autohoratio Posted August 5, 2020 Share Posted August 5, 2020 The current Reputation system for teams isn't perfect. I believe that splitting it into "Current Reputation", for a team's performances in, say, the past 3-5 years, weighted more towards the most recent season, and "Historical Reputation", for a team's performance and stature throughout its history, would better model how the game interacts with a team's reputation. For example, relatively big teams like Sunderland, Palermo, 1860 Munich and Kaiserslautern who have underperformed relative to their fanbases/stadium size and suffered relegations and financial woes, would have a high HistRep compared to other teams in their leagues, but similar CurrentRep. This would make for more accurate situations with players requesting new contracts or transfers - e.g. a player from Kaiserslautern, a "big" team stuck in the midtable of the German third division, requesting a transfer to Heidenheim, a "village team" contending for promotion from the second division. A small team who are promoted through the divisions and qualify for continental competition would therefore have a much higher CurrentRep than their HistRep. Teams would be more likely to Park The Bus against an opponent with a high CurrentRep and low HistRep than against a team with a high HighRep but low CurrentRep, as the current reputation system factors too much into an AI team's tactics against their opposition. 6 Link to post Share on other sites More sharing options...
SI Staff Luke Hume Posted October 21, 2020 SI Staff Share Posted October 21, 2020 Reviewed so locked Link to post Share on other sites More sharing options...
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