• Content count

  • Joined

  • Last visited

About Tubbs

  • Rank
  1. Very broad question. I honestly have no issue with crosses. Thanks for asking.
  2. I never actually fell out of love with FM. But, in the last 3 or 4 years I just found that after the initial burst of enthusiasm and the setting up of the game just as I like it. My interest would wain disappointingly quickly. Like many, I’ve been playing this game since the very beginning from the Amiga days. That in itself ages me (I’m 45) and it was indeed age I was assuming was the main reason for the reduced playing time and diminished enjoyment. However. This year something has changed. I don’t actually know what specifically, all I know is that I’m truly hooked once again. Normally I would start a career with my real life team (Millwall) find my feet, them embark upon a career game with a team I knew less well. This year I find myself deep into January still on the same Millwall save that I started on release day. 5 seasons in after gaining promotion in year one, I’ve finally broken out of mid table obscurity in The Championship and find myself in the play-offs. So, despite no glory apart from the odd cup win here and there my save has been quite standard or mundane. Yet I’m loving every second of it. The ME is in as good a state as it’s ever been, tactical changes are visibly represented to the extent that it’s very easy to see what you may have done right or wrong. Some tactics I’ve created and tried have been as dull to watch as van Gaal’s Utd team. Make a few changes to roles, instructions etc and the difference is marked. The game is set up such that a lot of the minutiae that I personally find dull can be performed by staff members, leaving me to enjoy the game fully, just the way I like it. Once again I find myself daydreaming about who to buy, who to sell, which tactic to use etc. this has not been the case with me for at least the last 3 versions. It’s not perfect, no game this large and complex could be. It has a few things niggle me. None important enough to even hint at spoiling my enjoyment mind you. Firstly, I had a player who would not sign a new contract as he felt that the club could not match his ambitions. No problem, I transfer listed him. Only to then find that a fair number of my squad were unhappy with this. I later sold him and they were moaning at me for doing so. Surely they would have been aware that he wouldn’t extend his contract and wanted out, so why they all got the hump is beyond me. Anyway, no biggie. My other little niggle is added time at the end of the second half. It seems to me to be a bit inaccurate and doesn’t quite reflect real life. In game it seems that 2 or 3 minutes is what you seem to get more often than not. Now I cannot remember the last real game of football I watched where only 2 minutes were added. 4 or 5 minutes seems to more realistic amount imho. Once again, only a very small issue for me. Thanks for reading, thats me done. Great game SI. I’m loving it, Thanks
  3. I've changed my teams kits and colours in the in game editor, but during matches the team still plays in the default licensed 3D kits, yet the text and icons display as edited. So how on earth do I get my kit and colour changes to display in the 3D match engine ? Any help greatly appreciated.
  4. Ah! That would explain it, thank you
  5. Whatever i try, i cannot seem to get the in-game editor to display or work in my game. The option IS ticked in my preferences, yet no joy. Any advice, gratefully received
  6. Sorry for being dense, but for the life of me I cannot work out where or how to turn off attribute masking. Has this feature been removed from FM16 ?
  7. I'm just checking out the editor (as you do:p) and I've noticed players with PA of -65 or -75. So, which of these values would be more likely to produce the better player in the long run ? Any help appreciated
  8. Personally I'm not planning or wanting to spend the remainder on one or more players. What I'm struggling with is the fact that I cannot increase what I offer as wages even though I've a large chunk left to spend. Maybe being able to offer 5k instead of 3.2k !! I mean, why give me the budget if I then cannot use it.
  9. No, I'm not. Maybe you are seeing these threads too often because it's an issue that many people feel needs clarifying.
  10. Very true. There should be some leeway built into the wage structure above and beyond just altering the squad status. I also think the lack of communication (in game) re wage limits is poor. I know it's on the finance screen, but there should be more coming from the board IMHO
  11. I have asked for the board to increase. Naturally they said the budget was already sufficient. Both replies make perfect sense, however this is such a departure from previous FM versions that it seems odd. I certainly never wanted to spend all the remainder on one player. But a board message saying exactly what the wage structure is would be helpful. As it is now, you end up offering the wrong squad status to players just to enable an acceptable wage.
  12. I have an issue with my wage budget relative to what I’m being allowed to offer players. Which for the life of me I cannot understand. In my second season playing as Portsmouth (League 1), I have 30% of my wage budget remaining, which equates to apprx 16.5k per week. Yet, the max I can offer a ‘Key Player’ is 3.2k. This is very frustrating as you can imagine. There seems to be absolutely nothing I can do to alter this, as obviously the money is just sitting there waiting to be spent !! Any help or advice would be much appreciated
  13. Ah, OK that would explain it. Given the length of the loan there was clearly no point in me adding that clause! Maybe the game should tell you this or make the clause unavailable. Thanks for your reply