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FM22 Editor Changes Thread.


ratio1618
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3 hours ago, ratio1618 said:

image.thumb.png.615afd67c2d1bca8cac933d96e56d2f4.png

Is this new can we set up our own All star matches now?

Also not new . And it has never worked in previous versions anyway . It always regenerated players rather than existing ones

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My custom nation has automatically pulled into the African coeffecient list and given one spot in the Confederation Cup. Did this happen in previous versions? Will save having to mess around with custom files. (UPDATE - Opened my old file in 21 and it showed country in coefficient list but without any places assigned.)

Next question (if I can get the qualifiers to work properly. How does it know which teams to pick if your allocation increases? And will the obvious 'set continental cup' work this time?) is how to edit the non-Euro coeffecient in database. Can see other African countries have numbers in some of the earlier year euro confederation boxes but doesn't seem to have any connection to current allocation.

UPDATE - Even without making a continental cup change in the editor, the game pulled my first season league champion into the lone qualifying spot for season two, which is a good start. Doing further testing. Would still like to alter the starting qualification places but can live with only having one at the start if it evolves with results and picks the right teams for the future.

UPDATE 2 - Eventually got a second place and it went to the FA Cup winner. Tried to change the order of continental qualifiers in my editor file and it completely stuffed things up, pulling promoted second division teams through instead. Custom nations are proving as much of a pain in the arse as ever.

Edited by Supermercado99
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Feels kind of moot since the all stars feature is broken, but there are two new options when setting up a custom trial day:

-You can now set the exact division level that trial players come from instead of just having a max division level setting.

-You can also now set the trial day to consist of only players who are set to be released by their clubs instead of players who are already free agents.

FM22newtext.thumb.png.76617b6c58623e9cf7b1fdba4d14a083.png

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Additional Spots Part 1

Fixture Rules:

-It is now possible to specify whether domestic or foreign trialists are allowed to play in fixtures.

-The last checkbox is also new but I don't personally understand what it does.114927808_FM22New2.thumb.PNG.35263b75544c24682bb7ebb9e4cbe9cc.PNG

Squad selection eligibility is now divided into the old format from past editors as well as the new format for the FM22 editor (with new options as set out below):

1368415910_FM22New3.thumb.png.0b37ab315dfed9b66abed7ebbb4ece0f.png

22781695_FM22New4.thumb.png.d09484a90d0d898f690db1c5d04202ef.png

New options on second screenshot in full are 'A player is ineligible for Under-23 team if played 5 games for the first team' and 'A player is ineligible for Under-23 team if played 50 games for the first team'.

'Players Cup-Tied' and 'Temporary Restrictions' retain the same options as the old squad selection eligibility format.

You now have the option for squad numbers:

-To be able to be carried over from the first team into the reserve team.

-To be optional.

1363570966_FM22SquadNumbers.thumb.PNG.8078abd1ccf9c91e0080b5f82771f63f.PNG

 

Discipline Rules

A new checkbox allows for red cards from other competitions to be transferred to the league at the end of said competition.

184649364_FM22DisciplineRules.thumb.PNG.ba64eef4596119c6c509cce39afbbcce.PNG

Reserve Rules

New checkbox relating to U18 Team Type.

2050827791_FM22Reserves1.thumb.PNG.69d09ded3cfb616eaff84e40cecbf568.PNG

Transfer Rules

A new checkbox allows for countries to implement the Chinese 'First Contract Priority' rule but I certainly don't know what this rule actually means.

Another checkbox can now prohibit clubs within a country from setting minimum release clauses for their players.

1458225509_FM22TransferRules1.thumb.png.ef32e3cf5dc603b56fc9a3575487449a.png

A couple of new categories for players to be set a maximum wage.

1608278653_FM22TransferRules2.thumb.png.b9559ec09f6f4d329c9c6c8ba4d2f93e.png

You can now set a minimum part-time wage for players within a country.

16490274_FM22TransferRules3.thumb.png.d8d754690a236b8b953b2e7beed0a7c5.png

You can now apply minimum wages to registered squad players as well as set any minimum wage to a specific local region (for example, you can set the minimum wage of players playing in 'London' at £5k p/w, while for players in 'Yorkshire', it could be set to £500 p/w). 

125557082_FM22TransferRules4.thumb.png.3c9e0d176cbbea8a3ed38a872fa35762.png

Will see if there is more changes of interest.

 

 

 

Edited by Yianni5063
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Additional Spots Part 2

Loan Rules

Two new rules under the 'Division Rule' category which:

-Allow emergency goalkeepers to be signed on loan in the event that only one senior goalkeeper is available within a club.

-Not certain what the second option entails.

1060373849_FM22Loans.png.000dd0100902d0c9ab90ed3ee3393b86.png

For the 'Maximum Players Rule' category, there are 5 additional rules in FM22.

670373822_FMLoans2.PNG.08b60be3211b0cad3b51ba63c764bf65.PNG

807641555_FMLoans3.PNG.23124065837d685d419f33a3ba6a6e20.PNG

674728038_FMLoans5.png.c43d815003ee08085719467ac8d28062.png

Loan Expiry Dates can now be set for domestic based goalkeepers.

506285726_FMLoans6.PNG.bb1ad73cd274ca6222d9cbae54b8dfdc.PNG

National Service

There are some additions to the 'National Service' section of the editor in FM22.

Loan Duration can now be set to either 'End of Season' or '22 Months' (Used in South Korea).356644044_FM22NationalService2.thumb.png.aa87399eee5a747a00f477df091de018.png

You can now basically set the year in which 'National Service' commences in a nation as well as the year in which 'National Service' ceases to occur. Furthermore, you can now specify if the club used for National Service is a 'National Training Club' and the player type used for national service. 

119764486_FM22NationalService3.thumb.PNG.cbc83ac35537ba55ace8ee5c1e201445.PNG

Nation Rules

You can now set the date in which clubs prepare for pre season.

1325847782_FM22NationRules.thumb.PNG.5fc9f7c2137c308bfcc44ce78a33ee85.PNG

It appears that significant changes were made to how invalid fixtures operate. The types of invalid fixtures were doubled compared to FM21.

1559328146_FM22NationRules2.thumb.PNG.0412f6a61884d54440e6d359ec313c8e.PNG

Most importantly, a new section for invalid fixtures were added in FM22, whereby you can set a nation to have no games anywhere between 0-100 days before/after many various religious holidays, some general holidays, international breaks, or the final of the Champions League.

240409806_FM22NationRules3.thumb.PNG.05b2324af69e3ae11348c27ec0efcdff.PNG

List of possible special dates:

1542650215_FM22NationRules4a.PNG.66c48e94f47b8810f094500d0543a13e.PNG

1796867307_FM22NationRules4b.PNG.9b1cf30d7e28db761ac9df8c131ec527.PNG

Miscellaneous

A new column was created in 'Agreement Change' relating to work permit rules, but I do not know much more than that.

2042856242_FM22AgreementChange.thumb.PNG.2e2b93a33a5db213e77949cb2dc3628d.PNG

You can select whether the new deadline day experience applies within a nation.

1708924039_FM22TransferDeadline.PNG.222ea43d500d814da9c3ea201c386e2b.PNG

Teams can now be forced to change their professional status anywhere between 1 to 8 years after a team is relegated from a division.

2109414919_FM22ProStatus.PNG.a5481a171bbee5594c26f8b119f6f704.PNG

You can set a league to have a minimum capacity for a club's B team.

615389369_FM22Stadium.PNG.10856cbb7e16f249d3d1c55b1bb4d198.PNG

New 'Spare Dates' section for fixture rules.

198945789_FM22SpareDates.PNG.3eddfc705695ab9b7e7adcd02987a106.PNG

In leagues with unbalanced home and away games, you can now select exactly which teams will be given the additional home game.

1535139933_FM22ExtraHomeGame.PNG.685fca5ea390492c9480cd6634f7059d.PNG

In FM22's editor, you no longer set the discipline and fixture rule indices under the general tab like in previous editors. They are now located as per the below screenshots:

1942987856_FM22Fixture-DisciplineRules.thumb.png.13a4b7ed0fdb34227d7d4bb12a6d47c8.png

88357504_FM22Fixture-DisciplineRules2.thumb.png.35518516c4456ad1df9f82d356f84855.png

Finally, the FM22 Editor allows for you to customise the zoom level instead of having only 85/95/100% like in the previous editor.

1102195982_FM22Zoom.PNG.ba4440b52ab9c717acfc6e86ff9d63d3.PNG

 

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Great work with the editor and great work with this research.

But, the same way that we have all options to setup an Allstar game and nobody seems to make it work there's also no guarantee that this new available options really work.

Or all the options that you have been posted were already tested ingame?

 

And regarding all-star isn't therr something that everyone might be missing or some conflict rule that nobody might be aware off, since there's no official documentation?

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11 hours ago, Palk said:

Great work with the editor and great work with this research.

But, the same way that we have all options to setup an Allstar game and nobody seems to make it work there's also no guarantee that this new available options really work.

Or all the options that you have been posted were already tested ingame?

 

And regarding all-star isn't therr something that everyone might be missing or some conflict rule that nobody might be aware off, since there's no official documentation?

Ive never tinkered with All star games but im sure someone will be testing all these rules over the course of the next month

 

 

10 hours ago, grade said:

In regards of the Basic Editor, is there anything new or changed?

It seems they have moved a bunch of things that were in advanced rules to basic, at least it seems that way to me. 

 

 

1 hour ago, RogerPalmer said:

Hi,

I'm an Oldham fan and am trying to get rid of our owner on the pre-game editor.

Problem is, it only seems to download 500 clubs (and unsurprisingly we're not among them).

Any tips?

Thanks!

You are going to have to use the filter function to find them by name.

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11 hours ago, RogerPalmer said:

Hi,

I'm an Oldham fan and am trying to get rid of our owner on the pre-game editor.

Problem is, it only seems to download 500 clubs (and unsurprisingly we're not among them).

Any tips?

Thanks!

That’s the number of clubs that show up in a search, nothing to do with downloading. Change the settings to unlimited, or as ratio says above filter them out.

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On 09/11/2021 at 14:07, Yianni5063 said:

National Service

There are some additions to the 'National Service' section of the editor in FM22.

.356644044_FM22NationalService2.thumb.png.aa87399eee5a747a00f477df091de018.png

You can now basically set the year in which 'National Service' commences in a nation as well as the year in which 'National Service' ceases to occur. Furthermore, you can now specify if the club used for National Service is a 'National Training Club' and the player type used for national service. 

Nation Rules

Most importantly, a new section for invalid fixtures were added in FM22, whereby you can set a nation to have no games anywhere between 0-100 days before/after many various religious holidays, some general holidays, international breaks, or the final of the Champions League.

240409806_FM22NationRules3.thumb.PNG.05b2324af69e3ae11348c27ec0efcdff.PNG

List of possible special dates:

Miscellaneous

Teams can now be forced to change their professional status anywhere between 1 to 8 years after a team is relegated from a division.

2109414919_FM22ProStatus.PNG.a5481a171bbee5594c26f8b119f6f704.PNG

 

These ones are very interesting for an edit I am toying with. Question for the national service is, whether the national service team can be set up so it plays in the national competition as well. This was a reallife scenario afterall.

Presetting the professional status rules is also great. And that time off period for certain games and days is also very usable.

In the meantime, I am seeing the remarks about bugs and errors on the Editors Hideaway. Two things about that,
make sure to check the bug tracker and log if you think a bug is not logged. I am keeping an eye on the bugs as well to help out where possible (not so much this week, but that was because of unforeseen circumstances).
keep trying things out. The more we learn and know about the editor, the more we can create.

 

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13 hours ago, Wolf_pd said:

These ones are very interesting for an edit I am toying with. Question for the national service is, whether the national service team can be set up so it plays in the national competition as well. This was a reallife scenario afterall.

Presetting the professional status rules is also great. And that time off period for certain games and days is also very usable.

In the meantime, I am seeing the remarks about bugs and errors on the Editors Hideaway. Two things about that,
make sure to check the bug tracker and log if you think a bug is not logged. I am keeping an eye on the bugs as well to help out where possible (not so much this week, but that was because of unforeseen circumstances).
keep trying things out. The more we learn and know about the editor, the more we can create.

 

You can put a national service team in any league but humans can't manage them, they'll show up greyed out in the team selection list.

One thing I've found with national service teams is that it's all NS players or nothing - they won't get players from any other source (including, as far as I can tell youth intake). So unless you set them to get enough players annually to be competitive they'll finish bottom every year.

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10 hours ago, Supermercado99 said:

You can put a national service team in any league but humans can't manage them, they'll show up greyed out in the team selection list.

One thing I've found with national service teams is that it's all NS players or nothing - they won't get players from any other source (including, as far as I can tell youth intake). So unless you set them to get enough players annually to be competitive they'll finish bottom every year.

:( No CSKA Moscow setup then

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ugh, this thread. Was gonna take a break from editing and play some other games for a bit but then see this and notice some options I've missed and now I just want to try new things in the editor instead :D

Pretty happy with the editor this year. It's a pain in the butt to use and there's way too much reliance on trial and error, but I'm still happy to have it.

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21 hours ago, Wolf_pd said:

:( No CSKA Moscow setup then

For the benefit of anyone who comes across this post in a search later, some of my findings from running a test national service team in a league.

  • You can't manage the team (but the AI will appoint a manager)
  • You can only assign a maximum of 20 loan players to each national service team (bit low, would have liked 25 as some cover for injuries - however, you could set the service term for two years and then it will have more players in the squad from year two), but it's pot luck if the game actually gives them this many. May depend on how many teams are in your league or your other settings like age range.
  • Distribution is uneven, I've got 255 other clubs in the country and four players were loaned by the same side
  • From my experience they won't sign any other players, so there's really no point giving them less than the maximum
  • There won't be a youth intake at the end of the season
  • The loaning team still pays the wage of the player, which doesn't make any sense.
  • Like any team with a maximum age, players who go above it in the middle of the season will be ineligible to play but will be left to rot on the roster as ineligible players until contract expiry date then released.
  • .... and then in season two it didn't intake any players at all, making the whole thing a waste of time.

image.thumb.png.9c7b24f999fa98fd7f3fe84cb7d9b496.png

This is the settings for South Korea. The only difference I had were a lower age, one year, one season duration and no minimum current ability or exemptions. Can't see why it wouldn't send players in season two (or three as it turns out), but I don't fancy including one of these teams in my league if they don't have a confirmed annual player intake. 

I haven't tried the alternative 'National Training Club' option yet but assume it's exactly the same with a different news story to announce the intake.

Edited by Supermercado99
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It looks like registration rules have been simplified but at the same time it takes away some options compared to FM20

image.png.f18539ef6ec76021bc0f71ae5c21a14a.png FM22

In FM20 this contained more information or am I missing something?

image.png.621318bf3f31e9762153263e54c4ee56.png FM20

Unless the foreign player rules work better now with that.

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4 hours ago, HurricaneMan6 said:

You can not only edit weather, you can create your own! I'm more excited about this than I should be.

Screenshot 2021-11-16 221425.png

You can into both the nitty and the gritty for each season for a given climate.

Screenshot 2021-11-16 221728.png

This isnt new ?

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On 09/11/2021 at 09:00, ratio1618 said:

image.thumb.png.dc31229562ea12a4925b26298fe1779e.png

Notice the box at the bottom is that new? Does this mean we can have Coefficients outside of Europe finally?

Anybody successfully tested this coefficient feature? Am going to do some tests with custom competitions to see if I can get it to work. After my custom nation was automatically integrated into the African coefficients earlier I got backstabbed in a new game where the team earned four points for making the Confed Cup final, then had them taken away when the new season started. Am now happy to go without dynamic qualification and just assign places in each competition but thought I may as well give this a go before giving up. Considering how poorly other editor changes to Continental Cups go I'm not expecting much, so feel free to save me the time and say it doesn't work before I start!

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23 minutes ago, Supermercado99 said:

Anybody successfully tested this coefficient feature? Am going to do some tests with custom competitions to see if I can get it to work. After my custom nation was automatically integrated into the African coefficients earlier I got backstabbed in a new game where the team earned four points for making the Confed Cup final, then had them taken away when the new season started. Am now happy to go without dynamic qualification and just assign places in each competition but thought I may as well give this a go before giving up. Considering how poorly other editor changes to Continental Cups go I'm not expecting much, so feel free to save me the time and say it doesn't work before I start!

 

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On 19/11/2021 at 23:35, dino88 said:

hi - would it be possible to create a file where the spanish first and second division sub 3 from 9 in year one, please?

i think theres a bug on fm22 and although year 1 in la liga allows for 5 out of 12, i can only sub 3!! thanks. 

The exact rule is 5 from 12 in 3 stoppages, which means you have a maximum of 3 times to sub players, but all 5 players need to be subbed in those moments.

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