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instruction affected by players traits


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Essentially it means that one of the instructions coded into the role goes against the 'Shoot Less Often' trait. I am guessing he has a long shots trait while the role has 'Shoot less often' as a PI.

The Trait will take priority in his decision making so the game is letting you know that the ole may not perform exactly as you may intend.

If it is an issue for you in your tactic, start to de-train the trait, if it's not an issue, let him have a few shots.

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