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Football Manager 2019 Official Feedback Thread


Biggest downside for this year's FM from your pov ?  

66 members have voted

  1. 1. What really annoy you this year while playing FM19 ?

    • Players moaning for new contracts too often
      23
    • Gegenpressing tactic too powerful
      12
    • Youngsters determination decreasing despite tutoring
      10
    • IA still stockpiling players at a specific position/low teambuilding
      11
    • Calendar bug ,only 1 day to recover between 2 officials games, especially a the end of the season (Obviously, i'm not talking about the Boxing day)
      6
    • International call-ups issues (players unavailable for Champions League final etc...)
      5

This poll is closed to new votes


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5 minutes ago, ajw10 said:

bit annoying that this minor update doesn't fix the broken continue game timeout feature. The lack of any communication regarding this is very disappointing and frustrating

Probably because they are still working on it, as they are on a number of things. It's a minor update after all. 

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6 minutes ago, themadsheep2001 said:

Probably because they are still working on it, as they are on a number of things. It's a minor update after all. 

there's a real lack of communication in the bugs forum for it.

18th November was the last time there was any communication from a SI employee on this matter

wait, in another thread there was a post on the 31st December saying that they will clarify after the Christmas break. Must be a really long Christmas break

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12 minutes ago, ajw10 said:

there's a real lack of communication in the bugs forum for it.

18th November was the last time there was any communication from a SI employee on this matter

wait, in another thread there was a post on the 31st December saying that they will clarify after the Christmas break. Must be a really long Christmas break

They weren't back in for a little while after New Years so they have only just started getting up and running in the last two weeks. So kindly keep the sarcasm out. It's neither helpful nor warranted. 

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58 minutes ago, LukasZ_VCF said:

Why A.Bilbao have 4 teams?

 

1st team

2nd team

C team

U-19?  

 

What is the "C team" ?

 

 

Also Girona, Las Palmas, Sevilla, Real Sociedad, Villarreal... is there a way to get too ?

in spain b and c teams are not quite reserve teams, they are separate, using own tactics and own coaches I guess. And the way to set b or c teams like in spain is to add affiliation for created team as b or c club. And you can't move players as you want, there are some rules afaik. It's useful to create teams this way because you have more options to set but in the same time 'less control'.

 

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I have had the game for a few days now, players around with lower league/middle and higher league teams and the one thing I find in common is the Match Engine is absolute garbage, I cant put my finger on 1 big aspect about it but feels like hundreads of little things that just make its feel like trash, exmaple: the speed of players (my own and ops) seem to have super speed, like upward of running at 30+ MPH, running from box to box in about 3 seconds even if they have 10 pace/acceleration it doesnt seem to matter. Another thing, a ball coming towards a player, player doesnt move, no Opposition player near him, still that player doesnt go for the ball and just stand there, there from 40 yards away an opp player starts to go to the ball and gets it, still that player doesnt move. Also the vast amount of red cards is mind boggling. i think in the 3 teams I manager for 1 season each I got around 25 red cards, and its not just my teams, looking at other games its just a flurry of red cards!

It just feels like a total let down this year, there seems to be less quality in the product in a declining fashion each year now, with the price getting higher too.

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Is there a way I can prevent the AI from scoring cheap goals by playing corners to completely unmarked elite players such as Eriksen in the scenario below?

image.thumb.png.c0340f265bb1610e4f328586e2c2031e.png 

This results in a disgusting amount of goals smashed in from distance. Should I man mark him with a specific player? Set a player to close down the corner? 

I spend most of my time in the game looking on with incredulity at the mess that set piece defending is in. If I'm not doing something right I'd happily take advice, as I'm close to uninstall territory now.

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I hate how useless 1-on-1s are.  I seem to create a lot of them but maybe 20% seem to get converted.

In general the game has become a real slog for me.  My team does just fine in terms of chance creation but it doesn't translate into results.  I lose/draw tons of matches and the game just turns into a morale management grind where I'm hoping the board doesn't sack me before the end of the season.  I've never felt like this about an iteration of FM before.

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hace 5 horas, Nathozz dijo:

I cannot believe they’ve made FM 19 go from one of the best editions to the worst editions. I’m pretty sure FM09 was better and that game had about 15 patches because it was completely broken. 

Releasing tiny updates when everyone is waiting for actual important ones is just infuriating. 

I always buy FM on the day of release but I think it might change for FM20 unless things drastically change within Sports Interactive. 

Once they fix long shots and free kicks going into 98% of the time I can play again but until then my PC remains turned off.

Extremely disappointed after plowing money into this company since 05. 


I've pre-purchased it for several years and I'm pretty sure it's the last time I do it. While I wait for an update of the ME, I have not played for almost two months. Next time I will wait to read the feedback from other users before buying an FM.

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Il ‎22‎/‎01‎/‎2019 in 20:38 , themadsheep2001 ha scritto:

They weren't back in for a little while after New Years so they have only just started getting up and running in the last two weeks. So kindly keep the sarcasm out. It's neither helpful nor warranted. 

I've been away for a little, but I'm always surprised by the treatment of PAYING USERS of this game. I don't know what the reported issue is about, I've decided to buy the game only this week and have not experienced any trouble at the moment, but why this reaction to a post that was not abusive nor rude? if there's a bug, the game is 2 months old now, long time to wait for a finished product isn't it?

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16 minutes ago, jam jameson said:

I've been away for a little, but I'm always surprised by the treatment of PAYING USERS of this game. I don't know what the reported issue is about, I've decided to buy the game only this week and have not experienced any trouble at the moment, but why this reaction to a post that was not abusive nor rude? if there's a bug, the game is 2 months old now, long time to wait for a finished product isn't it?

We're all paying customers here, that's not really relevant.  Because SI ask that people are constructive with their posts. This has always been the case, something the user in question has known for a long time and and has been spoken to about previously. Being sarcastic is not constructive, helpful or warranted, it doesn't help him get his point across either (in fact it took another user to actually get the point across so SI understood what the issue was) and is therefore not needed on this forum. 

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10 minuti fa, themadsheep2001 ha scritto:

We're all paying customers here, that's not really relevant.  Because SI ask that people are constructive with their posts. This has always been the case, something the user in question has known for a long time and and has been spoken to about previously. Being sarcastic is not constructive, helpful or warranted, it doesn't help him get his point across either (in fact it took another user to actually get the point across so SI understood what the issue was) and is therefore not needed on this forum. 

Thanks for your feedback, I see the point

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i feel that this is the worst edition of the game since well ever ... my reasons ?

every year i try to build the perfect squad both in terms of personality and overall ca ... this year the tutoring(mentoring) got nerfed which would be fine if the game wouldn't suddenly decide to drop my determination ambition and proff levels for no reason and i mean NOOO reason ... i build a squad of extremly high level of all those 3 stats yet for no good reason my top regens randomly lose those stats ... why because people want realism ? are you kidding me ... the amount of good regens is much lower this year espacially with good personalities and even if you get a few of them and mentor them patiently you can get f***** by the randomness of the game ... not to mention how much the squads overall pesonality limits those who want to sign for instance naingollan who is terrible in proffesionalism ... but i got over that fact now they put even more randomness to the game ... this is the first year im thinking of quiting this game for good cause it has become too annoying to play even doe its looks far better then other editions of the game(major plus are the tactics) the game limits you in tooo many ways to be considered fun ... 

SOLUTION: No player should gain or lose determination/and other personality traits based on your team or random factors ... mentoring should be the only way you gain or lose these personality stats which will give you a reason to buy good mentors and not take your choice away as for who you have to buy to get good overall personality ... 

overall i trust that this might not be an issue for most but im personally someone who likes control over his game and dont want random BS destroying my experience ... if nothing else give me/us and option to play like this like you have with attribute masking ... and if someone doesnt likes this or does he can choose the way he wants to play ... 

im trying to make a team of everybody being over 190 ca and having 20 in proff ambition and determination to dominate world football with(without ingame editor cheats which is almost impossible in the previous versions let alone this broken one) ... 

3 other minor issues for me are:

no more club value since 2016 edition which is annoying for ooohh so many reasons ... 

and the match engine favoring home advantage far toooo much 

tactics like gegenpressing are tooo OP ... the win rate should be 70% dependent on the team and 30% on tactic ... which should make sense ... in my current save jurgen's liverpool is destroying europe even doe i have a godlike team as juventus and everytime i meet him he can win 4:0 for no reason when i play my tika taka style or counter of anything other then gegenpressing ... even when i tried to sim forward in time he left liverpool and went to athletic bilbao and he dominated europe not as effectivly as liverpool but still more then unrealisticly enough to be annoyed ... 

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Have to agree with the general sentiment that this ME is one of the worst I can remember. There's the odd moment of brilliance but 85% of the goals still come from set pieces. Besides that there seems to be some sort of fixture in games where you can have 20 shots on target and the opposition win with just one. Ye that always happened but it's getting more common now.

Another thing that wasn't yet fixed since previous FMs is teams underestimating and being complacent against low rep teams. Sure it makes sense but the game exaggerates the effect. My first season in Europe and I keep smashing much bigger teams 7, sometimes 8-0. If it's like last year they will start playing seriously from the quarter-finals or so.

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2 minutes ago, KyleHyde said:

Have to agree with the general sentiment that this ME is one of the worst I can remember. There's the odd moment of brilliance but 85% of the goals still come from set pieces. Besides that there seems to be some sort of fixture in games where you can have 20 shots on target and the opposition win with just one. Ye that always happened but it's getting more common now.

I have to say I'm not experiencing a ludicrous amount of set-piece goals or long-range goals. I did see quite a lot of the latter during pre-season on my new Shrewsbury save, but things seem to have returned to normal once the competitive matches have started and the team has become more comfortable with my tactics.

If you're losing matches where your team has far more shots than the opposition, it might be a tactical issue on your part. Is your defence too badly exposed on the counter-attack? Is your attack too one-dimensional? If you want to get to the bottom of this, you might be best served posting your set-up on the tactics forum.

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20 minutes ago, KyleHyde said:

Have to agree with the general sentiment that this ME is one of the worst I can remember. There's the odd moment of brilliance but 85% of the goals still come from set pieces. Besides that there seems to be some sort of fixture in games where you can have 20 shots on target and the opposition win with just one. Ye that always happened but it's getting more common now.

Another thing that wasn't yet fixed since previous FMs is teams underestimating and being complacent against low rep teams. Sure it makes sense but the game exaggerates the effect. My first season in Europe and I keep smashing much bigger teams 7, sometimes 8-0. If it's like last year they will start playing seriously from the quarter-finals or so.

If you want to offer constructive feedback, you should probably not invent numbers to make your point. I'd like to see some proof of that 85%. 

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  • SI Staff
2 hours ago, edien1993 said:

i feel that this is the worst edition of the game since well ever ... my reasons ?

every year i try to build the perfect squad both in terms of personality and overall ca ... this year the tutoring(mentoring) got nerfed which would be fine if the game wouldn't suddenly decide to drop my determination ambition and proff levels for no reason and i mean NOOO reason ... i build a squad of extremly high level of all those 3 stats yet for no good reason my top regens randomly lose those stats ... why because people want realism ? are you kidding me ... the amount of good regens is much lower this year espacially with good personalities and even if you get a few of them and mentor them patiently you can get f***** by the randomness of the game ... not to mention how much the squads overall pesonality limits those who want to sign for instance naingollan who is terrible in proffesionalism ... but i got over that fact now they put even more randomness to the game ... this is the first year im thinking of quiting this game for good cause it has become too annoying to play even doe its looks far better then other editions of the game(major plus are the tactics) the game limits you in tooo many ways to be considered fun ... 

SOLUTION: No player should gain or lose determination/and other personality traits based on your team or random factors ... mentoring should be the only way you gain or lose these personality stats which will give you a reason to buy good mentors and not take your choice away as for who you have to buy to get good overall personality ... 

overall i trust that this might not be an issue for most but im personally someone who likes control over his game and dont want random BS destroying my experience ... if nothing else give me/us and option to play like this like you have with attribute masking ... and if someone doesnt likes this or does he can choose the way he wants to play ... 

Those attributes do not change at random. The reason you are seeing changes to them is because they have developed a relationship with another player and are taking after them. Check your Dynamics. A young player that falls into the same social group as an older player may have their Determination (or other hidden attributes) move towards that of the older player's. This works very similarly to Mentoring but is less focused and less 'powerful'. If you socialise with someone you may tend towards their personality. Of course these attributes can also rise in the same way.

3 hours ago, edien1993 said:

im trying to make a team of everybody being over 190 ca and having 20 in proff ambition and determination to dominate world football with(without ingame editor cheats which is almost impossible in the previous versions let alone this broken one) ... 

Seeing as there are only 2 players with 190+ CA in the starting DB, and there is 1 with 20 Determination, Ambition and Professionalism (if you discount the other 4 that look like research errors to me), that is an unrealistic expectation. Honestly, if you were able to achieve it I would be as impressed as I would be interested in taking a look at your save for bug reasons.

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3 hours ago, Seb Wassell said:

This works very similarly to Mentoring but is less focused and less 'powerful'. If you socialise with someone you may tend towards their personality. Of course these attributes can also rise in the same way.

Out of curiosity how effective is this new tutoring system? what's the potential of what it does and what it can do to players. I'm speaking in a sense of it being "useless" in my save atm as everyone gets along with everyone and their personalities are more than adequate for a top sided team.

Also how big of an effect are personalities in the sense of sampling of the top half/bottom for example top 5 personalities that are useful/ bottom 5; are there any massive differences that would effect them on the pitch? 

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5 hours ago, CFuller said:

I have to say I'm not experiencing a ludicrous amount of set-piece goals or long-range goals. I did see quite a lot of the latter during pre-season on my new Shrewsbury save, but things seem to have returned to normal once the competitive matches have started and the team has become more comfortable with my tactics.

If you're losing matches where your team has far more shots than the opposition, it might be a tactical issue on your part. Is your defence too badly exposed on the counter-attack? Is your attack too one-dimensional? If you want to get to the bottom of this, you might be best served posting your set-up on the tactics forum.

Over 9 years of playing FM I've slowly honed in on the conclusion that tactics don't really matter.  At least not when it comes to getting actual results.  Sure, if you come up with some bonkers unbalanced tactic you can really hamstring yourself, but as long as your tactic has a reasonable balance to it, what matters is:

1) Player attributes
2) Morale/motivation
3) Luck

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13 minutes ago, jujigatame said:

Over 9 years of playing FM I've slowly honed in on the conclusion that tactics don't really matter.  At least not when it comes to getting actual results.  Sure, if you come up with some bonkers unbalanced tactic you can really hamstring yourself, but as long as your tactic has a reasonable balance to it, what matters is:

1) Player attributes
2) Morale/motivation
3) Luck

Gotta disagree here in some cases, playing a 3 man mid compared to a system with a CAM can have huge impacts, i've noticed it myself compared to other FM's especially 17 to test different systems without using "cheat formations" and tactics. As for instructions/set piece routines most gameplay is heavily relied upon that although there maybe some sense to the effect of how often it works/doesn't. Playing a countering system if you're a big team compared to controlling/attacking isn't gonna end well for most cases. 

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7 hours ago, Seb Wassell said:

Those attributes do not change at random. The reason you are seeing changes to them is because they have developed a relationship with another player and are taking after them. Check your Dynamics. A young player that falls into the same social group as an older player may have their Determination (or other hidden attributes) move towards that of the older player's. This works very similarly to Mentoring but is less focused and less 'powerful'. If you socialise with someone you may tend towards their personality. Of course these attributes can also rise in the same way.

Seeing as there are only 2 players with 190+ CA in the starting DB, and there is 1 with 20 Determination, Ambition and Professionalism (if you discount the other 4 that look like research errors to me), that is an unrealistic expectation. Honestly, if you were able to achieve it I would be as impressed as I would be interested in taking a look at your save for bug reasons.

i checked the dynamics and there is absolutely no good reason for the drop in proff and ambition at least not fro 17 proff and 17 ambition to 13 and 13 ... nobody in my squad actually has that low stats in those areas ... and as you said squad dynamics personality drops are less powerful then mentoring so this should never be able to happen at least not to this extent ... your game is broken and you trying to say it isn't is just funny to me ... not trying to be a d*** but what you wrote doesn't add up ...  lucky for me ive noticed this early on and have 2 different saves to prove my point so i will attach 3 pictures with paulo dias on 5 jan 2023 and 19 jan 2023 plus squad dynamics .....

as for 190 ca+ and 20 det amb and proff its a challange not something you can easily do and that is the point of it ... for it i need ronaldo to tutor 3 wonderkids then make the wonderkids tutor/mentor other players with similar positions(+other postions in midfield apart from wingers) then i slowly work my way to the central def and wingbacks but by then the team dynamics already help alot in acheving my goals ... unrealistic to you but to me its more then possible at least it was on fm 18 ... now i doubt it cause you work hard to give your player the perfect personality and then he losses it just cause he gets injured for 3 weeks or other BS that's not how mentality and basic psychology works people don't change their personality cause of non traumatic events like that ... 

fix this game please !!!

20190125_231335.jpg

20190125_231443.jpg

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9 hours ago, Seb Wassell said:

Those attributes do not change at random. The reason you are seeing changes to them is because they have developed a relationship with another player and are taking after them. Check your Dynamics. A young player that falls into the same social group as an older player may have their Determination (or other hidden attributes) move towards that of the older player's. This works very similarly to Mentoring but is less focused and less 'powerful'. If you socialise with someone you may tend towards their personality. Of course these attributes can also rise in the same way.

Seeing as there are only 2 players with 190+ CA in the starting DB, and there is 1 with 20 Determination, Ambition and Professionalism (if you discount the other 4 that look like research errors to me), that is an unrealistic expectation. Honestly, if you were able to achieve it I would be as impressed as I would be interested in taking a look at your save for bug reasons.

Forgot to post dynamics my bad ... Due to these dynamics on 5th jan and 15th jan i think there is no good reason for this sudden drop ... all players have greater stats then 13 13 in proff and ambition ... i want you to prove me wrong or fix this game that's all i want cause i love fm and want to play it my way and not be limited by randomness ...  

20190125_231352.jpg

20190125_231455.jpg

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Im so done with this ME. Ive always play with 433 vertical tikitaka since 2012. All years work well till now. The striker movement is broken. No matter how role you set, they always act like a poacher,stay at the shoulder of 2 CB. No move in to channel, no roaming, no drop deeper. Im playing a lone striker as DLP. Guess what? He NEVER drop deep when team have the ball, always try to beat offside trap but never beat it. Its end up the ball always go to the wing for 2 wingbacks, who NEVER try to cross untill they get closing down=>>> stupid amount of corners. And the striker always get the worst rating in game for same ****ing reason " rarely involved in passing game". Its a ****ing pain in the ass if you watching in full match like me. You just cant do anything to stop it, its not your tactic, its the me is broken and inogre your order.

So i end up change to 2 no nonsene fullback,  so they cant cross too much because they cant ****ing cross. And its come to another stupid thing, TOO MANY LONG SHOTS. 2 IF and midfiled run in the middle but the striker who now is a false 9 but still not ****ing drop deeper. Its end up they just shoot the ball outside the box because there rarely any overlap. 

Its so annoying, my tactic is unplayable atm

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It’s my opinion the current ME is also very poor in the attacking 1/3, I’ve also not played FM19 for a long time, which is sad because it always been my favourite game for the last 20 odd years.

I don’t think SI will leave the current ME in this state, they have too much pride and care too much. I’m confident there will be a big ME patch to address striker movement and hopefully in turn will fix long shots. The ME does have potential to be good, let’s hope we see something on the beta branch soon. I’m optimistic for a significant ME patch.

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1 minute ago, Weller1980 said:

It’s my opinion the current ME is also very poor in the attacking 1/3, I’ve also not played FM19 for a long time, which is sad because it always been my favourite game for the last 20 odd years.

I don’t think SI will leave the current ME in this state, they have too much pride and care too much. I’m confident there will be a big ME patch to address striker movement and hopefully in turn will fix long shots. The ME does have potential to be good, let’s hope we see something on the beta branch soon. I’m optimistic for a significant ME patch.

The point is striker movement is so good in fm 18. But the newer version just **** it up. How can that happen? Its like they just throw everything away create a new ken from scrap

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On 22/01/2019 at 12:54, themadsheep2001 said:

Throw in issues is something that's already been flagged and is being looked at. As ever, always best to report these in the bugs sections

I hope they will be fixed in the next match engine patch? Will it be out with 19.3?

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vor 2 Stunden schrieb dangngo6:

The point is striker movement is so good in fm 18. But the newer version just **** it up. How can that happen? Its like they just throw everything away create a new ken from scrap

More like defensive movements got better but attacking one's did not 

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Il ‎25‎/‎01‎/‎2019 in 08:39 , jam jameson ha scritto:

A question about the interface: is it still possible to minimize the left bar in the 'general' interface and the top bar during 3d matches? I've not been able to find the option/flag of the previous editions. Thank you in advance for any help

Any help about this? thank you very much in advance

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1 час назад, jam jameson сказал:

Any help about this? thank you very much in advance

FLUT Skin minimize left bar to symbols only (you can return default bar later, by following instructions). I dont know about top bar.

Not sure about default skin, but apparently you can't change anything

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Football is not a game of who can register the most clear-cut chances or keep the most possession; it's a game of who can score the most goals.

As the manager, it's up to you to act when things go badly. If you keep conceding from long-range, or your strikers can't score from two yards, you have the tools at your disposal to try and fix those problems. If your goalkeeper keeps making mistakes, consider dropping him.

Some complaints about the ME in this thread are perhaps justified (SI have noted that there are a few too many long-range goals, but they need time to tweak the ME without 'breaking' another part of it). However, there are a few users who just seem to be making excuses.

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1 hour ago, CFuller said:

Football is not a game of who can register the most clear-cut chances or keep the most possession; it's a game of who can score the most goals.

As the manager, it's up to you to act when things go badly. If you keep conceding from long-range, or your strikers can't score from two yards, you have the tools at your disposal to try and fix those problems. If your goalkeeper keeps making mistakes, consider dropping him.

Some complaints about the ME in this thread are perhaps justified (SI have noted that there are a few too many long-range goals, but they need time to tweak the ME without 'breaking' another part of it). However, there are a few users who just seem to be making excuses.

lmao, so what is your "tool" for missing 2 yard finish constantly? dont say drop him, i have 4 strikers, drop all the time, thing still the same, what is your tool now?

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3 hours ago, CFuller said:

If things are going particularly badly, posting your set-up in the tactics forum might be a start. It's hard for anyone to give any real advice without knowing what you're doing tactically.

Not to add fire to the convo but they did give specific conversion rates (irl) to try and score 1v1's/short range goals as @dangngo6 which is useful but I think it should be based on ability to score with mental stats like composure rather than having it fully based on IRL stats as they can misslead certain players per average for example top players missing often in those situations too often to the eye but in reality you'd expect statistically to miss. But I could be wrong or understood differently from what was said quite a while ago when the first game came out as it was seen as an "issue".  

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I signed Timo Werner for £50m, in his first 3 games he scored 2,1 and 2 goals...that was August, its nearing November and he hasn't scored again. The easy thing to do would be to blame the ME, but I like to think that perhaps he's just going to be my Dortmund team's equivalent of every striker Chelsea have spent a large sum of money on since Drogba, and just not work out. It adds realism to have a player just not perform despite harmony in the dressing room and a good tactical setup, as occasionally these things do happen. 

Although if he doesn't make double figures by the end of the season with the amount of chances we're creating, perhaps there will be something up. 

Edited by zlatanera
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8 hours ago, zlatanera said:

I signed Timo Werner for £50m, in his first 3 games he scored 2,1 and 2 goals...that was August, its nearing November and he hasn't scored again. The easy thing to do would be to blame the ME, but I like to think that perhaps he's just going to be my Dortmund team's equivalent of every striker Chelsea have spent a large sum of money on since Drogba, and just not work out. It adds realism to have a player just not perform despite harmony in the dressing room and a good tactical setup, as occasionally these things do happen. 

Although if he doesn't make double figures by the end of the season with the amount of chances we're creating, perhaps there will be something up. 

Amen. Does he get some good chances (not counting one on ones, as they tend to get saved in this ME)? 

I have the same with Paco Alcacer, gets plenty of good chances, but doesnt convert them. 

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7 minutes ago, MatthewS17 said:

It should be telling that people who have played consistently for over 5 years at least, such as myself, have found complete disinterest in the game this year. 

Yet this feeling is not universal. I for instance have been playing CM/FM since 1999 and am enjoying FM19. What exactly is the point you are trying to make, and what do you want SI to do about it?

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