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[FM24][HELP]Random and Small Skinning Questions


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1 hour ago, yuanding said:

Wants to change the size of those trophies and texts.

2024-01-0211_31_02.thumb.png.6fde848cb6c7a592d5320bd3341e7689.png

Track the file:

2024-01-0211_12_54.thumb.png.70980dc28a68968794269b2353100f96.png

Get to this file:

2024-01-0211_12_21.thumb.png.aa20d4b28eeef9831219d860790f0388.png

It looks nothing could be modified to control the size of trophy pictures and texts! 

If you have enough space, try to change the <container default_height="-1" priority="3". Change the height to for example 200 and the trophies will be bigger because the pictures will have more space thanks to a bigger widget. 

I have it with "255" and it looks like this. 

image.thumb.png.b3ba239acffae7e91d72c4924928ac28.png

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1 小时前, keysi说:

If you have enough space, try to change the <container default_height="-1" priority="3". Change the height to for example 200 and the trophies will be bigger because the pictures will have more space thanks to a bigger widget. 

I have it with "255" and it looks like this. 

image.thumb.png.b3ba239acffae7e91d72c4924928ac28.png

Unfortunately I just have 150 height space. So, I want  reduce the font size of the number and move the texts of comps to bottom, so the picture has more space to grow larger. But how can I do that?

2024-01-0215_36_34.thumb.png.d0c76572964465a4fbf3a51ab2ced795.png

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7 minutes ago, yuanding said:

Unfortunately I just have 150 height space. So, I want  reduce the font size of the number and move the texts of comps to bottom, so the picture has more space to grow larger. But how can I do that?

2024-01-0215_36_34.thumb.png.d0c76572964465a4fbf3a51ab2ced795.png

This is how it looks on my skin if I change the height to 150.

image.png.3975f50fc32784a6e17afdf0e3f66948.png

<!--Trophy-->
	<container default_height="150" priority="1">
		<layout class="stick_to_sides_attachment" alignment="all" inset="0" apply_to_children="true" />
				
			<widget class="team_container_honours_panel" file="club/rensie/art team container honours panel" id="hons" >
				<record id="object_property">
					<integer id="get_property" value="objt" />
					<integer id="set_property" value="objt" />
				</record>
			</widget>  		
	</container>	

art team container honours panel.xml

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image.png.572171fd472a5c695ea304e28972b559.png

Anyone knows how to change the background image for news items to feature the stadium_inside (STAp) image when it is club related? Would be great if it would be on top, only showing up when it has one. No clue if that would be easily possible.

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5 小时前, keysi说:

This is how it looks on my skin if I change the height to 150.

image.png.3975f50fc32784a6e17afdf0e3f66948.png

<!--Trophy-->
	<container default_height="150" priority="1">
		<layout class="stick_to_sides_attachment" alignment="all" inset="0" apply_to_children="true" />
				
			<widget class="team_container_honours_panel" file="club/rensie/art team container honours panel" id="hons" >
				<record id="object_property">
					<integer id="get_property" value="objt" />
					<integer id="set_property" value="objt" />
				</record>
			</widget>  		
	</container>	

art team container honours panel.xml 772 B · 2 downloads

I found it! It's by the file /team/honours info panel.xml!

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On 30/12/2023 at 16:03, yonko said:

Hi,

Can anyone please help me locate and edit this purple button on the In Possession Team Instructions screen? TIA

image.thumb.png.49f741e97f994d160ba01d3cd2c77aae.png

I still need help with this. Anyone who can help? Thanks 

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1 hour ago, yonko said:

I still need help with this. Anyone who can help? Thanks 

If that colour is not normal I would guess either they made a change in panels/tactics/tactics team strategies in possession. Think the below refers to the button from that panel.

                    <widget class="popup_button" id="cros" height="28" appearance="buttons/custom/tactics/pitch switch/normal/button" alignment="centre">
                    </widget> 

or maybe they changed the relevant paper file for the button which should be in the graphics folder where the file path is shown above.

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This is my legend players list of my country.

2024-01-0300_36_44.thumb.png.cc4ed50ef4715276e36ea54963dce9a3.png

And I want to add a portrait picture for each legend player like below,

2024-01-0300_36_54.png.37daabc8107a1f2df41b9b71f70c55f5.png

So, what should I do it? Anybody can share your experiences? Million thanks!

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22 minutes ago, yuanding said:

This is my legend players list of my country.

2024-01-0300_36_44.thumb.png.cc4ed50ef4715276e36ea54963dce9a3.png

And I want to add a portrait picture for each legend player like below,

2024-01-0300_36_54.png.37daabc8107a1f2df41b9b71f70c55f5.png

So, what should I do it? Anybody can share your experiences? Million thanks!

i'm not sure it's possible as the names seems pulled from  a "legend_list_table" 

 

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6 小时前, snowofman说:

i'm not sure it's possible as the names seems pulled from  a "legend_list_table" 

 

Yes, the code of the legend_list_table are below:

 

<widget class="person_list_text" spec="text" id="TLeV" reason="false" alignment="left,bottom" auto_size="vertical" size="11" navigation_container="true">
<record id="object_property">
<integer id="get_property" value="TLeg" />
</record>
<record id="viewed_property_ids">
</record>
</widget>

My question is : how can I set the widget class to be a list of portrait+name instead of text only, and how to make  portrait and name are vertical alignment?

 

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4 hours ago, yuanding said:

Yes, the code of the legend_list_table are below:

 

<widget class="person_list_text" spec="text" id="TLeV" reason="false" alignment="left,bottom" auto_size="vertical" size="11" navigation_container="true">
<record id="object_property">
<integer id="get_property" value="TLeg" />
</record>
<record id="viewed_property_ids">
</record>
</widget>

My question is : how can I set the widget class to be a list of portrait+name instead of text only, and how to make  portrait and name are vertical alignment?

 

looking at the way the Legends list is made in the club info page.

Maybe something similar can be done with your code to make the names vertical list

<container class="main_box" id="at78">
			<translation id="title" translation_id="281393" type="use" value="Legends[COMMENT: heading; team_information_panel; list of legends persons to current club]" />
			<attachment_group class="vertical_arrange" vertical_alignment="top,extend" vertical_gap="0" />
			<container class="legend_list_table" id="TLeg">
				<record id="object_property">
					<string id="get_property" value="TLeg" />
				</record>
				<list id="column_widget_properties">
					<record indx="0"  navigation_focus_target="false"/>
				</list>
			</container>
		</container>

Maybe it's even possible to use a integer id="port" to show a portrat

it's all guesses as i havnt tried myself, 

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一小时前, snowofman说:

looking at the way the Legends list is made in the club info page.

Maybe something similar can be done with your code to make the names vertical list

<container class="main_box" id="at78">
			<translation id="title" translation_id="281393" type="use" value="Legends[COMMENT: heading; team_information_panel; list of legends persons to current club]" />
			<attachment_group class="vertical_arrange" vertical_alignment="top,extend" vertical_gap="0" />
			<container class="legend_list_table" id="TLeg">
				<record id="object_property">
					<string id="get_property" value="TLeg" />
				</record>
				<list id="column_widget_properties">
					<record indx="0"  navigation_focus_target="false"/>
				</list>
			</container>
		</container>

Maybe it's even possible to use a integer id="port" to show a portrat

it's all guesses as i havnt tried myself, 

Yes, I'd made my club info by those code and the legends list like this:

2024-01-0323_34_46.png.6a77bad773351d136c39690dbffe98f7.png

But this time I want lay out the list horizontally but vertically, and the picture should above the name but left side.

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I've done this for clubs, it will probably work for countries too.

AthleticClubBilbao_Profile.thumb.png.64baad54ed2e3d0aeadcb054400a4270.png

<!--legends-->
<container>
  <attachment_group class="vertical_arrange_autosize" vertical_gap="6" />

  <widget class="label" alignment="centre_x,bottom" spec="text" font="title" colour="accent" auto_size="vertical">
    <record id="object_property" get_property="TLeg" name="true" />
  </widget>

  <container class="simple_data_list" set_property="objt" auto_size="vertical">
    <record id="object_property" get_property="TLeg" />
    <layout class="fit_children_attachment" alignment="vertical,extend" gap="6"/>
    <layout class="arrange_horizontal_attachment" wrap="true" alignment="middle" gap="6"/>
    <record id="widget_properties" class="client_object_viewer_xml_panel" file="club/bf/legend" badge_size="60" show_id="true" />
  </container>
</container>

Replace TLeg with Csvp for icons and Cfap for favoured

Set show_id="false" to hide the ids. The ids for people not in the db changes from save to save, and I'm not sure if they need the r- prefix for regens if you want to add images in FM24.

And the contents of club/bf/legend.xml

 

<panel>
	<list id="properties_to_forward">
		<record get_property="badge_size" set_property="width" target="badg" />
		<record get_property="badge_size" set_property="height" target="badg" />
		<record get_property="show_id" set_property="shown" target="idbx" />
	</list>
	<attachment_group class="vertical_arrange_autosize_all_centre" vertical_gap="0" vertical_offset="0" />
	<container class="main_subtle_box">
	<!-- <container> -->
		<attachment_group class="vertical_arrange_autosize_all_centre" vertical_gap="0" vertical_offset="0" />

		<!-- Human name -->
		<widget class="formatted_label" format="[%person#1]" auto_size="all" style="bold" colour="fg accent">
			<record id="object_property">
				<list id="get_properties">
					<record get_property="objt" set_property="var1" />
					<record get_property="PiCh" set_property="Shwn" />
				</list>
			</record>
		</widget>
		<!-- Other name -->
		<widget class="formatted_label" format="[%person#1]" auto_size="all">
			<record id="object_property">
				<list id="get_properties">
					<record get_property="objt" set_property="var1" />
					<record get_property="PiCh" set_property="hidn" />
				</list>
			</record>
		</widget>
		<!-- id -->
		<widget id="idbx" class="edit_box" appearance="" colour="faded text" alignment="centre" navigation_focus_target="false" select_on_focus="true">
			<layout class="stick_to_sides_attachment" alignment="horizontal" />
			<record id="object_property" get_property="id" />
		</widget>
		<!-- description -->
		<!-- <widget class="label" auto_size="all" colour="faded text">
			<record id="object_property" get_property="subS" />
		</widget> -->
		<!-- type -->
		<!-- <widget class="client_object_type_label" auto_size="all" colour="faded text">
			<record id="object_property" get_property="obtd" />
		</widget> -->
		<!-- Picture -->
		<widget id="badg" class="object_portrait_picture" scale_picture="true" image_alignment="centre" keep_aspect_ratio="true">
			<record id="object_property" get_property="objt" set_property="objt" />
		</widget>
	</container>
</panel>

 

 

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it seems simple enough, but I can't find the widget that loads the bottom section in the new team squad planner and team squad planner nation. there i need to fix the white text.

					<!--Analysis section-->
					<container class="collapsable_box" id="anCn">
						<attachment_group class="vertical_arrange_autosize" vertical_gap="8" vertical_alignment="top" />
						<container height="150" draw_vertical_dividers="true">
							<attachment_group class="horizontal_arrange" vertical_inset="4" horizontal_gap="12" horizontal_alignment="fill" />
							<container id="anC1">
								<layout class="stick_to_sides_attachment" alignment="all" apply_to_children="true" inset="0" />
							</container>

							<container id="anC2">
								<layout class="stick_to_sides_attachment" alignment="all" apply_to_children="true" inset="0" />
							</container>
							<container id="anC3">
								<layout class="stick_to_sides_attachment" alignment="all" apply_to_children="true" inset="0" />
							</container>
						</container>
					</container>
Spoiler

2024-01-0117-31-36.thumb.png.0a1d053bd260373d56997ed7ee8f53c8.png

 

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11 小时前, BouFitty说:

I've done this for clubs, it will probably work for countries too.

AthleticClubBilbao_Profile.thumb.png.64baad54ed2e3d0aeadcb054400a4270.png

<!--legends-->
<container>
  <attachment_group class="vertical_arrange_autosize" vertical_gap="6" />

  <widget class="label" alignment="centre_x,bottom" spec="text" font="title" colour="accent" auto_size="vertical">
    <record id="object_property" get_property="TLeg" name="true" />
  </widget>

  <container class="simple_data_list" set_property="objt" auto_size="vertical">
    <record id="object_property" get_property="TLeg" />
    <layout class="fit_children_attachment" alignment="vertical,extend" gap="6"/>
    <layout class="arrange_horizontal_attachment" wrap="true" alignment="middle" gap="6"/>
    <record id="widget_properties" class="client_object_viewer_xml_panel" file="club/bf/legend" badge_size="60" show_id="true" />
  </container>
</container>

Replace TLeg with Csvp for icons and Cfap for favoured

Set show_id="false" to hide the ids. The ids for people not in the db changes from save to save, and I'm not sure if they need the r- prefix for regens if you want to add images in FM24.

And the contents of club/bf/legend.xml

 

<panel>
	<list id="properties_to_forward">
		<record get_property="badge_size" set_property="width" target="badg" />
		<record get_property="badge_size" set_property="height" target="badg" />
		<record get_property="show_id" set_property="shown" target="idbx" />
	</list>
	<attachment_group class="vertical_arrange_autosize_all_centre" vertical_gap="0" vertical_offset="0" />
	<container class="main_subtle_box">
	<!-- <container> -->
		<attachment_group class="vertical_arrange_autosize_all_centre" vertical_gap="0" vertical_offset="0" />

		<!-- Human name -->
		<widget class="formatted_label" format="[%person#1]" auto_size="all" style="bold" colour="fg accent">
			<record id="object_property">
				<list id="get_properties">
					<record get_property="objt" set_property="var1" />
					<record get_property="PiCh" set_property="Shwn" />
				</list>
			</record>
		</widget>
		<!-- Other name -->
		<widget class="formatted_label" format="[%person#1]" auto_size="all">
			<record id="object_property">
				<list id="get_properties">
					<record get_property="objt" set_property="var1" />
					<record get_property="PiCh" set_property="hidn" />
				</list>
			</record>
		</widget>
		<!-- id -->
		<widget id="idbx" class="edit_box" appearance="" colour="faded text" alignment="centre" navigation_focus_target="false" select_on_focus="true">
			<layout class="stick_to_sides_attachment" alignment="horizontal" />
			<record id="object_property" get_property="id" />
		</widget>
		<!-- description -->
		<!-- <widget class="label" auto_size="all" colour="faded text">
			<record id="object_property" get_property="subS" />
		</widget> -->
		<!-- type -->
		<!-- <widget class="client_object_type_label" auto_size="all" colour="faded text">
			<record id="object_property" get_property="obtd" />
		</widget> -->
		<!-- Picture -->
		<widget id="badg" class="object_portrait_picture" scale_picture="true" image_alignment="centre" keep_aspect_ratio="true">
			<record id="object_property" get_property="objt" set_property="objt" />
		</widget>
	</container>
</panel>

 

 

Genius! It works!

For my panel framework, I want layout these items just one line, so, I disabled the variable wrap to false.

2024-01-0411_28_47.thumb.png.0a5b7a7c45ef552b96def48fe1e9f637.png

Reload the skin, It looks like below

2024-01-0411_14_33.thumb.png.98e91c84108ca00a1b55dd8b910ae8cc.png

There are two issues, first, there has no scroll bar(there are many legends more than appeared), and the second, when I left the panel to others and come back again, those items are disappeared!

2024-01-0411_14_51.thumb.png.fc0145269967bc4ab8ec5ca39a3d1bb2.png

I guess I must have some grammar errors.

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38 minutes ago, yuanding said:

Genius! It works!

For my panel framework, I want layout these items just one line, so, I disabled the variable wrap to false.

2024-01-0411_28_47.thumb.png.0a5b7a7c45ef552b96def48fe1e9f637.png

Reload the skin, It looks like below

2024-01-0411_14_33.thumb.png.98e91c84108ca00a1b55dd8b910ae8cc.png

There are two issues, first, there has no scroll bar(there are many legends more than appeared), and the second, when I left the panel to others and come back again, those items are disappeared!

2024-01-0411_14_51.thumb.png.fc0145269967bc4ab8ec5ca39a3d1bb2.png

I guess I must have some grammar errors.

put your container into a

<container class="scrolling_box">

your code

</container>
that should do it

for the 2nd

add this- it's probably missing in your shown code or your legend list file

<record id="object_property" get_property="objt" set_property="objt"/>

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Beat me to it with the scrolling thing, but something like this should work

<container class="scrolling_box" fit_content_horizontal="true" fit_content_vertical="false">
  <container>
    <attachment_group class="vertical_arrange_autosize_all" vertical_gap="0" />

    <container class="simple_data_list" set_property="objt" auto_size="vertical">
      <record id="object_property" get_property="Cfap" />
      <attachment_group class="horizontal_arrange_autosize_all" />
      <record id="widget_properties" class="client_object_viewer_xml_panel" file="club/bf/legend" badge_size="60" show_id="true" />
    </container>
  </container>
</container>

 

 

But I also realized, after learning from the hidden UID thread, that you can use names and dates of birth to set people's portraits and that you can do this for legends and ignore the changing IDs

 

This is two different saves using a single config entry for cruyff even though he has two different IDs

<record from="Johan Cruijff" to="graphics/pictures/person/Johan Cruijff 1-1-1900/portrait"/>

since the DOB for all people not in the DB is 1-1-1900 you only have to worry about characters that may be hard to type like in Kubala's name, and that if there are name collisions you'll just have to choose one

image.png.4557f1478486c34d9eca3a59abcfe2a2.pngimage.png.4e445da7ced2f537bc17ae6c01049033.png

 

Edited by BouFitty
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4 小时前, BouFitty说:

Beat me to it with the scrolling thing, but something like this should work

<container class="scrolling_box" fit_content_horizontal="true" fit_content_vertical="false">
  <container>
    <attachment_group class="vertical_arrange_autosize_all" vertical_gap="0" />

    <container class="simple_data_list" set_property="objt" auto_size="vertical">
      <record id="object_property" get_property="Cfap" />
      <attachment_group class="horizontal_arrange_autosize_all" />
      <record id="widget_properties" class="client_object_viewer_xml_panel" file="club/bf/legend" badge_size="60" show_id="true" />
    </container>
  </container>
</container>

 

 

But I also realized, after learning from the hidden UID thread, that you can use names and dates of birth to set people's portraits and that you can do this for legends and ignore the changing IDs

 

This is two different saves using a single config entry for cruyff even though he has two different IDs

<record from="Johan Cruijff" to="graphics/pictures/person/Johan Cruijff 1-1-1900/portrait"/>

since the DOB for all people not in the DB is 1-1-1900 you only have to worry about characters that may be hard to type like in Kubala's name, and that if there are name collisions you'll just have to choose one

image.png.4557f1478486c34d9eca3a59abcfe2a2.pngimage.png.4e445da7ced2f537bc17ae6c01049033.png

 

Finally, all things worked! Thank you so much!

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3 hours ago, yuanding said:

Finally, all things worked! Thank you so much!

I didn't know this was possible until you asked! Put my own little spin on this:

image.thumb.png.8187393390fab67744bd0766311c1475.png

EDIT: And also for national teams...

image.png.9fce2d063a0c6dc290a70ebefd8f915d.png

Thanks!

---

If only this could be built for all players in your own squad, as opposed to just key player/hot prospect etc! I'd love to have a scrolling area, on the all players panel, with info cards like these...

Edited by _Ben_
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spacer.pngLookijng for help, i have seen on the processing screen when it moves between days and fixtures some skins with stadiumpics in the middle  or larger badges. Does anybody have a panel on how this is done please that I could use for my own personal skin I am designing 

Edited by mackapakka
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46 minutes ago, mackapakka said:

spacer.pngLookijng for help, i have seen on the processing screen when it moves between days and fixtures some skins with stadiumpics in the middle  or larger badges. Does anybody have a panel on how this is done please that I could use for my own personal skin I am designing 

Maybe this can help you,

now ur two looking for the same

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How can I change the default player overview from the default skins to like this from Rensie Skin? (Im referring to what xml file i can play around to do it?

image.thumb.png.b53bf3d530a74a0618b23e8b685c05ea.png

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3 hours ago, ZeroSens said:

How can I change the default player overview from the default skins to like this from Rensie Skin? (Im referring to what xml file i can play around to do it?

image.thumb.png.b53bf3d530a74a0618b23e8b685c05ea.png

player/player overview panel.xml

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On 17/12/2023 at 13:43, BGN said:

I use a bunch of custom tactical styles and have spent the last couple of days trying to figure out a way to change them from the match screen like mentality, shouts, instructions, etc. After looking through some custom skins and the extracted files from the game, I found the tactics tactical style popup panel and tried to replicate how other button/icons were handled in TCS's match console quick tactics panel. The furthest I got was when I copied how shouts were coded. I got the correct button at the bottom and it pops up properly. The problem is the custom tactical styles aren't there and when you load them, they disappear immediately. They do still show up correctly when you enter the tactics and subs screen. I have reached the end of my meager skinning skills. Does anyone have any advice on changes I could make to get it to work or additional places I could look for code to use?  Thanks in advance for any advice you may have.

 

Tactical Styles.png

tactics tactical style popup panel.xml 2.95 kB · 0 downloads

Wanted to check again to see if anyone had ideas for how, or if, I could make this work

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I don't know if I could ask for this, but could someone send me the extracted Tato skin? I don't have the editor because I play with gamepass

I want to change the font 

Edited by gabbfx
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4 minutes ago, gabbfx said:

I don't know if I could ask for this, but could someone send me the extracted Tato skin? I don't have the editor because I play with gamepass

I want to change the font 

i bet there is, but the right place would have been in the Tato thread as a polite ask to the creator :)

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Hello, guys. I'm totally new at skinning, never thought about change it or anything except using available skin, but this year is different.

Maybe someone has asked, but I can't find it. How to replace attribute values with, for example, stars, or something like that? Or is there a thread that explains it? Thank You

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11 hours ago, naufal husain said:

Hello, guys. I'm totally new at skinning, never thought about change it or anything except using available skin, but this year is different.

Maybe someone has asked, but I can't find it. How to replace attribute values with, for example, stars, or something like that? Or is there a thread that explains it? Thank You

try and take a look here, maybe you can you it
 

 

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I'm looking to tweak one of the skins I have downloaded to make the match previews a bit more immersive. Specifically, I'm looking to add some details to the attached screen - for example, adding average rating under each player name or some other stats. This way, when I get further into the game, and there are less players I know, I can have something on here to show me how they are performing or how good they are.

I'm looking at the match preview lineups panel.xml but nothing obvious in there as to whether this is possible.

 

Thanks!

 

image.thumb.png.97ee9d271a8767f173816ad481fda20f.png

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I would like to have a stadium background in my 2D mode, like in the old days. I found out that this can be changed via Football Manager 2024 -> art -> shared_textures -> match_background.dds

However, I can't find a good background photo that I could use. Can anyone help me? I think this could be nice for those who still like 2D mode...

See screenshot attached for what I mean

 

2d stadium.png

Edited by ThomasK
wrong image
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10 hours ago, ViG1980 said:

I'm looking to tweak one of the skins I have downloaded to make the match previews a bit more immersive. Specifically, I'm looking to add some details to the attached screen - for example, adding average rating under each player name or some other stats. This way, when I get further into the game, and there are less players I know, I can have something on here to show me how they are performing or how good they are.

I'm looking at the match preview lineups panel.xml but nothing obvious in there as to whether this is possible.

 

Thanks!

 

image.thumb.png.97ee9d271a8767f173816ad481fda20f.png

You will have to redo the layout to how you want it to look and then try and see if the stuff you actually wants there will work

you have the right file, so it's just trial and errors

this is another example how it has been made, lots of options
 

 

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30 minutes ago, ThomasK said:

I would like to have a stadium background in my 2D mode, like in the old days. I found out that this can be changed via Football Manager 2024 -> art -> shared_textures -> match_background.dds

However, I can't find a good background photo that I could use. Can anyone help me? I think this could be nice for those who still like 2D mode...

See screenshot attached for what I mean

 

2d stadium.png

try and look here
 

other then that 

No requests for graphics downloads please!! This is a help forum only.

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Hi all

Please remind me, on the league table screen, how to I get 5 players to show per stat (Average rating, goals, assists etc) rather than the default 3?

I've tried following what I done on FM23, but got in a right mess and nothing seemed to work for me.

TIA

Edited by KillYourIdols
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7 minutes ago, Trainspotting90 said:

i want to reduce the kits space, its so huge

 

 

Palermo F.C._ Profilo.png

the size of the kits are determend by the space they are given, so to reduce the size, you'll have to go into the club overview panel and change the size of the panel where they sit

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3 minutes ago, Alexpuk2002 said:

Which xml file controls this Top Spenders news item? I am wanting to change the colour of the bars that show the amount a club or league has spent during the transfer window.

Screenshot2024-01-08at17_43_36.thumb.png.1f171013561e37251faecd60ba55fd37.png

pm me a save file with this news item loaded and i'll take a look

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21 minuti fa, snowofman ha scritto:

the size of the kits are determend by the space they are given, so to reduce the size, you'll have to go into the club overview panel and change the size of the panel where they sit

i dont have the club overwiev panel, i use the fm24 base skins downloaded in this forum

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9 minutes ago, Trainspotting90 said:

i dont have the club overwiev panel, i use the fm24 base skins downloaded in this forum

You'll need to extract the files you want to edit/change
 

 

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Hey again,

 

To change the title font, is it just to change thetitle.fontxml title font in FONT map ? Wanted to try out change stuff on TATO skin. Wanted to change that font to Sofia font.

But changed in the title xml file but it hasnt changed in the skin.  Fun to try out stuff and learn :)

Title text then i mean where the Player name, Club Name etc stands 

SofiaSans-Bold.ttf

Edited by dopie
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1 hour ago, XInvictus said:

How do I change the time on the clock? So that I make it visible.

Screenshot(622).png.e471e38d754eef495a72d2e971434b1c.png

in the settings file

 

<colour name="match scoreboard clock" 					value="fg"/>
<colour name="match scoreboard clock paused" 			value="fg" />

 

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I play with the SAS skin. I'm interested in changing the colour or having an image in the background of the matchdays in the training schedule. Just to give them a bit of pop to stand out? 

Cheers

 

Screenshot2024-01-08113327.thumb.png.4be61fd14d4d6c60c5c1546d1ad794fd.png

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Anybody know how I can get the faces and the league history to appear on the club screen for the manager captain etc, also how I get to see the league history in the graph? Thanks this page is a lifesaver.

Screenshot 2024-01-08 222512.png

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