Popular Post Brother Ben Posted January 18, 2020 Popular Post Share Posted January 18, 2020 (edited) A few days ago I stumbled upon a lower league team picker for FM09 by @the--dud (website now gone ) that I hadn’t seen in years and it got me to thinking about making an up to date one myself So using my (very) limited spreadsheet and coding skills I have made this LLMPicker20 - Excel Based v4.0 LLMPicker20 - Excel Based v4.0 - Picks Country first Hit F9 to reload Essentially it randomly selects you a team to manage in the lowest league possible from one of the countries available “out of the box” in FM20. It’s pretty basic but it does what it is supposed to, although it's not without it's quirks as you will see. (when it first starts loading it shows a random team and then changes to the actual team) If you give it a few seconds to load then your team will appear. Also there is a chance that it will load on the wrong page, if this happens just click "Back to main page" I may well add to it if the demand is there but to be honest it took an age to compile and as I suggested earlier my skills are rather limited. Over the years there have been many other versions of the Lower League Team Picker not least the original and unrivalled Frank. More recently there was Paco over at the recently shut down lowerleaguemanager.com (edit - resurrected here - https://lowerleaguemanager.xyz/forum/) which had many more features than my own but was last made for FM15. And of course not forgetting the one made by The--Dudd I already mentioned (I had a rather good time in Slovakia - a country i'd not managed in before - off the back of using his so big thanks to him) As the lower league community has slowed in recent years (the dedicated section on this very site was closed a few years back) I hope this team picker will bring back some happy memories for some of the old time LLaMa’s that still frequent this site and for others who have no idea what I’m talking about I hope you can build from a totally random starting point and enjoy an unusual save in a country/league/part of the world that you might not have managed in before whether you decide to follow the LLaMa ethos or not If anyone is interested in what the LLaMa way of playing is/was there is an explanation in the spoiler below. These guidelines were written a long time ago and as such certain parts may no longer apply or be relevant. Spoiler LLM stands for Lower League Management. The idea behind LLM is that players of the FM (and CM) series of games attempt to play in the most realistic way possible within the confines of the game. What this means is that the player starts out with a team from the lowest playable league in a given country. Countries with just one league can be considered for LLM only if the standard is not too high (e.g. the Welsh Premier League). In one league countries it is important that the team you choose is not one of the top teams in that league (e.g. TNS in Wales from the previous example), as they are not considered suitably challenging. If in doubt you can always ask FRANK to choose a team for you. Furthermore, the challenge of an LLM game is not to 'win everything', but simply to undertake a career with all the ups and downs that would be expected within the real football world. In fact, many LLMers (commonly called LLaMas) hold those who fail spectacularly in higher regard than those who succeed. If the worst happens and you get sacked, simply apply for another job with another club when one becomes available. Of course, if you do win stuff, that's all good, but it is not the 'point' of the game. You'll find the feeling of satisfaction if you finally do win some silverware or get a hard fought promotion all the greater if you play this way. Advice & Tips Further to this philosophy, real managers do not swap tactics, strategic tips, or give advice to other managers on what players to buy. Therefore it is expressly forbidden for LLMs to share their tactics with anyone else, or to use someone else's tactics, or even to give advice or tips to another manager. Training regimes also fall under this restriction too. Likewise, player naming of any kind is also forbidden (this rule extends to former players too, or even 'not real' players). The reason for this complete ban on naming is due to the 'floodgate' scenario. If a newbie sees a player name, regardless of whether the player is current or made up, they may think that it is ok to name their own players and we get a flood of player naming. The easiest way around this is to forbid any naming. Finding Players Real life managers do not have use of a 'Player Search' button, so this feature of the FM games is not allowed in a LLM game. Instead using scouts is the method you use to discover players. It is not the only way, however - if you play a team where a player kicks ass, then scout him. If you hear a media report about a player and like what you hear, scout him. Send your scouts on missions (using SWYCT - see below). Regardless of how the player came to your attention, no player can be purchased without first having had the once over by your scouts (of course, you do not have to listen to their advice however). Scouting Because most lower league teams do not have the finances to send scouts all over the world, the Scout Where You Can Tour (SWYCT) rule is generally taken as the best way to decide where you can send your scouts. At the beginning of the season you can send your players on a friendly tour. The game restricts where you can go, depending on your level and finances. This is seen as the most realistic way of deciding where you can afford to send your scouts too. Don't worry about the future; as your club becomes bigger or should you get a job at a bigger club, then your touring options will expand to suit. If you are managing a club in Continental Europe, South America or Asia then it is also acceptable to scout countries which border yours. Staff A note on staff: Ideally, the only way to recruit staff would be through the job centre. However, this doesn't actually work at all well (some would say at all), so for staff it is ok to use the staff search feature. However, you should attempt to restrict your searches to staff with equal or lesser reputation than yourself (and again try to use the SWYCT rule when deciding how far afield you can extend your search, although for staff this rule can be relaxed in extremis). The Spawn of Satan Finally, in order to maintain fairness in our games, any use of editors, alterations to the database or third party updates are strictly forbidden. The game must be played as is out of the box, plus any official patches or updates only. I trust this rule needs no explanation as it is fairly obvious that use of such would/could seriously unbalance the game. Graphics or sound add-ons are acceptable as long as they don't change any data in the game itself. Frequently Asked Questions: Q: I've heard some say that you cannot be a part-time LLaMa. Does this mean I cannot play a LLM game if I manage Chelsea (for example) in another save? A: Strictly speaking this is indeed the case - do real managers start at the top? While there are exceptions to this in real-life (e.g. Chris Coleman), it is usually the case that the manager in question was already a top-class professional before being offered a managerial post. Unknowns start at the bottom and thus, so do LLMers. Also, knowledge gained from managing a higher level team can be used to 'cheat' when playing a LLM game and is therefore frowned upon. However, this is a game, and is meant to be fun. Therefore if you feel like trying out the LLM style of play, then feel free to do so. Who knows, you may come to the conclusion, as many of us have, that this style of playing is the ONLY way to play. Q: I can use the internet to look for out of contract players, as can real-life managers. Why can't I use the player search function to simulate this? A: Real life managers use their scouting network. While the scouting system, at present, is not ideal, it is the closest we can get in the game to how it is done in real life. Therefore, in LLM games, this is how we find players. No internet search gives the kind of detail given in the player search, and it is easily open to abuse, therefore LLMs do not use it. Q: It's impossible not to know about players in real-life from the media and such. How can we pretend not to know about them in the game? A: Role play. In the game your manager doesn't know anything about the real world - all his information comes from the gameworld's media. It's perfectly acceptable for your manager to take an interest in a player mentioned by the in-game media. It will be a matter for your conscience if you decide to go for a player you know to be good in real-life that your scouts don't like the look of (plus there is no guarantee that the player will actually be any good in the game). If you truly embrace the LLM way of playing, the choice will be easy Q: I have a third-party update which just contains the latest transfers. Can I use this? A: Unfortunately, no. There is no way to check if the author didn't up the PA, for example, of a player in his favourite/local team, just to give one example. Because of this only official updates are allowed. Q: I find these restrictions really stupid. Who's going to know if I don't actually follow the rules in my game? A: Sometimes people will be able to tell, most times they won't. It doesn't really matter at the end of the day - it's your game. You don't have to play this way, but if you wish to play the LLM way, then you'll WANT to abide by these guidelines and rules. In fact, if you 'get it' you won't need anyone else telling you what the rules are, you'll just naturally play that way. Further, you won't find any LLMs giving you more than a mild pat on the back for getting promotion 3 successive seasons running and winning the FA CUP with Workington (if not outright ridicule for obviously cheating your little ass off). In fact you're more likely to get higher praise for getting knocked out in the first round of every cup you enter and being relegated two seasons running and being sacked. Such is LLM. Q: I've played six seasons with my (crap LL team) and have had an offer from Everton/England/other to manage them. Can I? A: If you feel it's realistic to do so. If you've had phenomenal success (relatively) with your team, then certainly. LLM isn't about solely managing lower-league teams, it's just a starting point and an ethos. Success, if deserved, is perfectly acceptable. Obviously, if you've barely staved off relegation for the third successive season, then it would be unrealistic to get these offers, so you should bite the bullet and turn them down. Remember, in the final analysis, you are the ultimate arbiter of what is fair and right in your game. Part of the LLM ethos is that you will not exploit quirks of the game engine, silly things the game throws up which would be unrealistic or other loopholes to gain an unfair advantage. You play LLM because you want as realistic a game experience as the game will allow and it is entirely down to you to maintain the integrity of your own game. Many newbies to LLM often complain that the LLM rules are too strict, when they are actually referring to the guidelines. The guidelines are exactly that; a broad outline of what types of things are considered acceptable in an LLM game and used as a reference point for one's own game. Some of the guidelines are so integral to LLM however, that they should be considered 'rules', such as those on cheating, for example. The most important thing about LLM is the ethos; the way one plays the game. If a player desires to play the game as realistically as possible, within the framework of the game, then the guidelines can be used to guide them in areas where the game allows more scope than real-life managers have. Further, in order to play in the spirit of LLM, the player makes a personal commitment not to take advantage of any quirks, bugs or loopholes in order to gain an advantage within the game. These personal ethical considerations apply to you, the player, and it is up to each individual to maintain their own game's integrity. Some critics of LLM often try to undermine these 'ethical considerations' by stating that real-life managers often use underhand, unethical tactics in order to gain whatever advantage they can over other teams/managers. This is an entirely different thing. You, the player, are a different 'entity' to the 'character' you play within the game. Within the game world if SI have given us a means to replicate this 'unethical' behaviour then it is perfectly acceptable. However, as player tapping up (beyond 'Declaring an interest'), bungs and other such unethical behaviour is not modelled in the game at present then this cannot be used as a justification for players trying to get around the guidelines in order to give themselves an advantage. It's important to remember though, most of these guidelines shouldn't be regarded as 'rules' - they are there to help you in areas where the game allows more scope than reality - YOU are the final judge of what is realistic in your game. Let your conscience be your guide. No Cheating Although technically a guideline, this is so integral to LLM that it can be considered an absolute hard-and-fast 'rule'. Think of these as guidelines to this rule. There follows a list of some of the things considered 'cheating' in LLM, but the maxim "If you have to ask if you're cheating then you very probably are" is a pertinent one and should be borne in mind whenever there is confusion over what is and isn't considered cheating Using other people's tactics or training schedules. The tactics and training schedules you use should be entirely your own work. Real-life managers do not give tactical advice to each other. Further, the point of LLM is in doing things yourself and getting tactical or training advice from tactical forums (or downloading same) is considered unethical and against the spirit of LLM. Getting advice on which players to buy from anywhere outside the gameworld. Real-life managers use their scouts, who in turn use their network to discover players. No real-life manager has access to a higher dimensional all-knowing 'player forum' where every detail of every player can be revealed and passed down to them. It simply isn't realistic, ethical or justifiable. It's cheating, plain and simple. With the added bonus of being able to ask players for recommendations in FM'07, this negates the 'need' to use outside advice to find players even more. Use of editors or any utility designed to display more information than that which the game provides. If a real-life manager could create themselves a wonderkid with god-like tools or give themselves a mega-rich sugar daddy and millions of pounds, I'm sure they would. But they can't, so doing the same is also forbidden to LLM players. This is discussed elsewhere so it should go without saying that there is no justification for using any editor or 'god-like' viewing tool. Quitting the game without saving. A real life manager cannot quit the game, without saving, after losing a match and therefore neither should we. Using quirks of the AI, loopholes, bugs and/or strange things the game throws up to gain an unfair advantage. You play this way because you want to play the game realistically, without cheating - so you should be able to recognise when something doesn't look/feel right (e.g. being offered an International job when your reputation doesn't warrant it, or making use of some kind of 'bug' as an infallible way of winning games or getting goals...). As always, let your conscience be your guide. Scouting and the Player Search function. Despite the oft-used justification that managers use internet searches and the like in order to find out-of-contract or transfer listed players, none of these methods provide anywhere near as much information, flexibility or are as exhaustive as the Player Search function. It is so easily open to abuse that, after enormous amounts of debate, it has been concluded that this method is too easily used to 'cheat' and gain unfair advantage and therefore should not be used. In the real footballing world, scouts are extremely important to any club and the guidelines on scouting are there in order to replicate this, including the difficulties with 'crap' scouts or not having any at all. There are a number of methods of finding players to scout and these and other issues relating to scouting are discussed in the FAQ thread. With the addition of being able to ask players and other staff for recommendations in FM'07, this is even more the case. There are, however, more ways to discover players than solely from your scout's searches: In-game media news items (including player of the month, top scorer charts, etc.) - if a player is mentioned in the in-game media you can send a scout to have a look at them. Players are advised to use their discretion when utilising in-game charts to highlight players to scout - while top-scorer charts are considered realistic, there are no such real-world analogues of the average-rating chart, for example (and no, the Sun's ratings don't count before you ask...). When playing a team, if an opposition player plays well against you, then it would be acceptable to send a scout to find out more about them. Recommendations from your own players and staff. Some less zealous LLaMas may use the player search screen sparingly in emergencies to find transfer listed or 'available for loan' players, but generally, beyond the first season especially, the search screen should not be used - let your scouts do the job they are paid for. If, in a dire emergency, you feel you must use this screen, ensure that it is filtered realistically (e.g. no attribute searches). In all cases the player should be given the once over by your scouts before making an offer, unless... If a player has been released from his contract and you are unable to scout them, it is acceptable to invite them for a trial and have your Assistant Manager or coaches look them over. 3rd party updates While the makers of these updates may intend to make them as accurate as possible, there is no way to ensure that this is the case. Therefore, in order to ensure that the integrity of our games is maintained only official SI updates are considered acceptable (with or without transfers). Staff Search limitations As per the SWYCT/SYB guideline, there are no in-game restrictions to replicate the realistic limitations real clubs have, financially or otherwise, in attracting staff to their club, so these guidelines are used to give us some idea of what would be within the bounds of realism. The job centre should provide a reasonably realistic list of candidates, so these guidelines are now largely redundant. Feel free to download and tinker with the Excel version, in fact it works better if you download it Good luck and happy travels, let me know how you get on ------------------------------------------ Excel Version history Spoiler v1.1 Added suggested additional leagues v2.2 Links to league info added moved to excel online for increased functionality v2.3 Small formula error corrected added offline copy link v3.3 Ability to pick via nation v4.0 Massive update graphically Added alternative version that finds random country first Web-Based version history Spoiler v1.0 Added a Llama v1.1 amended teams as some were changed by the latest patch Ongoing Updates FM20 LLMPicker20 - Web Based v1.0 Now with Club Culture! ------------------------------------------------------- FM21- I made an LLM website! LLMPicker21 - Full Release You can now pick via the following - Straight up picker - By Nation - By club culture/vision - Status (Pro/semi pro/amateur) - Stadium Capacity - And much, much more...... --------------------------------------------------------------- FM22 LLMPicker22 Grey Llama - Random Picker - Done Red Llama - Culture Picker -Done Blue Llama - Criteria Picker - Done FM23 LLMPicker23 Llamas updated *New for FM23* - Supporter expectations Edited February 2 by Brother Ben Ongoing Updates 9 Link to post Share on other sites More sharing options...
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