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Posts posted by Kraftwerk

  1. The board blocking sales because they feel you're not getting enough back is extremely frustrating. Not least because it's the AI that refuses to offer you fair sums for your players in comparison to when we want to buy players. That and the fact that 18 million for Jesse Lingard who isn't in my plans is better than shelling out 75k p/w for him to sit in the stands and watch. 

  2. 1 hour ago, wkdsoul said:

    Have a look at some fm16 skisn with that layout, i think holiday skin or evo had it? 

    Thanks for the reply. Messed around a little and got this which I'm quite happy with: 




    Would you know if it's possible to add a panel to show city pictures to that and if so how? As simple as looking for a skin that has that and copying the file over into the panels folder in the base skin? 

  3. On 11/11/2016 at 18:01, wkdsoul said:

    Here you go just pop these 2 files into the base skin (mike has links in the top)  into the panels/club folder.

    and you should get...




    club overview panel.xml

    club overview stadium panel.xml

    Hamilton Academical_ Overview Profile.png

    Do you know how I can get that screen to look like this: 



    That was my setup on 16 but I can't for the life of me remember how I done it. Basically I'd prefer the stadium image/panel to be larger and more central as opposed to bottom right like in your image. 


    All help appreciated.

  4. http://imgur.com/a/JwCbN

    I'm Spurs and have won back to back titles so why would the player demand so much more from me compared to City (I mention the titles because clearly I'm the better team atm and don't necessarily need to tempt him with money to come to me) and then why would he also choose to accept so much less from them? Everton accepted a bid of 27.5m for him from City and I had to pay 39m before they'd accept. Why is the AI so clearly favoured when it comes to contracts and transfer fees?

    Posted the link instead of the images because I wasn't sure if they'd take up the entire page or if it's acceptable. Apologies if you can't view the link.

  5. Or, you know, the people who have access to long-term wide-ranging soak tests that can say with confidence that they are realistic. I'll give you a clue, they rhyme with Jess Bye Bemelopers.

    Injuries, as always, are balanced at a gameworld level. Sometimes you'll have more than others, and other times you'll have less. You know, like real life. It would be immensely tedious if you could just fire through the game without fear of players getting injured.

    Congratulations on the most patronising and arrogant post I've ever seen on these forums (believe me, that takes some doing).

    I don't care what the SI developers say. It is simply unrealistic for players to miss matches and up to a week at a time because they have a cold or they have a bruised head or any of the other silly little niggling injuries within the game. To deny that much only serves to back up my initial claim.

    Would this be the same SI developers who think every conversation (no matter how friendly and good natured it may be) ends with a player insulting his manager? Or, perhaps the same SI developers who were too lazy to program a winter world cup into the game? They get it wrong from time to time.

  6. No it doesn't give a better balance to the game.

    You just don't want to deal with a realistic level of injuries.

    He said he feels it does. His opinion which he's entitled to...

    Only the most ardent of SI stans would argue that the injuries on this game are realistic. As pointed out, players don't miss matches because they have a runny nose. Players dont miss a week of football because they have a bruise on their head.

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