Jump to content

Egecann

Members+
  • Posts

    204
  • Joined

  • Last visited

Everything posted by Egecann

  1. This is fake. There are several scenarios and betting site is choosing one of them depending on the money There isn't any calculations behind the video.
  2. The problem is if you continue, AI teams reject the new bid made by your board. But if you do this steps it seems like they made an offer for the player and you just accept it. So they never get the notification of you want more money. In that specific scenario, if you offer Nelsson for 4.5M€ he doesn't get any bid, so we offer the player for much lower price than his value to get more interest. He gets multiple offers this way ,everything is okay this far i mean who doesn't love a good player for nearly free. The buggy part starts after this. Board interrupts the transfer and says 4.5M is the lowest amount we can let him go and you offer the player for 4.5M. After that if you go into transfer centre and go into negotiations it appears as the AI team made an offer for 4.5M.
  3. It even works without giving percentage of next sale.
  4. What about Winger attack for martinelli with cut inside with ball PI. He already has a trait cuts inside from left wing
  5. When playing with 3 atb if you personalize the player roles for CDL and CDR as WCB for all the CB'S, even if you pull of the third player from the CB strata, you can still play with two WCB's. But i think it is a visual bug as i don't see a bombing run from my defenders. If it isn't i can provide PKM's.
  6. Can you add a tab in player profiles for FM stag's statistics.
  7. You can save all routines. But when you load them to another tactic formation needs to be the same with the initial one.
  8. Interesting project. Keep up the good work! Topic is much better with screenshots
  9. This is the future of Football Manager. Brilliant work. One quick suggestion. Can you add FM Stag's statistics into the skin? And also instant Result button
  10. DM-defend and DM-support. They have the same mentalities with CM roles. The rest is the same tactic.
  11. It's not necessary. 23.2 is game version. 23.1 is Match engine version.
  12. Goalkeepers in player controlled teams are performing much worse than AI managed teams. Opponent goalkeepers gets 7.0 plus points constantly while my keepers can't get more than 6.3. I know keepers make mistakes but it happens occasionally and it isn't player related. I played with bunch of keepers and it doesn't matter who it is. We concede from 0.01 xg nearly every game. Here are two pkms where every shot on target leads to a goal.I've uploaded to owncloud aswell. These two matches played in three days apart. Beşiktaş v Maribor.pkm Fenerbahçe v Beşiktaş.pkm
  13. HUB is a testing league. Different save than normal career. He's putting in the numbers as he tests the tactic. Higher numbers are better
  14. Where tackles made or attempted would be the correct information in the video. Step up more plus two stopper duties would be interesting
  15. What is the difference between analysis levels on data hub ? Like basic,intermediate etc. Are there more players on higher levels of analysis or is it more accurate?
  16. AI can't find out your tactic. Your clubs reputation goes higher over time so they are playing more defensive and more direct against you. Try to lower your defensive line; that would be the most basic solution imo.
×
×
  • Create New...