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I was running a simulation where a created club developed a natural competitive rivalry with both Manchester clubs, where the three clubs where always fighting for the league. The issue is that consistently these clubs sell their best players to one another, which is unrealistic. I then used the in game editor to prevent this but a transfer of an important player still happened between a Manchester club and the created club, even though their rivalry was at 80/100. Seems like this shouldn’t be happening as clubs wouldn’t sell their star players/wonderkids to title rivals in real life.

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