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FM24 Early Access Official Feedback Thread


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3 hours ago, ThinkCreateSee said:

I have played two seasons and most these observations have come from the second season as the first season seemed relatively fine

 - There's a lot of goals being conceded regardless of tactic. Mostly late goals too. Seems this is a common problem
 - Lots of 5-3 and 6-3 are regular score lines throughout the league
 - Lower league teams, usually at the bottom of the league, are stringing together 30 passes without mistake and scoring. This happens as frequently as once every other game
 - I had a player be unhappy I didn't sign a midfielder... despite signing 4 to keep him happy
 - Loads of players holding months long grudges over a team talk. That's probably not a bug but its a least a place I can tell them to get over themselves!

You only got to look at real life football and see lots of late goals scored due to having more substitutions late and extended time-on 

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2 hours ago, anagain said:

I want more from match shouts. There's no options, or the options that there are don't do what you'd think they should do.

If I'm losing and I Demand More it never seems to make a difference. Fire Up just seems to make them worse.

Encourage does something, but is it enough to make them play better?

When I'm winning there's so little to say. Players will hate encouragement. Focus will just make them lose focus. Praise is surely just too much to use it all the time, especially if we're winning but not exactly bossing things completely.

 

Watch the telly and managers are shouting all the time, or the assistants are.

I know the shouts have to be balanced, but I want to talk to my players more, and I want different option. I especially want options for which I have some vague idea about what they do?

 

Why does encourage only seem to have any benefit when we're not winning? Shouldn't encouraging players that are winning encourage them to do even better and oush for the next goal?

Focus should tell players to concentrate regardless of their body language. I have long found complacency in FM to seem to be something I can never do anything to beat. Sometimes telling players not to get complacent at half time will work, but talking to my players should be the primary method for this.

 

I justw ant more from shouts. I want to feel like I am making a difference when I urge my players to do better or shout at them to actually play football.

Also takes 3 clicks to shout at one player and longer as you have to searrch for that player 

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1 hour ago, kiwityke1983 said:

You missed the other one useful shout and that is berate when losing.

Encourage and demand more for drawing and if I've already berated them for losing.

Praise if we are winning.

Every other shout I find has a negative effect on players.

I always shout to 'calm down' when a player's on a yellow card. Never had one sent off. Can't prove that's the reason, but I'll keep doing it.

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4 hours ago, StephenG said:

How long are players unhappy for in FM24? It's 20 Dec and a player is still unhappy for a team talk on 2 October!!

My key striker is still unhappy from last season for broken contract renewal promises. even though his contract was renewed in June!!!!

It's the first AND second problem Loki Doki discusses in the video above - clearly a serious issue.

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4 hours ago, StephenG said:

Does anyone still do their press conferences anymore? They feel like such a waste of time!!

Never ever - handed over to whichever assman I have in my save  -sometimes a good one, usually useless, but it's never caused me as a manager any problem. Maybe next year they'll make it relevant, like having a goalkeeper on the bench.

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5 hours ago, GOODNAME said:

Based on previous additonts, at the full realease the ME stay the same 

No, the ME always changes after the beta, and there is no change list made available to us, so nobody knows what has been changed. Somehow, over the last couple of years, the full release ME has become worse :rolleyes:

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7 minutes ago, russell9 said:

No, the ME always changes after the beta, and there is no change list made available to us, so nobody knows what has been changed. Somehow, over the last couple of years, the full release ME has become worse :rolleyes:

Because of the there's too many goals and the stats are wrong crowd who are a tiny minority of the player base but are incredibly loud on these forums.

So SI listen to them and change the ME for the worse nerfing finishing and changing it so it recreates stats rather than good football.

Happens every year.

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Some areas of this game need to be worked on, esp player interactions, but for the match engine I think most of the problem lies on animation, keeper movement, ball moving too fast after shooting etc, but not with the actual outcome of match actions.i do feel it depicts real matches to a good level

Edited by Davienene
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13 hours ago, brawla123 said:

I've had enough of the beta, I'll be back for full release. As much as I like the new ME improvements, there's a bunch of new problems that have come along with it and frankly, it's ruining the experience for me. So many silly short passes going straight to opposition, away games (no matter who the opposition) seem like they require a whole new tactic and I've never given away so many penalties like I have in FM24. 

I think there could be a problem wth some people expecting the game or players to 100% react or respond to how they want or need them too..that is never possible even to pep with his absolute dominant teams , lots of variables in football. these issue you noted down suggest you should improve as a manager or at east improve your players then, not a game issue IMO

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4 hours ago, Huge_potat0 said:

I'm playing in the Premier League and the ball is incredibly hard to see. Is there a way to change the ball color to make it stick out more? 

Go into settings and search for "skin colours".

Once in there itll give you the option to change the ball colour.

2 hours ago, phnompenhandy said:

One suggestion I'd like to make - I'd like to promote a member of my backroom staff. Let's say my Head Physio gets poached - I'd like to promote my physio to that position. Or if i lose my assman, promote a coach.

You can? You have to offer them a new contract though, which is both correct and realistic.

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The beta is really great BUT player interaction/player happiness is for me the most broken part. I have for a full season now been struggling with Han-Noah Massengo (and as a concequence large parts of the squads). He was signed in the summer. Out of the blue he became fed up with me treating him unfairly too many times (1?) because he was substituted rather late in a game he felt he was playing well in (we were ahead and his fitness was starting to get low). The rest of the squad of cause agreed with him(...) Then after months i finally get the message he is no longer unhappy. Great. Well he still is because from the conversation he derives a promise from me that i must reduce the number of unhappy players in the squad (which at this stage is only him!). I fail to keep this promise so know the same ******** again. And FM is just so disconnected that if i go and praise him for his conduct its a completely seperate "module" where i face a happy player that is appreciative of me and is happy with the siutation. It is really breaking the experience and i really hope SI is focusing on this for full release.

Edited by molsen
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1 minute ago, RandomGuy. said:

Go into settings and search for "skin colours".

Once in there itll give you the option to change the ball colour.

You can? You have to offer them a new contract though, which is both correct and realistic.

Does it work? I've never had a staff member agree to it. Mind you, I manage at a ridiculously low level.

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Just now, phnompenhandy said:

Does it work? I've never had a staff member agree to it. Mind you, I manage at a ridiculously low level.

Ive managed it on previous FMs and this one, except for when theyve just signed a contract for the lesser role and decide theyd rather stay with that than have a promotion and wage rise...

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1 minute ago, molsen said:

The beta is really great BUT player interaction/player happiness is for me the most broken part. I have for a full season now been struggling with Han-Noah Massengo (and as a concequence large parts of the squads). He was signed in the summer. Out of the blue he became fed up with me treating him unfairly too many times (1?) because he was substituted rather late in a game he felt he was playing well in (we were ahead and his fitness was starting to get low). The rest of the squad of cause agreed with him of cause... Then after months i finally get the message he is no longer unhappy. Great. Well he still is because from the conversation he derives a promise from me that i must reduce the number of unhappy players in the squad (which at this stage is only him!). I fail to keep this promise so know the same ******** again. And FM is just so disconnected that if i go and praise him for his conduct its a completely seperate "module" where i face a happy player that is appreciative of me and is happy with the siutation. It is really breaking the experience and i really hope SI is focusing on this for full release.

From all the threads here and YouTubes I've watched, I'd say this is a consensus view. I'm expecting SI to prioritise this as their most urgent fix for the full version, however many variables need to be accounted for.

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1 minute ago, RandomGuy. said:

Ive managed it on previous FMs and this one, except for when theyve just signed a contract for the lesser role and decide theyd rather stay with that than have a promotion and wage rise...

Good to know. Maybe my rabble just don't have any ambition.

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5 hours ago, Kloppy said:

Just gone to January in my first season (had first transfer window disabled) and have not been given any money for January 

Same, and the club had 100m in balance. I thought i'd get a budget comes January, but didn't.

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5 hours ago, anagain said:

I want more from match shouts. There's no options, or the options that there are don't do what you'd think they should do.

If I'm losing and I Demand More it never seems to make a difference. Fire Up just seems to make them worse.

Encourage does something, but is it enough to make them play better?

When I'm winning there's so little to say. Players will hate encouragement. Focus will just make them lose focus. Praise is surely just too much to use it all the time, especially if we're winning but not exactly bossing things completely.

 

Watch the telly and managers are shouting all the time, or the assistants are.

I know the shouts have to be balanced, but I want to talk to my players more, and I want different option. I especially want options for which I have some vague idea about what they do?

 

Why does encourage only seem to have any benefit when we're not winning? Shouldn't encouraging players that are winning encourage them to do even better and oush for the next goal?

Focus should tell players to concentrate regardless of their body language. I have long found complacency in FM to seem to be something I can never do anything to beat. Sometimes telling players not to get complacent at half time will work, but talking to my players should be the primary method for this.

 

I justw ant more from shouts. I want to feel like I am making a difference when I urge my players to do better or shout at them to actually play football.

Personally I mostly use 4 (and one more very rarely) shouts. If we are drawing, I spam "Encourage", if we are below by 1 goal, I use "Fire up", if we are below by more than 1 goal I use "Berate". The final one is when we are more than 2 goals up I use "Praise". I've tried using "Demand more" when one goal up, but that seems to be hit and miss... The difference with shouts are not very big though, and they only last about 10 minutes if I remember correctly.

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Another note: When you hire a new specialist on "free kicks" or what he is called, the responsible person for "free kicks" or what its called in Responsibilities doesent change, my assistant manager became responsible for free kicks by default. Would have been nice if the new free kick guy staff person automatically was assigned responsibility for his profession.

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On the clean sheets, im keeping a lot in my Juventus save with a not particularly great defensive set up.

                         SK (s)

WB (a) - BPD (d) - L(s) - WB (a)

                        HB (d)

              RPM (s) - BBM (s)

IF (a)                                    IF (a)

                         CF (a)

With a high defensive line etc.

Do better defenders just make a big difference this year? When i do concede it seems to come in batches. Then dies out for a few games again.

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I've also noticed that club unhappiness affects players on international duty: e. g. one of my Irish players asked for a transfer at their club, but they get Unsure/Disenchanted body language during international matches. Is this just how it works now? I don't remember having such issues in previous FMs, although to be fair it's been a while since I dabbled in international management. I thought club morale / international morale used to be calculated separately.

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21 minutes ago, RandomGuy. said:

On the clean sheets, im keeping a lot in my Juventus save with a not particularly great defensive set up.

                         SK (s)

WB (a) - BPD (d) - L(s) - WB (a)

                        HB (d)

              RPM (s) - BBM (s)

IF (a)                                    IF (a)

                         CF (a)

With a high defensive line etc.

Do better defenders just make a big difference this year? When i do concede it seems to come in batches. Then dies out for a few games again.

I've kept lots of clean sheets I highly suspect the people complaining have tactical deficiencies that the new movement and rotation of players exposes in this ME.

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1 hour ago, phnompenhandy said:

From all the threads here and YouTubes I've watched, I'd say this is a consensus view. I'm expecting SI to prioritise this as their most urgent fix for the full version, however many variables need to be accounted for.

It was a headline feature they'd fixed them for FM24 so I'm not holding my breath as they are if anything much, much worse than ever this year.

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14 hours ago, andu1 said:

Intrestingly enough.. the only AI manager i could find that efficiently uses his second pref is Unay Emery... Maybe because his 1st in an attacking 4-2-4..

Just look how he efficiently uses his 4-2-3-1 only against top sides... Winning against Arsenal and Liverpool and drawing with Chelsea...

Why wont Guardiola try to switch formations against some sides ? Especially City are 4th in my save....

 

image.thumb.png.73231fc3edcf7835c05a4308996ac822.pngimage.thumb.png.267402a72d215d9fb38714701aaab598.png

How are you guys sure they don't switch in game. I have not checked but I think that view shows the formation the team finished the game with.

I was playing against a team that started with the 4231 and I was 1-0 with about 20 minutes left the got a goal back and they immediately switched to a 433 basically moving the AM to be a DM and after about 5 minutes I scored a second goal and they immediately switched back to the 4231. This is not the only game where the AI have done something similar. Some of them I've seen going from the 352 with 2 strikers and switching to a more defensive variant to either keep a lead or keep the draw 

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15 minutes ago, DarJ said:

How are you guys sure they don't switch in game. I have not checked but I think that view shows the formation the team finished the game with.

I was playing against a team that started with the 4231 and I was 1-0 with about 20 minutes left the got a goal back and they immediately switched to a 433 basically moving the AM to be a DM and after about 5 minutes I scored a second goal and they immediately switched back to the 4231. This is not the only game where the AI have done something similar. Some of them I've seen going from the 352 with 2 strikers and switching to a more defensive variant to either keep a lead or keep the draw 

It shows the starting formation not the formation a team finished with...

I saw a bit of switching in my save, although it only happens after the 70 minute.

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4 hours ago, phnompenhandy said:

I always shout to 'calm down' when a player's on a yellow card. Never had one sent off. Can't prove that's the reason, but I'll keep doing it.

I just put “ease off tackles” for any player with a yellow. Seems to work as well

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Clean sheets isnt the issue. Its just amount of goals thats it. 
 

i just finished ny first season, I had 12 clean sheets in 38 games, sounds about right. But I also broke the single game record for goals, twice. Also broke the all time record for goals in a season, funny thing is another team in my division also broke it (got more than me). 
 

i have my fair share of 1-0’s sure, thats where the clean sheets come from.m, but every other game is 6-4, 6-5, 4-3, etc 

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The more I play the more I'm convinced that the ME is the only part of the game that's actually somewhat improved. Transfers and squad building seem to have gotten worse, I see numerous instances of AI buying players for large fees, then never using them, or even loaning them out or selling them. The players themselves also seem content to just sit in the stands. The problems with AI playing young players or making substitutes have been well documented. Really disappointed with this version.

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48 minutes ago, andu1 said:

It shows the starting formation not the formation a team finished with...

I saw a bit of switching in my save, although it only happens after the 70 minute.

Like this you can check the changes in schedule page. Just add formations tab and keep mouse pointer on the formation. 

image.png.2c01f4524ba68e28e68666e3816c12cc.png

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10 hours ago, Kloppy said:

Just gone to January in my first season (had first transfer window disabled) and have not been given any money for January 

Same. Last FMs have not been like this.

At least Newcastle had lots of money to spend but even on other leagues I'm not seeing any big transfers. Something looks wrong

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On 25/10/2023 at 11:10, MasterFolke said:

I dont see so many goals with PSG on my save, and i play the 433. More goals than 23 on my inside forwards and that is wonderful, my forward tho gets pretty low ratings and do not score supermany goals. All you that say you score a lot of goals, what tactic are you using?

Bet most of them are playing attacking Gegenpress.

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Just finished my first season and got to try out the new transfer stuff.

Oh my does it take the pain out of selling players! Had some players that I reckon Id struggle to shift in past games and the new mechanics make it so much easier to nail an offering price etc, so we arent doing the usual offer, no bid, lower, no bid etc etc.

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I'm part of the FM is too easy crowd and would like more challenges, but players getting upset over nothing and holding grudges, while the game doesn't give me as the manager options to fix it sucks.

IRL teams like Chelsea, OL, Ajax, Schalke all should currently play better based on the players' quality and if mentality could somehow reflect something like that in FM I'd be very happy. I picked Bochum in FM24 after their manager got sacked and really enjoyed the relegation battle and also kinda liked my players getting upset about some transfers, it was a fun challenge.

I also think young players should be far more volatile than in previous FMs, they should lose confidence quicker, they should be upset about small issues.

 

But many interactions feel very unpredictable and having a player or half the squad upset for weeks or months because of interactions that feel more like RNG sucks.

And ways to fix morale aren't fun. Like praise and criticize training, doing this for an entire squad is incredibly tedious.  I also want interactions to be more predictable and less binary. If I praise a player, show me that he's very very very ambitious and will get upset when I praise his ok performance. Same thing with team talks, if I criticize the team after a loss, create more diverse reactions based on personality and show how players will (likely) react, then I could make a more informed decision and maybe try to please some players and manage morale that way. Or create new ways to boost morale.

 

In a way I like that FM24 players aren't always happy, but I think the game would need some fundamental changes or most of the playerbase will hate these morale issues. I'm sure interactions will be tuned down by release, but this could be a step in the right direction for future FMs.

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10 games into a 30 game season and I'm overperforming so board and supporters are happy but not having much joy from set pieces.

However, the fans are suspiciously happy in this department:

image.png.0816904d8d5b44a41dd84e324960e402.png

Attacking

Scored 0 from corners (top ranked teams have 6, 4, 3 and 3 for reference). Rank - bottom.

Scored 0 direct free kicks (top ranked have scored 2, a few others have scored 1). Rank - bottom.

Scored 1 from indirect free kicks (two teams have scored 2, five other teams also 1 and eight teams scored zero). Rank - joint second but only 2, 1 and 0 goals scored in this table so a bit misleading.

Defending (probably not impacting supporter status anyway?)

Conceded 3 from corners (only two teams have conceded more - 4). Rank - only two teams ranked lower.

Conceded 0 direct free kicks (four teams have conceded 1 or 2). Rank - joint first I guess but low scoring category, only four teams ranked lower.

Conceded 0 from indirect free kicks (seven teams conceded 1 or 2). Rank - joint first but again low scoring category, seven teams ranked lower.

 

Normally with set piece stats like this, I've seen reactions like 'disappointed' as this doesn't seem like I'm a threat from set-piece situations at all.

I also presume defending set piece stats don't contribute at all as the culture item is described...

image.png.5a43a89e516d38236ccfe2c05fb2098a.png

It also wouldn't really make sense for penalties to be included as it just doesn't feel like that's what being a set-piece threat should be about.

But even so - I've only scored 1/3 penalties! Only two teams have been awarded more but not an ideal conversion rate!

 

Just wondering if anyone else has seen dodgy looking reactions from the board / supporters with regards to targets or club culture? I only have the supporters with this club culture item, not the board so can't comment on that front.

I may report as a bug and see what SI say.

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1 hour ago, fc.cadoni said:

In my save, so far, half-way:

Screenshot_1.thumb.png.59b0c191a934a87a9138e4a7f8582c2f.png

Screenshot_2.thumb.png.781ceefe0b035383ec70499a130aa47f.png

Screenshot_3.thumb.png.3994f7c26d314750d3d6006a13538e04.png

====

Last year, in EPL (IRL) was 133 goals from corners (only). So, I am expect to happen inside the game as well.

Interesting thanks. In my save, 25 matches in the EPL and most teams have scored more than 5 corners. Liverpool scored 10, Aston Villa 8, to name a few. Some teams conceded 13! All in all does not seem too unreasonable. Would like to see stats from throw ins which seem overpowered to me.

The last 6 goals i conceded all came from corners or throw-ins. I have kept default defending set piece routines and let the coach sort it out. did you make any tweaks to yours?

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2 minutes ago, StephenG said:

Interesting thanks. In my save, 25 matches in the EPL and most teams have scored more than 5 corners. Liverpool scored 10, Aston Villa 8, to name a few. Some teams conceded 13! All in all does not seem too unreasonable. Would like to see stats from throw ins which seem overpowered to me.

The last 6 goals i conceded all came from corners or throw-ins. I have kept default defending set piece routines and let the coach sort it out. did you make any tweaks to yours?

Of course I am tweaking SP, default ones is ok, but improvements can be happen if you give a little love. The most important thing is priority and players, not the position anymore. :brock:

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Has anyone been playing English League 2? Noticed my top goalscorer with 18 goals is not being recognised in the League 2 goalscoring charts? Looked at a few other players and some goals are not being registered correctly in other teams. I have posted it in the bug forums

 

 

 

 

Edited by greenz81
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6 hours ago, XaW said:

Personally I mostly use 4 (and one more very rarely) shouts. If we are drawing, I spam "Encourage", if we are below by 1 goal, I use "Fire up", if we are below by more than 1 goal I use "Berate". The final one is when we are more than 2 goals up I use "Praise". I've tried using "Demand more" when one goal up, but that seems to be hit and miss... The difference with shouts are not very big though, and they only last about 10 minutes if I remember correctly.

I do try to use shouts on just one player a lot, but not so much in FM24 yet, and have had some success by being selective.

It's true to say my team has started pretty average and I've been quite harsh on them. Morale is a bit low, so perhaps it is hard to judge atm.

I have felt for some time now that pitchside interraction with players needs an update. I'd love for it to reflect my mood watching, but that might be hard.

Aside from finding shouts to be hard to decipher the meaning of, I just feel limited in what I can say. I see a nice passage of play and I feel like I want to applaud that from my players. Likewise, I see my players do something I have wanted them to do, and it has worked. I want to tell them to do that more.

Conversely, I see my players making sloppy passes and giving balls away and I just want to tell them to concentrate and not do that. I just feel like I can't. I can berate but I often ask myself if I'm berating them for the sloppy passing or just berating them...for who knows what?

 

Obviously, I do understand FM is a game and what we can do is limited by that. Just felt like putting my thoughts out there.

 

I might try your routines and see if it helps me. :D

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9 hours ago, phnompenhandy said:

I always shout to 'calm down' when a player's on a yellow card. Never had one sent off. Can't prove that's the reason, but I'll keep doing it.

That can work, but the problem I then find is if I want to shout at the team I'm locked out from that for a while.

 

10 hours ago, alian62 said:

Also takes 3 clicks to shout at one player and longer as you have to searrch for that player 

No offence, but that's the least of my problems. I'm old and everything takes longer. :D

Can you not right click on a player portrait at the bottom of the screen and shout? I ask because I don't tend to use that bar much. I tend to do everything the slow way in FM, from subs to talking to a player by going to their discuss menu. I don't mind a few clicks.

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This is the analysis of a match I won 3-2. All goals were hit with insane power and were some distance out. If others are not seeing an issue with how frequent these types of goals are in the current build, I am convinced we downloaded different versions of the game.

image.thumb.png.0cf2f6cdf478ee06169ea7e52acd92ad.png

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