s because of Mourinhos tactical preferences maybe? Defensive/counter not workable for a top club?
  3. All the proof I need. More people need to post like this. I mean that’s just stupid, Freaking Almiron scoring 40+ goals. That is about all the proof you need that the game might be broken. Even, even, if it’s an exploit tactic (which I don’t think it is, ive seen way more stupid nonsensical tactics bring success) Almiron should not be scoring 40 goals. The games gone..
  4. Erm no there isn’t. There’s like one or two threads and it’s just a short paragraph describing an easy save but then no context, no information, no uploads.
  5. I think what would be a big help, and it’s something that’s not being done, but those stating it’s too easy could do with uploading their saves/screenshots/tactics etc. This thread is four pages in and there’s about three screenshots. In the bug forum there’s nothing uploaded despite on numerous occasions the mods in here asking for that to be done. what is the actual point of stressing these things and then not uploading stuff to back it up? And it’s been mentioned a few times but is there anyone out there smashing the Premier League with I dunno? Brighton? Leeds? who ca
  6. So here’s part of the real life new work permit system which is really good, though remains to be seen if it’s included in fm. “ At senior level, an 'autopass' system means those with regular appearances for clubs ranked by FIFA in the top 50 will qualify automatically.” I had a look at the top 50 clubs ranked by FIFA and it includes the likes of Gremio, River Plate and Al Ahli. What this incoming rule means is that you should be able to sign players from these clubs who make a decent amount of appearances for their club regardless of international appearances.
  7. So here’s part of the real life new work permit system which is really good, though remains to be seen if it’s included in fm. “ At senior level, an 'autopass' system means those with regular appearances for clubs ranked by FIFA in the top 50 will qualify automatically.” I had a look at the top 50 clubs ranked by FIFA and it includes the likes of Gremio, River Plate and Al Ahli. What this incoming rule means is that you should be able to sign players from these clubs who make a decent amount of appearances for their club regardless of international appearances.
  8. Simple solution would be to allow the user to select from various options at the start of a save. It’s such a simple way to absolve the impending mass of complaints. wait until the PL and FA come to a final decision before you start finalising something as critical in the game as brexit. Which won’t actually be until February by the way. The way it has been done in previous fms is how it should have been kept for this one.
  9. @SeaCarrot @kiwityke yup you guys are on the right track with this. FM jumped the gun here . Certain parts of it aren’t even finalised yet and there had never been a clear explanation regarding what nations and how many caps etc are actually needed. I posted this in the work permit thread The real life process won’t cause that much of an issue. Looks like a 15 point rule has been agreed by PL and FA and that is yet to be voted on by clubs anyway but my guess is it’ll get even lower. The problem is FM is not capable of processing the work permit req
  10. The real life process won’t cause that much of an issue. Looks like a 15 point rule has been agreed by PL and FA and that is yet to be voted on by clubs anyway but my guess is it’ll get even lower. The problem is FM is not capable of processing the work permit requirements information. I’ve had saves before where I’ve had players fail work permits even though they’re full internationals Who play regularly because when the game starts you start with no international appearances for that season. https://www.google.co.uk/amp/s/www.dailymail.co.uk/sport/football/article-8942921/amp/T
  11. Erm, surely you know things like wages are taken into account with a players overall value. Hallers wages dwarf hat of Morelos. Also If Morelos left Rangers it wouldn’t be for more than 25 million because scoring in Scotland doesn’t really count to be honest. Also you are hilariously over rating Scottish football and Rangers performances. Rangers were average last season domestically. In Europe they beat giants such as .... Braga. Getting to the last 16 of the Europa league is hardly cause for a mass uplift in players attributes. Didn’t Celtic lose comprehensively to Slavia Prague a
  12. Yeah that tactic is insane, way too much going on , too many positionally reckless roles. Can not get away with that with teams outside the elite or when you’re not one of the strongest in the division. You need a total overhaul to survive in Prem. It does make sense though that you’ve been playing with the top sides as three years to take Brentford up is pretty insane.
  13. Haha, since this message. It’s happened three times to me. Went with the bus park and bang set piece 1-0. ive played united away three times in this game and been 5-0 5-0 and 4-0 down at half time with a different type of tactic in each game.
  14. Yah agree with the OP. Getting a result away from home to a big team is a mammoth task. I just try to keep the score down, 1-0 or 2-0 away losses I see as victories. Although I do usually play as teams from the Championship so I half expect it. What I find odd and slightly annoying is how unbelievably **** and lacking composure your players become in these games. They get the ball and literally either freeze (stand on the ball and then wait to get tackled) or boot it out of play, it's really, really weird. I wish I could upload all the instances of this happening. Any sort of composure g
  15. I see people post a lot about removing ‘pass into space’ for attacking/possession tactics but I have to disagree with the removing pass into space option. I think it’s a fantastic option if you’ve got pace and a good passer in your team. Even if you are an attacking team with attacking tactics you will come under pressure in games. Your players won’t always look to pass into space and they won’t if you’ve got a team banked on the edge of their box. It is an option more than a go to. It’s useful I think, in particular when you’re counter attacking from a corner. In my current tacti
  16. My take on it is that’s just how it goes. People are trying to pick apart the tactic but if it’s worked one season fine then there’s obviously not much wrong with it. Look, we know in this particular fm there are issues with the finishing of strikers and I think that’s just all this is down too. Strikers can be inconsistent in real life bar the top tier pool of strikers and I think the game just reflects that. I generally play lower league and my strikers are bonkers. One season they can hit 30 league goals, the next they’ll struggle to get half of that. It even happens during the season. So y
  17. Impressive defensively , quite an unusual set up but looking at it I can see why and how it would work. How’s the extremely urgent pressing working? I’ve always been wary of using it as the players run around like headless chickens whenever I’ve tried. as for Gooch as a IF, to be honest it’s a position I’ve never been able to have success in in FM. Gooch also is technically poor in the game. In my system he just plays a pure right winger and is brilliant. I would suggest playing him as a (Winger)on attack on that left wing position. For some reason it acts differently to IF for better.
  18. Great to hear it’s been a success in the PL mate. I haven’t been promoted there yet but I was worried it might get torn apart in the top division. This bodes well.
  19. Follow up thread to …………………….. After the match engine update and the improvement in full back decision making as well as defenders dealing with balls over the top a lot better and midfielders being more effective, the original tactic wasn't as effective so had to make a few alterations and the results were very good. TACTIC DOWNLOAD - HOME GAMES http://www.mediafire.com/file/6oyi31ezevrr3qs/Sunderland_Home.fmf/file AWAY GAMES http://www.mediafire.com/file/827tfrd2ocynzg2/Sunderland_Away.fmf/file Key changes - Shorter passing - Wide playmaker
  20. I’m currently playing a Sunderland save, though using my trusted 442 tactic but have been keeping an eye on Sunderland as I like to gauge how the players and team are in real life. Maguire and Gooch have been so effective. I would consider two options. - Wide attackers (AMR and AML) and one centre forward. Wyke as a pressing forward on support. Maguire as a wide playmaker in the (AMR) (I play him as a wide playmaker on (ML) and he had the most crosses and chances created for me in the league one season. Gooch as a raumdeuter in the AMR position. I’ve never tried it but
  21. Nope never do opposition instructions, don’t do shouts either. I tend to just tell players to ease off tackles if they’re on a booking but overall I just let my team play. apart from heavy set piece training I do lots of wing play training and physical training.
  22. If you can imagine two Nicolas Otamendi's on the pitch at the same time. That's how it acts. That's probably not reassuring but thankfully it works in the game.
  23. ****TACTIC DOWNLOAD***** http://www.mediafire.com/file/6l5hxg5kt430ra0/Plymouth.fmf/file So after years of using 451 and 433 variations I decided to go for a change, taking into account the current match engine and figuring out how it works I settled on a philosophy of - gung ho attacking football - lots of shots and crosses - flood the box looking for rebounds - set pieces, anything to maximise my scoring potential - heavy pressing - direct - high up the pitch - risky football with an old fashioned 442. The results are
  24. Does anyone know how to change the club colour for the main heading in game. As in I'm changing the text and kit colour in the editor but the changes are not taking effect when playing the game. Any ideas?
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