-
Posts
3,555 -
Joined
-
Last visited
-
Days Won
2
Content Type
Forums
Articles
FAQs
Online Manual
Support: Blocks
Support: Games
Bug Tracker
SIGames Manual (beta)
Profiles
Posts posted by Mr U Rosler
-
-
- Popular Post
- Popular Post
27 minutes ago, Ozilva said:You are sure. I came here to question Casemiro, Varane, having a mediocre attribute, players with 5 CL, 1 WC (Varane), and who play at the highest level in recent years. I am wrong. But players like VVD, who are completely overrated and have pathetic quality. Or Salah, who has a mediocre goal average in the PL in recent years, both being classified as WC(90 Overral).
But yes, your argument is correct, MBAPPE in a single good season, turned Overrall 100. Playing in the Farm League. The Wrong one is me, who pays $60 every year to have a game based on Marketing and not on real attributes. If you think that's how it should be, why doesn't SEGA make a Football Manager Ultimate and stop selling a new game every year? That way, they can draw on previous years instead of just the respective season. Correct? And even if it were true, Casemiro and Varane, experienced players with many titles, would be Overrall 90, not 81. That's why I say, there is no methodology. But fanboys will defend.
And do you know which team I play for? Minor league teams. I like Ajax. I like Borussia, or West Ham, Everton, I like teams that I can turn into great teams. I cited only crude examples of how poorly balanced the game is. I make AJAX beat PSG and Liverpool who are 100% Marketing.
And every campaign I do, Liverpool and Chelsea are winning the PL. It's really funny because this is far from reality. But according to you, this is correct. Or PSG, always winning CL. That's their dream, maybe in the multiverse called FM, it will happen.You're basing you're ranting on a rating system that doesn't exist within the game.
It's likely based on the in game CA/PA system however this does not tell the full story, as a CA 160 defensive midfielder can be more effective than a CA 170 rated defensive midfielder depending on how that CA is distributed amongst the various attributes.
And overriding all of that is the fact the CA, PA and attribute ratings rated 1 - 20 do not exist in the real world and they will always be based on opinion which will always be open to alternative opinions.
Also, it's just a game.
16 -
- Popular Post
- Popular Post
Create a vacuum and it will fill up with crap.
Their communication policy of no communication will generate frustrated comments aplenty.
31 -
- Popular Post
- Popular Post
2 minutes ago, angelo994 said:I’m expecting big things in this update. The fact that it’s taken so long makes me cautiously optimistic.
It's the hope that kills you.....
17 -
-
1 hour ago, stevemc said:
Becoming a yearly cycle now that starting the long term save has to wait until Feb/March, when in reality that should be when the game releases in November.
Yes, i've already made this adjustment in my head. Not touched FM23 so far and are looking forward to the 'full' release over the next couple of weeks.
This way you only experience the final/best version of the game without being detrimentally effected by ongoing issues following the November release.
1 -
On 20/12/2022 at 11:05, GOODNAME said:
There will no be any ME patch until February
All years there are only 2 patches to the ME , in December and in February.
We are actually a patch behind as the full release this year was on the Beta Match engine.
I also don't think its appropriate to give Si a 'free pass' until February based on previous behaviours, there are clearly major issues with the current version of the game which should be patched as a matter of urgency regardless of what's happened on previous versions of the game.
6 -
-
-
Why are people referencing waiting until December for an ME update?
Appreciate this has been the norm previously, but previously the BETA ME hasn't rolled into the full release.
They've already hinted that they are pretty close to having an improved version of the ME, i'm hopeful they'll release this as a matter of urgency when its ready and not just fall back into old patterns of behavior.
1 -
I bought it before realising their was no update to the ME from the Beta to the full release, I refunded at that point.
Whilst the game seems to have stagnated in all other areas, the actual ME has improved a lot and i'm sure the final version of FM23 will offer the best Match experience yet.
I think in my head i'm shifting to only playing and purchasing the game after the final patch in February, until then its very much a work in progress in my mind and a frustrating experience.
No doubt, the game is due a massive overhaul, its just bloated so much over the years nothing outside of the Match Experience ties together or makes much sense anymore.
1 -
- Popular Post
- Popular Post
Thanks for the update on the continuation of the Beta ME.
Refunding now. First time ever.
35 -
On 25/03/2022 at 14:14, Skywalk3r83 said:
Does it still work after the latest update? This is a good one to use with the 92/93 database from @TheMadScientistFM 😄
Not sure there was an ME change, still showing 22.4 on my game.
Results don't seem any different to me after the update.
0 -
56 minutes ago, jdubsnz said:
@Mr U Roslerwas about to start a new Arsenal save and saw this! very interesting, but where would you play Saka and ESR in this system?
Hi,
Saka left sided Mezzala (retrain). Smith Rowe retrain to the Deep Lying Forward Role or right sided Mezzala depending on your squad.
0 -
-
Training
I have successfully continued to employ my simple training philosophy with a tough pre-season followed by a focus on match readiness in the main season.
Employ normal training intensity at all times.
We use 3 schedules.
Pre-season > Heavy physical training combined with team bonding to set us up for a long hard season. Normally 4 or 5 weeks of this at the start of each season
Match Week > Any week with 2 or more matches is classified as a ‘match week’. Here we are not really interested in ‘coaching’ or player development. It’s much more about match preparation and conditioning with only light training days.
Development Week > Any week with 1 or less matches. Here we can commit time to working on improving our players with a range of session working on improving player skills and development tailing off in readiness for the weekend match
Using these schedules on my Academy Teams I regularly see CA increases of 30+ points for professional personalities, 10-20 points for balanced personalities over 1 season.
2 -
Player Archetypes
Advanced Forwards – Runner, Finishers
Agile, Technical, Dribblers are preferred here with plenty of pace. Counter Attacking at pace travelling quickly with or without the ball. These attributes also help them find space around the penalty area during slower build up play. Non league a physical type good in the air is a good alternative.
Look for,
Acceleration, Dribbling, Technique, Off the ball
Deep Lying Forward – Creator, Disrupter
Here we are looking for someone both technical ability and with a strong work ethic. He is our first line of defense with the opportunity to win the ball high up the pitch from where he has the skills to instigate a strong counter attack. A high pivot pulling the strings from central areas when attacking.
Look for,
Vision, Passing, Work Rate, Decisions
Mezzala – Runner, Dribbler
Link players from midfield attacking the channel in tandem with the Advanced Forwards creating situations where one or both of them can be in space in dangerous areas. Moving quickly with the ball transitioning defense into attack. They are also required to put in a defensive shift.
Longshot monsters.
Look for,
Dribbling, Agility, Work Rate, Longshots
Deep Lying Playmaker – Interceptor, Distributer
Fairly disciplined role in front of the back for, we play out from the back and much of this will go through him. Pick passes and spreading play accordingly. Out of possession he will snuff out attacks intercepting passes and building from there.
Look for,
Anticipation, Decisions, Passing, Vision
Full Backs – Runner, Tacklers
Taking on a lot of defensive responsibilities we need good athletes who can run the flanks all day. They do not over commit offensively and will often opt for simple passes into the channels rather than a cross. We can focus on defensive qualities without much detriment to the overall system.
Look for,
Stamina, Work Rate, Tackling, Marking
Centre Backs – Header, Tacklers
Again we can firmly concentrate of defensive attributes here, offensively all they really need is to be able to pass it 10 feet the our playmaker. Pace is always welcome here.
Look for,
Jumping Reach, Tackling, Marking, Acceleration
Goal Keeper
Again we can keep it simple.
Look for,
Aerial Ability, Reflexes, One on One’s, Command of area
1 -
Greetings
I’ve had a small number of people ask for a tactic this year so here it is.
I’ve been using this flat 433 across all the version of the match engine this year and it has worked consistently well at all times. Arguably its performing at its best on the latest version of the Match Engine.
Essentially we have a ‘double chevron’ set up with 2 central pivots feeding wide runners. During regular build up the idea is to create overloads in the channels creating multiple situations where a wide running (Mezzala or Advanced Forward) can play a simple pass across the six yard box or penalty area for an attacker to get on the end of. Obviously this set up is very helpful for counter attacking situations where the ball can find its way to the Deep Lying Forward who can feed the more advanced Strikers.
Defensively there would usually be concerns about 3 striker formations, however the Deep Lying Playmaker ‘anchors’ the midfield and the Deep Lying Forward operates defensively when out of possession. We also have fairly conservative Full Backs on Support Duty. So it functions pretty effectively defensively all things considered.
This is a high tempo, semi direct system with players able to take shooting opportunities when presented with them. (we don’t employ work ball into box)
Results
Obligatory convincing title win with Liverpool
Satisfactory return for Norwich
And back to back promotions non league with an academy team I’ve been building for a few seasons.
No Oi’s
Corners > Left Back takes right corners, Right Back takes left corners
Throw in’s > Right Back takes right throw in’s, Left Back takes left throw in’s
6 -
Hi,
I've been using a flat 433 across all patches, still seems to be effective.
I have a day off tomorrow, i'll put it up subject to some decent results with wider testing.
Thanks
2 -
Whilst everyone will say its not 'scripted', which it isn't, current form & morale seem to be hugely influential. It can be hard to break a poor run of form, and equally hard to stop winning when in good form/morale.
So your Brentford match does not exists in a vacuum, what has gone before can have a huge bearing on what happens in match.
2 -
No guarantee they will update the Match Engine with the winter update of course, i'm preparing for the worst.
0 -
Best of luck with your FM Career.
If it helps, you can download a tactic in the tactics forum to save you some work or give you a head start in developing your own tactics.
I hope it works out for you
0 -
They need to play 40 first team games a season or forget about it.
0 -
Remove someone from transfer list.
Took over team with players listed by previous manager. Unable to remove them, even after 2 years.
0 -
I do have an interesting flat 433. Unbeaten season with Liverpool (a fair few draws though), +90 goal difference. Also finished 5th with Villa.
Maybe I'll put it up.
2
*Official* Football Manager 2023 Feedback Thread
in Football Manager General Discussion
Posted
In terms of the Match Engine, coming straight into the final version from FM22 its far, far better.
Much more frequent turn over of possession, some effective pressing, nice central play with through balls and varied play on the wings.
It's starting to resemble 'real' football.
Star players seem to stand out a bit more.
I'm impressed.