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  1. 1. FM17 Transfers & Data Update Final Pack (by pr0) / 1.10.2017 / FM17 Transfers & Data Update Final Pack (by pr0) This update contains 110.538 changes until the 1st of October 2017 that happened after the 17.3 database lockdown. Inside the pack you will find also the instructions text on how to install correctly the files in your game. Instructions text , can be found at the end of the post also. Lets see what each file includes: Updated Transfers : 1. Player/Manager/Staff transfers from all around the world from the very best leagues to the small ones. Also passed away players/staff are removed from database. 2. Contracts/Numbers/Height/Weight/Nationality changes. 3. Added favorite clubs, staffs etc. General Changes : 1. Added new people who doesn't exist in the database - chairmen/players/managers/staff. 2. Affiliations between teams. 3. Corrected captains. 4. New stadiums. Wonderkids : 1. New young players created ,who will become world class players in the future ( wonderkids ). 2. In some cases adjusted CA/PA abilities of players under 21,that already exist in the game. Current Ability / Potential Ability Changes : 1. Adjusted stats and current ability attributes. 2. Adjusted potential ability attributes. Agents : 1. Agents created, with specific attributes and clients, to add more realism to the game. Instructions : Extract the files to : C:\Users\user\Documents\Sports Interactive\Football Manager 2017\editor data. If editor data folder is not there, create one with this name only. Other names will not recognize the files inside the game. Then New Career Game. It opens a window where you have to choose the database. Choose the Football Manager 2017 database option and select my files. You are ready to create an updated new game. Q: Can we play this update without the CA/PA changes ? A: Yes , the CA/PA file will be a new file beside the others. If you dont want this file, simply don't choose it when you start a new game. Follow me on facebook to get info/release dates about upcoming packs/personal work for FM17 here: FM Transfers & Data Update Packs by pr0 Visit my site to be a part of my work and give me suggestions/support here: http://updatesbypr0.com/forum
  2. Finished 1st in the league at the end of the first season and have been endowed a very generous transfer budget of £65k for the second season! I assume that maybe I went a bit OTT with the wages in the first season? Any other tips on why I might only have that much? Is it common? It doesn't look like it from what I've read on here.
  3. I'm just going into my 4th season with Accrington Stanley so I'm gonna give this a go. I do love a False 9 so this is right up my URL is this. I'll update as much as I can along the way.
  4. Just going to try the update in my current season. Let you know how it goes
  5. First game with your tactic i did this to a almost full strength liverpool in the cup, i'm a mid table championship side. Brilliant tactic!!!
  6. Got it, thanks. You have released 1.1 just in time for the beginning of third season in my save. I will try it tomorrow in the Community Shield against Man City. We'll see how it goes.
  7. What training?..... I don't mess about with that 5hit. I pay the ass man top dollar to take care of that Oh, if you mean training focus then yes, it's different. No need for 'gets forward whenever possible' and 'gets into opposition area' as they are already more or less defaults for all striker roles. My F9 Marlos Moreno has 7 goals and two assists in the first 3 league games of the season. Here's a screenshot of his PPMs. The only one necessary is 'refrains from taking long shots'. The others were there before I switched him to play as an F9 and he only has them as he's naturally a right winger...... they can be discarded. imagen In case anyone missed it a couple of posts up, the tactic has been updated to v1.1 with the shadow striker being replaced by an F9.
  8. The big day has arrived, I finally have my copy of Football Manager 2017! Time to put aside all my worries, all my doubts and just get on with the game, right? Right? Uh oh... Keeping Up Appearances I had this vision in my mind of the 'perfect' game of FM. With my storied history of OCD-tinged rage quits and restarts, this was the year I said to myself that I would get it right from the start. Boot it up, play the game and never look back. Good, bad or indifferent I would chart it all in my blog so it didn't really matter what happened, it was all experience to draw from. Within the first 30 minutes of loading up, I wanted to restart because I had got it 'wrong.' Let's wind back a bit. Having not played for a couple of years I feel like somewhat of a newbie and there are some features that caught me off guard. First up was creating a digital representation of myself in game based on a real life photo. What a great idea! I dropped myself into the game, chose to add glasses and...does the colour look right? Are my glasses gunmetal grey or black? Let's hold them up to EVERY LIGHT IN THE HOUSE until I grudgingly accept what I already knew; they're grey. But in-game they look too grey. Maybe I should have said black. Maybe I should start again and see what they look like in black. Okay, let's move on. Favourite formation. No, no, no Little Englander, I'm not choosing 442 no matter how much of a whimsical pull it may have. I'm a Rafa man which means that my allegiance has firmly shifted to 4231. I like it, I understand it and I keep coming back to it. Second favourite formation? Pfft, who needs that? (can you guess..?) Good grief, what's this now? Manager attributes. Coaching styles. Is this a wind up? It's like the developers read my last blog and thought, 'Hmm, how can we add more anxiety triggers for this guy?' Okay, let's think this through. Much as I enjoy a game of Tracksuit Manager, I'm very much of the tactical, cerebral approach. Arsene Wenger rather than Tim Sherwood, if you like. So I'll give myself a weighting towards this end of the spectrum whilst retaining a foot in the other camp. Extremes are for losers. There are far too many attributes here for me to pretend I have any idea what I'm doing or influencing so let's just say I'm a tactical manager, rather than a motivator, disciplinarian etc. But wait! Remember that second preferred formation from earlier? You know, the one I said didn't matter? Well it turns out that it matters to me. Now when I click on my profile in game it says 2nd preferred formation 'unknown' and that just seems dumb. I've got it wrong again! Wrong coloured glasses and wrong profile set up. With no in game profile editor there is only one choice; start again. But dammit, no. This is stupid, rigid, inflexible thinking. Fine, I'll exorcise the demon by creating a new 'test' game. And oh look, when I change the colour of my glasses to black they just look wrong. And 2nd formation? I'm not planning to use one. Presumably when I do my profile will update automatically to reflect that, just like with marking preferences et al. So no, I will not be starting again. Let's just get on with it. There, that's me done. Handsome fellow, huh? Meet The Team Alright, that's the nonsense dealt with. And after the pleasantries of meeting the chairman and staff are dispensed with (some things really haven't changed from FM14) it's into the meat and drink of the game; the squad and tactics. Here's my band of merry men; Unlike with my old Sutton save, I have a fair idea of who is who and their best positions, but it will be interesting to see who the game rates and how they interpret the players strengths. I'm keen to avoid any Gerrard-esque reliance on individuals but with that said there are some obvious names that jump out as important. Coutinho is the creative force of the side and I envisaged him playing as an AP in the AMC slot. Colour me surprised then when I find that the game places his best role as an AP from the AML slot. Conversely Adam Lallana, who I intended to deploy at AML, is a natural at CM or AMC. Elsewhere Daniel Sturridge is likely to be my main goal threat, although if his real life injury record has carried over he is not someone to risk building around. Origi and Firmino will undoubtedly have roles to play. I like Matip and Sakho at the back, despite the latter's real world issues, and I like Mane on the right. Beyond that, there appears to be a lot of room for improvement. The goalie situation has been well publicised this season and whilst Karius may come good in time, I have little patience with Mignolet. Clyne is adequate at right back but the left side of defence is a big worry. Moving into midfield and things get a little more complicated. I'll get into the combination of roles in a moment but I'm no fan of Henderson or Milner. Wijnaldum looks decent although I'm not sure how to utilise him and Can is a beast.The subs bench is okay but doesn't exactly scream champions. The under 23s and under 18s are relatively unknown to me. On the whole then a big step down from the heyday of Torres, Suarez, Alonso et al but a pretty decent group and with a £40m transfer kitty, some room to make improvements. The Picard Manoeuvre Before starting I had been resolute that I would play 4231 and had an idea of how players would line up. I had some second thoughts after watching a few games and playing a bit of PES on PS4 but I stand by my original prognosis. I think it fits the overall team I have and, just as importantly, it's a formation I am reasonably comfortable building. Starting at the back, I'm going with a basic goalie. I like the idea of a sweeper keeper but I'll hold off on implementing that until I 1) have someone who really excels in the role and 2) have an idea of what I am trying to achieve with it tactically. Going with that instruction now would be to crowbar in something without understanding it, a recipe for disaster. In my last save I played around with asymmetrical wide roles to try and create overlaps but my preference has always been for full backs on 'auto' so that they provide appropriate support based on my tactical aggressiveness. Wing back roles have a place but given the roles to come further forward, these seem like overkill. In the middle, I used to like a stopper / cover combination. Jamie Carragher would be my archetypal stopper with Daniel Agger a covering ball playing defender. According to my coach reports, neither of my preferred pairing of Sakho or Matip suit this approach so I will stick with bog standard defensive roles for now. The 2 centre mid positions are a challenge. In an attempt to replicate Alonso and Mascherano, I have traditionally looked to implement a defensive ball winner with a supporting playmaker, with limited success. After some surreptitious Googling, I stumbled across some excellent work but FM players with a far greater depth and understanding of tactics than I could hope to achieve (in particular I enjoyed Guide To Football Manager) which, in tandem with knowledge of my own players, helped me to build an understanding of how to construct complimentary roles and duties. Can then will play as a defensive DLP, offering a link to defence and midfield as well as providing a semblance of defensive cover. Next to him Henderson will play box to box, giving me a runner to go beyond the midfield and playing well to Henderson's strengths. In the AMC slot, Coutinho will be an AP support. I toyed with putting him on attack but I want him in the hole, playing in those around him. Lallana can also play here, indeed the coaches rate him highly in this role, but I favour the little Brazilian magician. On the right, Mane walks straight into the AMR slot as an attacking winger. I expect him to get past his man and offer both traditional wing play creation as well as goals. On the left, Lallana (again) doesn't really suit a winger as he lacks the required pace and stamina but I don't want another playmaker in the side and none of the other roles fit so he'll have to lump it for now. I like him as a player but he may find himself relegated to the bench as cover for Coutinho if a better option presents itself on the left. Up top, I'm going with Sturridge in the first instance. With a lone striker I prefer a complete forward but Sturridge lacks some of the attributes for this role. Guide to Football Manager cites the combination of creater / scorer and so I will start with a poacher role. I have reservations as to how involved he will be and had considered a basic Advanced Forward role so we will see how this develops. If and when Firmino or Origi come into the team I will need to alter this role, which may have an impact on Lallana and Coutinho. Stepping away from the player roles, it is comforting to see that the philosophies and instructions have remained broadly unchanged, save for some improvements to the look and feel. I often struggled with what team shape to use, usually coming back to Fluid. I have gone with Structured as I want an element of control whilst allowing additional creative freedom for those roles that warrant it. I intend to play a high tempo, high pressing, short passing game with players encouraged to play out from the back and work the ball into the box, all with a baseline attacking mindset. I go into this eyes wide open, knowing full well that my set up could be demanding on the players and may lead to mistakes. At the same time this is the Premier League, these guys should be capable of moving the ball around and keeping their composure. As with all things though, I remain open to change if experience warrants it. Black Dog Watch I have been fairly jocular about it but my self doubt over something as simple as the manager profile is revealing of a deeper lack of confidence. This seeps into my general first impressions. Despite being a series veteran, I initially felt almost overwhelmed. FM has always been a series that has revelled in detail but after 2 years away, I felt like a little boy lost. I had this underlying sense that I had to get everything 'right' as if there was some external force passing judgement on my actions. I have a nice transfer kitty but when it comes to it, I am concerned that I won't have the conviction to sign anybody for fear that by going against what Klopp has done in real life I will be getting it 'wrong.' It is interesting how often this theme of judgement, of right and wrong, echoes through my game time. It is borne of black and white thinking and an underlying lack of self confidence. I fear to walk my own path lest I get lost on the way. Still To Come Phew, over two hours of playtime and I haven't even progressed to the first friendly yet! But after my early wobbles that saw me staring at the manager profile creation screen for over half an hour, I managed to make some reasonable progress. Next time I'll take a look at transfer targets and tackle my first few friendlies.
  9. 10% is about the AI average, it's also about the average in real football. If you flick through the team reports of AI, they're on occasion down to 5% long-term, which is always positionally/tactical what they're doing then, has always been. Arguably they are still doing stuff in there that was addressed by our entry-level guides seasons back on these boards -- the last time I personally went that low long-term I honestly encouraged players to just hump it from all over the pitch all season, including severely limiting the number of players that at all would enter the box outright. You can have the best conversion really with the most average forwards and at the same time battle against relegation or be fairly mid-table. This is caused by teams expecting to beat you, and you can hit them on the break. I often have the best conversion when still at that point. At the same time, look how wasteful top teams such as Arsenal or Spurs are in real life. They create a lot, and miss a lot the same. The highest I went up for months more recent was 1 in close to 5 overall shots (18%), which was with Leicester on FM 2016, caused by sometimes stupidly aggressive d-lines of the big dogs in the leagues, in particular away. In particular if you happen to take the lead (lucky or not), they leave themselves all kinds of exposed as they wouldn't accept anything but a win... often even during their own attacking set pieces in stupidly ways. That said, the sooner SI clarify their CCCs or take them out, and the sooner they make an actual distinction of the source of the shots (open play vs set piece, both a HUGE difference by definition), the better. Dominating stats isn't dominating matches anyway, and defensive AI tactics are geared to happily let you dominate the "numbers", but a side that just spams average shots no matter in which quantity could hardly be argued to have been just "unlucky", and that's the picture the game has always drawn (stats-wise, plus post-match report likewise). What may be contributing to it may be that it is simpler to get at attempts, any kinds of attempts going from set-piece play.
  10. PPM's stay the same as SS? I´going to use strikerless until you make it official that something else is better. I have a very valuable save going.
  11. I was going to start with this but noticed a few recommended tweaks etc. With the OP tactic with SS moved to F9 and crosses changed to whipped is that the latest recommended? Thanks
  12. If you don't want to waste your striker, change the shadow striker to a false 9....... in fact, that might be a better option overall. I'm going to test that and would appreciate if others could as well and let me know how it goes for you....... If managing United, it means Ibra lives An update on how my game is going (with the shadow striker). I'm in my 4th season in the Premier League with Wycombe with a media prediction of 6th. Currently top after 11 games. Have played United, City and Arsenal away yet conceded only 4 goals in the 11 games.... 8 clean sheets from 11 games is something I'm quite pleased with, especially using a plug and play attacking mentality. Not going so well in the Champions League as I'm using a weaker team plus several of the new signings to allow them to gel. My squad..........
  13. I´m starting third season with Liverpool and i´m going to use PHANTOM and retraining my strikers to SS. I´ve already used this tactic for the last three games of the season and record is 0w 1d 2l but that´s not relevant because it wasn´t fluid. I lost Cl final 4:2 but let´s see what happens this season. I usually don´t like strikerless formations but i trust you Franky. Will post some screens.
  14. Here is all the links to the latest version availible which is version 17.2.5 http://www.mediafire.com/file/tsek9669tza051v/GZskin17+2.5+gold.7z http://www.mediafire.com/file/lcg96kpznmy52wz/GZskin17+2.5+lime.7z http://www.mediafire.com/file/5665emxxuxm4xu3/GZskin17+2.5+whiteblue.7z http://www.mediafire.com/file/rhh5jishvms78x7/GZskin17+2.5+whitered.7z Password is fmgunzo
  15. Please upload your save to the FTP, let us know if you get a permission denied error again:
  16. [SARCASM]Come on Herne, you know that kind of rational talk has no place on this forum, if a post doesn't include at least some mention of a conspiracy theory or massive exaggeration it's just not acceptable.[/SARCASM] In all seriousness though people, not a single person posting on this thread is seeing one or both of those managers get sacked "every time". Of course there is a good chance of one or both of them failing to meet expectations and losing their job in season 1, especially if you are managing a club that prevents them from being successful, but left to their own devices one or both of those managers will do enough to keep their job after the first season more often than not.
  17. My laptop is not the quickest but I've just moved into January 2017 and I'm top of the Premiership (as MAn Utd), 5 points clear of Arsenal. Won my Europa League group and due to face Spurs in the semi-final of the. I'm playing Franky's version with Pogrebnik's corner routines. Zlatan is a beast with 20 goals and 8 assists from 21 matches. 7.79 ave rating too. Schneiderlein has a 7.26 rating but he's been crucial in front on the back four. Even Rashford has 7 goals from 17 matches and he's only started 3 matches. Enjoying the game so thanks guys for the help and advice and thanks Franky.
  18. When i use this custom database the game crashed always around february/august 2017. I tried it for five times with the same result.
  19. A Football Manager 2016 update (v16.3.2) is now available to download. This update addresses some issues with Steam Workshop and social media sign-in which are likely to have affected only a small minority. To get the update, simply quit and restart Steam and your game should update automatically. Thanks.
  20. After the closure of an eventful Winter Transfer Window, the Football Manager Winter Transfer Update is now available for download. You will have to start a new game to enable the use of the updated data. For those of you hoping to continue your current save game, as always the update is save game compatible. If you find it doesn't download immediately, we'd suggest closing down Steam and restarting it to prompt the update. The update changelist includes but is not limited to the fixes which can be found listed below. We ask for any feedback in regards to this update to be posted in the 16.3.0 Feedback Thread which can be found here - http://community.sigames.com/showthread.php/453728 So on behalf of everyone at Sports Interactive we hope you enjoy the latest update.
  21. Personally, I think this is the best post in this thread. Too many people seem to be concentrating on what Leicester do with the ball, forgetting that they tend to spend in excess of 60% of the time without it!
  22. I have tried to create something like this for my Leeds side and it works quite nicely, but to do it I think you need to accept the way counter attacks happen and be aware of the way the ME works, not just looking at the name of the roles you are assigning. With that in mind: Fluid/ Counter. Fairly narrow. More direct. GK - Schmeichel - GK/d RB - Simpson - FB/s CB - Morgan - CD/d CB - Huth - CD/d LB - Fuchs - FB/s RM - Mahrez - WP/A CM - Drinkwater - CM/d CM - Kante - CM/s LM - Albrighton - WM/S ST - Okazaki - DF/d ST - Vardy - DLF/S I think the temptation is to look at Vardy for instance and say hes a poacher or Advanced forward, and yes that sounds right. But its a countering tactic and in reality what you want is for your team to sit together in a tight unit. Having him with a more attacking mentality would push him too far forward and you break the unit. Yes he hits people on the break but he does it with his speed. A DLF on support will still break forward when a counter is on. You can even give him more aggression by giving him an attack duty. I'd also make sure that Mahrez is a wide playmaker because that will cause him to come inside more often, dribble more and have more freedom, hes really your one attacking midfielder. Kante could potentially be a BWM, because hes a tackling machine, but its a counter tactic and you don't want him breaking shape too often. Support duty will allow him to go forward enough without losing too much shape. Tackle harder I think could work well for him too. I'd avoided using limited defenders because there isn't much need, in a countering mentality defenders pass more direct anyway, and you have more direct passing on anyway so this does the job. I also think that you can play around with roles a little bit to achieve different things. Against sides who are sitting back you can make drinkwater a support mid without losing too much defensively. Against narrow teams you can make Mahrez a winger to make sure hes not running into a wall.
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