Jump to content

dribbler

Members
  • Posts

    605
  • Joined

  • Last visited

Posts posted by dribbler

  1. Will there be an option to make 2 leagues made up of only legends database players so that the English, Scottish, Spanish teams can all play in some sort of super league system? Or is that too complicated?

    This is what I would like as well but theoretically it should actually be very easy to put together. You just need to merge a legendary player database with a World League database that somebody else has already put together. The key thing is that the player database must only have changes to players and mustn't have any changes to the clubs. I tried this with another legends database but failed because the clubs had been fiddled with.

    I'm really keen on this idea because it would make a really tough challenge. Once you win the Champions League with a small club it's difficult to get enthusiastic about a new save.

    In any case I think you're doing fantastic work here.

  2. Thank you very much for your response! I needed to "open my eyes" this way, I will try to adjust the crosses quantity for start, although also the drill crosses might be an idea!

    One more thing/question, looking at their attributes, they are both at long distance shooting, if I encourage them to try long shots, will they start firing like crazy also from the line and other not really reasonable places?

    Well long shots is a whole new subject and I don't think I can help because I've never set any player, let alone my full-backs, to do a lot of long shots. My theory is that I want to create good quality chances so I usually (but not always) set long-shots to rarely. My gut says you should be brave enough to carry out your own experiment though. If you get into the habit of thinking of ideas and trying them out yourself you'll surely learn lots about the game.

    Also, for what it's worth, I think flere-imsaho has given you better advice than I did :)

  3. I have a question. I have a fast and agile couple of strikers, however they are not very good in the air. My full-backs keep on sending crosses in, that are in 99% of cases cleared by the defense. Now the question is, what do I want my full-backs to do instead of crossing?

    First I'd look at the full backs. Can they pass well and/or run with ball well and/or cross well. If they're bad at something you can tell them to do it rarely. Similarly if crossing isn't working because your strikers are small you could tell them to cross rarely. If you tell them not to do something they'll do the other things more. If they're very good at something tell them to do it a lot. That's probably a decent rule of thumb for other players too.

    Now think about your strikers. Because they're fast it makes sense to play deeper to give them space to run into. So unless your opponents are playing defensively you want to be playing through balls. So if your full-backs can pass you can tell them to play more through balls and that will reduce their crossing.

    One more point. If your full back is good at running with the ball and crossing you could tell him to get to bye-line and drill crosses. Then he should fire in crosses to the near post and your small but fast strikers might do well from this type of cross.

  4. I feel a bit embarrassed asking this, but I guess this is the perfect place to ask! I currently have an exceptionally fast and physical player in my team, but who has limited technical ability. What I wanted to clarify is this; do the stats for 'pace' and 'acceleration' only really apply to running without the ball (ie the players pure physical ability when running without the ball). And if so, what other stats should I be looking at to determine his ability to 'run fast' with the ball? I was thinking; dribbling, technique, balance and possibly things like determination and work rate. The reason I ask this is that I quite often see him get caught/or fail to get away from defenders that (based purely on physical stats) would appear to have no business being able to keep up with him. I think I know the answer to this, but I'm essentially asking for confirmation. cheers.

    no pace and acceleration will also apply when running with the ball...you could add anticipation, off-the-ball, first touch and strength to your list I should think...I remember SFraser talking in detail about this very subject, possibly in his Meet the Striker thread

  5. If you ever find out be sure to let me know. (still on FM10)

    I was very pleasantly surprised when someone mentioned Positional OIs were an option in FM12, maybe there will be an option to save them in FM13 which, hopefully, will be the next version I get. :(

    At least you won't have to keep as close an eye on the Oppo. formation for subs and positional changes, particularly the crazy changes some AI managers make when trying to rescue a match!

    Unfortunately they don't seem to work properly or I'm doing something wrong...early days though

  6. What situations do you change your defensive roles in terms of cover, stopper and defend.

    I play defend vs 2 strikers or 1 defend and 1 stopper vs 1 striker?

    Am I doing it right, or can anyone think of better ways to evaluate when.

    Against a faster striker I'd have one defend and one cover making sure the cover defender matches up against the fast striker...if both strikers are fast then a deeper defensive line...if the strikers are slow compared to your defenders I use defend+stopper

    the stopper/defend/cover instruction just affects pressing I think so you can also manually adjust pressing if you want

×
×
  • Create New...