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[FM21] Around the Globe - Megapack by DaveTheEditor (6/6)


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Just ran a test simulation with all the files from this megapack and noticed that the leagues in North America never change in reputation like the ones in Europe. I presume this is because of the Concacaf Continental Club Cups file. But doesn't this mean it's impossible to have a "building a nation" save in North America (for example making the Cuban league the best in the continent), since the qualification places to the Concacaf Champions League will remain static throughout the save? Or is this an attempt at reflecting real life (is the qualification places to the Champions League really static or do they change like in Europe?) 

Edit: The same thing seems to happen in Oceania

I appreciate the good work, this database genuinely looks incredible!

Edited by LeoFM
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Unfortunately OFC Champions League still has wrong teams qualifying from some leagues, including New Zealand.

vdn2d0H.png

For example this is the list of teams in 2022/23 season in my save, but obviously other teams should qualify:

Spoiler

 

NZ:

4G4Bd3C.png

PNG:

SmHnWLN.png

Vanuatu (Fenua TP is a strange team, not playing in any domestic division but appearing in every CL season)

8Kkjzju.png

Samoa:

miV4ZAe.png

 

I also noticed that all leagues with these qualifying issues have championship playoffs, probably this could be the reason (though the continental places not always go to regular season winners as well). All regular leagues without playoffs (Fiji, Solomon Islands etc.) don't have this issue.

Edited by Koetzer
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Has there been any thought to incorporating USL in the United States? I've found it very difficult to develop young American talent when there's no lower league available for them to get matches in. 

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On 20/07/2021 at 17:37, Koetzer said:

Unfortunately OFC Champions League still has wrong teams qualifying from some leagues, including New Zealand.

vdn2d0H.png

For example this is the list of teams in 2022/23 season in my save, but obviously other teams should qualify:

  Reveal hidden contents

 

NZ:

4G4Bd3C.png

PNG:

SmHnWLN.png

Vanuatu (Fenua TP is a strange team, not playing in any domestic division but appearing in every CL season)

8Kkjzju.png

Samoa:

miV4ZAe.png

 

I also noticed that all leagues with these qualifying issues have championship playoffs, probably this could be the reason (though the continental places not always go to regular season winners as well). All regular leagues without playoffs (Fiji, Solomon Islands etc.) don't have this issue.

Okay, actually I managed to fix it for myself using the default OFC rules (without Kiribati and Tuvalu), but had to move all leagues' schedules so they all are held within one calendar year. Then winners and runners-up qualify to CL in January, as it should be. And using the default rules enabled dynamic league reputation as well.

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Am 20.7.2021 um 12:37 schrieb Koetzer:

Unfortunately OFC Champions League still has wrong teams qualifying from some leagues, including New Zealand.

vdn2d0H.png

For example this is the list of teams in 2022/23 season in my save, but obviously other teams should qualify:

  Unsichtbaren Inhalt anzeigen

 

NZ:

4G4Bd3C.png

PNG:

SmHnWLN.png

Vanuatu (Fenua TP is a strange team, not playing in any domestic division but appearing in every CL season)

8Kkjzju.png

Samoa:

miV4ZAe.png

 

I also noticed that all leagues with these qualifying issues have championship playoffs, probably this could be the reason (though the continental places not always go to regular season winners as well). All regular leagues without playoffs (Fiji, Solomon Islands etc.) don't have this issue.

Error is well said here. You can't tie them in any better. The Champions League starts in January. Half of the leagues don't have a champion yet. There is nothing you can do. I have dated the start date so far back that, for example, Kiribati already has a champion.

In Oceania it is not always so. ;) There, some of the champions of the preliminary round qualify for the CL and not those of the playoff.

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Hi, reporting one bug with Presidents Cup in UAE.

According to the rules, the Cup begins with a group stage where only the clubs of the first division are playing, two groups - like that. Two winners from the group stage then qualify to 1/8. Clubs from the highest league are starting to play from this stage. So in 1/8 there is 2 clubs from the first division + all 14 clubs from the highest division. But in my save all 11 clubs from the first division "qualified" to 1/8 for some reason and only 5 clubs from highest were playing in this stage. Here is the screenshot

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Hi guys!

I really like the idea behind these league file compilation. However, I can't load all leagues otherwise the game doesn't start.

I tried to remove all the other editor data files I installed but the issue persists with all files put into editor data folder.

Does the editor data folder have a limit for loaded files?

If it may help, I'm running FM21 on Mac via Steam. I don't think it's a CPU problem because I use to load all leagues and play without any problem.

Let me know if someone else had this issue and how to solve it.

Thank you!

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vor 5 Minuten schrieb Elemke:

Anyone experienced crash when you add Mexico and US leagues? When the date comes my game crashes.

US lower leagues is not compatible down to my testing.

Cheers

Daveincid

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Hey, I noticed that Paraguay doesn't release any news articles for teams who won the Opening Stage or the Closing Stage. The previous managers isn't even recognized with league wins too, is this one of your bugs in the mods?

It occurred in other South American countries whose format is in closing/opening stages who are part of the editor data, not a vanilla version of FM21.

0b71d-63c01d6f-c640-4d92-af03-8a33beeceb20.png

0b71d-c76609e0-a0d9-4f48-8ca6-a48a4bb0a9b5.png

Edited by Rakuten06
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On 25/07/2021 at 01:14, Daveincid said:

US lower leagues is not compatible down to my testing.

Cheers

Daveincid

Thx mate! Now I realized something else is happening. Basically I can't add any leagues from North-Central America, also really hard to remove leagues.

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vor 2 Stunden schrieb Elemke:

Thx mate! Now I realized something else is happening. Basically I can't add any leagues from North-Central America, also really hard to remove leagues.

In the end it's pretty simple: The whole megapack works fine if you don't use other league-files from other creators. Some might work but some will cause problems.

 

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1 hour ago, Daveincid said:

In the end it's pretty simple: The whole megapack works fine if you don't use other league-files from other creators. Some might work but some will cause problems.

 

Yeah, I figured. The only extra on top of the pr0 files I used was japanese league files since with Dave's or Riddle's japanese file I only got like 5 real players per team.

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vor 1 Minute schrieb Elemke:

Yeah, I figured. The only extra on top of the pr0 files I used was japanese league files since with Dave's or Riddle's japanese file I only got like 5 real players per team.

As far as I remember with pr0's player-files you should have more players in Japan? (If you set it to playable). Otherwise you can "add players to playable teams". It's not that great I know, but better than grey players only

 

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