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Wiping the Slate Clean: A Logical Guide to Building a Tactic from Scratch


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Brilliant open thread. 

Just a question. 

What's your point on view on the average? For example on elite league 15 is the best, the average attribute is between 10 and 15 or 7-8 and 12-13? If you can explain a little more, it will help. 

Thanks. 

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Really good read with a lot of practical tips. Not ground breaking, but I love the methodical approach. To me, this is how the game and tactical creation should work.

But for me, it just doesn't. Cautious mentalities, low defensive lines, wingers in the M strata just mean turgid, lifeless football and 1-0 defeats. I almost always play with an underdog team, and a 433 with higher lines and specialised roles is always more successful.

I know some people can find success playing in a cautious way, but I find that I end up fulfilling the media prediction and nothing more, when really the fun is in pushing a team further than their supposed limitations.

Interested to read the next instalment, maybe I can figure out where I am going wrong.

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@bosque @coach vahid I compare against other defenders, but in the league I'm currently playing in, Ligue 1, the average lands about .5 attribute values of difference, so marginal and I'd assume this is the same in other leagues. Also, in my experience, the target value for an attribute is tough to land on, as no specific info for starters is given, just for squad values, where fullbacks are similarly weighted to centerbacks. I see the average of attributes, in top 5 leagues, being around the 13 range in a given attribute with above average being 14-15 and below being 11-12. These may seem low, but keep in mind that this would represent the average quality of player at a midtable club. Once you are challenging for Europe or even challenging for the league title, you should be way above average and your tactics will change to reflect that with a higher line and positive mentality likely. I don't exactly know how to scale it down but usually, I start at the bar graphs (though I said not to trust them always) and as the season goes on, I'll be constantly looking at other team's players during opposition instructions in pre-match and begin to get a solid feel on where the league stands, attribute-wise by mid year.

 

3 hours ago, michaeldawson75 said:

Cautious mentalities, low defensive lines, wingers in the M strata just mean turgid, lifeless football and 1-0 defeats. I almost always play with an underdog team, and a 433 with higher lines and specialised roles is always more successful.

I know some people can find success playing in a cautious way, but I find that I end up fulfilling the media prediction and nothing more, when really the fun is in pushing a team further than their supposed limitations.

I agreed with this for the longest time, and I still will say that the method I'm writing on is not going to always create the most effective tactic possible in the match engine. Rather I am attempting to lay out framework for building a tactic each season that fits the players you have and attempts to get the most out of them, within realistic bounds. I do concede that this is a game, and perhaps this is a little bit roleplay-ey, but I do think playing in the cautious way can be effective for realism as a relegation contender, as well as creating a good foundation for future team building. I guess ultimately, I am not writing on how to soar above expectations, but understand where the fun is in that. I just personally like the slow growth of a club, consistent overperformance of a number of positions in the league each season, and the growth of the tactics to match.

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Can’t wait for the next instalment about roles and duties. Holding off on playing FM until then. Always struggle creating tactics. 

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On 25/04/2022 at 21:24, michaeldawson75 said:

Really good read with a lot of practical tips. Not ground breaking, but I love the methodical approach. To me, this is how the game and tactical creation should work.

But for me, it just doesn't. Cautious mentalities, low defensive lines, wingers in the M strata just mean turgid, lifeless football and 1-0 defeats. I almost always play with an underdog team, and a 433 with higher lines and specialised roles is always more successful.

I know some people can find success playing in a cautious way, but I find that I end up fulfilling the media prediction and nothing more, when really the fun is in pushing a team further than their supposed limitations.

Interested to read the next instalment, maybe I can figure out where I am going wrong.

I think a big part of why people struggle with the "defensive" mentalities is how poorly described they are by SI in the game. The idea that the lower your mentality the more defensive you are isn't really true. It's more a case of how quickly and aggressively are you going to transition the ball up the field.

I think the mistake people make is going overkill on their roles/team instructions in relation to their mentality. "I am playing Cautious therefore I must lower my defensive lines" for example when actually this is just inviting, as you describe, turgid football, because now you're playing a low-tempo brand of keeping the ball whilst camped near your own goal, inviting the other team to pin you back.

If you combine Cautious mentality with high lines, a certain amount of pressing, and more offensive individual player roles you can make a really successful possession-based tactic that doesn't give up many goals. This is because Cautious is only really describing how likely your players are to attempt something funky. You aren't going to turn the ball over very much by playing risky passes, so you're less likely to concede. Pep's philosophy of defending by keeping the ball basically = Cautious mentality.

On the other hand, it is a lot easier to just pump it to Positive/Attacking, set everything to max and watch your underdog team blitz their prediction, so I can understand the frustration.

Basically it's a case of asking yourself if you prefer to score 5 and have more chance of conceding 3 or score 1 and more chance of a clean sheet.

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On 02/05/2022 at 11:00, Anexxias said:

I think a big part of why people struggle with the "defensive" mentalities is how poorly described they are by SI in the game. The idea that the lower your mentality the more defensive you are isn't really true. It's more a case of how quickly and aggressively are you going to transition the ball up the field

 

On 02/05/2022 at 11:00, Anexxias said:

I think the mistake people make is going overkill on their roles/team instructions in relation to their mentality. "I am playing Cautious therefore I must lower my defensive lines" for example when actually this is just inviting, as you describe, turgid football, because now you're playing a low-tempo brand of keeping the ball whilst camped near your own goal, inviting the other team to pin you back.

That's how SI thinks it should work though, no? If you set the Cautious mentality then it does lower your defensive lines.

If you look at the preset tactics, most if not all 'defensive' presets involve both cautious mentalities and have lower defensive lines as an additional instruction.

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Thank you for this. I've just ripped everything up in season 4 and I'm looking to build from scratch, and didn't know where to start. 

This is what I'm about to go with, hoping for an improvement in fortunes. 

Football Manager 2022 Screenshot 2022.05.05 - 12.24.00.13.png

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Another great update, and I like the example tactics.

As it has been discussed (by me and others), can you show us how you would set up a weaker team (one that would qualify for a Cautious mentality based on these guidelines) and talk us through your choices? A weak Premier League team, perhaps Norwich, Watford, or Burnley.

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Posted (edited)

Nice! I love the simplicity and common sense of the guide. Looking forward for the third part!

Edit: Maybe it is because english is not my native tongue but I have a problem understanding this paragraph:

Cita

Once you’ve filled out your five roles on support or attack across the horizontal areas, you’ll also have your three defensive players filled in in positions of cover. Now, treat the final two like a way to connect the dots left in your shape, something that can be seen in the analysis tab on your tactic with the color-coded squares.

Did you wrote "or attack" in the first sentence by mistake?

Edited by bosque
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18 hours ago, bosque said:

Edit: Maybe it is because english is not my native tongue but I have a problem understanding this paragraph:

Did you wrote "or attack" in the first sentence by mistake?

The "support or attack" is redundant, I just meant that your roles filling out the five horizontal spaces will correspond to support and attack duties (and rather obviously not defend). My mistake.

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hace 8 minutos, dcayton9 dijo:

The "support or attack" is redundant, I just meant that your roles filling out the five horizontal spaces will correspond to support and attack duties (and rather obviously not defend). My mistake.

Great, now I understand 

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Posted (edited)

@michaeldawson75
I haven’t had time to play a full season but last night, I was able to get about 8 games into a season with Watford using these tactical techniques. I won’t be able to play this weekend, so I’m going ahead and posting my progress now for the sake of quickness, but hopefully I’ll be able to eventually update further when I get a chance to finish the season. Below is my tactic, as well as results and table. I recognize the results aren’t world-beating, but considering the squad is projected 19th, they’re decent and if the team cohesion wasn’t originally in the red zone, they’d probably be better!

 

391762352_ScreenShot2022-05-06at10_38_17AM.thumb.png.2b9853ff7ed8c9ba111bf6d2f86e591d.png

19880145_ScreenShot2022-05-06at10_38_28AM.png.3be11a137787236a8708c11c2900401c.png

1871957562_ScreenShot2022-05-06at10_37_48AM.thumb.png.db9cd297160edcbbcfaeb52d5bce6530.png

First, I set the mentality to cautious, as it serves as the base mentality for my squad since we’ll be battling relegation this season. Then, I set up my defensive instructions. My CBs are all quality defenders with around average pace and anticipation, so I stick with the standard defensive line. Next, many of my attackers, though pacy, lack a high work rate and can’t win tackles, so I stick the line of engagement to lower so that they don’t have to waste their attacking energy pressing high on defense. Finally, my midfield and defenders are actually quite strong on the tackle and reasonably quick, so I set the pressing intensity to higher ultimately creating an aggressive low block. For my team shape, I start with the realization that I have 3 quality (3.5+ star) central defenders). Therefore, we settle on a 3ATB shape. The 3ATB dictates that we must use wingbacks, and since Watford has multiple quality pacy wingers, we play in a 3-4-3 to accommodate that. This means that we have to use a sole striker and 2 midfielders which fits, as Cucho Hernandez can generally handle that role and Watford doesn’t have many quality midfielders to need to squeeze in.

After defensive style and team shape is decided, we move to roles and duties. Our 3 center backs are the most limited offensively, so we set them all to defend. In terms of roles, Sierralta is a NCB on Stopper to close down the area in front of the defense, as well as send long balls to the fast attackers. Nkoulou at RCB is a standard CD as there is nothing about his profile to suggest any other role. Lastly, at LCB, Samir is a WCB, as he has the ability to go forwards somewhat more than the others, but probably not enough to warrant a support duty or higher.

For the attack duties, Sarr is the best player, as well as the best creator with his dribbling skill, so him on the left with the Winger role makes sense. Watford’s squad doesn’t contain any quality left-footed wingers to invert or else we might have gone IW to better facilitate central play given our deployment of wingbacks. On the left, King has good finishing and is rapid, so getting into goal scoring positions as an IF is his specialty, and what I went for. Finally, as he is relatively two-footed with decent passing skills and capable of filling the hybrid role, Hernandez is set to a DLF. I would’ve liked to use CF on attack, but Hernandez does not have the aerial ability for that.

Regarding support, the wingbacks are both set to standard roles, with Sissoko being on Auto instead of support so that he doesn’t get further forward and step on the winger’s toes, whereas Kamara will get forward and cover wide when the IF cuts inside. To make up for the lack of right half space movement, the RCM has moves into channels as an individual instruction. This will create a disjointed midfield when in possession sometimes, but possession play is not how we want to create our chances, so we should just feel the positives of that instruction. Lastly, the BWM is a role built for the limited, but athletic and aggressive midfielders at Watford’s disposal and will hopefully help give the energy we need there. 

 

For offensive instructions, we pass more directly, as our forwards are faster than most defenders in the league. Also, the higher tempo is due to our low composure, though many of the further back players have good enough decisions to make this work. In transition, we want to Counter, as again, our pacy forwards should make this successful. Last, the distribution instructions lend themselves to our GK’s skills, as he has 16 throwing and our flanks are the strong and overloaded areas of our formation, so distribution there makes sense. 

 

A major caveat I must mention is that I don’t stay in cautious the whole time. In match mentality adjustment is crucial for any team, no matter the level. A top team cannot stay in positive the whole time for optimal results and a bottom team cannot stay in cautious. The base mentality serves more as a starting point for you to work off of than something to adhere to through thick and thin. I will explain my processes of mentality adjustment in the next post, but it not only makes in match management more active, but allows for the best possible results. Simply, if I am getting dominated I switch down a mentality and if I am doing better than expected, I move up a mentality.  

 

While I like this tactic and it produces fun counter-based goals, I am also thinking of trying another setup to get a little more out of the team and some different patterns of play. This will involve moving Hernandez to IW support on the left and King to striker with the AF role to work on more directly beating slower opposition CBs. The LWB, Kamara, who likes to get into opposition area and has good crossing, will be set to CWB attack to facilitate this. Samir, who is about equally incapable at creativity with Etebo (both having fairly poor passing and vision) being set to WCB support, while Etebo will be set to BWM defend in order to cover the space in the defensive midfield and the space vacated by Samir. The last of this chain of changes would be Sierralta becoming a NCB on defend instead of stopper, as there is no need for him to close down the space with Etebo doing already. 

In this set-up, I will drop the tempo to standard to give time for the further back players to get forwards, but aside from that keep the same instructions. I will try this set-up out for a few games when I get the chance, then when I’ve decided which one is better, stick with it for the rest of the season and hopefully be able to update at the end. 

*Edit for formatting on computer

Edited by dcayton9
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En 24/4/2022 a las 12:55, dcayton9 dijo:

Pressing Intensity: This represents the frequency and distance your whole team’s pressing. Here, look at your team’s general ability to make quick, strong challenges.

What are the attributes that dictate the ability to make quick, strong challenges? Acceleration, strenght and tackling?

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Very interesting topic indeed. Kinda came up with the following using this method. Maybe one of you guys could tell me what ya think?

 

       Poacher 

IF(AT)         WI(SUP)

   CM(SUP)  CM(ATT, ZAKHARYAN)

                 BWM(SUP)

WB (D) CD           CD      FB (ATT)

                  SK(SUP)

 

On a positive mentality,  wide, standard passing,  higher tempo, counter and higher higher lines. Its very basic and it had a bit of succes, but i think that i give this team too much Praise quality wise. I think we are not that good as i thoughts so i think ill put the lines down more..

 

I posted this in a topic i made with a question, and this topic is exactly the answer. I just need some more indeep stuff, but the basics are there. This is the topic i talk about under this message.

Look i know you are probably busy and stuff, and not waiting to check every tactic people send you. In my topic, i put pictures of my team, attributes etc. If you have time, can you see if im on the right track, with my analysis on my team, and the tactic i made using your topic? Maybe use it as an example or something. But if you dont want, thats perfectly fine, ill keep my eyes on this topic anyway! Much love !

)

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Posted (edited)

I think i love this topic! Was having trouble with overcomplicating my tactic, and i didn't like how we performed even with good results. Started fresh, with these principles, and this is the result

image.thumb.png.8aa802bc1c4e16df9fe4bcf0833fac04.png image.thumb.png.807109d15e5efd925427de2085823e94.png

Edited by Raymond85
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12 minutos atrás, Raymond85 disse:

I think i love this topic! Was having trouble with overcomplicating my tactic, and i didn't like how we performed even with good results. Started fresh, with these principles, and this is the result

image.thumb.png.8aa802bc1c4e16df9fe4bcf0833fac04.png image.thumb.png.807109d15e5efd925427de2085823e94.png

How do you like the CF(s) movement in the front? I'm trying a 4-3-3 with this guide, and I used a DLF on attack, but I feel he gets too deep sometimes.

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Posted (edited)
46 minuti fa, josel15 ha scritto:

How do you like the CF(s) movement in the front? I'm trying a 4-3-3 with this guide, and I used a DLF on attack, but I feel he gets too deep sometimes.

that was the only match i played before taking a break. He wasn't very involved, butt he was quite good at creating space. I might rethink it if he isn't influential, maybe pressing or target forward on Cavani and Diego Costa, and DLF if i have Rashford

Edited by Raymond85
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On 07/05/2022 at 13:08, bosque said:

What are the attributes that dictate the ability to make quick, strong challenges? Acceleration, strenght and tackling?

Yes, I tend to look at those three attributes primarily with anticipation and decisions factored in. 

Also @Raymond85 I like the tactic, it looks very similar to Arsenal's tactic from around February when Lacazette was starting at ST actually. Keep us updated on how it goes.

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Posted (edited)

@dcayton9 Why should the most creative player be in an attack duty? In my mind it would be better if he is on support. Just to understand a little more your thinking. 

Edited by bosque
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2 小时前, bosque说:

@dcayton9 Why should the most creative player be in an attack duty? In my mind it would be better if he is on support. Just to understand a little more your thinking. 

Attack duty + corresponding role will make him a creator. Attack duty means taking more risks like the mentality slider. IMHO an attack duty will allow the player to convert more opportunities to actual assists/goals.

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9 ore fa, dcayton9 ha scritto:

Yes, I tend to look at those three attributes primarily with anticipation and decisions factored in. 

Also @Raymond85 I like the tactic, it looks very similar to Arsenal's tactic from around February when Lacazette was starting at ST actually. Keep us updated on how it goes.

Quite promising for now, given how imbalanced United squad is, this approach is very promising. I still will have to iron out some things, as our defense lacks pace and concentration, but i am liking it so far

image.thumb.png.e96071aa0d40a6db61c1a13049a1023e.png

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17 minuti fa, Skywalk3r83 ha scritto:

Why do you use a higher DL and a lower LOE? Just curious :) 

I followed the principles of the first post, using player comparison. Defenders are quite ok to play it (god rid of bailly and i'm slowly benching maguire, bought some better options for playing a higher line), and my front players are not so good at pressing high comparison wise, so best playing lower. It's working wonders

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Il 10/5/2022 in 01:15 , dcayton9 ha scritto:

Yes, I tend to look at those three attributes primarily with anticipation and decisions factored in. 

Also @Raymond85 I like the tactic, it looks very similar to Arsenal's tactic from around February when Lacazette was starting at ST actually. Keep us updated on how it goes.

Are you planning to talk about individual player instructions too by any chance? I furthered the approach a little bit by making some tweaks to accomodate player attributes (for example dribbling, crossing, individual closing down, risky passes etc…). Seems to be working quite well for now, still unbeaten across all competitions in march, and that is quite huge even for United. And i won the Carabao agains City, outsmarting them with a corner header in the first 5 minutes, and a strong push in extra time, when i brought in all my fresh and pace driven attackers to make it 2-1.

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17 hours ago, Christopher S said:

Tried this process a couple of times. Both times it went absolutely horribly, unfortunately. Ended up with systems that had no ability retain possession, no attacking output and bare results.

I commented on your post with my recommendations using this same thought process and I'm sorry the tactical creation didn't work. I back the methods I'm writing about, as I've used them in every save for a while when creating a tactic and always had good results. Usually when it's not working it's due to the team cohesion or randomness in opposition over-performance over xG, but I find a well thought through tactic, while not propelling a relegation contender to first immediately, will always have results that over-achieve in the long run.

41 minutes ago, Raymond85 said:

Are you planning to talk about individual player instructions too by any chance? I furthered the approach a little bit by making some tweaks to accomodate player attributes (for example dribbling, crossing, individual closing down, risky passes etc…). Seems to be working quite well for now, still unbeaten across all competitions in march, and that is quite huge even for United. And i won the Carabao agains City, outsmarting them with a corner header in the first 5 minutes, and a strong push in extra time, when i brought in all my fresh and pace driven attackers to make it 2-1.

I hope to cover it eventually, but generally you're right, it's a good idea to set individual instructions to accommodate the strengths and weaknesses of your players, so long as it's not to every player making your tactic overly blunted or aggressive. My personal favorite thing is to set a midfielder to dribble more if they are a good ball carrier, in order to have a different avenue for ball progression than simply passing. I'm glad it's working out for you so far!

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19 minuti fa, dcayton9 ha scritto:

I commented on your post with my recommendations using this same thought process and I'm sorry the tactical creation didn't work. I back the methods I'm writing about, as I've used them in every save for a while when creating a tactic and always had good results. Usually when it's not working it's due to the team cohesion or randomness in opposition over-performance over xG, but I find a well thought through tactic, while not propelling a relegation contender to first immediately, will always have results that over-achieve in the long run.

I hope to cover it eventually, but generally you're right, it's a good idea to set individual instructions to accommodate the strengths and weaknesses of your players, so long as it's not to every player making your tactic overly blunted or aggressive. My personal favorite thing is to set a midfielder to dribble more if they are a good ball carrier, in order to have a different avenue for ball progression than simply passing. I'm glad it's working out for you so far!

That’s about what i’ve been doing. In my team:

maguire presses less

pogba sancho and bruno (or mata) try risky passes and are more direct

cavani and bruno move into space

sancho dribbles more

and i think i gave ceballos (cheap fred replacement) some dribbling and passing too.

not everyone, only players with specific attributes (and complementary ones) in the greens. I set instructions based on specific player in the tactic setup

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On 05/05/2022 at 00:48, dcayton9 said:

Next, you should identify your most creative player to set to an attack duty.

What if my best creator is an Enganche or a False Nine? They are available in support duty exclusively.

 

On 05/05/2022 at 00:48, dcayton9 said:

Defining Attacking Instructions:

Attacking Width:

Likewise, if your team is technically great but athletically lacking, playing narrow will work such that your players don’t have to cover as much ground. However, much of width is defined by attacking shape, so keep that in mind when setting this slider.

Passing Length: Similar to width, this should be kept shorter if you have technically gifted players that aren’t as athletic and more direct if you have runners that can reach balls in space or athletically superior players that can win headers or challenges. 

Which attributes would you look at specifically here? Pace, Stamina, Agility vs First Touch, Technique, Dribbling?

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Posted (edited)
hace 16 minutos, goalash dijo:

What if my best creator is an Enganche or a False Nine? They are available in support duty exclusively.

Don't be fixed on the reccommendation of best role for the player. As long as he is familiar with the position and the attributes match with the highlighted ones he can play the role very well.

For example, a False Nine can play a Deep Lying Forward role if he has good balance and strenght too.

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Posted (edited)
8 minutes ago, bosque said:

Don't be fixed on the reccommendation of best role for the player. As long as he is familiar with the position and the attributes match with the highlighted ones he can play the role very well.

That’s not what I mean. I’ve got an amazing creator though with barely any strength (bye bye Deep Lying Forward), dribbling or finishing (farewell Advanced Playmaker (A), Attacking Midfielder (A) and TQ) on him. He’a a very static player, but amazing at what he does. His attributes make him a pure Enganche, is what I’ve meant - and an Enganche is a support player. What now?

Edited by goalash
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Posted (edited)
1 hour ago, goalash said:

That’s not what I mean. I’ve got an amazing creator though with barely any strength (bye bye Deep Lying Forward), dribbling or finishing (farewell Advanced Playmaker (A), Attacking Midfielder (A) and TQ) on him. He’a a very static player, but amazing at what he does. His attributes make him a pure Enganche, is what I’ve meant - and an Enganche is a support player. What now?

For what it's worth, an Enganche on support still has an Attacking mentality, even on Balanced. Same as an Advanced Forward on attack. I would say that you could see the Enganche as effectively having an Attacking duty.

EDIT: In fact, any player in the AMC slot has an Attacking mentality on Balanced (Positive on Cautious). For me, the individual player mentality is the most important thing

Edited by MattSpurs94
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41 minutes ago, MattSpurs94 said:

For what it's worth, an Enganche on support still has an Attacking mentality, even on Balanced. Same as an Advanced Forward on attack. I would say that you could see the Enganche as effectively having an Attacking duty.

EDIT: In fact, any player in the AMC slot has an Attacking mentality on Balanced (Positive on Cautious). For me, the individual player mentality is the most important thing

You’re right. Going along with this logic, with Positive mentality basically any AMC creator should do the trick.

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Posted (edited)
59 minutes ago, MattSpurs94 said:

For what it's worth, an Enganche on support still has an Attacking mentality, even on Balanced.

Having verified in the game - unfortunately it’s not the case. With Positive mentality, my Enganche is also Positive - same as Attacking Midfielder on support. With the team set as Balanced, the Enganche is also Balanced.

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38 minutes ago, goalash said:

Having verified in the game - unfortunately it’s not the case. With Positive mentality, my Enganche is also Positive - same as Attacking Midfielder on support. With the team set as Balanced, the Enganche is also Balanced.

Bizarre, that's not what I'm seeing

image.png.1b96d3af78419ab82ab2a30810398cc0.png

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30 minutes ago, MattSpurs94 said:

Bizarre, that's not what I'm seeing

image.png.1b96d3af78419ab82ab2a30810398cc0.png

Must’ve been changed in the 22 edition. I’m still playing 21. Can’t see any other way.

8ED788B1-A3C7-4D4F-A18D-78C9E1412AC2.jpeg

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I think they modified it for FM22, and now support duties in the final third have the same mentality as attack duties. Because of that change, I guess it stands that my logic isn't fully backed on who should be your main creator. Still, my personal experience finds the same roles on attack rather than support to take more risk and provide more final balls, whereas support players tend to connect play more often. Maybe I'm wrong, who knows but that is why I go with what I was saying.

3 hours ago, goalash said:

That’s not what I mean. I’ve got an amazing creator though with barely any strength (bye bye Deep Lying Forward), dribbling or finishing (farewell Advanced Playmaker (A), Attacking Midfielder (A) and TQ) on him. He’a a very static player, but amazing at what he does. His attributes make him a pure Enganche, is what I’ve meant - and an Enganche is a support player. What now?

I didn't address this well enough and I apologize. A lot of people have their best creators being DLPs and in your case an Enganche. In this scenario, I just think getting mobile creators around him, such as a W (a) or IW (a) or any fullback creators will well. Because of this, he'll serve as a connecting player, and feed the 'hockey assist' to these other players. When I mentioned "most creative player", I was thinking more along the lines of a player that can dribble, pass/cross, and move off the ball to receive it in dangerous positions. Thus, the enganche, while maybe the best passer, may not always be the "best creator." (at least in my limited definition of the term) 

Last, a note on the false 9 is that I think of the attack duty version of it being the Trequartista at Striker, though some are turned off by the lack of pressing intensity. I guess that is another exception to the rule that I laid out.

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Posted (edited)
En 24/4/2022 a las 12:55, dcayton9 dijo:

Defensive Line: Check your central defenders’ pace, acceleration, marking, and anticipation. If they are decent-to-high relative to your league push the line up one, if they are poor, push it down one, if they are average, keep it at standard.

Would yo pay attention on CB's concentration when considering a higher defensive line?

 

Edit:

I really liked the guide because it makes a lot of sense and I feel is the approach I would like to apply from now on. I made 3 views: 1 for Defensive Style, 1 for Transitioning Style and 1 for Attacking Style. So you can assess the team faster and check your players and the team instructions:

Defensive Style:

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image.png.dcf1f0fb1b9dbe0431b7b5b1af25cc7a.png


Transitioning:

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image.png.3a88b4ad88bc4a1ce23f1322762c7c0c.png


 

Attacking Style:

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image.png.cec3c17f0e1f774b2d84550b7e90dad4.png

 

Attacking Style.fmf Defensive Style.fmf Transitioning Style.fmf

Edited by bosque
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2 hours ago, dcayton9 said:

I think they modified it for FM22, and now support duties in the final third have the same mentality as attack duties. Because of that change, I guess it stands that my logic isn't fully backed on who should be your main creator. Still, my personal experience finds the same roles on attack rather than support to take more risk and provide more final balls, whereas support players tend to connect play more often. Maybe I'm wrong, who knows but that is why I go with what I was saying.

I didn't address this well enough and I apologize. A lot of people have their best creators being DLPs and in your case an Enganche. In this scenario, I just think getting mobile creators around him, such as a W (a) or IW (a) or any fullback creators will well. Because of this, he'll serve as a connecting player, and feed the 'hockey assist' to these other players. When I mentioned "most creative player", I was thinking more along the lines of a player that can dribble, pass/cross, and move off the ball to receive it in dangerous positions. Thus, the enganche, while maybe the best passer, may not always be the "best creator." (at least in my limited definition of the term) 

Last, a note on the false 9 is that I think of the attack duty version of it being the Trequartista at Striker, though some are turned off by the lack of pressing intensity. I guess that is another exception to the rule that I laid out.

Thanks for this. As always in your case, clarifies things very well. Also makes perfect sense: a positive-minded Enganche would rather provide hockey assists to more dynamic creators.

What about the playing width and passing length? You mentioned such factors as: runners, header winners, athleticism vs technicality. But what exact attributes would you look at? If my team is Positive, which by default stretches the play a tiny bit, what would make you go a click narrower or/and shorter regarding passing?

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