Tyburn Posted January 17, 2021 Share Posted January 17, 2021 (edited) DISCLAIMER: I take no credit for the parts that make up this small modification, only in putting it together. You will also have to have your own background images for stadiums. The code points to the images you may have for the actual stadium, not backgrounds you may have for club and/or City. After noticing quite a few posts from users wanting to add background pictures to matchday, but be able to keep the 2d/3d ME, I thought I would share my solution, in it's own thread. NOTICE: This does NOT add a full background picture behind the 2d (or 3d for that matter) pitch, but rather it shows a stadium picture on the inbetween highlights panel. If you want a full background picture of the stadium the game is being played at, there is a way, however it only works with commentary only. Please look for other threads in the Skinning Hideout if this is what you are after. There are numerous skins that have this feature enabled already, but for those of us who prefer the Base Skins - this is how to add the stadium picture on matchday. Spoiler BACKGROUND: For every years release of FM (CM originally) I ALWAYS have to have a stadium background on matchday. For pure immersion you cannot beat it in my opinion. Last year the solution was widgets, and as we know they are no longer a thing. In all honesty I was never truely happy with widgets as the ME was always visable (even in between highlights) and I found the huge grey border (around the 2d ME) obscured a lot of the stadium image I had in the background. This year, at first, I was dismayed at the prospect of having no stadium picture in the background. However, with the addition of Michael Murray's excellent Match Screen Mod, I have been able to have a full stadium picture on the screen, in between highlights, that then disappears when there is a highlight so we can focus on the action. In my view this is a far more elegant solution to widgets. If you haven't already I strongly advise that you download The Match Screen Mod here: I imagine that the code (below) will also work on other in between highlight panels - but this solution is used with the Match Screen Mod specifically. When the Match Screen Mod is downloaded and installed place the attached file in documents/si/fm21/skins/(your skin...)/panels/match. It will ask you to overwrite so perhaps make a back up of the file first in case you want to revert. I have only added the code, tweaked by me but originally taken from FlutSkin, to the top left panel of the Match Screen Mod, however the code can be put on any or all of the panels, if you so wished. The great thing about using The Match Screen panels is they can be enlarged to suit (See images) and still keep any other information you may want on the screen at the same time. The Match Screen Mod also works with any other skin (if it has not already altered the inbetween matchday panels) THE CODE: (For those that want to tweak or use other inbetween highlight panels) Put this code in the file "match touchline tablet slot” (“ibh1" through to "ibh8") (Place this pretty much anywhere within the code, but I have added it between the widgets <! Both Team Player Ratings > and <! Standard views no alts >) Spoiler <!-- Stadium --> <container class="client_object_viewer_xml_panel" id="abcu" appearance=""> <translation id="title" translation_id="229366" type="use" value="Stadium" /> <layout class="arrange_vertical_attachment" layout="25,-1" offset="0" gap="2" /> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" apply_to_children="true" /> <container class="bordered_box" appearance="boxes/bordered/standard/paper15" red_replacement="primary" blue_replacement="primary"> <layout class="arrange_vertical_attachment" alignment="bottom,extend" offset="0" gap="0"/> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" apply_to_children="true"/> <!--stadium name--> <widget class="stadium_button" id="strk" auto_size="all" icon_enabled="false" font="fonts/capitals_bold" alignment="centre,can_scale" colour="secondary" size="10-5"> <record id="object_property"> <integer id="get_property" value="stad"/> </record> </widget> </container> <container> <layout class="arrange_vertical_attachment" layout="-11,-3" offset="0" gap="0" /> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" apply_to_children="true" /> <widget class="background" file="backgrounds" id="bgnk"> <layout class="stick_to_sides_attachment" alignment="all" inset="0" /> <record id="object_property"> <integer id="get_property" value="bgnd" /> <integer id="set_property" value="file" /> </record> </widget> <container class="bordered_box" appearance="boxes/bordered/standard/paper18"> <layout class="arrange_horizontal_attachment" layout="-6,1,-6,1,-7" offset="0" /> <layout class="stick_to_sides_attachment" alignment="vertical" inset="0" apply_to_children="true"/> <!--city--> <container> <layout class="arrange_horizontal_attachment" alignment="top" layout="-1" offset="0" gap="0"/> <layout class="stick_to_sides_attachment" alignment="vertical" inset="0" apply_to_children="true"/> <container> <layout class="arrange_vertical_attachment" alignment="middle" offset="0" gap="-2"/> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" apply_to_children="true"/> <widget class="city_label" id="SctK" spec="text" style="bold" colour="flut_title" size="11" alignment="centre,can_scale" auto_size="vertical" > <record id="object_property"> <integer id="get_property" value="SctI" /> </record> </widget> <widget class="label" alignment="centre,can_scale" size="9" auto_size="vertical" > <translation id="text" translation_id="319589" type="use" value="City[COMMENT: team stadium city, short title]" /> </widget> </container> </container> <widget class="picture" file="dividers/standard/vertical/line" width="1" /> <container> <layout class="arrange_horizontal_attachment" alignment="top" layout="-1" offset="0" gap="0"/> <layout class="stick_to_sides_attachment" alignment="vertical" inset="0" apply_to_children="true"/> <container> <layout class="arrange_vertical_attachment" alignment="middle" offset="4" gap="-2"/> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" apply_to_children="true"/> <widget class="dashed_number_label" spec="text" style="bold" id="ScpK" size="11" colour="flut_title" alignment="centre,can_scale" auto_size="vertical" > <record id="object_property"> <integer id="get_property" value="Scpy" /> </record> </widget> <widget class="label" alignment="centre,can_scale" size="9" auto_size="vertical" > <translation id="text" translation_id="252902" type="use" value="Capacity[COMMENT: team stadium capacity, short title]" /> </widget> </container> </container> <widget class="picture" file="dividers/standard/vertical/line" width="1" /> <!--stadium condition--> <!--stadium condition--> <container> <layout class="arrange_horizontal_attachment" alignment="top" layout="-1" offset="0" gap="0"/> <layout class="stick_to_sides_attachment" alignment="vertical" inset="0" apply_to_children="true"/> <container> <layout class="arrange_vertical_attachment" alignment="middle" offset="0" gap="-2"/> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" apply_to_children="true"/> <widget class="stadium_condition_label" spec="text" style="bold" id="SdcO" colour="flut_title" size="11" alignment="centre,can_scale" auto_size="vertical" > <list id="value_list"> <record min_value="0" max_value="1" colour="condition_level5_overallclub" /> <record min_value="2" max_value="5" colour="condition_level4_overallclub" /> <record min_value="6" max_value="10" colour="condition_level3_overallclub" /> <record min_value="11" max_value="15" colour="condition_level2_overallclub" /> <record min_value="16" max_value="20" colour="condition_level1_overallclub"/> </list> <record id="object_property"> <integer id="get_property" value="Sdcy" /> </record> </widget> <widget class="label" alignment="centre,can_scale" size="9" auto_size="vertical" > <translation id="text" translation_id="284336" type="use" value="Stadium Condition[COMMENT: heading; team_information_panel; stadium condition]"/> </widget> </container> </container> </container> </container> </container> Load up the game (if it doesn't show - untick use cache, reset - clear cache, and then reload the skin.) You will then have a dropdown option titled "Stadium" on the top left in between highlight panel. The code also has The City, Capacity and Stadium Condition listed across the bottom of the image. This was a personal choice, and one that came with FlutSkin. You can remove this if you so wished from the code. match touchline tablet slot ibh1.xml Edited March 16, 2021 by Tyburn 7 Link to post Share on other sites More sharing options...
Lord Duffucus Posted February 3, 2021 Share Posted February 3, 2021 (edited) Thanks for doing this - I just have one issue. For some reason, the skin I'm using (a slight mod on the dark base skin which ensures background pics show up in full) doesn't have a 'match' folder in the panels section. Any thoughts as to why this is and therefore how I'd be able to use your mod? Thanks. EDIT: Don't worry. I thought it might work without first downloading Michael's match screen mod thingy first but I now see that's necessary. All sorted now and with a bit of panel tweaking it looks great. You and Michael are legends. Edited February 3, 2021 by Lord Duffucus 1 Link to post Share on other sites More sharing options...
DrazdaCZ Posted February 21, 2021 Share Posted February 21, 2021 I have one problem the panel is showing but the photo does not work Link to post Share on other sites More sharing options...
Tyburn Posted February 21, 2021 Author Share Posted February 21, 2021 What file path is the photo you were hoping would show? Link to post Share on other sites More sharing options...
DrazdaCZ Posted February 21, 2021 Share Posted February 21, 2021 Sports Interactive\Football Manager 2021\graphics\Stadiums\FMT Stadium Superpack Link to post Share on other sites More sharing options...
Tyburn Posted February 21, 2021 Author Share Posted February 21, 2021 (edited) I presume you’ve unticked use caching, cleared cache and reloaded the skin? If so, I don’t know for sure but my guess is the specific code used on the panel isn’t calling the code used by your config file in that folder. I have multiple types of stadium backgrounds and the game calls them all independently. The code in this panel calls on the config file I have that controls the image I see when I click on the stadium name in game. For instance under facilities on the club screen. Where else in the game do you have stadium pictures showing that are in this folder? If anyone else can chime in with a possible reason for this and solution that would be great. Edited February 21, 2021 by Tyburn Link to post Share on other sites More sharing options...
Mackem742 Posted February 22, 2021 Share Posted February 22, 2021 This is fantastic, thanks for this. Really adds something to the match day screen. 1 Link to post Share on other sites More sharing options...
DrazdaCZ Posted February 22, 2021 Share Posted February 22, 2021 18 hours ago, Tyburn said: Předpokládám, že jste uvolnili používání mezipaměti, vymazali mezipaměť a znovu načetli skin? Pokud ano, nevím jistě, ale můj odhad je, že konkrétní kód použitý na panelu nevolá kód používaný vaším konfiguračním souborem v této složce. Mám několik typů pozadí stadionu a hra je všechny volá samostatně. Kód v tomto panelu volá konfigurační soubor, který mám a který ovládá obraz, který vidím, když kliknu na název stadionu ve hře. Například v zařízeních na klubové obrazovce. Kde jinde ve hře máte obrázky stadionů, které jsou v této složce? Pokud někdo jiný dokáže zazvonit s možným důvodem a řešením, bylo by to skvělé. on the club overview, the stadium is displayed to me but not in the match panel and I have pictures in the same folder Link to post Share on other sites More sharing options...
Tyburn Posted February 22, 2021 Author Share Posted February 22, 2021 (edited) 9 minutes ago, DrazdaCZ said: on the club overview, the stadium is displayed to me but not in the match panel and I have pictures in the same folder Is the drop down marked “stadium” in the top left panel on the matchday screen actually there? Could you take a screenshot of what you’re seeing (or not)? Perhaps upload the config file in your stadium folder too. Edited February 22, 2021 by Tyburn Link to post Share on other sites More sharing options...
DrazdaCZ Posted February 22, 2021 Share Posted February 22, 2021 so good somehow it already shows me so thank you very much for your help Link to post Share on other sites More sharing options...
Tyburn Posted February 22, 2021 Author Share Posted February 22, 2021 2 minutes ago, DrazdaCZ said: so good somehow it already shows me so thank you very much for your help Glad it’s working for you Link to post Share on other sites More sharing options...
DrazdaCZ Posted February 22, 2021 Share Posted February 22, 2021 5 hours ago, Tyburn said: Glad it’s working for you can i just ask how do i move the stadium to another panel? I tried to rewrite it so it seems where I want it, but I can't set one panel that is locked Link to post Share on other sites More sharing options...
Tyburn Posted February 22, 2021 Author Share Posted February 22, 2021 You need to add the code provided to one of the other panels: ibh 1-8, as described in the first post. "THE CODE: (For those that want to tweak or use other inbetween highlight panels) Put this code in the file "match touchline tablet slot” (“ibh1" through to "ibh8") (Place this pretty much anywhere within the code, but I have added it between the widgets <! Both Team Player Ratings > and <! Standard views no alts >)" Link to post Share on other sites More sharing options...
DrazdaCZ Posted February 22, 2021 Share Posted February 22, 2021 56 minutes ago, Tyburn said: You need to add the code provided to one of the other panels: ibh 1-8, as described in the first post. "THE CODE: (For those that want to tweak or use other inbetween highlight panels) Put this code in the file "match touchline tablet slot” (“ibh1" through to "ibh8") (Place this pretty much anywhere within the code, but I have added it between the widgets <! Both Team Player Ratings > and <! Standard views no alts >)" yes thank you i have it i should look better next time Link to post Share on other sites More sharing options...
Ryan377 Posted February 24, 2021 Share Posted February 24, 2021 (edited) I'm having the same issue as DrazdaCz initially had. I have the stadium panel on the club overview screen but it won't show on the matchday screen? Any ideas? @Tyburn Screenshot of matchday Club overview I've also attached my stadium config. config.xml Edited February 24, 2021 by Ryan377 Link to post Share on other sites More sharing options...
Tyburn Posted February 24, 2021 Author Share Posted February 24, 2021 I think i've found the issue, but i may need someone else to advise us. In your stadium config all the enteries end in /stadium. In my config all the enteries end in /background. Rather than changing every entry in your config, the code that i've posted can probably be changed fairly easily to point to your config. It'll be this widget I believe: <widget class="background" file="backgrounds" id="bgnk"> <layout class="stick_to_sides_attachment" alignment="all" inset="0" /> <record id="object_property"> <integer id="get_property" value="bgnd" /> <integer id="set_property" value="file" /> </record> </widget> Does someone know what the id is for stadium? Perhaps post your "club overview stadium panel" found in *your skin*/panels/club @Ryan377 1 Link to post Share on other sites More sharing options...
Ryan377 Posted February 24, 2021 Share Posted February 24, 2021 yeah, no problem. I've attached it now. club overview stadium panel.xml Link to post Share on other sites More sharing options...
Tyburn Posted February 24, 2021 Author Share Posted February 24, 2021 <widget class="stadium_picture" id="STAp"> <layout class="stick_to_sides_attachment" alignment="all" inset="0" /> <record id="object_property"> <integer id="get_property" value="objt" /> <integer id="set_property" value="objt" /> </record> </widget> Try replacing the code I highlighted in my last post with the code above in this post. (Search "bgnk" in the "match touchline tablet slot ibh1" file) I can't be totally sure this will work (again if someone else can jump in) but this is the widget to be playing around with. 2 Link to post Share on other sites More sharing options...
Ryan377 Posted February 24, 2021 Share Posted February 24, 2021 That's sorted it Thanks for your help @Tyburn 1 Link to post Share on other sites More sharing options...
hdsnviefbvs Posted March 15, 2021 Share Posted March 15, 2021 (edited) Hey guys, I found a way to get the stadium background picture to show on matchday. And it keeps the match engine so you will be able to watch the game in key moments and so on. Only tested for 2D, I never play with 3D, so I dont know if this solution workes with 3D. See post in new thread: Edited March 15, 2021 by hdsnviefbvs 1 Link to post Share on other sites More sharing options...
Tyburn Posted March 15, 2021 Author Share Posted March 15, 2021 5 minutes ago, hdsnviefbvs said: Hey guys, I found a way to get the stadium background picture to show on matchday. And it keeps the match engine so you will be able to watch the game in key moments and so on. Only tested for 2D, I never play with 3D, so I dont know if this solution workes with 3D. This mod will do the following:* Make the stadium background picture to show on the pre-match screen, half time screen and post-match screen. (PS: It does not remove the purple borders on the 2D pitch sides) * It will remove the locker room background picture on the pre-match team news screen, remove the locker room background picture on the team talk screen (PRM, HT and FT) and on the tunnel broadcast interview screen (PRM and FT) Do the following:1. Open file “Client object browser.xml” in your skin folder. 2. Locate the following lines: <!-- match - covers entire lower part of screen when looking at a match --> <widget class="match_highlights_panel" id="full" pitch_unique_id="full"> <record id="object_property"> <integer id="get_property" value="objt" /> <integer id="set_property" value="objt" /> </record> </widget> 3. One line under the widget paste the following: <!-- match background picture - displays in match screens but not on pitch/trophy --> <widget class="picture" scale_picture="true" keep_aspect_ratio="false"> <record id="object_property"> <integer id="get_property" value="bgnd" /> <integer id="set_property" value="file" /> </record> <attachment class="test_multiple_globals_attachment" default_value="true"> <list id="get_properties"> <record get_property="sect" test_mode="0" value="hilp" skip_if_null="false"/> <!-- hide on pitch view --> <record get_property="sect" test_mode="0" comparison_mode="1" value="mpTP" skip_if_null="false"/> <!-- hide on trophy presentation --> <record get_property="MatS" test_mode="0" comparison_mode="1" value="false" skip_if_null="true" /> <!-- show on other views --> </list> <integer id="set_property" value="hidn" /> </attachment> </widget> Thanks to michaeltmurrayuk for his mods, I was looking in to the “FM18 matchday backgrounds mod” for this. Can anyone test this with some base skin? I do not use the original or base skin, I use custom skin. But every skin should have a Client object browser file. This looks great! Perhaps you should put it in its own thread as it does something quite different to the MOD in the OP and it could just get lost in here Will be looking to try this out! Link to post Share on other sites More sharing options...
hdsnviefbvs Posted March 15, 2021 Share Posted March 15, 2021 Just now, Tyburn said: This looks great! Perhaps you should put it in its own thread as it does something quite different to the MOD in the OP and it could just get lost in here Will be looking to try this out! I'll make a new thread Link to post Share on other sites More sharing options...
Bilbaoboy Posted March 23, 2021 Share Posted March 23, 2021 (edited) This looks to be as close as you can get the old versions will have to swallow the grey boxes and little 2D Flintstone feet but i can make peace i suppose for now, (ive avoided this game since 17 when the killed 2d) Was still hoping that picture was there in between the highlights as well as before/ht and after but this will definitely do Edited March 23, 2021 by Bilbaoboy Link to post Share on other sites More sharing options...
thess44 Posted April 20, 2021 Share Posted April 20, 2021 On 17/01/2021 at 17:55, Tyburn said: DISCLAIMER: I take no credit for the parts that make up this small modification, only in putting it together. You will also have to have your own background images for stadiums. The code points to the images you may have for the actual stadium, not backgrounds you may have for club and/or City. After noticing quite a few posts from users wanting to add background pictures to matchday, but be able to keep the 2d/3d ME, I thought I would share my solution, in it's own thread. NOTICE: This does NOT add a full background picture behind the 2d (or 3d for that matter) pitch, but rather it shows a stadium picture on the inbetween highlights panel. If you want a full background picture of the stadium the game is being played at, there is a way, however it only works with commentary only. Please look for other threads in the Skinning Hideout if this is what you are after. There are numerous skins that have this feature enabled already, but for those of us who prefer the Base Skins - this is how to add the stadium picture on matchday. Reveal hidden contents BACKGROUND: For every years release of FM (CM originally) I ALWAYS have to have a stadium background on matchday. For pure immersion you cannot beat it in my opinion. Last year the solution was widgets, and as we know they are no longer a thing. In all honesty I was never truely happy with widgets as the ME was always visable (even in between highlights) and I found the huge grey border (around the 2d ME) obscured a lot of the stadium image I had in the background. This year, at first, I was dismayed at the prospect of having no stadium picture in the background. However, with the addition of Michael Murray's excellent Match Screen Mod, I have been able to have a full stadium picture on the screen, in between highlights, that then disappears when there is a highlight so we can focus on the action. In my view this is a far more elegant solution to widgets. If you haven't already I strongly advise that you download The Match Screen Mod here: I imagine that the code (below) will also work on other in between highlight panels - but this solution is used with the Match Screen Mod specifically. When the Match Screen Mod is downloaded and installed place the attached file in documents/si/fm21/skins/(your skin...)/panels/match. It will ask you to overwrite so perhaps make a back up of the file first in case you want to revert. I have only added the code, tweaked by me but originally taken from FlutSkin, to the top left panel of the Match Screen Mod, however the code can be put on any or all of the panels, if you so wished. The great thing about using The Match Screen panels is they can be enlarged to suit (See images) and still keep any other information you may want on the screen at the same time. The Match Screen Mod also works with any other skin (if it has not already altered the inbetween matchday panels) THE CODE: (For those that want to tweak or use other inbetween highlight panels) Put this code in the file "match touchline tablet slot” (“ibh1" through to "ibh8") (Place this pretty much anywhere within the code, but I have added it between the widgets <! Both Team Player Ratings > and <! Standard views no alts >) Hide contents <!-- Stadium --> <container class="client_object_viewer_xml_panel" id="abcu" appearance=""> <translation id="title" translation_id="229366" type="use" value="Stadium" /> <layout class="arrange_vertical_attachment" layout="25,-1" offset="0" gap="2" /> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" apply_to_children="true" /> <container class="bordered_box" appearance="boxes/bordered/standard/paper15" red_replacement="primary" blue_replacement="primary"> <layout class="arrange_vertical_attachment" alignment="bottom,extend" offset="0" gap="0"/> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" apply_to_children="true"/> <!--stadium name--> <widget class="stadium_button" id="strk" auto_size="all" icon_enabled="false" font="fonts/capitals_bold" alignment="centre,can_scale" colour="secondary" size="10-5"> <record id="object_property"> <integer id="get_property" value="stad"/> </record> </widget> </container> <container> <layout class="arrange_vertical_attachment" layout="-11,-3" offset="0" gap="0" /> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" apply_to_children="true" /> <widget class="background" file="backgrounds" id="bgnk"> <layout class="stick_to_sides_attachment" alignment="all" inset="0" /> <record id="object_property"> <integer id="get_property" value="bgnd" /> <integer id="set_property" value="file" /> </record> </widget> <container class="bordered_box" appearance="boxes/bordered/standard/paper18"> <layout class="arrange_horizontal_attachment" layout="-6,1,-6,1,-7" offset="0" /> <layout class="stick_to_sides_attachment" alignment="vertical" inset="0" apply_to_children="true"/> <!--city--> <container> <layout class="arrange_horizontal_attachment" alignment="top" layout="-1" offset="0" gap="0"/> <layout class="stick_to_sides_attachment" alignment="vertical" inset="0" apply_to_children="true"/> <container> <layout class="arrange_vertical_attachment" alignment="middle" offset="0" gap="-2"/> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" apply_to_children="true"/> <widget class="city_label" id="SctK" spec="text" style="bold" colour="flut_title" size="11" alignment="centre,can_scale" auto_size="vertical" > <record id="object_property"> <integer id="get_property" value="SctI" /> </record> </widget> <widget class="label" alignment="centre,can_scale" size="9" auto_size="vertical" > <translation id="text" translation_id="319589" type="use" value="City[COMMENT: team stadium city, short title]" /> </widget> </container> </container> <widget class="picture" file="dividers/standard/vertical/line" width="1" /> <container> <layout class="arrange_horizontal_attachment" alignment="top" layout="-1" offset="0" gap="0"/> <layout class="stick_to_sides_attachment" alignment="vertical" inset="0" apply_to_children="true"/> <container> <layout class="arrange_vertical_attachment" alignment="middle" offset="4" gap="-2"/> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" apply_to_children="true"/> <widget class="dashed_number_label" spec="text" style="bold" id="ScpK" size="11" colour="flut_title" alignment="centre,can_scale" auto_size="vertical" > <record id="object_property"> <integer id="get_property" value="Scpy" /> </record> </widget> <widget class="label" alignment="centre,can_scale" size="9" auto_size="vertical" > <translation id="text" translation_id="252902" type="use" value="Capacity[COMMENT: team stadium capacity, short title]" /> </widget> </container> </container> <widget class="picture" file="dividers/standard/vertical/line" width="1" /> <!--stadium condition--> <!--stadium condition--> <container> <layout class="arrange_horizontal_attachment" alignment="top" layout="-1" offset="0" gap="0"/> <layout class="stick_to_sides_attachment" alignment="vertical" inset="0" apply_to_children="true"/> <container> <layout class="arrange_vertical_attachment" alignment="middle" offset="0" gap="-2"/> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" apply_to_children="true"/> <widget class="stadium_condition_label" spec="text" style="bold" id="SdcO" colour="flut_title" size="11" alignment="centre,can_scale" auto_size="vertical" > <list id="value_list"> <record min_value="0" max_value="1" colour="condition_level5_overallclub" /> <record min_value="2" max_value="5" colour="condition_level4_overallclub" /> <record min_value="6" max_value="10" colour="condition_level3_overallclub" /> <record min_value="11" max_value="15" colour="condition_level2_overallclub" /> <record min_value="16" max_value="20" colour="condition_level1_overallclub"/> </list> <record id="object_property"> <integer id="get_property" value="Sdcy" /> </record> </widget> <widget class="label" alignment="centre,can_scale" size="9" auto_size="vertical" > <translation id="text" translation_id="284336" type="use" value="Stadium Condition[COMMENT: heading; team_information_panel; stadium condition]"/> </widget> </container> </container> </container> </container> </container> Load up the game (if it doesn't show - untick use cache, reset - clear cache, and then reload the skin.) You will then have a dropdown option titled "Stadium" on the top left in between highlight panel. The code also has The City, Capacity and Stadium Condition listed across the bottom of the image. This was a personal choice, and one that came with FlutSkin. You can remove this if you so wished from the code. match touchline tablet slot ibh1.xml 16.04 kB · 76 downloads how can remove ''The City, Capacity and Stadium Condition'' from the code? Link to post Share on other sites More sharing options...
Tyburn Posted April 20, 2021 Author Share Posted April 20, 2021 12 minutes ago, thess44 said: how can remove ''The City, Capacity and Stadium Condition'' from the code? Try this. Put in panels/match folder. match touchline tablet slot ibh1.xml 1 Link to post Share on other sites More sharing options...
thess44 Posted April 20, 2021 Share Posted April 20, 2021 10 hours ago, Tyburn said: Try this. Put in panels/match folder. match touchline tablet slot ibh1.xml 11.85 kB · 3 downloads Thanks Link to post Share on other sites More sharing options...
Fieldsy Posted May 11, 2021 Share Posted May 11, 2021 Firstly @Tyburn thank you so much for this - for ages I have been looking at ways to incorporate this into the game! However....... I am a complete novice at skinning, skins or anything like this. I have d/l the matchday mods and put them into Documents\Sports Interactive\Football Manager 2021\ I have d/l the attachment from this thread but absolutely unsure where to put it if I want to use the default skin! Is it within the matchday mods file (panel etc) or somewhere else? Any help is greatly appreciated! Link to post Share on other sites More sharing options...
Tyburn Posted May 11, 2021 Author Share Posted May 11, 2021 I am not sure regarding the actual default skin. I have always used other skins that go into documents/si/fm21/skins. (Create a folder called skins if you don’t have one) If you want the default skin, but a copy of it you can edit, then the base skins (found on this forum) would be a good bet. The matchday mod (match folder) would go into documents/si/fm21/skins/*your skin*/panels and then my altered file would overwrite the file already in the panels/match folder. Hope this helps. Link to post Share on other sites More sharing options...
joebailey141 Posted July 22, 2021 Share Posted July 22, 2021 Would anybody be able to help me get this working? I have no idea what I'm doing..... This is what I have done so far: Downloaded the Match Screens Mod and placed it in correct folder Re-loaded my skin (mod is working in game) I then just copied and pasted the entire coding script (what I think is the code.....the really long bit) in the match folder. I opened up 'match touchline tablet slot ibh1' and pasted the code in there between the widgets <! Both Team Player Ratings > and <! Standard views no alts >). I saved the file, re-loaded my skin with caching unticked. When I go back to the match screen I do not have a stadium drop down. I have NO IDEA about coding so could be doing something very simply very wrong. Please talk to me in the simple terms Thanks! Link to post Share on other sites More sharing options...
Tyburn Posted July 22, 2021 Author Share Posted July 22, 2021 39 minutes ago, joebailey141 said: Would anybody be able to help me get this working? I have no idea what I'm doing..... This is what I have done so far: Downloaded the Match Screens Mod and placed it in correct folder Re-loaded my skin (mod is working in game) I then just copied and pasted the entire coding script (what I think is the code.....the really long bit) in the match folder. I opened up 'match touchline tablet slot ibh1' and pasted the code in there between the widgets <! Both Team Player Ratings > and <! Standard views no alts >). I saved the file, re-loaded my skin with caching unticked. When I go back to the match screen I do not have a stadium drop down. I have NO IDEA about coding so could be doing something very simply very wrong. Please talk to me in the simple terms Thanks! Just download the attached file from the OP and put it in the panels/match folder. Overwrite when promted. If you’re still not see images read through this thread for the solution, it’ll be here Link to post Share on other sites More sharing options...
joebailey141 Posted July 22, 2021 Share Posted July 22, 2021 Thanks for the reply! The file will not download for me for some reason......says it blocked because it is harmful. Any ideas? Link to post Share on other sites More sharing options...
joebailey141 Posted July 22, 2021 Share Posted July 22, 2021 Actually, I've now found the stadium dropdown! It was just on one of the drop down menus (presumably as I pasted the script in to only one of the 8 ibh documents?). Thank you so much. One final question, no matter how match I manipulate the windows, my stadium pics are very square and look odd (see attached). How do I get them more like your screenshots? Thanks again. 1 Link to post Share on other sites More sharing options...
Tyburn Posted July 22, 2021 Author Share Posted July 22, 2021 (edited) You should be able to move the lines vertically also. There should also be more than just 2 boxes to play with, as standard. Can’t remember of top of head, but 6? 8? Panels in total? In your screenshot there seem to only be 2. Edited July 22, 2021 by Tyburn Link to post Share on other sites More sharing options...
joebailey141 Posted July 22, 2021 Share Posted July 22, 2021 If I drag the stadium to the right, I lose info from that stats section. That doesn't seem to happen on your screenshot? Yes...I have covered the other boxes to make the stadium big but am aware they are there. I only have the stadium drop down in one box......I guess because I have only pasted the code in to one of them. Any idea why the file download is not working? Maybe having it in all boxes would help me? Link to post Share on other sites More sharing options...
Tyburn Posted July 22, 2021 Author Share Posted July 22, 2021 (edited) You’re probably playing on a different resolution to me. I play on 1920x1080. You’ll need to drag one of the panels below the picture up a bit to get it looking right. The download not working is possibly some antivirus software you have running. Give it permission for siforums if you can I guess. Having the code on other panels probably won’t help you as your screen real estate seems pretty small. Edited July 22, 2021 by Tyburn Link to post Share on other sites More sharing options...
joebailey141 Posted July 22, 2021 Share Posted July 22, 2021 Thanks for your help! Link to post Share on other sites More sharing options...
Fieldsy Posted November 8, 2021 Share Posted November 8, 2021 Hi does this still work for fm22 and the base skin that has been released? Link to post Share on other sites More sharing options...
Tyburn Posted November 8, 2021 Author Share Posted November 8, 2021 1 hour ago, Fieldsy said: Hi does this still work for fm22 and the base skin that has been released? I imagine it will if/when Michael releases a match screens mod for fm22. Link to post Share on other sites More sharing options...
Fieldsy Posted November 8, 2021 Share Posted November 8, 2021 15 minutes ago, Tyburn said: I imagine it will if/when Michael releases a match screens mod for fm22. Cheers Tuburn - apologies, I forgot it was the match screens mod as opposed to the overall base skin Link to post Share on other sites More sharing options...
Lord Duffucus Posted November 18, 2021 Share Posted November 18, 2021 FYI - This works on FM22 as well, even without Michael doing a new mod. I added the code to the same parts of the FM22 Base Skin and it's working fine. Thanks again for producing this, Tyburn. 1 Link to post Share on other sites More sharing options...
Fieldsy Posted November 18, 2021 Share Posted November 18, 2021 Hi mate - what parts did you add it to? Cant find the match panels within the skin (apologies - I am a complete novice) Link to post Share on other sites More sharing options...
Lord Duffucus Posted November 18, 2021 Share Posted November 18, 2021 Find the panels/match folder within the skin you're using (C:\Users\YOUR NAME\Documents\Sports Interactive\Football Manager 2022\skins\YOUR SKIN\panels\match), then edit the xml file called 'match touchline tablet slot ibh1' (or any/all of them up to ibh8) with the code Tyburn put at the top of this page. His instructions at the top are probably clearer and easier to understand than mine! You can then find 'stadium' on the dropdown menu on the panels and change the shape of the box accordingly. Link to post Share on other sites More sharing options...
Fieldsy Posted November 18, 2021 Share Posted November 18, 2021 hmmm I have downloaded the base skin 22 but there is no match panels like that or xml Link to post Share on other sites More sharing options...
Lord Duffucus Posted November 18, 2021 Share Posted November 18, 2021 Are you in the 'Base22' folder? There should then be a folder called panels, then within that a folder called 'match' with the above xml files there to edit. Link to post Share on other sites More sharing options...
Fieldsy Posted November 18, 2021 Share Posted November 18, 2021 i havent got that match folder within the panels - will try and re download the base skin again - appreciate your help Link to post Share on other sites More sharing options...
bluestillidie00 Posted November 18, 2021 Share Posted November 18, 2021 3 hours ago, Fieldsy said: i havent got that match folder within the panels - will try and re download the base skin again - appreciate your help you have to make it Link to post Share on other sites More sharing options...
Lord Duffucus Posted November 18, 2021 Share Posted November 18, 2021 11 minutes ago, bluestillidie00 said: you have to make it I couldn't remember doing that but maybe I did! Link to post Share on other sites More sharing options...
Tyburn Posted November 19, 2021 Author Share Posted November 19, 2021 Apparently the fm21 Match Screens Mod works pretty much perfectly on fm22, although I have not tested this myself. Download and install that first then follow the instructions in the OP of this thread. Link to post Share on other sites More sharing options...
Crb1986 Posted December 2, 2021 Share Posted December 2, 2021 Hey, @Tyburn. Wondering if you could give me some help with your wonderful mod. I'm using the new OPZ skin. Would you think it would be possible to add the stadium option to the below location? Thank you. Link to post Share on other sites More sharing options...
Tyburn Posted December 3, 2021 Author Share Posted December 3, 2021 (edited) @Crb1986 Unfortunately I do not have FM22 so cannot help precisely, however, if you look in the OPZ panels/match folder I would imagine the file structure would be similar to FM21. Look for ibh files, try and find one that shows what you are looking at, and then paste the code provided in the OP to where you want it to show. Alternatively, looking at it a bit closer, look for a file that controls the player ratings tab. I imagine it’ll be in panels/match but without having the skin, or FM22, it’s a guess I’m afraid. Good luck! Edited December 3, 2021 by Tyburn Link to post Share on other sites More sharing options...
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