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  • Scouting

    It’s likely you won’t be 100% happy with your squad. Not very many managers are in the real world, so why should you be? There’s always likely to be, at the very least, one problem you want to address, and the perfect way to do that is to go out and find a player to bring in. The Transfers section covers that in far greater detail, but this section guides you through the scouting and player search options and what to expect from each screen when viewing them.

    All Known Players/Scouted
    Upon clicking the ‘Scouting’ section of the Sidebar you will be taken to the integrated Player Search and Scouting screens whereupon you will be able to set about improving your squad. By default, you arrive on the ‘All Known Players’ sub-tab, which displays all players your club is understood to be aware of based on knowledge levels held by the staff (and affiliate clubs etc). Your Assistant Manager will have filtered out players he/she doesn’t believe are likely to be attainable (via the ‘Realistic transfers’ option, found in the ‘Show Filters’ section), leaving you with a list of those considered well-known and more likely to join your club. From here, you can begin tweaking the numerous settings to display exactly what you’re looking for.

    Once a player has been scouted, he will appear in the ‘Scouted’ sub-tab. On either screen, however, you then have the facility to further refine your results and more closely identify the player you’re after by applying a series of search conditions to the lists.

    Begin by clicking on ‘Quick Search’ from the panel at the top of the main screen area. This will present a dialog not dissimilar to the Create New Assignment scouting dialog.

    Select the type of player you’re looking for – be it a first team player, a replacement for someone already in your squad, a backup player or a hot prospect – then a position and role (or in the case of a replacement player, the individual in question).

    Click ‘Next’ to then set the preferred Transfer Type, how much of your Transfer Budget you’re willing to allocate to such a deal, as well as the targeted player’s age range, ability and potential. Finally, set the Desired Attributes and any Additional Conditions you might want to specify for a potential newcomer. These filters are so powerful because you can choose to exclude, match, or select from any of the options.

    Once you get to grips with the filters you can really find any type of player you like. Of course, there may be times when your filter will find no matches, or no realistic matches, in which case some further tweaking will be necessary to find the one you’re after. All of the options found within the dialog are also accessible by clicking on the drop-down arrow next to the ‘Quick Search’ button and can be added/removed manually should you wish to do so.

    The ‘Views’ menu (which displays ‘General Info’ by default) allows you to view the filtered information (in the panel in the lower part of the main screen area) in a number of manners which, combined, presents you with everything necessary to make an informed decision about a potential signing well before clicking on a player’s profile.

    It is quite likely that for one reason or another you’ll have a target you can’t currently sign, but would like to keep track of his progress and be informed of any action involving him. This is where your shortlist comes into play. The shortlist allows you to add players to it for a desired period of time and for that duration you will receive a news item whenever a key event involving that player occurs. To add a player to your shortlist, right-click and select’ Add to Shortlist’ or select the same option from the ‘Transfer’ section of his profile. A box will pop out asking you to choose how long he remains on the shortlist. Select your choice and he’ll be added.

    The ‘Views’ and ‘Filters’ menus, found above your shortlist of players, allow you to keep your list as useful to you as possible. For example, if you’ve compiled a rather large shortlist and want to find a young left-back, you can apply filters and views accordingly to find your player(s).

    To remove a player from your shortlist at any time, load up his profile and from the ‘Transfer’ section on his tab bar select ‘Remove from Shortlist’. This act can be performed on multiple selections by selecting all the players you wish to remove from your shortlist, then right clicking and selecting the same remove option. To remove everyone at once, from the ‘Shortlists’ menu below your shortlist of players, select ‘Clear Shortlist’ and then confirm your decision.

    The same menu is used for saving and loading different shortlists should you wish to keep different ones for multiple purposes.

    Clicking on the ‘Create New Assignment’ button launches a dialog from which you are able to customise your exact needs from the scouting team in a very powerful manner.

    To begin with, use the drop-down box at the very top to determine what you’re looking to achieve. For example, you might select “I’m looking for a…” before going on to then specify what you want. The options on the left of the screen give you the basics in terms of a broad search area and clicking on each of them will then open up further options for you to refine the assignment details further still.

    For player reports, you can select a position and a role whilst for the competition, team and country/region sections you only need to pick your desired place. When you’re happy, click ‘Inform Chief Scout of requirements’ and you’ll be able to direct exact attributes, transfer type, how much you’re looking to spend, the player’s age and relative current and potential abilities alongside a host of additional search conditions.

    At the bottom of this particular screen you can finalise where to look (Scope), who should carry out the assignment (Scout), how long they should spend on it (Duration) and whether or not it’s considered an urgent request (Priority). From there, all that remains is to click ‘Start Assignment’.

    The ‘Assignments’ sub-tab allows you to then keep track of all active and pending assignments.

    If you make a number of scouting requests and find your scouting team unable to handle the workload, some of those requests will be queued up until an available member of the scouting pool can be found. This screen lists those such requests. It also allows you to easily clear a number of queued scouting assignments at once.

    Every non-player in Football Manager™ 2017 is considered to have a certain level of knowledge about a country. Depending on their experience and where they’ve spent their career both as a player and a member of staff, they may increase their knowledge of certain areas and indeed hold knowledge about a number of different countries and regions.

    The knowledge bar doesn’t necessarily equate to automatically identifying the best talent in those countries – the scout’s attributes and overall ability will play a massive part in that. What it does do is allow you to see where they will do their best work and to assign them to countries they know well. If you do choose to assign a scout to a country he/she doesn’t know, over time he/she will gain knowledge from that country. They will also progressively accumulate more knowledge the longer they reside there.

    The Knowledge sub-tab in the Scouting section offers an overall indication of the club’s entire knowledge base; beginning with the regional breakdown at the top of the screen, before breaking it down into specific nations (and who holds that knowledge) lower down.

    This screen simply lists a number of recent players who you have viewed. The purpose is to allow the user to access players they are currently interested in as easily as possible. It works in the same manner as the Shortlists screen described in the section prior to this.

    Reports and Feedback
    Your scout(s) will file reports on players which are accessible by clicking on the highlighted number next to their name on the Assignments screen (indicating the number of players they have filed reports on). Typically, a scout may get through a large volume of players on his scouting assignment, and so fortunately collates them into an easily accessible list. He/she will give each player an overall recommendation which is displayed in the form of a number of gold stars; more gold stars means the scout highly recommends him. The same method is used to rate each player’s Current and Potential Abilities. Your scout will also report on the player’s personality and any notes he has made on the likely fee to acquire the player.

    Clicking on any player and selecting ‘Scout Reports’ from their Tab Bar will allow you to access the scout’s detailed reports on the player.


    This is the real work your scout does when he’s on assignments. They will file a report on the player’s strengths and weaknesses (Pros and Cons) and how he may potentially fit into your team and each time the player is watched, the information fed back will be a little more detailed and informative. You can keep fully appraised of how far along a scout is in assessing a player by using the tracker at the top of the screen indicating the knowledge level (%) and the remaining areas left to scout. Hold the mouse cursor over the ‘areas yet to assess’ label to view them in detail.

    You can view individual scout reports from the ‘View’ menu towards the upper left of the main screen area, next to the ‘Scout Report by’ label.

    Edited by Philip Rolfe

      Report Online Manual

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