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Mr U Rosler

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Posts posted by Mr U Rosler

  1. 1 hour ago, stevemc said:

    Becoming a yearly cycle now that starting the long term save has to wait until Feb/March, when in reality that should be when the game releases in November.

    Yes, i've already made this adjustment in my head. Not touched FM23 so far and are looking forward to the 'full' release over the next couple of weeks.

    This way you only experience the final/best version of the game without being detrimentally effected by ongoing issues following the November release. 

     

  2. On 20/12/2022 at 11:05, GOODNAME said:

    There will no be any ME patch until February

    All years there are only 2 patches to the ME , in December and in February.

     

    We are actually a patch behind as the full release this year was on the Beta Match engine.

    I also don't think its appropriate to give Si a 'free pass' until February based on previous behaviours, there are clearly major issues with the current version of the game which should be patched as a matter of urgency regardless of what's happened on previous versions of the game.

     

  3. Why are people referencing waiting until December for an ME update?

    Appreciate this has been the norm previously, but previously the BETA ME hasn't rolled into the full release.

    They've already hinted that they are pretty close to having an improved version of the ME, i'm hopeful they'll release this as a matter of urgency when its ready and not just fall back into old patterns of behavior.  

  4. I bought it before realising their was no update to the ME from the Beta to the full release, I refunded at that point.

    Whilst the game seems to have stagnated in all other areas, the actual ME has improved a lot and i'm sure the final version of FM23 will offer the best Match experience yet.

    I think in my head i'm shifting to only playing and purchasing the game after the final patch in February, until then its very much a work in progress in my mind and a frustrating experience.

    No doubt, the game is due a massive overhaul, its just bloated so much over the years nothing outside of the Match Experience ties together or makes much sense anymore.     

  5. Training  

    I have successfully continued to employ my simple training philosophy with a tough pre-season followed by a focus on match readiness in the main season.

    Employ normal training intensity at all times.

    We use 3 schedules.

    Pre-season > Heavy physical training combined with team bonding to set us up for a long hard season. Normally 4 or 5 weeks of this at the start of each season 

    Match Week > Any week with 2 or more matches is classified as a ‘match week’. Here we are not really interested in ‘coaching’ or player development. It’s much more about match preparation and conditioning with only light training days.

    Development Week > Any week with 1 or less matches. Here we can commit time to working on improving our players with a range of session working on improving player skills and development tailing off in readiness for the weekend match

    Using these schedules on my Academy Teams I regularly see CA increases of 30+ points for professional personalities, 10-20 points for balanced personalities over 1 season. 

    20220302110957_1.thumb.jpg.08ddf8ebb6d648008f19ccd8e8db915a.jpg

    20220302111005_1.thumb.jpg.ec1dbe990f2b093296617d30e3703085.jpg

    20220302111013_1.thumb.jpg.66bee63ec403026e684882e1f54405cf.jpg

    Development Week.fmf Match Week.fmf Pre-season.fmf

  6. Player Archetypes 

    Advanced Forwards – Runner, Finishers 

    Agile, Technical, Dribblers are preferred here with plenty of pace. Counter Attacking at pace travelling quickly with or without the ball. These attributes also help them find space around the penalty area during slower build up play. Non league a physical type good in the air is a good alternative. 

    Look for,

    Acceleration, Dribbling, Technique, Off the ball 

     

    Deep Lying Forward – Creator, Disrupter 

    Here we are looking for someone both technical ability and with a strong work ethic. He is our first line of defense with the opportunity to win the ball high up the pitch from where he has the skills to instigate a strong counter attack. A high pivot pulling the strings from central areas when attacking.

    Look for, 

    Vision, Passing, Work Rate, Decisions

     

    Mezzala – Runner, Dribbler   

    Link players from midfield attacking the channel in tandem with the Advanced Forwards creating situations where one or both of them can be in space in dangerous areas. Moving quickly with the ball transitioning defense into attack. They are also required to put in a defensive shift. 

    Longshot monsters.

    Look for,

    Dribbling, Agility, Work Rate, Longshots 

     

    Deep Lying Playmaker – Interceptor, Distributer 

    Fairly disciplined role in front of the back for, we play out from the back and much of this will go through him. Pick passes and spreading play accordingly. Out of possession he will snuff out attacks intercepting passes and building from there. 

    Look for, 

    Anticipation, Decisions, Passing, Vision   

     

    Full Backs – Runner, Tacklers 

    Taking on a lot of defensive responsibilities we need good athletes who can run the flanks all day. They do not over commit offensively and will often opt for simple passes into the channels rather than a cross. We can focus on defensive qualities without much detriment to the overall system. 

    Look for,

    Stamina, Work Rate, Tackling, Marking 

     

    Centre Backs – Header, Tacklers

    Again we can firmly concentrate of defensive attributes here, offensively all they really need is to be able to pass it 10 feet the our playmaker. Pace is always welcome here.

    Look for,

    Jumping Reach, Tackling, Marking, Acceleration 

     

    Goal Keeper 

    Again we can keep it simple.

    Look for,

    Aerial Ability, Reflexes, One on One’s, Command of area 

     

  7. Greetings 

     

    I’ve had a small number of people ask for a tactic this year so here it is.

    I’ve been using this flat 433 across all the version of the match engine this year and it has worked consistently well at all times. Arguably its performing at its best on the latest version of the Match Engine.

     20220302110801_1.thumb.jpg.13a721883c9f2c6d8757954576b3350d.jpg

    Essentially we have a ‘double chevron’ set up with 2 central pivots feeding wide runners. During regular build up the idea is to create overloads in the channels creating multiple situations where a wide running (Mezzala or Advanced Forward) can play a simple pass across the six yard box or penalty area for an attacker to get on the end of. Obviously this set up is very helpful for counter attacking situations where the ball can find its way to the Deep Lying Forward who can feed the more advanced Strikers.

    Defensively there would usually be concerns about 3 striker formations, however the Deep Lying Playmaker ‘anchors’ the midfield and the Deep Lying Forward operates defensively when out of possession. We also have fairly conservative Full Backs on Support Duty. So it functions pretty effectively defensively all things considered.

    This is a high tempo, semi direct system with players able to take shooting opportunities when presented with them. (we don’t employ work ball into box)

    Results 

    Obligatory convincing title win with Liverpool

    20220302110829_1.thumb.jpg.4a28e54227bcbc3a69d67e1b080c397e.jpg

     

    Satisfactory return for Norwich 

    20220302110810_1.thumb.jpg.ea61d62f719c39530ab61877d024d1bd.jpg

    And back to back promotions non league with an academy team I’ve been building for a few seasons.

    20220302110922_1.thumb.jpg.a8cd784f480536f5c2279c9c437da94a.jpg20220302110942_1.thumb.jpg.bdc497bdb7813f0bd272e75af2cc1a6c.jpg

    No Oi’s 

    Corners > Left Back takes right corners, Right Back takes left corners 

    Throw in’s > Right Back takes right throw in’s, Left Back takes left throw in’s      

     

    22.4 433.fmf

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