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Gabriel )mar Batistuta

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Everything posted by Gabriel )mar Batistuta

  1. I can't understand very well what you mean.(My english is poor) But If you want to be changed backgrounds according to the team and competition, you have to download the <bergkamp14 transparent v5bg>. It is not <bergkamp14 transparent v5>. v5: Backgrounds selector version. v5bg: be changed backgrounds with the team or competition.
  2. It should work in most screen resolutions without any problems (including 1024x768 and window mod).
  3. 1: Open a "player man of the match profile.xml" and edit red number. ex) -180:-87 -> -180:-100 <!--picture/details--> <container> <layout class="arrange_horizontal_attachment" layout="-2,-1" offset="0" gap="0" /> <layout class="stick_to_sides_attachment" alignment="vertical" inset="0" layout_children="true" /> <container> <layout class="arrange_vertical_attachment" layout="-180,-87" offset="0" gap="0" /> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" layout_children="true" /> <!-- profile picture --> 2: It was not working when I inserted the code for player picture. so I inserted the code of the kit instead of the player faces. I don't know yet why it is not working with the player faces.
  4. First, Change the name of files. bergkamp player attribute analyser goalkeeper.xml -> player attribute analyser goalkeeper.xml bergkamp player attribute analyser outfield.xml -> player attribute analyser outfield.xml And, Copy and paste two files.
  5. Which, presumably is what SI intended. I have a way of resolving the problem. But this way has some problem. Replace "true" with "false" in the below files. -------------------------------------------------------------------------- player attribute analyser outfield.xml player comparison overview.xml -------------------------------------------------------------------------- -before change- <?xml version='1.0' encoding='utf-8'?> <panel> <real id="segment_count" value="8" /> <boolean id="show_inaccurate_category" value="true" /> <!-- Scale the polygon to fit the widget and draw it in code --> <boolean id="scale_picture" value="true" /> <!-- First layer colour--> -after change- <?xml version='1.0' encoding='utf-8'?> <panel> <real id="segment_count" value="8" /> <boolean id="show_inaccurate_category" value="false" /> <!-- Scale the polygon to fit the widget and draw it in code --> <boolean id="scale_picture" value="false" /> <!-- First layer colour-->
  6. 1.Open a bergkamp player profile personal details.xml and edit a red number. <container class="bordered_box"> <layout class="arrange_horizontal_attachment" layout="-1,350" offset="0" gap="0" /> <layout class="stick_to_sides_attachment" alignment="vertical" layout_children="true" inset="1" /> <container/> <!-- coloured title bar image --> <widget class="picture" id="colb" file="profile picture/team bar/bar" rthr="100" image_alignment="centre_y"> <layout class="stick_to_sides_attachment" alignment="top" inset="156"/> <!-- set the colour of the image to the team background colour --> <record id="object_property"> <integer id="get_property" value="tbcl" /> <integer id="set_property" value="colr" /> </record> </widget> </container> 2.Open a bergkamp player scout reports star.xml and edit the red code. <container class="plain_box" id="rprt" > <layout class="fit_children_attachment" alignment="vertical" /> <container> <layout class="fit_children_attachment" alignment="vertical" /> <layout class="arrange_horizontal_attachment" layout="-2,90,70,-2,90,70,-1" /> <layout class="stick_to_sides_attachment" alignment="top,horizontal" /> :90=width of the current&potential ability text, 70=width of the star
  7. I tell you how to edit the code and I can't satisfy all requests. sorry.
  8. First open a bergkamp player profile personal details.xml. Edit red number. -------------------------------------------------------------------------------------------- -2->0 or -2->-1 or -3->-4 or -3->-5 or etc..... <container class="bordered_box" id="over" row="0" col="0" column_span="5" row_span="11"> <layout class="arrange_horizontal_attachment" layout="-2,240,120,-3" offset="0" gap="0" /> <layout class="stick_to_sides_attachment" alignment="vertical" layout_children="true" inset="0" /> <container/> <!-- Attribute Analyser --> ------------------------------------------------------------------------------------------- 350->300, Add green code. <container class="horizontal_adaptive_container"> <container default_width="350" priority="1"/> <container default_width="-1" priority="1"/> <!--Start Club Logo --> <widget class="picture" title="Team Logo" id="mnpV" transparency="1" image_alignment="top, right" scale_picture="true" default_width="180" minimum_width="180" priority="2"> <layout class="stick_to_sides_attachment" alignment="top" inset="10"/> <record id="object_property"> <integer id="get_property" value="mnpc" /> </record> </widget> <container default_width="50" priority="1"/> </container> ------------------------------------------------------------------------------------------------------------------- -9->-5 or -9->-4 or............ <container id="over" row="0" col="0" column_span="5" row_span="11"> <layout class="arrange_horizontal_attachment" layout="-9,180,180,-4" offset="0" gap="0" /> <layout class="stick_to_sides_attachment" alignment="vertical" layout_children="true" inset="0" /> <container/> <!-- Player status icons -->
  9. Your mean is whitebar in your screen? Switch positions a with b. a->b' date=' b->a <!-- coloured title bar image --> <widget class="picture" id="texb" file="interface/header/b" rthr="8"> <layout class="stick_to_sides_attachment" alignment="top" inset="221"/> <layout class="stick_to_sides_attachment" alignment="right" inset="3"/> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0"/> <!-- set the colour of the image to the team background colour --> <record id="object_property"> <integer id="get_property" value="tbcl" /> <integer id="set_property" value="colr" /> </record> </widget> <!-- coloured title bar image --> <widget class="picture" id="hlbx" file="interface/header/a" rthr="8"> <layout class="stick_to_sides_attachment" alignment="top" inset="221"/> <layout class="stick_to_sides_attachment" alignment="right" inset="3"/> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0"/> <!-- set the colour of the image to the team background colour --> <record id="object_property"> <integer id="get_property" value="ttcl" /> <integer id="set_property" value="colr" /> </record> </widget>
  10. Your screen is full but try this. 1. Open a player overview panel.xml 2. Edit red number. -50 -> -45 or -43 or etc <!-- Top row --> <container class="horizontal_adaptive_container" id="top " offset="0" inset="0" gap="10" minimum_height="260" default_height="-50" priority="1"> <container class="vertical_adaptive_container" id="midl" offset="0" inset="0" default_width="-7" priority="1" minimum_height="370" gap="5">
  11. I think If you copy and paste these code into "your player personal details panel.xml" file, it will be solved. ------------------------------------------------------------------------------------------------------------------------------- <?xml version='1.0' encoding='utf-8'?> <panel> <layout class="stick_to_sides_attachment" alignment="all" inset="0" layout_children="true" /> <boolean id="should_force_refresh" value="true" /> <container class="subsection_box"> <translation id="title" translation_id="247436" type="use" value="Personal Details" /> <layout class="arrange_vertical_attachment" alignment="bottom,extend" gap="0" /> <layout class="stick_to_sides_attachment" alignment="horizontal" layout_children="true" inset="0" /> <container class="vertical_adaptive_container" id="PDvc" inset="0" offset="0"> <container priority="1" default_height="180"> <layout class="stick_to_sides_attachment" alignment="all" inset="0" layout_children="true" /> <!--Start Club Logo --> <widget class="picture" title="Team Logo" id="mnpV" transparency="1" image_alignment="top, right" scale_picture="true"> <layout class="stick_to_sides_attachment" alignment="top" inset="0"/> <layout class="stick_to_sides_attachment" alignment="right" inset="10"/> <record id="object_property"> <integer id="get_property" value="mnpc" /> </record> </widget> <!-- profile picture --> <widget class="picture" id="prop"> <boolean id="scale_picture" value="true" /> <boolean id="keep_aspect_ratio" value="true" /> <flags id="image_alignment" value="centre" /> <attachment class="test_setting_attachment" get_setting="show_portraits" default_value="true" set_property="hidn"> <list id="value"> <boolean value="false" /> </list> </attachment> <layout class="stick_to_sides_attachment" alignment="all" inset="0" /> <record id="object_property"> <list id="get_properties"> <record> <integer id="get_property" value="fcgn" /> <!--Facegen data request--> </record> <record> <integer id="get_property" value="Pfke" /> <!--Fake name request--> </record> <record> <integer id="get_property" value="prpc" /> <integer id="set_property" value="valu" /> </record> </list> </record> </widget> <!--squad number--> <container width="100" id="sqco"> <layout class="arrange_vertical_attachment" alignment="bottom" gap="0" /> <layout class="stick_to_sides_attachment" alignment="horizontal" layout_children="true" /> <layout class="stick_to_sides_attachment" alignment="bottom" inset="17"/> <layout class="stick_to_sides_attachment" alignment="left" /> <layout class="fit_children_attachment" alignment="vertical,fill" /> <widget class="text" spec="text,small" auto_size="vertical" font="fonts/letterpressed"> <translation id="text" translation_id="316630" type="use" value="no.[COMMENT: title for displaying a squad number on the player profile panel]" /> </widget> <widget class="squad_number_label" id="SqNu" spec="text,large" font="fonts/letterpressed" size="18"> <record id="object_property"> <integer id="get_property" value="Psnu" /> </record> </widget> </container> <!--age--> <container width="100" id="sqco"> <layout class="arrange_vertical_attachment" alignment="bottom" gap="0" /> <layout class="stick_to_sides_attachment" alignment="horizontal" layout_children="true" /> <layout class="stick_to_sides_attachment" alignment="bottom,right" /> <layout class="fit_children_attachment" alignment="vertical,fill" /> <widget class="text" spec="text,small" alignment="right" auto_size="vertical" font="fonts/letterpressed"> <translation id="text" translation_id="316631" type="use" value="age[COMMENT: title for displaying a player's age on the player profile panel]" /> </widget> <widget class="label" id="age " alignment="right" spec="text,large" font="fonts/letterpressed" size="18"> <record id="object_property"> <integer id="get_property" value="Page" /> </record> </widget> <widget class="editable_client_object_property_panel" id="dobc"> <layout class="stick_to_sides_attachment" alignment="right" /> <record id="object_property"> <integer id="get_property" value="Pdob" /> </record> <record id="widget_properties" spec="text,small" alignment="right" auto_size="all" display_format="0" font="fonts/letterpressed" /> </widget> </container> </container> <!--playing position row--> <container class="plain_box" default_height="50" minimum_height="40" priority="1"> <layout class="arrange_vertical_attachment" layout="-1" offset="0" gap="0" /> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" layout_children="true" /> <!--sccomplished position--> <widget class="text" id="subs" size="11" style="shadowed,bold" alignment="centre_x,centre_y" display_format="2"> <layout class="stick_to_sides_attachment" alignment="right" inset="0" /> <record id="object_property"> <list id="get_properties"> <record> <integer id="get_property" value="subt" /> <integer id="set_property" value="text" /> </record> <record> <integer id="get_property" value="ttcl" /> <integer id="set_property" value="white" /> </record> </list> </record> </widget> </container> <!--international stats row--> <container default_height="80" minimum_height="40" priority="1"> <layout class="arrange_horizontal_attachment" layout="-1,80,-1" offset="0" /> <layout class="stick_to_sides_attachment" alignment="vertical" inset="0" layout_children="true" /> <container> <layout class="arrange_vertical_attachment" layout="-1,-1" offset="0" /> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" layout_children="true" /> <!--int apps--> <widget class="international_appearances_label" spec="text,small" id="inta" alignment="centre_x,bottom"> <integer id="int_apps_label_format" value="1" /> <!-- 1 is for apps --> <record id="object_property"> <integer id="get_property" value="Pist" /> </record> </widget> <!--int goals--> <widget class="international_appearances_label" spec="text,small" id="intg" alignment="centre_x,top"> <integer id="int_apps_label_format" value="2" /> <!-- 2 is goals --> <record id="object_property"> <integer id="get_property" value="Pist" /> </record> </widget> </container> <container> <layout class="arrange_vertical_attachment" alignment="bottom,extend" offset="0" gap="0" /> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" layout_children="true" /> <!--national flag--> <widget class="client_object_logo_picture" id="pnat" image_alignment="centre" scale_picture="true" keep_aspect_ratio="true"> <record id="object_property"> <integer id="get_property" value="PNat" /> <integer id="set_property" value="objt" /> </record> </widget> <!-- <widget class="nation_button" spec="text,small" id="intc" shpc="false" auto_size="vertical" alignment="centre" display_format="3"> <record id="object_property"> <integer id="get_property" value="Pnat" /> </record> </widget>--> </container> <container> <layout class="arrange_vertical_attachment" layout="-1,-1" offset="0" /> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" layout_children="true" /> <!--youth apps--> <widget class="international_appearances_label" spec="text,small" id="youa" alignment="centre_x,bottom"> <integer id="int_apps_label_format" value="3" /> <!-- 3 is for youth apps --> <record id="object_property"> <integer id="get_property" value="Pist" /> </record> </widget> <!--youth goals--> <widget class="international_appearances_label" spec="text,small" id="youg" alignment="centre_x,top"> <integer id="int_apps_label_format" value="4" /> <!-- 4 is for youth goals --> <record id="object_property"> <integer id="get_property" value="Pist" /> </record> </widget> </container> </container> <!--physical attributes row--> <container default_height="40" minimum_height="40" priority="1"> <layout class="arrange_horizontal_attachment" layout="-1, -1, -1" offset="0" gap="0" /> <layout class="stick_to_sides_attachment" alignment="vertical" inset="0" layout_children="true" /> <container> <layout class="arrange_vertical_attachment" layout="-2, -1" offset="0" gap="0" /> <layout class="stick_to_sides_attachment" alignment="horizontal" layout_children="true" inset="0" /> <!--weight--> <widget class="weight_label" spec="text,large,bold" id="weig" size="11" alignment="centre_x,bottom" font="fonts/letterpressed"> <record id="object_property"> <integer id="get_property" value="Pwei" /> </record> </widget> <!--weight label--> <widget class="label" spec="text,small" alignment="centre_x,top" font="fonts/letterpressed"> <translation id="text" translation_id="316634" type="use" value="weight[COMMENT: player personal details panel; text to be displayed under the player's weight, leave as lower case]" /> </widget> </container> <container> <layout class="arrange_vertical_attachment" layout="-2,-1" offset="0" gap="0" /> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" layout_children="true" /> <!--height--> <widget class="height_label" spec="text,large,bold" id="heig" size="11" alignment="centre_x,bottom" font="fonts/letterpressed"> <record id="object_property"> <integer id="get_property" value="Phei" /> </record> </widget> <!--height label--> <widget class="label" spec="text,small" alignment="centre_x,top" font="fonts/letterpressed"> <translation id="text" translation_id="316635" type="use" value="height[COMMENT: player personal details panel; text to be displayed under the player's height, leave as lower case]" /> </widget> </container> <container> <layout class="arrange_vertical_attachment" layout="-2,-1" offset="0" gap="0" /> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" layout_children="true" /> <!--footedness--> <widget class="foot_label" spec="text,large,bold" id="foot" size="11" alignment="centre_x,bottom" font="fonts/letterpressed"> <record id="object_property"> <integer id="get_property" value="Pfot" /> </record> </widget> <!--footedness label--> <widget class="label" spec="text,small" alignment="centre_x,top" font="fonts/letterpressed"> <translation id="text" translation_id="316636" type="use" value="footed[COMMENT: player personal details panel; text to be displayed under the player's preferred footedness, leave as lower case]" /> </widget> </container> </container> <!-- Player status icons --> <container class="bordered_box" appearance="boxes/plain/subtle/paper" priority="1"> <layout class="fit_children_attachment" alignment="vertical" gap="0" offset="0" /> <layout class="arrange_vertical_attachment" alignment="top" offset="0" /> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="10" /> <widget class="player_status_all_button" id="psAB" file="player status all profile"> <layout class="centre_in_parent_attachment" alignment="horizontal" /> <record id="object_property"> <integer id="get_property" value="Pnfa" /> </record> </widget> </container> <!--player extra details (e.g. onloan at...)--> <widget class="player_extra_details_text" id="plex" default_height="22" priority="1" spec="text" alignment="centre_x,centre_y" style="semi_bold" colour="profile extra text" auto_size="vertical"> <record id="object_property"> <integer id="get_property" value="PExD" /> </record> </widget> <!-- Attribute Analyser --> <container id="ppaa" priority="2"> <layout class="fit_children_attachment" alignment="vertical,fill" offset="0" gap="0" /> <layout class="stick_to_sides_attachment" alignment="top,horizontal" layout_children="true" inset="0" /> <container class="subsection_box" id="ovrv" appearance=""> <string id="title" value="" /> <!-- there are two panels here: one for goalkeepers, and one for outfield players only one panel is visible at any time --> <layout class="fit_children_attachment" alignment="vertical,fill" offset="0" gap="0" /> <layout class="stick_to_sides_attachment" alignment="top" inset="0" /> <layout class="stick_to_sides_attachment" alignment="top,horizontal" layout_children="true" inset="0" /> <!-- outfield player analyser panel : visible by default --> <widget class="person_attributes_analyser_panel" id="ofap" file="bergkamp player attribute analyser outfield" hidden="false" auto_size="vertical" > <record id="object_property"> <integer id="get_property" value="objt"/> <integer id="set_property" value="objt"/> </record> </widget> <!-- goalkeeper player analyser panel : hidden by default --> <widget class="person_attributes_analyser_panel" id="gkap" file="bergkamp player attribute analyser goalkeeper" hidden="true" auto_size="vertical" > <record id="object_property"> <integer id="get_property" value="objt"/> <integer id="set_property" value="objt"/> </record> </widget> </container> <!-- subsection box --> </container> <container height="3" priority="5"/> <widget id="cKit" class="kit_icon" height="132" image_alignment="centre_x,bottom" scale_picture="true" kit_zoom_level="2" priority="6"> <layout class="stick_to_sides_attachment" alignment="bottom" inset="4" /> <record id="object_property"> <list id="get_properties"> <record> <integer id="get_property" value="Pers" /> <integer id="set_property" value="objt" /> </record> </list> </record> </widget> </container> </container> <widget class="picture" id="text" file="boxes/bergkamp/gradient/left" rthr="15" image_alignment="top, left" scale_picture="true"> <layout class="stick_to_sides_attachment" alignment="top" inset="221"/> <layout class="stick_to_sides_attachment" alignment="left" inset="-3"/> <!-- set the colour of the image to the team background colour --> <record id="object_property"> <integer id="get_property" value="tbcl" /> <integer id="set_property" value="colr" /> </record> </widget> <widget class="picture" id="tex" file="boxes/bergkamp/gradient/right" rthr="15" image_alignment="top, left" scale_picture="true" transparency="1"> <layout class="stick_to_sides_attachment" alignment="top" inset="221"/> <layout class="stick_to_sides_attachment" alignment="right" inset="3"/> <!-- set the colour of the image to the team background colour --> <record id="object_property"> <integer id="get_property" value="ttcl" /> <integer id="set_property" value="colr" /> </record> </widget> <!-- coloured title bar image --> <widget class="picture" id="texb" file="interface/header/titlebar" rthr="8"> <layout class="stick_to_sides_attachment" alignment="top" inset="221"/> <layout class="stick_to_sides_attachment" alignment="right" inset="3"/> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0"/> <!-- set the colour of the image to the team background colour --> <record id="object_property"> <integer id="get_property" value="tbcl" /> <integer id="set_property" value="colr" /> </record> </widget> <!-- coloured title bar image --> <widget class="picture" id="hlbx" file="interface/header/overline" rthr="8"> <layout class="stick_to_sides_attachment" alignment="top" inset="221"/> <layout class="stick_to_sides_attachment" alignment="right" inset="3"/> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0"/> <!-- set the colour of the image to the team background colour --> <record id="object_property"> <integer id="get_property" value="ttcl" /> <integer id="set_property" value="colr" /> </record> </widget> </panel>
  12. 1.Find a titlebar_right.png' date='titlebar_left.png,titlebar_middle.png in my skin\graphics\interface\header. 2.Change filename of titlebar_right.png,titlebar_left.png,titlebar_middle.png,overline_left.png,overline_middle.png,overline_right.png. EX) a_right.png,a_right.png,a_right.png,b_right.png,b_right.png,b_right.png. 3.Copy and Paste files(a_right.png,a_right.png,a_right.png,b_right.png,b_right.png,b_right.png) into yourskin\graphics\interface\header. 4.Open a player personal details panel.xml. 5.Edit these code. Like this. <!-- coloured title bar image --> <widget class="picture" id="texb" file="interface/header/a" rthr="8"> <layout class="stick_to_sides_attachment" alignment="top" inset="221"/> <layout class="stick_to_sides_attachment" alignment="right" inset="3"/> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0"/> <!-- set the colour of the image to the team background colour --> <record id="object_property"> <integer id="get_property" value="tbcl" /> <integer id="set_property" value="colr" /> </record> </widget> <!-- coloured title bar image --> <widget class="picture" id="hlbx" file="interface/header/b" rthr="8"> <layout class="stick_to_sides_attachment" alignment="top" inset="221"/> <layout class="stick_to_sides_attachment" alignment="right" inset="3"/> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0"/> <!-- set the colour of the image to the team background colour --> <record id="object_property"> <integer id="get_property" value="ttcl" /> <integer id="set_property" value="colr" /> </record> </widget> My English is poor. So It's hard for me to explain.
  13. 1.The only thing that is missing is the logo: For more information on how to show the team logo see "player personal details panel.xml" in the bergkamp14 white v2 skin. 2.And it's possible done something in the titlebar? Edit a height of back_left.png,back_middle.png,back_right.png,back_over_middle.png,back_over_right.png,back_over_left.png (in graphics\interface\header\texture). 55->76pixel.
  14. 1.Open a "player personal details panel.xml" 2.Delete this code. But you will lost lines. <!-- coloured title bar image --> <widget class="picture" id="texb" file="interface/header/titlebar" rthr="8"> <layout class="stick_to_sides_attachment" alignment="top" inset="221"/> <layout class="stick_to_sides_attachment" alignment="right" inset="3"/> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0"/> <!-- set the colour of the image to the team background colour --> <record id="object_property"> <integer id="get_property" value="tbcl" /> <integer id="set_property" value="colr" /> </record> </widget> <!-- coloured title bar image --> <widget class="picture" id="hlbx" file="interface/header/overline" rthr="8"> <layout class="stick_to_sides_attachment" alignment="top" inset="221"/> <layout class="stick_to_sides_attachment" alignment="right" inset="3"/> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0"/> <!-- set the colour of the image to the team background colour --> <record id="object_property"> <integer id="get_property" value="ttcl" /> <integer id="set_property" value="colr" /> </record> </widget>
  15. How about if you try this? 1.Open a "player overview panel.xmll". 2.Insert red code. <!--value--> <widget class="value_label" spec="text,small,bold" id="valu" col="4" row="0" font="fonts/capitals_bold"> <record id="object_property"> <integer id="get_property" value="Pdva" /> </record> </widget> <!--value label--> <widget class="label" spec="text,small" text="value" col="3" row="0"> <translation id="text" translation_id="227806" type="use" value="Value" /> </widget> <!--wage--> <widget class="wage_label" spec="text,small,bold" id="wkwg" col="4" row="1" format="1" font="fonts/capitals_bold"> <record id="object_property"> <integer id="get_property" value="Pcww" /> </record> </widget> <!--wage label--> <widget class="label" spec="text,small" text="Wages" col="3" row="1"> <translation id="text" translation_id="242768" type="use" value="Basic Wage" /> </widget> <!--wage--> <widget class="wage_label" spec="text,small,bold" id="wkwT" col="4" row="2" format="5" font="fonts/capitals_bold"> <record id="object_property"> <integer id="get_property" value="PcwT" /> </record> </widget> <!--wage label--> <widget class="label" spec="text,small" col="3" row="2" > <translation id="text" translation_id="340144" value="After Tax[comment - description for player profile to describe wages as after tax]" /> </widget>
  16. I solved that problem!! 1.Open a "bergkamp player positions indicator horizontal.xml" in panels folder. 2.Delete blue code. <container> <layout class="fit_children_attachment" alignment="vertical" offset="3" gap="0" /> <layout class="arrange_horizontal_attachment" alignment="fill" offset="0" /> <layout class="stick_to_sides_attachment" alignment="bottom" layout_children="true" inset="0" /> <container> <layout class="fit_children_attachment" alignment="vertical,extend" offset="0" gap="0" /> <layout class="arrange_vertical_attachment" alignment="top" offset="0" gap="0" /> <layout class="centre_in_parent_attachment" alignment="horizontal" layout_children="true" inset="0" /> <widget class="footedness_label" id="fotL" size="11" auto_size="all" alignment="right, centre_y" format="[%string#1]"> <record id="object_property"> <integer id="get_property" value="Plft" /> </record> </widget> <widget class="label" spec="text,small" auto_size="all" alignment="centre_x,top"> <translation id="text" translation_id="230000" type="use" value="Left Foot" /> </widget> </container> <container> <layout class="fit_children_attachment" alignment="vertical,extend" offset="0" gap="0" /> <layout class="arrange_vertical_attachment" alignment="top" offset="0" gap="0" /> <layout class="centre_in_parent_attachment" alignment="horizontal" layout_children="true" inset="0" /> <widget class="footedness_label" auto_size="all" id="fotR" size="11" alignment="left, centre_y" format="[%string#1]"> <record id="object_property"> <integer id="get_property" value="Prft" /> </record> </widget> <widget class="label" auto_size="all" spec="text,small" alignment="centre_x,top"> <translation id="text" translation_id="230001" type="use" value="Right Foot" /> </widget> </container> </container> OR re-download the skin.
  17. 1) 1.Copy player overview panel.xml and player personal details panel.xml in <bergkamp14 transparent v4\panels>. 2.Paste overview panel.xml and player personal details panel.xml into <bergkamp14 transparent v5\panels>. 2) 1.Delete a tactics overview panel.xml.
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